Merge pull request #894 from duncanspumpkin/refactor_object_paint

Refactor and Implementation of Remaining Object Paint Functions
This commit is contained in:
Ted John 2015-03-05 18:05:59 +00:00
commit 7a4e735434
14 changed files with 836 additions and 226 deletions

View File

@ -200,6 +200,7 @@
<ClInclude Include="..\src\windows\tooltip.h" /> <ClInclude Include="..\src\windows\tooltip.h" />
<ClInclude Include="..\src\world\banner.h" /> <ClInclude Include="..\src\world\banner.h" />
<ClInclude Include="..\src\world\climate.h" /> <ClInclude Include="..\src\world\climate.h" />
<ClInclude Include="..\src\world\entrance.h" />
<ClInclude Include="..\src\world\footpath.h" /> <ClInclude Include="..\src\world\footpath.h" />
<ClInclude Include="..\src\world\map.h" /> <ClInclude Include="..\src\world\map.h" />
<ClInclude Include="..\src\world\mapgen.h" /> <ClInclude Include="..\src\world\mapgen.h" />
@ -207,6 +208,7 @@
<ClInclude Include="..\src\world\park.h" /> <ClInclude Include="..\src\world\park.h" />
<ClInclude Include="..\src\world\scenery.h" /> <ClInclude Include="..\src\world\scenery.h" />
<ClInclude Include="..\src\world\sprite.h" /> <ClInclude Include="..\src\world\sprite.h" />
<ClInclude Include="..\src\world\water.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="libs\libs.vcxproj"> <ProjectReference Include="libs\libs.vcxproj">

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@ -342,7 +342,6 @@
<ClCompile Include="..\src\windows\text_input.c"> <ClCompile Include="..\src\windows\text_input.c">
<Filter>Source\Windows</Filter> <Filter>Source\Windows</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\lib\lodepng\lodepng.c" />
<ClCompile Include="..\src\windows\map_tooltip.c"> <ClCompile Include="..\src\windows\map_tooltip.c">
<Filter>Source\Windows</Filter> <Filter>Source\Windows</Filter>
</ClCompile> </ClCompile>
@ -368,7 +367,7 @@
<ClCompile Include="..\src\interface\viewport_interaction.c"> <ClCompile Include="..\src\interface\viewport_interaction.c">
<Filter>Source\Interface</Filter> <Filter>Source\Interface</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\lib\libspeex\resample.c;..\lib\lodepng\lodepng.c" /> <ClCompile Include="..\lib\lodepng\lodepng.c" />
<ClCompile Include="..\src\world\footpath.c"> <ClCompile Include="..\src\world\footpath.c">
<Filter>Source\World</Filter> <Filter>Source\World</Filter>
</ClCompile> </ClCompile>
@ -622,5 +621,11 @@
<ClInclude Include="..\src\ride\track_data.h"> <ClInclude Include="..\src\ride\track_data.h">
<Filter>Source\Ride</Filter> <Filter>Source\Ride</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\src\world\entrance.h">
<Filter>Source\World</Filter>
</ClInclude>
<ClInclude Include="..\src\world\water.h">
<Filter>Source\World</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -133,6 +133,8 @@
#define RCT2_ADDRESS_INSTALLED_OBJECT_LIST 0x009ADAE8 #define RCT2_ADDRESS_INSTALLED_OBJECT_LIST 0x009ADAE8
#define RCT2_ADDRESS_EDITOR_OBJECT_FLAGS_LIST 0x009ADAEC #define RCT2_ADDRESS_EDITOR_OBJECT_FLAGS_LIST 0x009ADAEC
#define RCT2_ADDRESS_TOTAL_NO_IMAGES 0x009ADAF0
#define RCT2_ADDRESS_CURRENT_SOUND_DEVICE 0x009AF280 #define RCT2_ADDRESS_CURRENT_SOUND_DEVICE 0x009AF280
#define RCT2_ADDRESS_VEHICLE_SOUND_LIST 0x009AF288 #define RCT2_ADDRESS_VEHICLE_SOUND_LIST 0x009AF288
@ -258,6 +260,7 @@
#define RCT2_ADDRESS_OBJECT_LIST_NO_ITEMS 0x00F42B6C #define RCT2_ADDRESS_OBJECT_LIST_NO_ITEMS 0x00F42B6C
#define RCT2_ADDRESS_ORIGINAL_RCT2_OBJECT_COUNT 0x00F42B70 #define RCT2_ADDRESS_ORIGINAL_RCT2_OBJECT_COUNT 0x00F42B70
#define RCT2_ADDRESS_CURR_OBJECT_BASE_STRING_ID 0x00F42BBC
#define RCT2_ADDRESS_CURR_OBJECT_CHUNK_POINTER 0x00F42BC0 #define RCT2_ADDRESS_CURR_OBJECT_CHUNK_POINTER 0x00F42BC0
#define RCT2_ADDRESS_VOLUME_ADJUST_ZOOM 0x00F438AC #define RCT2_ADDRESS_VOLUME_ADJUST_ZOOM 0x00F438AC

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@ -24,6 +24,7 @@
#include "../interface/window.h" #include "../interface/window.h"
#include "../platform/platform.h" #include "../platform/platform.h"
#include "../object.h" #include "../object.h"
#include "../world/water.h"
#include "drawing.h" #include "drawing.h"
// HACK These were originally passed back through registers // HACK These were originally passed back through registers
@ -152,12 +153,12 @@ void gfx_transpose_palette(int pal, unsigned char product)
/* rct2: 0x006837E3 */ /* rct2: 0x006837E3 */
void load_palette(){ void load_palette(){
uint8* water_chunk = object_entry_groups[OBJECT_TYPE_WATER].chunks[0]; rct_water_type* water_type = (rct_water_type*)object_entry_groups[OBJECT_TYPE_WATER].chunks[0];
uint32 palette = 0x5FC; uint32 palette = 0x5FC;
if (water_chunk != (uint8*)-1){ if ((sint32)water_type != -1){
palette = *((uint32*)(water_chunk + 2)); palette = water_type->image_id;
} }
rct_g1_element g1 = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[palette]; rct_g1_element g1 = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[palette];

View File

@ -159,7 +159,7 @@ void editor_convert_save_to_scenario()
format_string(s6Info->details, STR_NO_DETAILS_YET, NULL); format_string(s6Info->details, STR_NO_DETAILS_YET, NULL);
s6Info->name[0] = 0; s6Info->name[0] = 0;
} }
RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) = SCREEN_FLAGS_SCENARIO_EDITOR; RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) = SCREEN_FLAGS_SCENARIO_EDITOR;
s6Info->var_000 = 4; s6Info->var_000 = 4;

View File

@ -51,6 +51,7 @@
#include "world/climate.h" #include "world/climate.h"
#include "world/park.h" #include "world/park.h"
#include "world/sprite.h" #include "world/sprite.h"
#include "world/water.h"
int gGameSpeed = 1; int gGameSpeed = 1;
@ -82,11 +83,14 @@ void game_create_windows()
*/ */
void update_palette_effects() void update_palette_effects()
{ {
rct_water_type* water_type = (rct_water_type*)object_entry_groups[OBJECT_TYPE_WATER].chunks[0];
if (RCT2_GLOBAL(RCT2_ADDRESS_LIGHTNING_ACTIVE, uint8) == 1) { if (RCT2_GLOBAL(RCT2_ADDRESS_LIGHTNING_ACTIVE, uint8) == 1) {
// change palette to lighter color during lightning // change palette to lighter color during lightning
int palette = 1532; int palette = 1532;
if (RCT2_GLOBAL(0x009ADAE0, sint32) != -1) {
palette = RCT2_GLOBAL(RCT2_GLOBAL(0x009ADAE0, int) + 2, int); if ((sint32)water_type != -1) {
palette = water_type->image_id;
} }
rct_g1_element g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[palette]; rct_g1_element g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[palette];
int xoffset = g1_element.x_offset; int xoffset = g1_element.x_offset;
@ -104,9 +108,11 @@ void update_palette_effects()
if (RCT2_GLOBAL(RCT2_ADDRESS_LIGHTNING_ACTIVE, uint8) == 2) { if (RCT2_GLOBAL(RCT2_ADDRESS_LIGHTNING_ACTIVE, uint8) == 2) {
// change palette back to normal after lightning // change palette back to normal after lightning
int palette = 1532; int palette = 1532;
if (RCT2_GLOBAL(0x009ADAE0, sint32) != -1) {
palette = RCT2_GLOBAL(RCT2_GLOBAL(0x009ADAE0, int) + 2, int); if ((sint32)water_type != -1) {
palette = water_type->image_id;
} }
rct_g1_element g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[palette]; rct_g1_element g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[palette];
int xoffset = g1_element.x_offset; int xoffset = g1_element.x_offset;
xoffset = xoffset * 4; xoffset = xoffset * 4;
@ -129,8 +135,8 @@ void update_palette_effects()
uint32 j = RCT2_GLOBAL(RCT2_ADDRESS_PALETTE_EFFECT_FRAME_NO, uint32); uint32 j = RCT2_GLOBAL(RCT2_ADDRESS_PALETTE_EFFECT_FRAME_NO, uint32);
j = (((uint16)((~j / 2) * 128) * 15) >> 16); j = (((uint16)((~j / 2) * 128) * 15) >> 16);
int p = 1533; int p = 1533;
if (RCT2_GLOBAL(0x009ADAE0, int) != -1) { if ((sint32)water_type != -1) {
p = RCT2_GLOBAL(RCT2_GLOBAL(0x009ADAE0, int) + 0x6, int); p = water_type->var_06;
} }
rct_g1_element g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[q + p]; rct_g1_element g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[q + p];
uint8* vs = &g1_element.offset[j * 3]; uint8* vs = &g1_element.offset[j * 3];
@ -148,8 +154,8 @@ void update_palette_effects()
} }
p = 1536; p = 1536;
if (RCT2_GLOBAL(0x009ADAE0, int) != -1) { if ((sint32)water_type != -1) {
p = RCT2_GLOBAL(RCT2_GLOBAL(0x009ADAE0, int) + 0xA, int); p = water_type->var_0A;
} }
g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[q + p]; g1_element = RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[q + p];
vs = &g1_element.offset[j * 3]; vs = &g1_element.offset[j * 3];

View File

@ -230,59 +230,77 @@ const int OpenRCT2LangIdToObjectLangId[] = {
0, 0, 1, 3, 6, 2, 0, 0, 4, 7 0, 0, 1, 3, 6, 2, 0, 0, 4, 7
}; };
/* rct2: 0x0098DA16 */
uint16 ObjectTypeStringTableCount[] = { 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3 };
/* rct2: 0x006A9E24*/ /* rct2: 0x006A9E24*/
rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/*ecx*/, int index/*ebx*/, int tableindex/*edx*/) rct_string_id object_get_localised_text(uint8_t** pStringTable/*ebp*/, int type/*ecx*/, int index/*ebx*/, int tableindex/*edx*/)
{ {
char* pString; char* pString = NULL;
int result = 0; int result = 0;
while (true) while (true)
{ {
uint8_t language_code = ((uint8_t*)*pStringTable)[0]; uint8_t language_code = *(*pStringTable)++;
(*pStringTable)++;
if (language_code == 0xFF) //end of string table if (language_code == 0xFF) //end of string table
break; break;
// This is the ideal situation. Language found
if (language_code == OpenRCT2LangIdToObjectLangId[gCurrentLanguage])//1) if (language_code == OpenRCT2LangIdToObjectLangId[gCurrentLanguage])//1)
{ {
pString = *pStringTable; pString = *pStringTable;
result |= 1; result |= 1;
} }
// Just in case always load english into pString
if (language_code == 0 && !(result & 1)) if (language_code == 0 && !(result & 1))
{ {
pString = *pStringTable; pString = *pStringTable;
result |= 2; result |= 2;
} }
// Failing that fall back to whatever is first string
if (!(result & 7)) if (!(result & 7))
{ {
pString = *pStringTable; pString = *pStringTable;
result |= 4; result |= 4;
} }
while (true)
{ // Skip over the actual string entry to get to the next
uint8_t character = ((uint8_t*)*pStringTable)[0]; // entry
(*pStringTable)++; while (*(*pStringTable)++ != 0);
if (character == 0) break;
}
} }
// If not scenario text
if (RCT2_GLOBAL(0x9ADAFC, uint8_t) == 0) if (RCT2_GLOBAL(0x9ADAFC, uint8_t) == 0)
{ {
int stringid = 0xD87; int stringid = 3463;
int i; for (int i = 0; i < type; i++)
for (i = 0; i < type; i++)
{ {
int nrobjects = object_entry_group_counts[i]; int nrobjects = object_entry_group_counts[i];
int nrstringtables = RCT2_GLOBAL(0x98DA16 + i * 2, uint16_t);//the number of string tables in a type int nrstringtables = ObjectTypeStringTableCount[i];
stringid += nrobjects * nrstringtables; stringid += nrobjects * nrstringtables;
} }
stringid += index * RCT2_GLOBAL(0x98DA16 + type * 2, uint16_t); stringid += index * ObjectTypeStringTableCount[type];
RCT2_GLOBAL(0x00F42BBC, uint32) = stringid; // Used by the object list to allocate name in plugin.dat
RCT2_GLOBAL(RCT2_ADDRESS_CURR_OBJECT_BASE_STRING_ID, uint32) = stringid;
stringid += tableindex; stringid += tableindex;
RCT2_GLOBAL(0x009BF2D4 + stringid * 4, char*) = pString;//put pointer in stringtable
//put pointer in stringtable
language_strings[stringid] = pString;
// Until all string related functions are finished copy
// to old array as well.
RCT2_ADDRESS(0x009BF2D4, char*)[stringid] = pString;
return stringid; return stringid;
} }
else else
{ {
int stringid = 0xD77 + tableindex; int stringid = 3447 + tableindex;
RCT2_GLOBAL(0x009BF2D4 + stringid * 4, char*) = pString;//put pointer in stringtable //put pointer in stringtable
language_strings[stringid] = pString;
// Until all string related functions are finished copy
// to old array as well.
RCT2_ADDRESS(0x009BF2D4, char*)[stringid] = pString;
return stringid; return stringid;
} }
} }

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@ -26,6 +26,9 @@
#include "util/sawyercoding.h" #include "util/sawyercoding.h"
#include "drawing/drawing.h" #include "drawing/drawing.h"
#include "world/footpath.h" #include "world/footpath.h"
#include "world/water.h"
#include "world/entrance.h"
#include "world/scenery.h"
#include "scenario.h" #include "scenario.h"
int object_load_entry(const char *path, rct_object_entry *outEntry) int object_load_entry(const char *path, rct_object_entry *outEntry)
@ -105,10 +108,8 @@ int object_load_file(int groupIndex, const rct_object_entry *entry, int* chunkSi
return 0; return 0;
} }
int yyy = RCT2_GLOBAL(0x009ADAF0, uint32); if (RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) >= 0x4726E){
log_error("Object Load failed due to too many images loaded.");
if (yyy >= 0x4726E){
log_error("Object Load failed due to yyy failure.");
RCT2_GLOBAL(0x00F42BD9, uint8) = 4; RCT2_GLOBAL(0x00F42BD9, uint8) = 4;
rct2_free(chunk); rct2_free(chunk);
return 0; return 0;
@ -231,9 +232,7 @@ int object_load_packed(FILE *file)
return 0; return 0;
} }
int yyy = RCT2_GLOBAL(0x009ADAF0, uint32); if (RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) >= 0x4726E){
if (yyy >= 0x4726E){
rct2_free(chunk); rct2_free(chunk);
return 0; return 0;
} }
@ -388,7 +387,7 @@ int object_calculate_checksum(const rct_object_entry *entry, const char *data, i
/* rct2: 0x006A9ED1 */ /* rct2: 0x006A9ED1 */
int object_chunk_load_image_directory(uint8_t** chunk) int object_chunk_load_image_directory(uint8_t** chunk)
{ {
int image_start_no = RCT2_GLOBAL(0x9ADAF0, uint32_t); int image_start_no = RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32_t);
// First dword of chunk is no_images // First dword of chunk is no_images
int no_images = *((uint32_t*)(*chunk)); int no_images = *((uint32_t*)(*chunk));
@ -397,7 +396,7 @@ int object_chunk_load_image_directory(uint8_t** chunk)
int length_of_data = *((uint32_t*)(*chunk)); int length_of_data = *((uint32_t*)(*chunk));
*chunk += 4; *chunk += 4;
RCT2_GLOBAL(0x9ADAF0, uint32_t) = no_images + image_start_no; RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32_t) = no_images + image_start_no;
rct_g1_element* g1_dest = &RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[image_start_no]; rct_g1_element* g1_dest = &RCT2_ADDRESS(RCT2_ADDRESS_G1_ELEMENTS, rct_g1_element)[image_start_no];
@ -778,214 +777,710 @@ int paint_ride_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dp
return flags; return flags;
} }
/* rct2: 0x006E3466 */
int paint_small_scenery(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
uint8* chunk = (uint8*)(esi + 0x1C);
scenery_type->name = object_get_localised_text(&chunk, ecx, ebx, 0);
scenery_type->small_scenery.scenery_tab_id = 0xFF;
if (*chunk != 0xFF){
uint8 entry_type, entry_index;
if (find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index)){
scenery_type->small_scenery.scenery_tab_id = entry_index;
}
}
chunk += sizeof(rct_object_entry);
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG16){
scenery_type->small_scenery.var_10 = (uint32)chunk;
while (*++chunk != 0xFF);
chunk++;
}
scenery_type->image = object_chunk_load_image_directory(&chunk);
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
scenery_type->name = 0;
scenery_type->image = 0;
scenery_type->small_scenery.var_10 = 0;
scenery_type->small_scenery.scenery_tab_id = 0;
}
else if ((flags & 0xFF) == 2){
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
if (scenery_type->small_scenery.price <= 0)return 1;
if (scenery_type->small_scenery.removal_price > 0) return 0;
// Make sure you don't make a profit when placing then removing.
if (-scenery_type->small_scenery.removal_price > scenery_type->small_scenery.price)return 1;
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF))
{
rct_scenery_entry* scenery_type = (rct_scenery_entry*)ebp;
dpi = clip_drawpixelinfo(dpi, x - 56, 112, y - 56, 112);
if (dpi == NULL) return flags;
int image_id = scenery_type->image;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_PRIMARY_COLOUR){
image_id |= 0x20D00000;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
}
x = 56;
y = scenery_type->small_scenery.height / 4 + 78;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG1){
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG2){
y -= 12;
}
}
gfx_draw_sprite(dpi, image_id, x, y, 0);
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG10){
image_id = scenery_type->image + 0x44500004;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
if (scenery_type->small_scenery.flags & SMALL_SCENERY_FLAG8){
image_id = scenery_type->image + 4;
if (scenery_type->small_scenery.flags & SMALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
rct2_free(dpi);
}
}
return flags;
}
/* rct2: 0x006B92A7 */
int paint_large_scenery(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
uint8* chunk = (uint8*)(esi + 0x1A);
scenery_type->name = object_get_localised_text(&chunk, ecx, ebx, 0);
scenery_type->large_scenery.scenery_tab_id = 0xFF;
if (*chunk != 0xFF){
uint8 entry_type, entry_index;
if (find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index)){
scenery_type->large_scenery.scenery_tab_id = entry_index;
}
}
chunk += sizeof(rct_object_entry);
if (scenery_type->large_scenery.flags & (1<<2)){
scenery_type->large_scenery.var_12 = (uint32)chunk;
chunk += 1038;
}
scenery_type->large_scenery.var_0C = (uint32)chunk;
while (*((uint16*)chunk) != 0xFFFF){
chunk += 9;
}
chunk += 2;
int image_id = object_chunk_load_image_directory(&chunk);
if (scenery_type->large_scenery.flags & (1 << 2)){
scenery_type->large_scenery.var_16 = image_id;
uint8* edx = (uint8*)scenery_type->large_scenery.var_12;
if (!(edx[0xC] & 1)){
image_id += edx[0xD] * 4;
}
else{
image_id += edx[0xD] * 2;
}
}
scenery_type->image = image_id;
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
scenery_type->name = 0;
scenery_type->image = 0;
scenery_type->large_scenery.var_0C = 0;
scenery_type->large_scenery.scenery_tab_id = 0;
scenery_type->large_scenery.var_12 = 0;
scenery_type->large_scenery.var_16 = 0;
}
else if ((flags & 0xFF) == 2){
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
if (scenery_type->large_scenery.price <= 0)return 1;
if (scenery_type->large_scenery.removal_price > 0) return 0;
// Make sure you don't make a profit when placing then removing.
if (-scenery_type->large_scenery.removal_price > scenery_type->large_scenery.price)return 1;
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF))
{
rct_scenery_entry* scenery_type = (rct_scenery_entry*)ebp;
int image_id = scenery_type->image | 0xB2D00000;
gfx_draw_sprite(dpi, image_id, x, y - 39, 0);
}
}
return flags;
}
/* rct2: 0x006E5A25 */
int paint_wall(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
uint8* chunk = (uint8*)(esi + 0xE);
scenery_type->name = object_get_localised_text(&chunk, ecx, ebx, 0);
scenery_type->wall.scenery_tab_id = 0xFF;
if (*chunk != 0xFF){
uint8 entry_type, entry_index;
if (find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index)){
scenery_type->wall.scenery_tab_id = entry_index;
}
}
chunk += sizeof(rct_object_entry);
scenery_type->image = object_chunk_load_image_directory(&chunk);
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
scenery_type->name = 0;
scenery_type->image = 0;
scenery_type->wall.scenery_tab_id = 0;
}
else if ((flags & 0xFF) == 2){
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
if (scenery_type->wall.price <= 0)return 1;
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF))
{
rct_scenery_entry* scenery_type = (rct_scenery_entry*)ebp;
dpi = clip_drawpixelinfo(dpi, x - 56, 112, y - 56, 112);
if (dpi == NULL) return flags;
int image_id = scenery_type->image;
image_id |= 0x20D00000;
if (scenery_type->wall.flags & WALL_SCENERY_HAS_SECONDARY_COLOUR)
image_id |= 0x92000000;
x = 70;
y = scenery_type->wall.height * 2 + 72;
gfx_draw_sprite(dpi, image_id, x, y, 0);
if (scenery_type->wall.flags & WALL_SCENERY_FLAG2){
image_id = scenery_type->image + 0x44500006;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
else if (scenery_type->wall.flags & WALL_SCENERY_FLAG5){
image_id++;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
rct2_free(dpi);
}
}
return flags;
}
/* rct2: 0x006BA84E */
int paint_banner(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
uint8* chunk = (uint8*)(esi + 0xC);
scenery_type->name = object_get_localised_text(&chunk, ecx, ebx, 0);
scenery_type->banner.scenery_tab_id = 0xFF;
if (*chunk != 0xFF){
uint8 entry_type, entry_index;
if (find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index)){
scenery_type->banner.scenery_tab_id = entry_index;
}
}
chunk += sizeof(rct_object_entry);
scenery_type->image = object_chunk_load_image_directory(&chunk);
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
scenery_type->name = 0;
scenery_type->image = 0;
scenery_type->banner.scenery_tab_id = 0;
}
else if ((flags & 0xFF) == 2){
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
if (scenery_type->banner.price <= 0)return 1;
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF))
{
rct_scenery_entry* scenery_type = (rct_scenery_entry*)ebp;
int image_id = scenery_type->image;
image_id |= 0x20D00000;
gfx_draw_sprite(dpi, image_id, x, y, 0);
gfx_draw_sprite(dpi, image_id + 1, x, y, 0);
}
}
return flags;
}
//rct2: 0x006A8621 //rct2: 0x006A8621
int paint_path_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) int paint_path_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{ {
if ((flags & 0xFF) != 3) if ((flags & 0xFF) == 0){
{ // Object Load
if ((flags & 0xFF) != 1)
{
if ((flags & 0xFF) <= 1)//0
{
uint8_t* pStringTable = (uint8_t*)(esi + 0xE);
((rct_path_type*)esi)->pad_00 = object_get_localised_text(&pStringTable, ecx, ebx, 0);
int image_id = object_chunk_load_image_directory(&pStringTable); rct_path_type* path_type = (rct_path_type*)esi;
((rct_path_type*)esi)->image = image_id; // String table starts after path entry
image_id += 0x6D; // Note there are 2 spare bytes after
((rct_path_type*)esi)->pad_06 = image_id; // the path entry.
if (RCT2_GLOBAL(0x9ADAF4, uint32_t) != 0xFFFFFFFF) RCT2_GLOBAL(0x9ADAF4, uint16_t*)[0] = 0; uint8* chunk = (uint8*)(esi + 0xE);
RCT2_GLOBAL(RCT2_ADDRESS_SELECTED_PATH_ID, sint16) = 0;
int b = -1; // Only 1 string table for paths
while (true) path_type->string_idx = object_get_localised_text(&chunk, ecx, ebx, 0);
{
b++; int image_id = object_chunk_load_image_directory(&chunk);
if (b >= 0x10) break; path_type->image = image_id;
uint8_t* edi = object_entry_groups[5].chunks[ebx]; path_type->bridge_image = image_id + 109;
if ((uint32_t)edi == 0xFFFFFFFF) continue;
if (!(edi[0xB] & 4)) if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
{
RCT2_GLOBAL(RCT2_ADDRESS_SELECTED_PATH_ID, sint16) = ebx; RCT2_GLOBAL(RCT2_ADDRESS_SELECTED_PATH_ID, sint16) = 0;
break; // Set the default path for when opening footpath window
} for (int i = 0; i < object_entry_group_counts[OBJECT_TYPE_PATHS]; ++i){
RCT2_GLOBAL(RCT2_ADDRESS_SELECTED_PATH_ID, sint16) = ebx; rct_path_type* path_type_entry = (rct_path_type*)object_entry_groups[OBJECT_TYPE_PATHS].chunks[i];
} if ((uint32)path_type_entry == 0xFFFFFFFF) continue;
return flags; if (!(path_type_entry->flags & 4))
}
else
{ {
if (((rct_path_type*)esi)->pad_0A >= 2) return 1;//actually the carry bit should be set (stc) RCT2_GLOBAL(RCT2_ADDRESS_SELECTED_PATH_ID, sint16) = i;
else return 0; break;
} }
} RCT2_GLOBAL(RCT2_ADDRESS_SELECTED_PATH_ID, sint16) = i;
else
{
((rct_path_type*)esi)->pad_00 = 0;
((rct_path_type*)esi)->image = 0;
((rct_path_type*)esi)->pad_06 = 0;
return flags;
} }
} }
else else if ((flags & 0xFF) == 1){
{ // Object Unload
rct_path_type* path_type = (rct_path_type*)esi;
path_type->string_idx = 0;
path_type->image = 0;
path_type->bridge_image = 0;
}
else if ((flags & 0xFF) == 2){
rct_path_type* path_type = (rct_path_type*)esi;
if (path_type->var_0A >= 2) return 1;//actually the carry bit should be set (stc)
else return 0;
}
else if ((flags & 0xFF) == 3){
rct_path_type* path_type = (rct_path_type*)ebp;
if (!((flags >> 8) & 0xFF)) if (!((flags >> 8) & 0xFF))
{ {
//Draws preview for scenario editor! //Draws preview for scenario editor!
gfx_draw_sprite(dpi, ((rct_path_type*)ebp)->image + 71, ecx - 49, edx - 17, ebp); gfx_draw_sprite(dpi, path_type->image + 71, ecx - 49, edx - 17, ebp);
gfx_draw_sprite(dpi, ((rct_path_type*)ebp)->image + 72, ecx + 4, edx - 17, ebp); gfx_draw_sprite(dpi, path_type->image + 72, ecx + 4, edx - 17, ebp);
} }
return flags;
} }
return flags;
} }
/* rct2: 0x006A86E2 */
int paint_path_bit(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
uint8* chunk = (uint8*)(esi + 0xE);
scenery_type->name = object_get_localised_text(&chunk, ecx, ebx, 0);
scenery_type->path_bit.scenery_tab_id = 0xFF;
if (*chunk != 0xFF){
uint8 entry_type, entry_index;
if (find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index)){
scenery_type->path_bit.scenery_tab_id = entry_index;
}
}
chunk += sizeof(rct_object_entry);
scenery_type->image = object_chunk_load_image_directory(&chunk);
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
scenery_type->name = 0;
scenery_type->image = 0;
scenery_type->path_bit.scenery_tab_id = 0;
}
else if ((flags & 0xFF) == 2){
rct_scenery_entry* scenery_type = (rct_scenery_entry*)esi;
if (scenery_type->path_bit.price <= 0)return 1;
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF))
{
rct_scenery_entry* scenery_type = (rct_scenery_entry*)ebp;
int image_id = scenery_type->image;
x -= 22;
y -= 24;
gfx_draw_sprite(dpi, image_id, x, y, 0);
}
}
return flags;
}
/* rct2: 0x006B93AA */
int paint_scenery_set(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{
if ((flags & 0xFF) == 0){
// Object Load
rct_scenery_set_entry* scenery_set = (rct_scenery_set_entry*)esi;
uint8* chunk = (uint8*)(esi + sizeof(rct_scenery_set_entry));
scenery_set->name = object_get_localised_text(&chunk, ecx, ebx, 0);
rct_object_entry* entry_objects = NULL;
uint8* eax = RCT2_GLOBAL(0x9ADAF4, uint8*);
if ((uint32)eax != 0xFFFFFFFF){
*((uint16*)eax) = 0;
entry_objects = (rct_object_entry*)(eax + 2);
}
scenery_set->entry_count = 0;
scenery_set->var_107 = 0;
for (; *chunk != 0xFF; chunk += sizeof(rct_object_entry)){
scenery_set->var_107++;
if (entry_objects != NULL){
memcpy(entry_objects, chunk, sizeof(rct_object_entry));
entry_objects++;
(*(eax + 1))++;
}
uint8 entry_type;
uint8 entry_index = 0;
if (!find_object_in_entry_group((rct_object_entry*)chunk, &entry_type, &entry_index))
continue;
uint16 scenery_entry = entry_index;
switch (entry_type){
case OBJECT_TYPE_SMALL_SCENERY:
break;
case OBJECT_TYPE_LARGE_SCENERY:
scenery_entry |= 0x300;
break;
case OBJECT_TYPE_WALLS:
scenery_entry |= 0x200;
break;
case OBJECT_TYPE_PATH_BITS:
scenery_entry |= 0x100;
break;
default:
scenery_entry |= 0x400;
break;
}
scenery_set->scenery_entries[scenery_set->entry_count++] = scenery_entry;
}
chunk++;
scenery_set->image = object_chunk_load_image_directory(&chunk);
}
else if ((flags & 0xFF) == 1){
// Object Unload
rct_scenery_set_entry* scenery_set = (rct_scenery_set_entry*)esi;
scenery_set->name = 0;
scenery_set->image = 0;
scenery_set->entry_count = 0;
scenery_set->var_107 = 0;
memset(scenery_set->scenery_entries, 0, 256);
}
else if ((flags & 0xFF) == 2){
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
rct_scenery_set_entry* scenery_set = (rct_scenery_set_entry*)ebp;
if (!((flags >> 8) & 0xFF))
{
int image_id = scenery_set->image;
image_id += 0x20600001;
gfx_draw_sprite(dpi, image_id, x - 15, y - 14, 0);
}
else{
RCT2_GLOBAL(0x13CE952, uint16) = scenery_set->var_107;
gfx_draw_string_left(dpi, 3167, RCT2_ADDRESS(0x13CE952, void), 0, x, y);
}
}
return flags;
}
//rct2: 0x00666E42 //rct2: 0x00666E42
int paint_park_entrance_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) int paint_park_entrance_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{ {
if ((flags & 0xFF) != 3) if ((flags & 0xFF) == 0){
{ // Object Load
if ((flags & 0xFF) != 1)
{ rct_entrance_type* entrance_type = (rct_entrance_type*)esi;
if ((flags & 0xFF) <= 1)//0 uint8* pStringTable = (uint8*)(esi + sizeof(rct_entrance_type));
{
uint8_t* pStringTable = (uint8_t*)(esi + 8); entrance_type->string_idx = object_get_localised_text(&pStringTable, ecx, ebx, 0);
((rct_string_id*)esi)[0] = object_get_localised_text(&pStringTable, ecx, ebx, 0);
int image_id = object_chunk_load_image_directory(&pStringTable); entrance_type->image_id = object_chunk_load_image_directory(&pStringTable);
((uint32_t*)(esi + 2))[0] = image_id;
if (RCT2_GLOBAL(0x9ADAF4, uint32_t) != 0xFFFFFFFF) RCT2_GLOBAL(0x9ADAF4, uint16_t*)[0] = 0; if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
return flags;
}
else
{
return 0;
}
}
else
{
((rct_string_id*)esi)[0] = 0;
((uint32_t*)(esi + 2))[0] = 0;
return flags;
}
} }
else else if ((flags & 0xFF) == 1){
{ // Object Unload
rct_entrance_type* entrance_type = (rct_entrance_type*)esi;
entrance_type->string_idx = 0;
entrance_type->image_id = 0;
}
else if ((flags & 0xFF) == 2){
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
if (!((flags >> 8) & 0xFF)) if (!((flags >> 8) & 0xFF))
{ {
dpi = clip_drawpixelinfo(dpi, ecx - 56, 112, edx - 56, 112); rct_entrance_type* entrance_type = (rct_entrance_type*)ebp;
dpi = clip_drawpixelinfo(dpi, x - 56, 112, y - 56, 112);
if (dpi == NULL) return flags; if (dpi == NULL) return flags;
int image_id = ((uint32_t*)(ebp + 2))[0];
int image_id = entrance_type->image_id;
gfx_draw_sprite(dpi, image_id + 1, 24, 68, ebp); gfx_draw_sprite(dpi, image_id + 1, 24, 68, ebp);
gfx_draw_sprite(dpi, image_id, 56, 84, ebp); gfx_draw_sprite(dpi, image_id, 56, 84, ebp);
gfx_draw_sprite(dpi, image_id + 2, 88, 100, ebp); gfx_draw_sprite(dpi, image_id + 2, 88, 100, ebp);
rct2_free(dpi); rct2_free(dpi);
} }
return flags;
} }
return flags;
} }
//rct2: 0x006E6E2A //rct2: 0x006E6E2A
int paint_water_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) int paint_water_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{ {
if ((flags & 0xFF) != 3) if ((flags & 0xFF) == 0){
{ // Object Load
if ((flags & 0xFF) != 1)
rct_water_type* water_type = (rct_water_type*)esi;
uint8_t* pStringTable = (uint8_t*)(esi + sizeof(rct_water_type));
water_type->string_idx = object_get_localised_text(&pStringTable, ecx, ebx, 0);
int image_id = object_chunk_load_image_directory(&pStringTable);
water_type->image_id = image_id;
water_type->var_06 = image_id + 1;
water_type->var_0A = image_id + 4;
if (RCT2_GLOBAL(0x9ADAF4, uint32) != 0xFFFFFFFF) *RCT2_GLOBAL(0x9ADAF4, uint16*) = 0;
if (RCT2_GLOBAL(0x9ADAFD, uint8_t) == 0)
{ {
if ((flags & 0xFF) <= 1)//0 load_palette();
{ gfx_invalidate_screen();
uint8_t* pStringTable = (uint8_t*)(esi + 0x10);
((rct_string_id*)esi)[0] = object_get_localised_text(&pStringTable, ecx, ebx, 0);
int image_id = object_chunk_load_image_directory(&pStringTable);
((uint32_t*)(esi + 2))[0] = image_id;
image_id++;
((uint32_t*)(esi + 6))[0] = image_id;
image_id += 3;
((uint32_t*)(esi + 0xA))[0] = image_id;
if (RCT2_GLOBAL(0x9ADAF4, uint32_t) != 0xFFFFFFFF) RCT2_GLOBAL(0x9ADAF4, uint16_t*)[0] = 0;
if (RCT2_GLOBAL(0x9ADAFD, uint8_t) == 0)
{
load_palette();
gfx_invalidate_screen();
}
return flags;
}
else
{
return 0;
}
}
else
{
((rct_string_id*)esi)[0] = 0;
((uint32_t*)(esi + 2))[0] = 0;
((uint32_t*)(esi + 6))[0] = 0;
((uint32_t*)(esi + 0xA))[0] = 0;
return flags;
} }
} }
else else if ((flags & 0xFF) == 1){
{ // Object Unload
if (!((flags >> 8) & 0xFF)) gfx_draw_string_centred(dpi, 3326, ecx, edx, 0, (void*)esi);
return flags; rct_water_type* water_type = (rct_water_type*)esi;
water_type->string_idx = 0;
water_type->image_id = 0;
water_type->var_06 = 0;
water_type->var_0A = 0;
} }
else if ((flags & 0xFF) == 2){
return 0;
}
else if ((flags & 0xFF) == 3){
if (!((flags >> 8) & 0xFF))
gfx_draw_string_centred(dpi, 3326, ecx, edx, 0, (void*)esi);
}
return flags;
} }
//rct2: 0x0066B355 //rct2: 0x0066B355
int paint_stex_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp) int paint_stex_entry(int flags, int ebx, int ecx, int edx, rct_drawpixelinfo* dpi, int esi, int ebp)
{ {
if ((flags & 0xFF) != 3) if ((flags & 0xFF) == 0){
{ // Object Load
if ((flags & 0xFF) != 1)
{ rct_stex_entry* stex_entry = (rct_stex_entry*)esi;
if ((flags & 0xFF) <= 1)//0 uint8_t* pStringTable = (uint8_t*)(esi + 8);
{ stex_entry->scenario_name = object_get_localised_text(&pStringTable, ecx, ebx, 0);
uint8_t* pStringTable = (uint8_t*)(esi + 8); stex_entry->park_name = object_get_localised_text(&pStringTable, ecx, ebx, 1);
((rct_stex_entry*)esi)->scenario_name = object_get_localised_text(&pStringTable, ecx, ebx, 0); stex_entry->details = object_get_localised_text(&pStringTable, ecx, ebx, 2);
((rct_stex_entry*)esi)->park_name = object_get_localised_text(&pStringTable, ecx, ebx, 1); if (RCT2_GLOBAL(0x9ADAF4, int) != -1) RCT2_GLOBAL(0x9ADAF4, uint16_t*)[0] = 0;
((rct_stex_entry*)esi)->details = object_get_localised_text(&pStringTable, ecx, ebx, 2); }
if (RCT2_GLOBAL(0x9ADAF4, int) != -1) RCT2_GLOBAL(0x9ADAF4, uint16_t*)[0] = 0; else if ((flags & 0xFF) == 1){
return flags; // Object Unload
}
else//2 rct_stex_entry* stex_entry = (rct_stex_entry*)esi;
{ stex_entry->scenario_name = 0;
return 0; stex_entry->park_name = 0;
} stex_entry->details = 0;
}
else if ((flags & 0xFF) == 2){
return 0;
}
else if ((flags & 0xFF) == 3){
int x = ecx, y = edx;
rct_stex_entry* stex_entry = (rct_stex_entry*)ebp;
rct_window* w = (rct_window*)esi;
if (!((flags >> 8) & 0xFF)) {
gfx_draw_string_centred(dpi, 0xCFE, x, y, 0, NULL);
} }
else//1 else{
{ RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, short) = stex_entry->details;
((rct_stex_entry*)esi)->scenario_name = 0; int width = w->x + w->width - 4 - x;
((rct_stex_entry*)esi)->park_name = 0; gfx_draw_string_left_wrapped(dpi, (void*)RCT2_ADDRESS_COMMON_FORMAT_ARGS, x, y, width, 3168, 0);
((rct_stex_entry*)esi)->details = 0;
return flags;
} }
} }
else//3 return flags;
{
if (!((flags >> 8) & 0xFF)) gfx_draw_string_centred(dpi, 0xCFE, ecx, edx, 0, (void*)esi);
else
{
RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS, short) = ((rct_stex_entry*)ebp)->details;
int width = *((uint16_t*)(esi + 0x2C));
width += *((uint16_t*)(esi + 0x30));
width -= 4;
width -= ecx;
gfx_draw_string_left_wrapped(dpi, (void*)RCT2_ADDRESS_COMMON_FORMAT_ARGS, ecx, edx, width, 3168, 0);
}
return flags;
}
} }
int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp) int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi, int ebp)
{ {
//if (type == OBJECT_TYPE_SCENARIO_TEXT){
// if (eax == 0) return object_scenario_load_custom_text((char*)esi);
//}
//return RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098D9D4, uint32)[type], eax, ebx, ecx, edx, esi, edi, ebp) & 0x100; //return RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098D9D4, uint32)[type], eax, ebx, ecx, edx, esi, edi, ebp) & 0x100;
//just use the rct2 function as long as this is not complete!
switch (type) switch (type)
{ {
case OBJECT_TYPE_RIDE: case OBJECT_TYPE_RIDE:
return paint_ride_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp); return paint_ride_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_SMALL_SCENERY:
return paint_small_scenery(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_LARGE_SCENERY:
return paint_large_scenery(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_WALLS:
return paint_wall(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_BANNERS:
return paint_banner(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_PATHS: case OBJECT_TYPE_PATHS:
return paint_path_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp); return paint_path_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_PATH_BITS:
return paint_path_bit(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_SCENERY_SETS:
return paint_scenery_set(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_PARK_ENTRANCE: case OBJECT_TYPE_PARK_ENTRANCE:
return paint_park_entrance_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp); return paint_park_entrance_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
case OBJECT_TYPE_WATER: case OBJECT_TYPE_WATER:
@ -993,7 +1488,8 @@ int object_paint(int type, int eax, int ebx, int ecx, int edx, int esi, int edi,
case OBJECT_TYPE_SCENARIO_TEXT: case OBJECT_TYPE_SCENARIO_TEXT:
return paint_stex_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp); return paint_stex_entry(eax, ebx, ecx, edx, (rct_drawpixelinfo*)edi, esi, ebp);
default: default:
return RCT2_CALLPROC_X(RCT2_ADDRESS(0x0098D9D4, uint32)[type], eax, ebx, ecx, edx, esi, edi, ebp) & 0x100; assert(false);
return 0;
} }
} }
@ -1051,8 +1547,10 @@ int object_get_scenario_text(rct_object_entry *entry)
return 0; return 0;
} }
int yyy = RCT2_GLOBAL(0x009ADAF0, uint32); int total_no_images = RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32);
RCT2_GLOBAL(0x009ADAF0, uint32) = 0x726E; // This is being changed to force the images to be loaded into a different
// image id.
RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) = 0x726E;
RCT2_GLOBAL(0x009ADAF8, uint32) = (int)chunk; RCT2_GLOBAL(0x009ADAF8, uint32) = (int)chunk;
*((rct_object_entry*)0x00F42BC8) = openedEntry; *((rct_object_entry*)0x00F42BC8) = openedEntry;
@ -1061,7 +1559,7 @@ int object_get_scenario_text(rct_object_entry *entry)
object_paint(openedEntry.flags & 0x0F, 0, 0, 0, 0, (int)chunk, 0, 0); object_paint(openedEntry.flags & 0x0F, 0, 0, 0, 0, (int)chunk, 0, 0);
RCT2_GLOBAL(0x009ADAFC, uint8) = 0; RCT2_GLOBAL(0x009ADAFC, uint8) = 0;
RCT2_GLOBAL(0x009ADAFD, uint8) = 0; RCT2_GLOBAL(0x009ADAFD, uint8) = 0;
RCT2_GLOBAL(0x009ADAF0, uint32) = yyy; RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) = total_no_images;
return 1; return 1;
} }
fclose(file); fclose(file);
@ -1101,7 +1599,7 @@ rct_object_entry *object_get_next(rct_object_entry *entry)
// Skip filename // Skip filename
while (*pos++); while (*pos++);
// Skip // Skip no of images
pos += 4; pos += 4;
// Skip name // Skip name

View File

@ -179,7 +179,7 @@ void sub_6A9FC0()
{ {
reset_9E32F8(); reset_9E32F8();
RCT2_GLOBAL(0x009ADAF0, uint32) = 0xF26E; RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) = 0xF26E;
for (int type = 0; type < 11; ++type){ for (int type = 0; type < 11; ++type){
for (int j = 0; j < object_entry_group_counts[type]; j++){ for (int j = 0; j < object_entry_group_counts[type]; j++){
@ -606,7 +606,7 @@ static uint32 install_object_entry(rct_object_entry* entry, rct_object_entry* in
*((uint16*)(installed_entry_pointer + 9)) = 0; *((uint16*)(installed_entry_pointer + 9)) = 0;
*((uint32*)(installed_entry_pointer + 11)) = 0; *((uint32*)(installed_entry_pointer + 11)) = 0;
RCT2_GLOBAL(0x9ADAF0, uint32) = 0xF26E; RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) = 0xF26E;
RCT2_GLOBAL(RCT2_ADDRESS_OBJECT_LIST_NO_ITEMS, uint32)++; RCT2_GLOBAL(RCT2_ADDRESS_OBJECT_LIST_NO_ITEMS, uint32)++;
@ -648,28 +648,31 @@ static uint32 install_object_entry(rct_object_entry* entry, rct_object_entry* in
uint8* chunk = RCT2_GLOBAL(RCT2_ADDRESS_CURR_OBJECT_CHUNK_POINTER, uint8*); // Loaded in object_load uint8* chunk = RCT2_GLOBAL(RCT2_ADDRESS_CURR_OBJECT_CHUNK_POINTER, uint8*); // Loaded in object_load
// When made of two parts i.e Wooden Roller Coaster (Dream Woodie Cars); // When made of two parts i.e Wooden Roller Coaster (Dream Woodie Cars)
if (objectType == OBJECT_TYPE_RIDE && !(*((uint32*)(chunk + 8)) & 0x1000)) { if ((objectType == OBJECT_TYPE_RIDE) && !((((rct_ride_type*)chunk)->var_008) & 0x1000)) {
rct_string_id obj_string = chunk[12]; rct_ride_type* ride_type = (rct_ride_type*)chunk;
rct_string_id obj_string = ride_type->var_00C;
if (obj_string == 0xFF){ if (obj_string == 0xFF){
obj_string = chunk[13]; obj_string = ride_type->var_00D;
if (obj_string == 0xFF) { if (obj_string == 0xFF) {
obj_string = chunk[14]; obj_string = ride_type->var_00E;
} }
} }
obj_string += 2; format_string(installed_entry_pointer, obj_string + 2, 0);
format_string(installed_entry_pointer, obj_string, 0);
strcat(installed_entry_pointer, "\t ("); strcat(installed_entry_pointer, "\t (");
strcat(installed_entry_pointer, language_get_string((rct_string_id)RCT2_GLOBAL(0x00F42BBC, uint32))); strcat(installed_entry_pointer, language_get_string((rct_string_id)RCT2_GLOBAL(RCT2_ADDRESS_CURR_OBJECT_BASE_STRING_ID, uint32)));
strcat(installed_entry_pointer, ")"); strcat(installed_entry_pointer, ")");
while (*installed_entry_pointer++); while (*installed_entry_pointer++);
} }
else{ else{
strcpy(installed_entry_pointer, language_get_string((rct_string_id)RCT2_GLOBAL(0x00F42BBC, uint32))); strcpy(installed_entry_pointer, language_get_string((rct_string_id)RCT2_GLOBAL(RCT2_ADDRESS_CURR_OBJECT_BASE_STRING_ID, uint32)));
while (*installed_entry_pointer++); while (*installed_entry_pointer++);
} }
*((uint32*)installed_entry_pointer) = RCT2_GLOBAL(0x009ADAF0, uint32) - 0xF26E;
// This is deceptive. Due to setting the total no images earlier to 0xF26E
// this is actually the no_images in this entry.
*((uint32*)installed_entry_pointer) = RCT2_GLOBAL(RCT2_ADDRESS_TOTAL_NO_IMAGES, uint32) - 0xF26E;
installed_entry_pointer += 4; installed_entry_pointer += 4;
uint8* esi = RCT2_ADDRESS(0x00F42BDB, uint8); uint8* esi = RCT2_ADDRESS(0x00F42BDB, uint8);

View File

@ -39,6 +39,7 @@
#include "world/map.h" #include "world/map.h"
#include "world/park.h" #include "world/park.h"
#include "world/sprite.h" #include "world/sprite.h"
#include "world/water.h"
static char _scenarioPath[MAX_PATH]; static char _scenarioPath[MAX_PATH];
static const char *_scenarioFileName; static const char *_scenarioFileName;
@ -700,7 +701,9 @@ void scenario_update()
ride_check_all_reachable(); ride_check_all_reachable();
ride_update_favourited_stat(); ride_update_favourited_stat();
if (month <= 1 && RCT2_GLOBAL(0x009ADAE0, sint32) != -1 && RCT2_GLOBAL(0x009ADAE0 + 14, uint16) & 1) { rct_water_type* water_type = (rct_water_type*)object_entry_groups[OBJECT_TYPE_WATER].chunks[0];
if (month <= 1 && (sint32)water_type != -1 && water_type->var_0E & 1) {
// 100 attempts at finding some water to create a few ducks at // 100 attempts at finding some water to create a few ducks at
for (int i = 0; i < 100; i++) { for (int i = 0; i < 100; i++) {
if (scenario_create_ducks()) if (scenario_create_ducks())

33
src/world/entrance.h Normal file
View File

@ -0,0 +1,33 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef _ENTRANCE_H_
#define _ENTRANCE_H_
#include "../common.h"
typedef struct {
rct_string_id string_idx; // 0x00
uint32 image_id; // 0x02
uint8 var_06;
uint8 var_07;
} rct_entrance_type;
#endif

View File

@ -29,11 +29,11 @@ enum {
}; };
typedef struct { typedef struct {
uint16 pad_00; rct_string_id string_idx; // 0x00
uint32 image; // 0x02 uint32 image; // 0x02
uint32 pad_06; uint32 bridge_image; // 0x06
uint8 pad_0A; uint8 var_0A;
uint8 flags; // 0x0B uint8 flags; // 0x0B
} rct_path_type; } rct_path_type;
void game_command_place_footpath(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp); void game_command_place_footpath(int *eax, int *ebx, int *ecx, int *edx, int *esi, int *edi, int *ebp);

View File

@ -27,9 +27,10 @@ typedef struct {
uint32 flags; // 0x06 uint32 flags; // 0x06
uint8 height; // 0x0A uint8 height; // 0x0A
uint8 tool_id; // 0x0B uint8 tool_id; // 0x0B
uint16 price; // 0x0C sint16 price; // 0x0C
sint16 removal_price; // 0x0E sint16 removal_price; // 0x0E
uint8 pad_10[0x0A]; uint32 var_10;
uint8 pad_14[0x06];
uint8 scenery_tab_id; // 0x1A uint8 scenery_tab_id; // 0x1A
} rct_small_scenery_entry; } rct_small_scenery_entry;
@ -59,10 +60,13 @@ typedef enum {
typedef struct { typedef struct {
uint8 tool_id; // 0x06 uint8 tool_id; // 0x06
uint8 flags; // 0x07 uint8 flags; // 0x07
uint16 price; // 0x08 sint16 price; // 0x08
uint8 pad_0A[6]; sint16 removal_price; // 0x0A
uint32 var_0C;
uint8 scenery_tab_id; // 0x10 uint8 scenery_tab_id; // 0x10
uint8 var_11; uint8 var_11;
uint32 var_12;
uint32 var_16;
} rct_large_scenery_entry; } rct_large_scenery_entry;
@ -71,7 +75,7 @@ typedef struct {
uint8 flags; // 0x07 uint8 flags; // 0x07
uint8 height; // 0x08 uint8 height; // 0x08
uint8 flags2; // 0x09 uint8 flags2; // 0x09
uint16 price; // 0x0A sint16 price; // 0x0A
uint8 scenery_tab_id; // 0x0C uint8 scenery_tab_id; // 0x0C
uint8 var_0D; uint8 var_0D;
} rct_wall_scenery_entry; } rct_wall_scenery_entry;
@ -91,14 +95,14 @@ typedef struct {
uint16 var_06; uint16 var_06;
uint8 pad_08; uint8 pad_08;
uint8 tool_id; // 0x09 uint8 tool_id; // 0x09
uint16 price; // 0x0A sint16 price; // 0x0A
uint8 scenery_tab_id; // 0x0C uint8 scenery_tab_id; // 0x0C
} rct_path_bit_scenery_entry; } rct_path_bit_scenery_entry;
typedef struct { typedef struct {
uint8 var_06; uint8 var_06;
uint8 flags; // 0x07 uint8 flags; // 0x07
uint16 price; // 0x08 sint16 price; // 0x08
uint8 scenery_tab_id; // 0x0A uint8 scenery_tab_id; // 0x0A
} rct_banner_scenery_entry; } rct_banner_scenery_entry;
@ -119,7 +123,7 @@ typedef struct {
uint32 image; // 0x02 uint32 image; // 0x02
uint16 scenery_entries[0x80]; // 0x06 uint16 scenery_entries[0x80]; // 0x06
uint8 entry_count; // 0x106 uint8 entry_count; // 0x106
uint8 pad_107; uint8 var_107;
uint8 var_108; // 0x108, order? uint8 var_108; // 0x108, order?
uint8 pad_109; uint8 pad_109;
uint32 var_10A; uint32 var_10A;

34
src/world/water.h Normal file
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@ -0,0 +1,34 @@
/*****************************************************************************
* Copyright (c) 2014 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#ifndef _WATER_H_
#define _WATER_H_
#include "../common.h"
typedef struct {
rct_string_id string_idx; // 0x00
uint32 image_id; // 0x02
uint32 var_06;
uint32 var_0A;
uint16 var_0E;
} rct_water_type;
#endif