Fix includes

This commit is contained in:
ζeh Matt 2021-11-24 16:48:33 +02:00
parent 8c290c7d92
commit 7c726e2a0c
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GPG Key ID: 18CE582C71A225B0
73 changed files with 141 additions and 140 deletions

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@ -18,11 +18,11 @@
#include <openrct2/Input.h>
#include <openrct2/config/Config.h>
#include <openrct2/core/Console.hpp>
#include <openrct2/entity/Sprite.h>
#include <openrct2/interface/Viewport.h>
#include <openrct2/rct2/T6Exporter.h>
#include <openrct2/ride/Vehicle.h>
#include <openrct2/ui/WindowManager.h>
#include <openrct2/world/Sprite.h>
using namespace OpenRCT2::Ui;

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@ -24,6 +24,9 @@
#include <openrct2/actions/ParkEntranceRemoveAction.h>
#include <openrct2/actions/SmallSceneryRemoveAction.h>
#include <openrct2/actions/WallRemoveAction.h>
#include <openrct2/entity/Balloon.h>
#include <openrct2/entity/Duck.h>
#include <openrct2/entity/Sprite.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/peep/Staff.h>
#include <openrct2/ride/Ride.h>
@ -32,15 +35,12 @@
#include <openrct2/ride/Vehicle.h>
#include <openrct2/scenario/Scenario.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/Balloon.h>
#include <openrct2/world/Banner.h>
#include <openrct2/world/Duck.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/LargeScenery.h>
#include <openrct2/world/Map.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Scenery.h>
#include <openrct2/world/Sprite.h>
#include <openrct2/world/Surface.h>
#include <openrct2/world/Wall.h>

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@ -20,11 +20,11 @@
#include <openrct2/audio/audio.h>
#include <openrct2/config/Config.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/entity/Sprite.h>
#include <openrct2/interface/Widget.h>
#include <openrct2/localisation/StringIds.h>
#include <openrct2/sprites.h>
#include <openrct2/ui/UiContext.h>
#include <openrct2/world/Sprite.h>
using namespace OpenRCT2;

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@ -16,6 +16,7 @@
# include <openrct2/OpenRCT2.h>
# include <openrct2/ParkImporter.h>
# include <openrct2/core/String.hpp>
# include <openrct2/entity/Sprite.h>
# include <openrct2/object/ObjectManager.h>
# include <openrct2/scenario/Scenario.h>
# include <openrct2/scripting/ScriptEngine.h>
@ -23,7 +24,6 @@
# include <openrct2/title/TitleSequence.h>
# include <openrct2/title/TitleSequenceManager.h>
# include <openrct2/title/TitleSequencePlayer.h>
# include <openrct2/world/Sprite.h>
namespace OpenRCT2::Scripting
{

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@ -23,6 +23,7 @@
#include <openrct2/core/Guard.hpp>
#include <openrct2/core/Path.hpp>
#include <openrct2/core/String.hpp>
#include <openrct2/entity/Sprite.h>
#include <openrct2/interface/Viewport.h>
#include <openrct2/interface/Window.h>
#include <openrct2/management/NewsItem.h>
@ -38,7 +39,6 @@
#include <openrct2/windows/Intent.h>
#include <openrct2/world/Map.h>
#include <openrct2/world/Scenery.h>
#include <openrct2/world/Sprite.h>
using namespace OpenRCT2;

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@ -13,12 +13,12 @@
#include <openrct2/Context.h>
#include <openrct2/audio/audio.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/entity/Entity.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/management/NewsItem.h>
#include <openrct2/peep/Peep.h>
#include <openrct2/peep/Staff.h>
#include <openrct2/sprites.h>
#include <openrct2/world/Entity.h>
static constexpr const rct_string_id WINDOW_TITLE = STR_RECENT_MESSAGES;
static constexpr const int32_t WH = 300;

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@ -21,13 +21,13 @@
#include <openrct2/actions/StaffSetOrdersAction.h>
#include <openrct2/actions/StaffSetPatrolAreaAction.h>
#include <openrct2/config/Config.h>
#include <openrct2/entity/Entity.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/management/Finance.h>
#include <openrct2/network/network.h>
#include <openrct2/peep/Staff.h>
#include <openrct2/sprites.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/Entity.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/Park.h>

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@ -12,10 +12,10 @@
#include <openrct2/Game.h>
#include <openrct2/actions/StaffFireAction.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/entity/Entity.h>
#include <openrct2/interface/Colour.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/peep/Staff.h>
#include <openrct2/world/Entity.h>
static constexpr const rct_string_id WINDOW_TITLE = STR_SACK_STAFF;
static constexpr const int32_t WW = 200;

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@ -19,16 +19,16 @@
#include <openrct2/actions/StaffSetColourAction.h>
#include <openrct2/config/Config.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/entity/EntityList.h>
#include <openrct2/entity/Sprite.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/management/Finance.h>
#include <openrct2/peep/Staff.h>
#include <openrct2/sprites.h>
#include <openrct2/util/Util.h>
#include <openrct2/windows/Intent.h>
#include <openrct2/world/EntityList.h>
#include <openrct2/world/Footpath.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Sprite.h>
#include <vector>
enum

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@ -19,6 +19,9 @@
#include <openrct2/OpenRCT2.h>
#include <openrct2/core/Memory.hpp>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/entity/Balloon.h>
#include <openrct2/entity/Duck.h>
#include <openrct2/entity/Entity.h>
#include <openrct2/localisation/Localisation.h>
#include <openrct2/peep/Peep.h>
#include <openrct2/ride/Vehicle.h>
@ -27,9 +30,6 @@
#include <openrct2/sprites.h>
#include <openrct2/title/TitleSequence.h>
#include <openrct2/util/Util.h>
#include <openrct2/world/Balloon.h>
#include <openrct2/world/Duck.h>
#include <openrct2/world/Entity.h>
// clang-format off
struct TITLE_COMMAND_ORDER {

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@ -25,6 +25,7 @@
#include "core/Console.hpp"
#include "core/FileScanner.h"
#include "core/Path.hpp"
#include "entity/Sprite.h"
#include "interface/Colour.h"
#include "interface/Screenshot.h"
#include "interface/Viewport.h"
@ -62,7 +63,6 @@
#include "world/MapAnimation.h"
#include "world/Park.h"
#include "world/Scenery.h"
#include "world/Sprite.h"
#include "world/Surface.h"
#include "world/Water.h"

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@ -19,6 +19,7 @@
#include "ReplayManager.h"
#include "actions/GameAction.h"
#include "config/Config.h"
#include "entity/Sprite.h"
#include "interface/Screenshot.h"
#include "localisation/Date.h"
#include "localisation/Localisation.h"
@ -37,7 +38,6 @@
#include "world/MapAnimation.h"
#include "world/Park.h"
#include "world/Scenery.h"
#include "world/Sprite.h"
#include <algorithm>
#include <chrono>

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@ -10,17 +10,17 @@
#include "GameStateSnapshots.h"
#include "core/CircularBuffer.h"
#include "entity/Balloon.h"
#include "entity/Duck.h"
#include "entity/EntityList.h"
#include "entity/Fountain.h"
#include "entity/Litter.h"
#include "entity/MoneyEffect.h"
#include "entity/Particle.h"
#include "entity/Sprite.h"
#include "peep/Guest.h"
#include "peep/Staff.h"
#include "ride/Vehicle.h"
#include "world/Balloon.h"
#include "world/Duck.h"
#include "world/EntityList.h"
#include "world/Fountain.h"
#include "world/Litter.h"
#include "world/MoneyEffect.h"
#include "world/Particle.h"
#include "world/Sprite.h"
static constexpr size_t MaximumGameStateSnapshots = 32;
static constexpr uint32_t InvalidTick = 0xFFFFFFFF;

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@ -23,6 +23,14 @@
#include "core/OrcaStream.hpp"
#include "core/Path.hpp"
#include "drawing/Drawing.h"
#include "entity/Balloon.h"
#include "entity/Duck.h"
#include "entity/EntityList.h"
#include "entity/Fountain.h"
#include "entity/Litter.h"
#include "entity/MoneyEffect.h"
#include "entity/Particle.h"
#include "entity/Sprite.h"
#include "interface/Viewport.h"
#include "interface/Window.h"
#include "localisation/Date.h"
@ -39,18 +47,10 @@
#include "ride/Vehicle.h"
#include "scenario/Scenario.h"
#include "scenario/ScenarioRepository.h"
#include "world/Balloon.h"
#include "world/Climate.h"
#include "world/Duck.h"
#include "world/EntityList.h"
#include "world/Entrance.h"
#include "world/Fountain.h"
#include "world/Litter.h"
#include "world/Map.h"
#include "world/MoneyEffect.h"
#include "world/Park.h"
#include "world/Particle.h"
#include "world/Sprite.h"
#include <cstdint>
#include <ctime>

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@ -26,13 +26,13 @@
#include "config/Config.h"
#include "core/DataSerialiser.h"
#include "core/Path.hpp"
#include "entity/EntityTweener.h"
#include "entity/Sprite.h"
#include "management/NewsItem.h"
#include "object/ObjectManager.h"
#include "object/ObjectRepository.h"
#include "scenario/Scenario.h"
#include "world/EntityTweener.h"
#include "world/Park.h"
#include "world/Sprite.h"
#include "zlib.h"
#include <chrono>

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@ -9,8 +9,8 @@
#include "BalloonPressAction.h"
#include "../world/Balloon.h"
#include "../world/Entity.h"
#include "../entity/Balloon.h"
#include "../entity/Entity.h"
#include "GameAction.h"
BalloonPressAction::BalloonPressAction(uint16_t spriteIndex)

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@ -14,6 +14,7 @@
#include "../core/Guard.hpp"
#include "../core/Memory.hpp"
#include "../core/MemoryStream.h"
#include "../entity/MoneyEffect.h"
#include "../localisation/Localisation.h"
#include "../network/network.h"
#include "../platform/platform.h"
@ -23,7 +24,6 @@
#include "../scripting/ScriptEngine.h"
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../world/MoneyEffect.h"
#include "../world/Park.h"
#include "../world/Scenery.h"

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@ -11,7 +11,7 @@
#include "../Context.h"
#include "../OpenRCT2.h"
#include "../world/Entity.h"
#include "../entity/Entity.h"
GuestSetFlagsAction::GuestSetFlagsAction(uint16_t peepId, uint32_t flags)
: _peepId(peepId)

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@ -13,11 +13,11 @@
#include "../Context.h"
#include "../core/MemoryStream.h"
#include "../drawing/Drawing.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
#include "../world/Park.h"
GuestSetNameAction::GuestSetNameAction(uint16_t spriteIndex, const std::string& name)

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@ -10,10 +10,10 @@
#include "PeepPickupAction.h"
#include "../Input.h"
#include "../entity/Entity.h"
#include "../network/network.h"
#include "../peep/Peep.h"
#include "../util/Util.h"
#include "../world/Entity.h"
PeepPickupAction::PeepPickupAction(PeepPickupType type, uint32_t spriteId, const CoordsXYZ& loc, NetworkPlayerId_t owner)
: _type(type)

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@ -15,6 +15,8 @@
#include "../config/Config.h"
#include "../core/String.hpp"
#include "../drawing/Drawing.h"
#include "../entity/Duck.h"
#include "../entity/Sprite.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../network/network.h"
@ -27,13 +29,11 @@
#include "../windows/Intent.h"
#include "../world/Banner.h"
#include "../world/Climate.h"
#include "../world/Duck.h"
#include "../world/Footpath.h"
#include "../world/Location.hpp"
#include "../world/Map.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "ParkSetLoanAction.h"
#include "ParkSetParameterAction.h"

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@ -9,9 +9,9 @@
#include "StaffFireAction.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../peep/Staff.h"
#include "../world/Entity.h"
StaffFireAction::StaffFireAction(uint16_t spriteId)
: _spriteId(spriteId)

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@ -13,6 +13,7 @@
#include "../Context.h"
#include "../core/MemoryStream.h"
#include "../drawing/Drawing.h"
#include "../entity/Sprite.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
@ -24,7 +25,6 @@
#include "../ui/WindowManager.h"
#include "../world/Entrance.h"
#include "../world/Park.h"
#include "../world/Sprite.h"
/* rct2: 0x009929FC */
static constexpr const PeepSpriteType spriteTypes[] = {

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@ -12,12 +12,12 @@
#include "../Context.h"
#include "../core/MemoryStream.h"
#include "../drawing/Drawing.h"
#include "../entity/EntityList.h"
#include "../localisation/StringIds.h"
#include "../peep/Staff.h"
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../windows/Intent.h"
#include "../world/EntityList.h"
StaffSetColourAction::StaffSetColourAction(StaffType staffType, uint8_t colour)
: _staffType(static_cast<uint8_t>(staffType))

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@ -10,11 +10,11 @@
#include "StaffSetCostumeAction.h"
#include "../Context.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
/** rct2: 0x00982134 */
constexpr const bool peep_slow_walking_types[] = {

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@ -13,12 +13,12 @@
#include "../Context.h"
#include "../core/MemoryStream.h"
#include "../drawing/Drawing.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../peep/Staff.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
#include "../world/Park.h"
StaffSetNameAction::StaffSetNameAction(uint16_t spriteIndex, const std::string& name)

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@ -10,12 +10,12 @@
#include "StaffSetOrdersAction.h"
#include "../Context.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../peep/Staff.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
StaffSetOrdersAction::StaffSetOrdersAction(uint16_t spriteIndex, uint8_t ordersId)
: _spriteIndex(spriteIndex)

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@ -9,10 +9,10 @@
#include "StaffSetPatrolAreaAction.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../peep/Peep.h"
#include "../peep/Staff.h"
#include "../world/Entity.h"
StaffSetPatrolAreaAction::StaffSetPatrolAreaAction(uint16_t spriteId, const CoordsXY& loc, const StaffSetPatrolAreaMode mode)
: _spriteId(spriteId)

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@ -11,9 +11,9 @@
#include "../common.h"
#include "../rct12/RCT12.h"
#include "../world/Location.hpp"
#include "Entity.h"
#include "EntityBase.h"
#include "Location.hpp"
#include <list>
#include <vector>

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@ -11,9 +11,9 @@
#include "../Game.h"
#include "../scenario/Scenario.h"
#include "Footpath.h"
#include "Map.h"
#include "Scenery.h"
#include "../world/Footpath.h"
#include "../world/Map.h"
#include "../world/Scenery.h"
#include "Sprite.h"
enum class PATTERN

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@ -10,8 +10,8 @@
#pragma once
#include "../common.h"
#include "../world/Map.h"
#include "EntityBase.h"
#include "Map.h"
class DataSerialiser;

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@ -3,8 +3,8 @@
#include "../Cheats.h"
#include "../Game.h"
#include "../localisation/StringIds.h"
#include "../world/Map.h"
#include "EntityList.h"
#include "Map.h"
#include "Sprite.h"
static bool isLocationLitterable(const CoordsXYZ& mapPos)

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@ -14,8 +14,8 @@
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../network/network.h"
#include "../world/Map.h"
#include "Entity.h"
#include "Map.h"
#include "Sprite.h"
static constexpr const CoordsXY _moneyEffectMoveOffset[] = {

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@ -28,6 +28,8 @@
#include "../core/String.hpp"
#include "../drawing/Drawing.h"
#include "../drawing/Font.h"
#include "../entity/EntityList.h"
#include "../entity/Sprite.h"
#include "../interface/Chat.h"
#include "../interface/Colour.h"
#include "../interface/Window_internal.h"
@ -48,10 +50,8 @@
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Climate.h"
#include "../world/EntityList.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "Viewport.h"
#include <algorithm>

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@ -18,6 +18,7 @@
#include "../core/JobPool.h"
#include "../drawing/Drawing.h"
#include "../drawing/IDrawingEngine.h"
#include "../entity/EntityList.h"
#include "../paint/Paint.h"
#include "../peep/Guest.h"
#include "../peep/Staff.h"
@ -28,7 +29,6 @@
#include "../ui/WindowManager.h"
#include "../util/Math.hpp"
#include "../world/Climate.h"
#include "../world/EntityList.h"
#include "../world/Map.h"
#include "Colour.h"
#include "Window.h"

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@ -13,6 +13,7 @@
#include "../Input.h"
#include "../OpenRCT2.h"
#include "../audio/audio.h"
#include "../entity/Entity.h"
#include "../interface/Window.h"
#include "../interface/Window_internal.h"
#include "../localisation/Date.h"
@ -23,7 +24,6 @@
#include "../ride/Vehicle.h"
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
#include "../world/Location.hpp"
News::ItemQueues gNewsItems;

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@ -20,6 +20,9 @@
#include "../actions/PeepPickupAction.h"
#include "../core/Guard.hpp"
#include "../core/Json.hpp"
#include "../entity/EntityList.h"
#include "../entity/EntityTweener.h"
#include "../entity/Sprite.h"
#include "../localisation/Formatting.h"
#include "../platform/Platform2.h"
#include "../scenario/Scenario.h"
@ -27,10 +30,7 @@
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "../util/SawyerCoding.h"
#include "../world/EntityList.h"
#include "../world/EntityTweener.h"
#include "../world/Location.hpp"
#include "../world/Sprite.h"
#include "network.h"
#include <algorithm>

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@ -11,21 +11,21 @@
#include "../../drawing/Drawing.h"
#include "../../drawing/LightFX.h"
#include "../../entity/Balloon.h"
#include "../../entity/Duck.h"
#include "../../entity/EntityList.h"
#include "../../entity/Fountain.h"
#include "../../entity/Litter.h"
#include "../../entity/MoneyEffect.h"
#include "../../entity/Particle.h"
#include "../../interface/Viewport.h"
#include "../../peep/Staff.h"
#include "../../ride/RideData.h"
#include "../../ride/TrackDesign.h"
#include "../../ride/VehiclePaint.h"
#include "../../world/Balloon.h"
#include "../../world/Climate.h"
#include "../../world/Duck.h"
#include "../../world/EntityList.h"
#include "../../world/Fountain.h"
#include "../../world/Litter.h"
#include "../../world/MapAnimation.h"
#include "../../world/MoneyEffect.h"
#include "../../world/Park.h"
#include "../../world/Particle.h"
#include "../Paint.h"
/**

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@ -7,11 +7,14 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../Paint.h"
#include "../../Context.h"
#include "../../Game.h"
#include "../../config/Config.h"
#include "../../core/Numerics.hpp"
#include "../../drawing/LightFX.h"
#include "../../entity/Entity.h"
#include "../../interface/Viewport.h"
#include "../../localisation/Localisation.h"
#include "../../object/FootpathObject.h"
@ -24,13 +27,11 @@
#include "../../ride/Track.h"
#include "../../ride/TrackDesign.h"
#include "../../ride/TrackPaint.h"
#include "../../world/Entity.h"
#include "../../world/Footpath.h"
#include "../../world/Map.h"
#include "../../world/Scenery.h"
#include "../../world/Surface.h"
#include "../../world/TileInspector.h"
#include "../Paint.h"
#include "../Supports.h"
#include "Paint.Surface.h"
#include "Paint.TileElement.h"

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@ -16,6 +16,7 @@
#include "../../core/Guard.hpp"
#include "../../core/Numerics.hpp"
#include "../../drawing/Drawing.h"
#include "../../entity/Entity.h"
#include "../../interface/Colour.h"
#include "../../interface/Viewport.h"
#include "../../object/ObjectManager.h"
@ -26,7 +27,6 @@
#include "../../peep/Staff.h"
#include "../../ride/TrackDesign.h"
#include "../../sprites.h"
#include "../../world/Entity.h"
#include "../../world/Surface.h"
#include "../../world/TileInspector.h"
#include "Paint.TileElement.h"

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@ -16,6 +16,10 @@
#include "../config/Config.h"
#include "../core/Guard.hpp"
#include "../core/Numerics.hpp"
#include "../entity/Balloon.h"
#include "../entity/MoneyEffect.h"
#include "../entity/Particle.h"
#include "../entity/Sprite.h"
#include "../interface/Window_internal.h"
#include "../localisation/Localisation.h"
#include "../management/Finance.h"
@ -34,16 +38,12 @@
#include "../scripting/ScriptEngine.h"
#include "../util/Math.hpp"
#include "../windows/Intent.h"
#include "../world/Balloon.h"
#include "../world/Climate.h"
#include "../world/Footpath.h"
#include "../world/LargeScenery.h"
#include "../world/Map.h"
#include "../world/MoneyEffect.h"
#include "../world/Park.h"
#include "../world/Particle.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "../world/TileElementsView.h"
#include "GuestPathfinding.h"

View File

@ -19,6 +19,9 @@
#include "../audio/audio.h"
#include "../config/Config.h"
#include "../core/Guard.hpp"
#include "../entity/Balloon.h"
#include "../entity/EntityTweener.h"
#include "../entity/Sprite.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../management/Finance.h"
@ -34,10 +37,8 @@
#include "../sprites.h"
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Balloon.h"
#include "../world/Climate.h"
#include "../world/ConstructionClearance.h"
#include "../world/EntityTweener.h"
#include "../world/Entrance.h"
#include "../world/Footpath.h"
#include "../world/LargeScenery.h"
@ -45,7 +46,6 @@
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "GuestPathfinding.h"
#include "Staff.h"

View File

@ -11,10 +11,10 @@
#include "../Identifiers.h"
#include "../common.h"
#include "../entity/EntityBase.h"
#include "../ride/RideTypes.h"
#include "../ride/Station.h"
#include "../util/Util.h"
#include "../world/EntityBase.h"
#include "../world/Location.hpp"
#include <algorithm>

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@ -16,6 +16,7 @@
#include "../actions/StaffSetOrdersAction.h"
#include "../audio/audio.h"
#include "../config/Config.h"
#include "../entity/Sprite.h"
#include "../interface/Viewport.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
@ -37,7 +38,6 @@
#include "../world/Footpath.h"
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "GuestPathfinding.h"
#include "Peep.h"

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@ -23,6 +23,14 @@
#include "../core/Memory.hpp"
#include "../core/Path.hpp"
#include "../core/String.hpp"
#include "../entity/Balloon.h"
#include "../entity/Duck.h"
#include "../entity/EntityList.h"
#include "../entity/Fountain.h"
#include "../entity/Litter.h"
#include "../entity/MoneyEffect.h"
#include "../entity/Particle.h"
#include "../entity/Sprite.h"
#include "../interface/Window.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
@ -46,22 +54,14 @@
#include "../scenario/ScenarioSources.h"
#include "../util/SawyerCoding.h"
#include "../util/Util.h"
#include "../world/Balloon.h"
#include "../world/Climate.h"
#include "../world/Duck.h"
#include "../world/EntityList.h"
#include "../world/Entrance.h"
#include "../world/Footpath.h"
#include "../world/Fountain.h"
#include "../world/LargeScenery.h"
#include "../world/Litter.h"
#include "../world/MapAnimation.h"
#include "../world/MoneyEffect.h"
#include "../world/Park.h"
#include "../world/Particle.h"
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "../world/TilePointerIndex.hpp"
#include "../world/Wall.h"

View File

@ -11,11 +11,11 @@
#include "../common.h"
#include "../core/FileSystem.hpp"
#include "../entity/EntityList.h"
#include "../object/Object.h"
#include "../rct12/RCT12.h"
#include "../ride/RideRatings.h"
#include "../ride/VehicleColour.h"
#include "../world/EntityList.h"
#include <tuple>
#include <vector>

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@ -22,6 +22,15 @@
#include "../core/Path.hpp"
#include "../core/Random.hpp"
#include "../core/String.hpp"
#include "../entity/Balloon.h"
#include "../entity/Duck.h"
#include "../entity/EntityList.h"
#include "../entity/EntityTweener.h"
#include "../entity/Fountain.h"
#include "../entity/Litter.h"
#include "../entity/MoneyEffect.h"
#include "../entity/Particle.h"
#include "../entity/Sprite.h"
#include "../interface/Viewport.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
@ -54,20 +63,11 @@
#include "../scenario/ScenarioRepository.h"
#include "../util/SawyerCoding.h"
#include "../util/Util.h"
#include "../world/Balloon.h"
#include "../world/Climate.h"
#include "../world/Duck.h"
#include "../world/EntityList.h"
#include "../world/EntityTweener.h"
#include "../world/Entrance.h"
#include "../world/Fountain.h"
#include "../world/Litter.h"
#include "../world/MapAnimation.h"
#include "../world/MoneyEffect.h"
#include "../world/Park.h"
#include "../world/Particle.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "../world/TilePointerIndex.hpp"

View File

@ -10,9 +10,9 @@
#include "CableLift.h"
#include "../audio/audio.h"
#include "../entity/EntityList.h"
#include "../rct12/RCT12.h"
#include "../util/Util.h"
#include "../world/EntityList.h"
#include "Ride.h"
#include "RideData.h"
#include "Track.h"

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@ -25,6 +25,7 @@
#include "../core/FixedVector.h"
#include "../core/Guard.hpp"
#include "../core/Numerics.hpp"
#include "../entity/Sprite.h"
#include "../interface/Window.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
@ -53,7 +54,6 @@
#include "../world/MapAnimation.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "CableLift.h"
#include "RideAudio.h"
#include "RideData.h"

View File

@ -15,6 +15,9 @@
#include "../actions/RideSetVehicleAction.h"
#include "../actions/TrackRemoveAction.h"
#include "../common.h"
#include "../entity/Entity.h"
#include "../entity/EntityList.h"
#include "../entity/Sprite.h"
#include "../interface/Window.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
@ -27,8 +30,6 @@
#include "../windows/Intent.h"
#include "../world/Banner.h"
#include "../world/Climate.h"
#include "../world/Entity.h"
#include "../world/EntityList.h"
#include "../world/Entrance.h"
#include "../world/Footpath.h"
#include "../world/Location.hpp"
@ -36,7 +37,6 @@
#include "../world/MapAnimation.h"
#include "../world/Park.h"
#include "../world/Scenery.h"
#include "../world/Sprite.h"
#include "Ride.h"
#include "RideData.h"
#include "Track.h"

View File

@ -10,8 +10,8 @@
#pragma once
#include "../common.h"
#include "../entity/Litter.h"
#include "../util/Util.h"
#include "../world/Litter.h"
struct Ride;
enum class PeepThoughtType : uint8_t;

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@ -18,6 +18,8 @@
#include "../audio/audio.h"
#include "../config/Config.h"
#include "../core/Memory.hpp"
#include "../entity/Particle.h"
#include "../entity/Sprite.h"
#include "../interface/Viewport.h"
#include "../localisation/Localisation.h"
#include "../management/NewsItem.h"
@ -31,10 +33,8 @@
#include "../world/Map.h"
#include "../world/MapAnimation.h"
#include "../world/Park.h"
#include "../world/Particle.h"
#include "../world/Scenery.h"
#include "../world/SmallScenery.h"
#include "../world/Sprite.h"
#include "../world/Surface.h"
#include "../world/Wall.h"
#include "CableLift.h"

View File

@ -11,8 +11,8 @@
#include "../audio/audio.h"
#include "../common.h"
#include "../entity/EntityBase.h"
#include "../ride/RideTypes.h"
#include "../world/EntityBase.h"
#include "../world/Location.hpp"
#include "Station.h"
#include "VehicleColour.h"

View File

@ -12,12 +12,12 @@
#include "../Game.h"
#include "../drawing/Drawing.h"
#include "../drawing/LightFX.h"
#include "../entity/Entity.h"
#include "../interface/Viewport.h"
#include "../paint/Paint.h"
#include "../paint/sprite/Paint.Sprite.h"
#include "../ride/RideData.h"
#include "../ride/Vehicle.h"
#include "../world/Entity.h"
#include "Track.h"
#include <iterator>

View File

@ -8,12 +8,12 @@
*****************************************************************************/
#include "../../drawing/Drawing.h"
#include "../../entity/Entity.h"
#include "../../interface/Viewport.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../paint/tile_element/Paint.TileElement.h"
#include "../../sprites.h"
#include "../../world/Entity.h"
#include "../../world/Map.h"
#include "../RideData.h"
#include "../TrackData.h"

View File

@ -7,11 +7,11 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../../entity/Entity.h"
#include "../../interface/Viewport.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../peep/Guest.h"
#include "../../world/Entity.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"

View File

@ -8,11 +8,11 @@
*****************************************************************************/
#include "../../config/Config.h"
#include "../../entity/Entity.h"
#include "../../interface/Viewport.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../peep/Guest.h"
#include "../../world/Entity.h"
#include "../../world/Map.h"
#include "../../world/Surface.h"
#include "../RideData.h"

View File

@ -8,11 +8,11 @@
*****************************************************************************/
#include "../../common.h"
#include "../../entity/Entity.h"
#include "../../interface/Viewport.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../peep/Guest.h"
#include "../../world/Entity.h"
#include "../Track.h"
#include "../TrackPaint.h"
#include "../Vehicle.h"

View File

@ -7,12 +7,12 @@
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../../entity/Entity.h"
#include "../../interface/Viewport.h"
#include "../../localisation/Localisation.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../sprites.h"
#include "../../world/Entity.h"
#include "../../world/Map.h"
#include "../RideData.h"
#include "../TrackData.h"

View File

@ -8,13 +8,13 @@
*****************************************************************************/
#include "../../drawing/Drawing.h"
#include "../../entity/Sprite.h"
#include "../../interface/Viewport.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../paint/tile_element/Paint.TileElement.h"
#include "../../sprites.h"
#include "../../world/Map.h"
#include "../../world/Sprite.h"
#include "../RideData.h"
#include "../TrackData.h"
#include "../TrackPaint.h"

View File

@ -20,6 +20,7 @@
#include "../config/Config.h"
#include "../core/Guard.hpp"
#include "../core/Random.hpp"
#include "../entity/Duck.h"
#include "../interface/Viewport.h"
#include "../localisation/Date.h"
#include "../localisation/Localisation.h"
@ -43,7 +44,6 @@
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "../world/Climate.h"
#include "../world/Duck.h"
#include "../world/Map.h"
#include "../world/Park.h"
#include "../world/Scenery.h"

View File

@ -11,6 +11,7 @@
#include "../common.h"
#include "../core/Random.hpp"
#include "../entity/EntityList.h"
#include "../management/Finance.h"
#include "../management/Research.h"
#include "../object/Object.h"
@ -18,7 +19,6 @@
#include "../ride/RideRatings.h"
#include "../world/Banner.h"
#include "../world/Climate.h"
#include "../world/EntityList.h"
#include "../world/Map.h"
#include "../world/MapAnimation.h"

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@ -13,10 +13,10 @@
# include "../../../Context.h"
# include "../../../common.h"
# include "../../../entity/EntityList.h"
# include "../../../entity/Sprite.h"
# include "../../../peep/Peep.h"
# include "../../../util/Util.h"
# include "../../../world/EntityList.h"
# include "../../../world/Sprite.h"
# include "../../Duktape.hpp"
# include "../../ScriptEngine.h"

View File

@ -12,18 +12,18 @@
# include "ScMap.hpp"
# include "../../../common.h"
# include "../../../entity/Balloon.h"
# include "../../../entity/Duck.h"
# include "../../../entity/EntityList.h"
# include "../../../entity/Fountain.h"
# include "../../../entity/Litter.h"
# include "../../../entity/MoneyEffect.h"
# include "../../../entity/Particle.h"
# include "../../../peep/Guest.h"
# include "../../../peep/Staff.h"
# include "../../../ride/Ride.h"
# include "../../../ride/TrainManager.h"
# include "../../../world/Balloon.h"
# include "../../../world/Duck.h"
# include "../../../world/EntityList.h"
# include "../../../world/Fountain.h"
# include "../../../world/Litter.h"
# include "../../../world/Map.h"
# include "../../../world/MoneyEffect.h"
# include "../../../world/Particle.h"
# include "../../Duktape.hpp"
# include "../entity/ScEntity.hpp"
# include "../entity/ScGuest.hpp"

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@ -14,10 +14,10 @@
# include "../../../Context.h"
# include "../../../common.h"
# include "../../../core/Guard.hpp"
# include "../../../entity/Sprite.h"
# include "../../../ride/Track.h"
# include "../../../world/Footpath.h"
# include "../../../world/Scenery.h"
# include "../../../world/Sprite.h"
# include "../../../world/Surface.h"
# include "../../Duktape.hpp"
# include "../../ScriptEngine.h"

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@ -14,10 +14,10 @@
# include "../../../Context.h"
# include "../../../common.h"
# include "../../../core/Guard.hpp"
# include "../../../entity/Sprite.h"
# include "../../../ride/Track.h"
# include "../../../world/Footpath.h"
# include "../../../world/Scenery.h"
# include "../../../world/Sprite.h"
# include "../../../world/Surface.h"
# include "../../Duktape.hpp"
# include "../../ScriptEngine.h"

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@ -14,10 +14,10 @@
# include "../../../Context.h"
# include "../../../common.h"
# include "../../../core/Guard.hpp"
# include "../../../entity/Sprite.h"
# include "../../../ride/Track.h"
# include "../../../world/Footpath.h"
# include "../../../world/Scenery.h"
# include "../../../world/Sprite.h"
# include "../../../world/Surface.h"
# include "../../Duktape.hpp"
# include "../../ScriptEngine.h"

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@ -15,6 +15,8 @@
#include "../actions/FootpathRemoveAction.h"
#include "../actions/LandSetRightsAction.h"
#include "../core/Guard.hpp"
#include "../entity/EntityList.h"
#include "../entity/Sprite.h"
#include "../interface/Window_internal.h"
#include "../localisation/Localisation.h"
#include "../management/Finance.h"
@ -30,11 +32,9 @@
#include "../ride/Track.h"
#include "../ride/TrackData.h"
#include "../util/Util.h"
#include "EntityList.h"
#include "Map.h"
#include "MapAnimation.h"
#include "Park.h"
#include "Sprite.h"
#include "Surface.h"
#include <algorithm>

View File

@ -11,6 +11,7 @@
#include "../Context.h"
#include "../Game.h"
#include "../entity/EntityList.h"
#include "../interface/Viewport.h"
#include "../object/StationObject.h"
#include "../peep/Peep.h"
@ -19,7 +20,6 @@
#include "../ride/Track.h"
#include "../world/Wall.h"
#include "Banner.h"
#include "EntityList.h"
#include "Footpath.h"
#include "LargeScenery.h"
#include "Map.h"

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@ -19,6 +19,7 @@
#include "../config/Config.h"
#include "../core/Memory.hpp"
#include "../core/String.hpp"
#include "../entity/Litter.h"
#include "../interface/Colour.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
@ -36,7 +37,6 @@
#include "../util/Util.h"
#include "../windows/Intent.h"
#include "Entrance.h"
#include "Litter.h"
#include "Map.h"
#include "Surface.h"

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@ -19,6 +19,7 @@
#include "../actions/SmallSceneryRemoveAction.h"
#include "../actions/WallRemoveAction.h"
#include "../common.h"
#include "../entity/Fountain.h"
#include "../localisation/Localisation.h"
#include "../network/network.h"
#include "../object/ObjectList.h"
@ -26,7 +27,6 @@
#include "../scenario/Scenario.h"
#include "Climate.h"
#include "Footpath.h"
#include "Fountain.h"
#include "LargeScenery.h"
#include "Map.h"
#include "Park.h"

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@ -17,15 +17,15 @@
#include <openrct2/ParkImporter.h>
#include <openrct2/actions/ParkSetParameterAction.h>
#include <openrct2/actions/RideSetPriceAction.h>
#include <openrct2/entity/EntityTweener.h>
#include <openrct2/entity/Sprite.h>
#include <openrct2/object/ObjectManager.h>
#include <openrct2/peep/Peep.h>
#include <openrct2/platform/platform.h>
#include <openrct2/ride/Ride.h>
#include <openrct2/world/EntityTweener.h>
#include <openrct2/world/MapAnimation.h>
#include <openrct2/world/Park.h>
#include <openrct2/world/Scenery.h>
#include <openrct2/world/Sprite.h>
#include <string>
using namespace OpenRCT2;

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@ -25,14 +25,14 @@
#include <openrct2/core/MemoryStream.h>
#include <openrct2/core/Path.hpp>
#include <openrct2/core/String.hpp>
#include <openrct2/entity/EntityTweener.h>
#include <openrct2/entity/Sprite.h>
#include <openrct2/network/network.h>
#include <openrct2/object/ObjectManager.h>
#include <openrct2/platform/platform.h>
#include <openrct2/ride/Ride.h>
#include <openrct2/scenario/Scenario.h>
#include <openrct2/world/EntityTweener.h>
#include <openrct2/world/MapAnimation.h>
#include <openrct2/world/Sprite.h>
#include <stdio.h>
#include <string>