mirror of https://github.com/OpenRCT2/OpenRCT2.git
Refactor clear funcs
This commit is contained in:
parent
305ae76346
commit
9c3055224d
|
@ -7622,49 +7622,6 @@ static void maze_entrance_hedge_replacement(int x, int y, rct_map_element *mapEl
|
|||
} while (!map_element_is_last_for_tile(mapElement++));
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x0066637E
|
||||
*/
|
||||
int place_entrance_clear_func(rct_map_element** map_element) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
// Change so that hack is not required
|
||||
uint8* ebp = RCT2_GLOBAL(0x009E32C8, uint8*);
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
|
||||
if (scenery->small_scenery.height > 64)
|
||||
return 1;
|
||||
}
|
||||
|
||||
money32 price = scenery->small_scenery.removal_price * 10;
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
|
||||
price = 0;
|
||||
|
||||
RCT2_GLOBAL(0x009E32B8, money32) += price;
|
||||
|
||||
if (ebp[4] & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(ebp[4] & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
rct_xy16 location = {
|
||||
.x = RCT2_GLOBAL(0x009E32C4, sint16),
|
||||
.y = RCT2_GLOBAL(0x009E32C6, sint16)
|
||||
};
|
||||
|
||||
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_element_remove(*map_element);
|
||||
|
||||
(*map_element)--;
|
||||
return 0;
|
||||
}
|
||||
|
||||
money32 place_ride_entrance_or_exit(sint16 x, sint16 y, sint16 z, uint8 direction, uint8 flags, uint8 rideIndex, uint8 station_num, uint8 is_exit)
|
||||
{
|
||||
// Remember when in Unknown station num mode rideIndex is unknown and z is set
|
||||
|
@ -7693,13 +7650,8 @@ money32 place_ride_entrance_or_exit(sint16 x, sint16 y, sint16 z, uint8 directio
|
|||
}
|
||||
|
||||
sint16 clear_z = z / 8 + (is_exit ? 5 : 7);
|
||||
RCT2_GLOBAL(0x009E32C4, sint16) = x;
|
||||
RCT2_GLOBAL(0x009E32C6, sint16) = y;
|
||||
|
||||
// Horrible hack until map_can_construct_with_clear_at is implemented.
|
||||
RCT2_GLOBAL(0x009E32C8, uint8*) = (&flags) - 4;
|
||||
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, &place_entrance_clear_func, 0xF)) {
|
||||
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, &map_place_non_scenery_clear_func, 0xF, flags, RCT2_ADDRESS(0x009E32B8, money32))) {
|
||||
return MONEY32_UNDEFINED;
|
||||
}
|
||||
|
||||
|
@ -7796,13 +7748,8 @@ money32 place_ride_entrance_or_exit(sint16 x, sint16 y, sint16 z, uint8 directio
|
|||
}
|
||||
|
||||
sint8 clear_z = (z / 8) + (is_exit ? 5 : 7);
|
||||
RCT2_GLOBAL(0x009E32C4, sint16) = x;
|
||||
RCT2_GLOBAL(0x009E32C6, sint16) = y;
|
||||
|
||||
// Horrible hack until map_can_construct_with_clear_at is implemented.
|
||||
RCT2_GLOBAL(0x009E32C8, uint8*) = (&flags) - 4;
|
||||
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, &place_entrance_clear_func, 0xF)) {
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z / 8, clear_z, &map_place_non_scenery_clear_func, 0xF, flags, RCT2_ADDRESS(0x009E32B8, money32))) {
|
||||
return MONEY32_UNDEFINED;
|
||||
}
|
||||
|
||||
|
|
116
src/ride/track.c
116
src/ride/track.c
|
@ -3395,56 +3395,12 @@ void game_command_place_track_design(int* eax, int* ebx, int* ecx, int* edx, int
|
|||
*edi = rideIndex;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006CDE57
|
||||
*/
|
||||
int place_maze_clear_func(rct_map_element** map_element) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
// Change so that hack is not required
|
||||
uint8* ebp = RCT2_GLOBAL(0x00F4412F, uint8*);
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
|
||||
if (scenery->small_scenery.height > 64)
|
||||
return 1;
|
||||
}
|
||||
|
||||
money32 price = scenery->small_scenery.removal_price * 10;
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
|
||||
price = 0;
|
||||
|
||||
RCT2_GLOBAL(0x00F4413E, money32) += price;
|
||||
|
||||
if (ebp[12] & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(ebp[12] & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
rct_xy16 location = {
|
||||
.x = RCT2_GLOBAL(0x00F4412B, sint16),
|
||||
.y = RCT2_GLOBAL(0x00F4412D, sint16)
|
||||
};
|
||||
|
||||
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_element_remove(*map_element);
|
||||
|
||||
(*map_element)--;
|
||||
return 0;
|
||||
}
|
||||
|
||||
money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16 x, sint16 y, sint16 z)
|
||||
{
|
||||
RCT2_GLOBAL(RCT2_ADDRESS_NEXT_EXPENDITURE_TYPE, uint8) = RCT_EXPENDITURE_TYPE_RIDE_CONSTRUCTION;
|
||||
RCT2_GLOBAL(RCT2_ADDRESS_COMMAND_MAP_X, sint16) = x + 8;
|
||||
RCT2_GLOBAL(RCT2_ADDRESS_COMMAND_MAP_Y, sint16) = y + 8;
|
||||
RCT2_GLOBAL(RCT2_ADDRESS_COMMAND_MAP_Z, sint16) = z;
|
||||
RCT2_GLOBAL(0x00F4413E, uint32) = 0;
|
||||
if (!sub_68B044()) {
|
||||
return MONEY32_UNDEFINED;
|
||||
}
|
||||
|
@ -3487,6 +3443,7 @@ money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16
|
|||
}
|
||||
}
|
||||
|
||||
money32 cost = 0;
|
||||
// Clearance checks
|
||||
if (!gCheatsDisableClearanceChecks) {
|
||||
int fx = floor2(x, 32);
|
||||
|
@ -3494,14 +3451,7 @@ money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16
|
|||
int fz0 = z >> 3;
|
||||
int fz1 = fz0 + 4;
|
||||
|
||||
uint8 stack_F4412F[13];
|
||||
stack_F4412F[0x0C] = flags;
|
||||
|
||||
RCT2_GLOBAL(0x00F4412B, uint16) = fx;
|
||||
RCT2_GLOBAL(0x00F4412D, uint16) = fy;
|
||||
RCT2_GLOBAL(0x00F4412F, uint8*) = stack_F4412F;
|
||||
RCT2_GLOBAL(0x00F4413E, money32) = 0;
|
||||
if (!map_can_construct_with_clear_at(fx, fy, fz0, fz1, &place_maze_clear_func, 15)) {
|
||||
if (!map_can_construct_with_clear_at(fx, fy, fz0, fz1, &map_place_non_scenery_clear_func, 15, flags, &cost)) {
|
||||
return MONEY32_UNDEFINED;
|
||||
}
|
||||
|
||||
|
@ -3525,6 +3475,8 @@ money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16
|
|||
price = (price >> 17) * 10;
|
||||
}
|
||||
|
||||
cost += price;
|
||||
|
||||
if (flags & GAME_COMMAND_FLAG_APPLY) {
|
||||
if (RCT2_GLOBAL(0x009A8C28, uint8) == 1 && !(flags & GAME_COMMAND_FLAG_GHOST)) {
|
||||
rct_xyz16 coord;
|
||||
|
@ -3558,7 +3510,7 @@ money32 place_maze_design(uint8 flags, uint8 rideIndex, uint16 mazeEntry, sint16
|
|||
}
|
||||
}
|
||||
|
||||
return price;
|
||||
return cost;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -4131,49 +4083,6 @@ static bool sub_6C4D89(int x, int y, int z, int direction, int rideIndex, int fl
|
|||
return !(RCT2_CALLPROC_X(0x006C4D89, x, flags | (rideIndex << 8), y, z | (direction << 8), 0, 0, 0) & 0x100);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006C5A4F
|
||||
*/
|
||||
int place_track_clear_func(rct_map_element** map_element) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
// Change so that hack is not required
|
||||
uint8* ebp = RCT2_GLOBAL(0x00F44060, uint8*);
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
|
||||
if (scenery->small_scenery.height > 64)
|
||||
return 1;
|
||||
}
|
||||
|
||||
money32 price = scenery->small_scenery.removal_price * 10;
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
|
||||
price = 0;
|
||||
|
||||
RCT2_GLOBAL(ebp, money32) += price;
|
||||
|
||||
if (ebp[20] & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(ebp[20] & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
rct_xy16 location = {
|
||||
.x = RCT2_GLOBAL(0x00F440A2, sint16),
|
||||
.y = RCT2_GLOBAL(0x00F440A4, sint16)
|
||||
};
|
||||
|
||||
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_element_remove(*map_element);
|
||||
|
||||
(*map_element)--;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static money32 track_place(int rideIndex, int type, int originX, int originY, int originZ, int direction, int properties_1, int properties_2, int properties_3, int edx_flags, int flags)
|
||||
{
|
||||
rct_ride *ride = get_ride(rideIndex);
|
||||
|
@ -4374,23 +4283,10 @@ static money32 track_place(int rideIndex, int type, int originX, int originY, in
|
|||
_currentTrackEndX = x;
|
||||
_currentTrackEndY = y;
|
||||
|
||||
// Until 0x006C5A5F is implemented use this hacky struct.
|
||||
struct{
|
||||
money32 cost; //0
|
||||
uint8 pad[0x10];//4
|
||||
uint8 flags;//14
|
||||
} clearance_struct;
|
||||
clearance_struct.cost = cost;
|
||||
clearance_struct.flags = flags;
|
||||
|
||||
RCT2_GLOBAL(0x00F44060, void*) = &clearance_struct;
|
||||
|
||||
if (!gCheatsDisableClearanceChecks || flags & GAME_COMMAND_FLAG_GHOST){
|
||||
if (!map_can_construct_with_clear_at(x, y, baseZ, clearanceZ, &place_track_clear_func, bl))
|
||||
if (!map_can_construct_with_clear_at(x, y, baseZ, clearanceZ, &map_place_non_scenery_clear_func, bl, flags, &cost))
|
||||
return MONEY32_UNDEFINED;
|
||||
}
|
||||
// Again when 0x006C5A5F implemented remove this.
|
||||
cost = clearance_struct.cost;
|
||||
|
||||
//6c53dc
|
||||
// push baseZ and clearanceZ
|
||||
|
|
|
@ -137,49 +137,6 @@ static void loc_6A6620(int flags, int x, int y, rct_map_element *mapElement)
|
|||
map_invalidate_tile_full(x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006A6733
|
||||
*/
|
||||
int footpath_clear_func(rct_map_element** map_element) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
// Change so that hack is not required
|
||||
uint8* ebp = RCT2_GLOBAL(0x00F3EF7C, uint8*);
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
|
||||
if (scenery->small_scenery.height > 64)
|
||||
return 1;
|
||||
}
|
||||
|
||||
money32 price = scenery->small_scenery.removal_price * 10;
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
|
||||
price = 0;
|
||||
|
||||
RCT2_GLOBAL(0x00F3EFD9, money32) += price;
|
||||
|
||||
if (ebp[8] & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(ebp[8] & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
rct_xy16 location = {
|
||||
.x = RCT2_GLOBAL(0x00F3EF84, sint16),
|
||||
.y = RCT2_GLOBAL(0x00F3EF86, sint16)
|
||||
};
|
||||
|
||||
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_element_remove(*map_element);
|
||||
|
||||
(*map_element)--;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static money32 footpath_element_insert(int type, int x, int y, int z, int slope, int flags, uint8 pathItemType)
|
||||
{
|
||||
rct_map_element *mapElement;
|
||||
|
@ -201,14 +158,7 @@ static money32 footpath_element_insert(int type, int x, int y, int z, int slope,
|
|||
zHigh += 2;
|
||||
}
|
||||
|
||||
RCT2_GLOBAL(0x00F3EF84, uint16) = x;
|
||||
RCT2_GLOBAL(0x00F3EF86, uint16) = y;
|
||||
|
||||
// Ugh, hack until 0x006A6733 is written
|
||||
// 0x006A6733 expects the flags to be at (*0xF3EF7C) + 8
|
||||
RCT2_GLOBAL(0x00F3EF7C, uint32) = (uint32)(&flags - 2);
|
||||
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, &footpath_clear_func, bl))
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, &map_place_non_scenery_clear_func, bl, flags, RCT2_ADDRESS(0x00F3EFD9, money32)))
|
||||
return MONEY32_UNDEFINED;
|
||||
|
||||
RCT2_GLOBAL(0x00F3EFA4, uint8) = RCT2_GLOBAL(RCT2_ADDRESS_ELEMENT_LOCATION_COMPARED_TO_GROUND_AND_WATER, uint8);
|
||||
|
@ -536,14 +486,7 @@ static money32 footpath_place_from_track(int type, int x, int y, int z, int slop
|
|||
zHigh += 2;
|
||||
}
|
||||
|
||||
RCT2_GLOBAL(0x00F3EF84, uint16) = x;
|
||||
RCT2_GLOBAL(0x00F3EF86, uint16) = y;
|
||||
|
||||
// Ugh, hack until 0x006A6733 is written
|
||||
// 0x006A6733 expects the flags to be at (*0xF3EF7C) + 8
|
||||
RCT2_GLOBAL(0x00F3EF7C, uint32) = (uint32)(&flags - 2);
|
||||
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, &footpath_clear_func, bl))
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(x, y, z, zHigh, &map_place_non_scenery_clear_func, bl, flags, RCT2_ADDRESS(0x00F3EFD9, money32)))
|
||||
return MONEY32_UNDEFINED;
|
||||
|
||||
RCT2_GLOBAL(0x00F3EFA4, uint8) = RCT2_GLOBAL(RCT2_ADDRESS_ELEMENT_LOCATION_COMPARED_TO_GROUND_AND_WATER, uint8);
|
||||
|
|
133
src/world/map.c
133
src/world/map.c
|
@ -1586,7 +1586,7 @@ const uint8 map_element_lower_styles[5][32] = {
|
|||
*
|
||||
* rct2: 0x00663CB9
|
||||
*/
|
||||
int map_set_land_height_clear_func(rct_map_element** map_element) {
|
||||
int map_set_land_height_clear_func(rct_map_element** map_element, int x, int y, uint8 flags, money32* price) {
|
||||
if (map_element_get_type(*map_element) == MAP_ELEMENT_TYPE_SURFACE)
|
||||
return 0;
|
||||
|
||||
|
@ -1736,7 +1736,7 @@ static money32 map_set_land_height(int flags, int x, int y, int height, int styl
|
|||
}
|
||||
}
|
||||
|
||||
if(map_can_construct_with_clear_at(x, y, height, zCorner, &map_set_land_height_clear_func, 0xF) == false)
|
||||
if(map_can_construct_with_clear_at(x, y, height, zCorner, &map_set_land_height_clear_func, 0xF, 0, NULL) == false)
|
||||
return MONEY32_UNDEFINED;
|
||||
|
||||
mapElement = map_get_first_element_at(x / 32, y / 32);
|
||||
|
@ -2788,16 +2788,13 @@ void game_command_place_banner(int* eax, int* ebx, int* ecx, int* edx, int* esi,
|
|||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006E0D6E
|
||||
* rct2: 0x006E0D6E, 0x006B8D88
|
||||
*/
|
||||
int map_place_scenery_clear_func(rct_map_element** map_element) {
|
||||
int map_place_scenery_clear_func(rct_map_element** map_element, int x, int y, uint8 flags, money32* price) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
// Change so that hack is not required
|
||||
uint8* ebp = RCT2_GLOBAL(0x00F64F1E, uint8*);
|
||||
|
||||
if (!(ebp[4] & GAME_COMMAND_FLAG_7))
|
||||
if (!(flags & GAME_COMMAND_FLAG_7))
|
||||
return 1;
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
@ -2807,24 +2804,48 @@ int map_place_scenery_clear_func(rct_map_element** map_element) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
money32 price = scenery->small_scenery.removal_price * 10;
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
|
||||
price = 0;
|
||||
if (!(RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY))
|
||||
*price += scenery->small_scenery.removal_price * 10;
|
||||
|
||||
RCT2_GLOBAL(0x00F64F26, money32) += price;
|
||||
|
||||
if (ebp[4] & GAME_COMMAND_FLAG_GHOST)
|
||||
if (flags & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(ebp[4] & GAME_COMMAND_FLAG_APPLY))
|
||||
if (!(flags & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
rct_xy16 location = {
|
||||
.x = RCT2_GLOBAL(0x00F64F22, sint16),
|
||||
.y = RCT2_GLOBAL(0x00F64F24, uint16)
|
||||
};
|
||||
map_invalidate_tile(x, y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
map_element_remove(*map_element);
|
||||
|
||||
(*map_element)--;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006C5A4F, 0x006CDE57, 0x006A6733, 0x0066637E
|
||||
*/
|
||||
int map_place_non_scenery_clear_func(rct_map_element** map_element, int x, int y, uint8 flags, money32* price) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
|
||||
if (scenery->small_scenery.height > 64)
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (!(RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY))
|
||||
*price += scenery->small_scenery.removal_price * 10;
|
||||
|
||||
if (flags & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(flags & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
map_invalidate_tile(x, y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_element_remove(*map_element);
|
||||
|
||||
|
@ -2845,6 +2866,7 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
|
|||
uint8 rotation = *edi;
|
||||
int z = *ebp;
|
||||
uint8 scenery_type = *ebx >> 8;
|
||||
uint8 flags = *ebx & 0xFF;
|
||||
uint8 quadrant = *edx;
|
||||
uint8 color1 = *edx >> 8;
|
||||
RCT2_GLOBAL(0x00F64F26, money32) = 0;
|
||||
|
@ -2895,7 +2917,7 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
|
|||
*ebx = MONEY32_UNDEFINED;
|
||||
return;
|
||||
}
|
||||
if(*ebx & GAME_COMMAND_FLAG_APPLY && !(*ebx & 0x40)){
|
||||
if(flags & GAME_COMMAND_FLAG_APPLY && !(flags & 0x40)){
|
||||
footpath_remove_litter(x, y, F64EC8);
|
||||
if(!gCheatsDisableClearanceChecks && (scenery_entry->small_scenery.flags & SMALL_SCENERY_FLAG_ALLOW_WALLS)) {
|
||||
map_remove_walls_at(x, y, F64EC8, F64EC8 + scenery_entry->small_scenery.height);
|
||||
|
@ -2969,10 +2991,10 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
|
|||
RCT2_GLOBAL(0x00F64F22, uint16) = x;
|
||||
RCT2_GLOBAL(0x00F64F24, uint16) = y;
|
||||
RCT2_GLOBAL(0x00F64F1E, uint32) = (uint32)(ebx - 1); //0x006E0D6E uses [F64F1E+4] to read ebx value
|
||||
if(gCheatsDisableClearanceChecks || map_can_construct_with_clear_at(x, y, zLow, zHigh, &map_place_scenery_clear_func, bl)){
|
||||
if(gCheatsDisableClearanceChecks || map_can_construct_with_clear_at(x, y, zLow, zHigh, &map_place_scenery_clear_func, bl, flags, RCT2_ADDRESS(0x00F64F26, money32))){
|
||||
RCT2_GLOBAL(0x00F64F14, uint8) = RCT2_GLOBAL(RCT2_ADDRESS_ELEMENT_LOCATION_COMPARED_TO_GROUND_AND_WATER, uint8) & 0x3;
|
||||
if(*ebx & GAME_COMMAND_FLAG_APPLY){
|
||||
if (RCT2_GLOBAL(0x009A8C28, uint8) == 1 && !(*ebx & GAME_COMMAND_FLAG_GHOST)) {
|
||||
if(flags & GAME_COMMAND_FLAG_APPLY){
|
||||
if (RCT2_GLOBAL(0x009A8C28, uint8) == 1 && !(flags & GAME_COMMAND_FLAG_GHOST)) {
|
||||
rct_xyz16 coord;
|
||||
coord.x = x + 16;
|
||||
coord.y = y + 16;
|
||||
|
@ -2994,7 +3016,7 @@ void game_command_place_scenery(int* eax, int* ebx, int* ecx, int* edx, int* esi
|
|||
if(z != 0){
|
||||
new_map_element->properties.scenery.colour_1 |= 0x20;
|
||||
}
|
||||
if(*ebx & 0x40){
|
||||
if(flags & 0x40){
|
||||
new_map_element->flags |= 0x10;
|
||||
}
|
||||
map_invalidate_tile_full(x, y);
|
||||
|
@ -3472,52 +3494,6 @@ money32 map_place_fence(
|
|||
return ebx;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006B8D88
|
||||
*/
|
||||
int map_place_large_scenery_clear_func(rct_map_element** map_element) {
|
||||
if (map_element_get_type(*map_element) != MAP_ELEMENT_TYPE_SCENERY)
|
||||
return 1;
|
||||
|
||||
// Change so that hack is not required
|
||||
uint8* ebp = RCT2_GLOBAL(0x00F43896, uint8*);
|
||||
|
||||
if (!(ebp[12] & GAME_COMMAND_FLAG_7))
|
||||
return 1;
|
||||
|
||||
rct_scenery_entry* scenery = g_smallSceneryEntries[(*map_element)->properties.scenery.type];
|
||||
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_FORBID_TREE_REMOVAL) {
|
||||
if (scenery->small_scenery.height > 64)
|
||||
return 1;
|
||||
}
|
||||
|
||||
money32 price = scenery->small_scenery.removal_price * 10;
|
||||
if (RCT2_GLOBAL(RCT2_ADDRESS_PARK_FLAGS, uint32) & PARK_FLAGS_NO_MONEY)
|
||||
price = 0;
|
||||
|
||||
RCT2_GLOBAL(0x00F64F26, money32) += price;
|
||||
|
||||
if (ebp[12] & GAME_COMMAND_FLAG_GHOST)
|
||||
return 0;
|
||||
|
||||
if (!(ebp[12] & GAME_COMMAND_FLAG_APPLY))
|
||||
return 0;
|
||||
|
||||
rct_xy16 location = {
|
||||
.x = RCT2_GLOBAL(0x00F43892, sint16),
|
||||
.y = RCT2_GLOBAL(0x00F43894, sint16)
|
||||
};
|
||||
|
||||
map_invalidate_tile(location.x, location.y, (*map_element)->base_height * 8, (*map_element)->clearance_height * 8);
|
||||
|
||||
map_element_remove(*map_element);
|
||||
|
||||
(*map_element)--;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* rct2: 0x006B893C
|
||||
|
@ -3662,7 +3638,7 @@ void game_command_place_large_scenery(int* eax, int* ebx, int* ecx, int* edx, in
|
|||
RCT2_GLOBAL(0x00F43892, sint16) = curTile.x;
|
||||
RCT2_GLOBAL(0x00F43894, sint16) = curTile.y;
|
||||
RCT2_GLOBAL(0x00F43896, uint32) = (uint32)(ebx - 3); // this is how ebx flags var is passed to 0x006B8D88
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(curTile.x, curTile.y, zLow, zHigh, &map_place_large_scenery_clear_func, bl)) {
|
||||
if (!gCheatsDisableClearanceChecks && !map_can_construct_with_clear_at(curTile.x, curTile.y, zLow, zHigh, &map_place_scenery_clear_func, bl, flags, RCT2_ADDRESS(0x00F4389A, money32))) {
|
||||
*ebx = MONEY32_UNDEFINED;
|
||||
return;
|
||||
}
|
||||
|
@ -4068,9 +4044,8 @@ static void map_obstruction_set_error_text(rct_map_element *mapElement)
|
|||
* ebp = clearFunc
|
||||
* bl = bl
|
||||
*/
|
||||
int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUNC *clearFunc, uint8 bl)
|
||||
int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUNC *clearFunc, uint8 bl, uint8 flags, money32 *price)
|
||||
{
|
||||
RCT2_GLOBAL(0x00F1AD40, CLEAR_FUNC*) = clearFunc;
|
||||
RCT2_GLOBAL(RCT2_ADDRESS_ELEMENT_LOCATION_COMPARED_TO_GROUND_AND_WATER, uint8) = 1;
|
||||
if (x >= RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, sint16) || y >= RCT2_GLOBAL(RCT2_ADDRESS_MAP_SIZE_UNITS, sint16) || x < 32 || y < 32) {
|
||||
RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TEXT, rct_string_id) = STR_OFF_EDGE_OF_MAP;
|
||||
|
@ -4142,9 +4117,9 @@ int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUN
|
|||
continue;
|
||||
}
|
||||
loc_68BABC:
|
||||
if (RCT2_GLOBAL(0x00F1AD40, void*) != (void*)0xFFFFFFFF) {
|
||||
if (clearFunc != NULL) {
|
||||
int zero = 0;
|
||||
if (!clearFunc(&map_element)) {
|
||||
if (!clearFunc(&map_element, x, y, flags, price)) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
@ -4153,9 +4128,9 @@ int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUN
|
|||
}
|
||||
return false;
|
||||
loc_68BAE6:
|
||||
if (RCT2_GLOBAL(0x00F1AD40, void*) != (void*)0xFFFFFFFF) {
|
||||
if (clearFunc != NULL) {
|
||||
int zero = 0;
|
||||
if (!clearFunc(&map_element)) {
|
||||
if (!clearFunc(&map_element, x, y, flags, price)) {
|
||||
goto loc_68B9B7;
|
||||
}
|
||||
}
|
||||
|
@ -4175,7 +4150,7 @@ int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUN
|
|||
*/
|
||||
int map_can_construct_at(int x, int y, int zLow, int zHigh, uint8 bl)
|
||||
{
|
||||
return map_can_construct_with_clear_at(x, y, zLow, zHigh, (void*)0xFFFFFFFF, bl);
|
||||
return map_can_construct_with_clear_at(x, y, zLow, zHigh, NULL, bl, 0, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -312,8 +312,9 @@ void map_reorganise_elements();
|
|||
int sub_68B044();
|
||||
rct_map_element *map_element_insert(int x, int y, int z, int flags);
|
||||
|
||||
typedef int (CLEAR_FUNC)(rct_map_element** map_element);
|
||||
int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUNC *clearFunc, uint8 bl);
|
||||
typedef int (CLEAR_FUNC)(rct_map_element** map_element, int x, int y, uint8 flags, money32* price);
|
||||
int map_place_non_scenery_clear_func(rct_map_element** map_element, int x, int y, uint8 flags, money32* price);
|
||||
int map_can_construct_with_clear_at(int x, int y, int zLow, int zHigh, CLEAR_FUNC *clearFunc, uint8 bl, uint8 flags, money32 *price);
|
||||
int map_can_construct_at(int x, int y, int zLow, int zHigh, uint8 bl);
|
||||
void rotate_map_coordinates(sint16 *x, sint16 *y, int rotation);
|
||||
rct_xy16 coordinate_3d_to_2d(const rct_xyz16* coordinate_3d, int rotation);
|
||||
|
|
Loading…
Reference in New Issue