- Feature: [#11269] Add properties for speed and length of vehicle animations.
- Feature: [#15849] Objectives can now be set for up to 50000 guests.
- Feature: [#18537] Add shift/control modifiers to window close buttons, closing all but the given window or all windows of the same type, respectively.
- Feature: [#18732] [Plugin] API to get the guests thoughts.
- Feature: [#18744] Cheat to allow using a regular path as a queue path.
- Feature: [#19023] Add Canadian French translation.
- Feature: [#19341] Add “All Scenery” tab to scenery window.
- Feature: [#19378] Add command to combine CSG1i.DAT and CSG1.DAT.
- Feature: [objects#226] Port RCT1 Corkscrew Coaster train.
- Feature: [objects#229] Port RCT1 go karts with helmets.
- Feature: [OpenMusic#20, OpenMusic#21] Added Blizzard and Extraterresterial ride music styles.
- Improved: [#11473] Hot reload for plug-ins now works on macOS.
- Improved: [#12466] RCT1 parks now use RCT1’s interest calculation algorithm.
- Improved: [#14635] Scenery window now shows up to 255 scenery groups.
- Improved: [#17288] Reorganise the order of shortcut keys in the Shortcut Keys window.
- Improved: [#18706] Ability to view the list of contributors in-game.
- Improved: [#18749] Ability to have 4 active awards for more than one month in a row.
- Improved: [#18826] [Plugin] Added all actions and their documentation to plugin API.
- Improved: [#18945] Languages can now fall back to other languages than English.
- Improved: [#18970] Trying to load a non-park save will now display a context error.
- Improved: [#18975] Add lift sprites for steep hills on the wooden roller coaster.
- Improved: [#19044] Added special thanks to RMC and Wiegand to the About page.
- Improved: [#19131] Track missing objects when selecting scenery groups in console.
- Improved: [#19253] Queue junctions drawn properly when using regular paths as queue. Note: Requires using tile inspector to indicate railings can be used at T or X junctions.
- Improved: [#19067] New Ride window now allows filtering similarly to Object Selection.
- Improved: [#19272] Scenery window now allows filtering similarly to Object Selection.
- Improved: [#19447] The control key now enables word jumping in text input fields.
- Improved: [#19463] Added ‘W’ and ‘Y’ with circumflex to sprite font (for Welsh).
- Improved: [#19549] Enable large address awareness for 32 bit Windows builds allowing to use 4 GiB of virtual memory.
- Improved: [#19668] Decreased the minimum map size from 13 to 3.
- Improved: [#19683] The delays for ride ratings to appear has been reduced drastically.
- Improved: [#19697] “Show guest purchases” will now work in multiplayer.
- Change: [#19018] Renamed actions to fit the naming scheme.
- Change: [#19091] [Plugin] Add game action information to callback arguments of custom actions.
- Change: [#19233] Reduce lift speed minimum and maximum values for “Classic Wooden Coaster”.
- Removed: [#19520] Support for Windows Vista systems.
- Fix: [#474] Mini golf window shows more players than there actually are (original bug).
- Fix: [#592] Window scrollbar not able to navigate to the end of large lists.
- Fix: [#7210] Land tile smoothing occurs with edge tiles (original bug).
- Fix: [#17996] Finances window not cleared when starting some .park scenarios.
- Fix: [#18260] Crash opening parks that have multiple tiles referencing the same banner entry.
- Fix: [#18467] “Selected only” Object Selection filter is active in Track Designs Manager, and cannot be toggled.
- Fix: [#18904] OpenRCT2 audio object accidentally exported in saves.
- Fix: [#18905] Ride Construction window theme is not applied correctly.
- Fix: [#18911] Mini Golf station does not draw correctly from all angles.
- Fix: [#18971] New Game does not prompt for save before quitting.
- Fix: [#18986] [Plugin] Sending remote scripts larger than 63KiB crashing all clients.
- Fix: [#18994] Title music doesn’t start after enabling master volume.
- Fix: [#19025] Park loan behaves inconsistently with non-round and out-of-bounds values.
- Fix: [#19026] Park loan is clamped to a 32-bit integer.
- Fix: [#19068] Guests may not join queues correctly.
- Fix: [#19091] [Plugin] Remote plugins in multiplayer servers do not unload properly.
- Fix: [#19112] Clearing the last character in the Object Selection filter does not properly reset it.
- Fix: [#19112] Text boxes not updated with empty strings in Track List, Server List, and Start Server windows.
- Fix: [#19114] [Plugin] ‘GameActionResult’ does not comply to API specification.
- Fix: [#19136] SV6 saves with experimental RCT1 paths not imported correctly.
- Fix: [#19243] .park scenarios don’t complete properly.
- Fix: [#19250] MusicObjects do not free their preview images.
- Fix: [#19292] Overflow in ‘totalRideValue’.
- Fix: [#19339] Incorrect import of crashed particles from SV4.
- Fix: [#19379] “No platforms” station style shows platforms on the Junior Roller Coaster.
- Fix: [#19380] Startup crash when no sequences are installed and random sequences are enabled.
- Fix: [#19391] String corruption caused by an improper buffer handling in ‘GfxWrapString’.
- Fix: [#19434, #19509] Object types added by OpenRCT2 do not get removed when executing ‘remove_unused_objects’.
- Fix: [#19475] Cannot increase loan when more than £1000 in debt.
- Fix: [#19493] SV4 saves not importing the correct vehicle colours.
- Fix: [#19517] Crash when peeps try to exit or enter hacked rides that have no waypoints specified.
- Fix: [#19524] Staff counter shows incorrect values if there are more than 32767 staff members.
- Fix: [#19574] Handle exits in null locations.
- Fix: [#19641, #19643] Missing water tile in Infernal Views’ and Six Flags Holland’s river.
* Feature: [#11269] Add properties for speed and length of vehicle animations.
* Feature: [#15849] Objectives can now be set for up to 50000 guests.
* Feature: [#18537] Add shift/control modifiers to window close buttons, closing all but the given window or all windows of the same type, respectively.
* Feature: [#18732] [Plugin] API to get the guests thoughts.
* Feature: [#18744] Cheat to allow using a regular path as a queue path.
* Feature: [#19023] Add Canadian French translation.
* Feature: [#19341] Add “All Scenery” tab to scenery window.
* Feature: [#19378] Add command to combine CSG1i.DAT and CSG1.DAT.
* Feature: [objects#226] Port RCT1 Corkscrew Coaster train.
* Feature: [objects#229] Port RCT1 go karts with helmets.
* Feature: [OpenMusic#20, OpenMusic#21] Added Blizzard and Extraterresterial ride music styles.
* Improved: [#11473] Hot reload for plug-ins now works on macOS.
* Improved: [#12466] RCT1 parks now use RCT1’s interest calculation algorithm.
* Improved: [#14635] Scenery window now shows up to 255 scenery groups.
* Improved: [#17288] Reorganise the order of shortcut keys in the Shortcut Keys window.
* Improved: [#18706] Ability to view the list of contributors in-game.
* Improved: [#18749] Ability to have 4 active awards for more than one month in a row.
* Improved: [#18826] [Plugin] Added all actions and their documentation to plugin API.
* Improved: [#18945] Languages can now fall back to other languages than English.
* Improved: [#18970] Trying to load a non-park save will now display a context error.
* Improved: [#18975] Add lift sprites for steep hills on the wooden roller coaster.
* Improved: [#19044] Added special thanks to RMC and Wiegand to the About page.
* Improved: [#19131] Track missing objects when selecting scenery groups in console.
* Improved: [#19253] Queue junctions drawn properly when using regular paths as queue. Note: Requires using tile inspector to indicate railings can be used at T or X junctions.
* Improved: [#19067] New Ride window now allows filtering similarly to Object Selection.
* Improved: [#19272] Scenery window now allows filtering similarly to Object Selection.
* Improved: [#19447] The control key now enables word jumping in text input fields.
* Improved: [#19463] Added ‘W’ and ‘Y’ with circumflex to sprite font (for Welsh).
* Improved: [#19549] Enable large address awareness for 32 bit Windows builds allowing to use 4 GiB of virtual memory.
* Improved: [#19668] Decreased the minimum map size from 13 to 3.
* Improved: [#19683] The delays for ride ratings to appear has been reduced drastically.
* Improved: [#19697] “Show guest purchases” will now work in multiplayer.
* Change: [#19018] Renamed actions to fit the naming scheme.
* Change: [#19091] [Plugin] Add game action information to callback arguments of custom actions.
* Change: [#19233] Reduce lift speed minimum and maximum values for “Classic Wooden Coaster”.
* Removed: [#19520] Support for Windows Vista systems.
* Fix: [#474] Mini golf window shows more players than there actually are (original bug).
* Fix: [#592] Window scrollbar not able to navigate to the end of large lists.
* Fix: [#7210] Land tile smoothing occurs with edge tiles (original bug).
* Fix: [#17996] Finances window not cleared when starting some .park scenarios.
* Fix: [#18260] Crash opening parks that have multiple tiles referencing the same banner entry.
* Fix: [#18467] “Selected only” Object Selection filter is active in Track Designs Manager, and cannot be toggled.
* Fix: [#18904] OpenRCT2 audio object accidentally exported in saves.
* Fix: [#18905] Ride Construction window theme is not applied correctly.
* Fix: [#18911] Mini Golf station does not draw correctly from all angles.
* Fix: [#18971] New Game does not prompt for save before quitting.
* Fix: [#18986] [Plugin] Sending remote scripts larger than 63KiB crashing all clients.
* Fix: [#18994] Title music doesn’t start after enabling master volume.
* Fix: [#19025] Park loan behaves inconsistently with non-round and out-of-bounds values.
* Fix: [#19026] Park loan is clamped to a 32-bit integer.
* Fix: [#19068] Guests may not join queues correctly.
* Fix: [#19091] [Plugin] Remote plugins in multiplayer servers do not unload properly.
* Fix: [#19112] Clearing the last character in the Object Selection filter does not properly reset it.
* Fix: [#19112] Text boxes not updated with empty strings in Track List, Server List, and Start Server windows.
* Fix: [#19114] [Plugin] ‘GameActionResult’ does not comply to API specification.
* Fix: [#19136] SV6 saves with experimental RCT1 paths not imported correctly.
* Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1.
* Feature: [#18050] Add asset pack manager and asset packs.
* Improved: [#15358] Park and scenario names can now contain up to 128 characters.
* Improved: [#15589] Numpad Enter can now be used to close text input.
* Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves).
* Improved: [#16840] Add support for rectangular heightmaps.
* Improved: [#17575] You can now search for Authors in Object Selection.
* Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked.
* Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically.
* Improved: [#17909] Track elements that are not supported by any train are now hidden by default.
* Improved: [#17924] Improved performance when loading JSON object images from a .DAT file.
* Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings.
* Improved: [#18177] [Plugin] Widget tooltips can now be read and changed.
* Change: [#9104] Calculate maze support costs.
* Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection.
* Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements.
* Change: [#17655] Lower default price for the Crooked House.
* Change: [#17745] Make maintenance cost of Mini-Golf more balanced.
* Change: [#17762] Use vertical tabs in the New Game dialog.
* Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%.
* Fix: [#5141] Headless server is counted as a player.
* Fix: [#7466] Coaster track not drawn at tunnel exit.
* Fix: [#10535] Guests getting stuck at specific level crossings.
* Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable.
* Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug).
* Fix: [#16392] Scenery on sloped surface is placed at wrong height.
* Fix: [#16476] The game sometimes crashes when demolishing a maze.
* Fix: [#17053] Crash when trying to open files under 4 bytes in length.
* Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level.
* Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode.
* Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug).
* Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer.
* Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug).
* Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff.
* Fix: [#17508] Grid doesn’t disable after setting patrol area.
* Fix: [#17532] Object Selection window allows unselecting all station types.
* Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’.
* Fix: [#17535] Multiplayer desync when placing rides with scenery.
* Fix: [#17541] Station style not correctly saved to TD6.
* Fix: [#17542] Stalls will autorotate towards paths outside the park.
* Fix: [#17544, #17754] Visual glitches in Invention List window.
* Fix: [#17553] Crash when moving invention list items to empty list.
* Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios.
* Fix: [#17600] Notifications are not properly cleared when loading a park.
* Fix: [#17605] Crash when opening parks which have had objects removed externally.
* Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug).
* Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking.
* Fix: [#17703] (undefined string) when building on invalid height.
* Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios.
* Fix: [#17784] Colour preset RNG is biased (original bug).
* Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building.
* Fix: [#17834] Finance window becomes blank after 4096 years.
* Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer.
* Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park.
* Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits.
* Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened.
* Fix: [#17931] The in-game command ‘count_objects’ crashes the game.
* Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap.
* Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game.
* Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill.
* Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them.
* Fix: [#17959] Areas marked for dirty drawing are too large.
* Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research.
* Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection.
* Fix: [#17966] Reversed steel trains do not properly import from S4.
* Fix: [#17973] Bins and lamps overlay parts of the land (original bug).
* Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug).
* Fix: [#18009] Visual glitch with litter at edge of sloped path.
* Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios.
* Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity.
* Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked.
* Fix: [#18035] Favourited servers don’t get their online status updated.
* Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug).
* Fix: [#18059] [Plugin] Width and height of custom window not changeable via script.
* Fix: [#18063] Guests can stop for all kinds of actions at railway crossing.
* Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction.
* Feature: [#6326] Ability to load .SV6 files from RCT Classic that have more than 9601 guests.
* Feature: [#6570, #10860, #17929] Fully support RollerCoaster Tycoon Classic as a RCT2 base install path.
* Feature: [#13634] Add ability to sell merchandise in random colours.
* Feature: [#16164] Add new track elements for Flying Coaster and Lay-Down Coaster and add paint code for more elements.
* Feature: [#16283] Added parkinfo command line tool to list objects in a save file.
* Feature: [#16662] Show a warning message when g2.dat is mismatched.
* Feature: [#17107] Ride operating settings can be set via text input.
* Feature: [#17638] Added Zero G rolls, medium loops and large corkscrews to the Hybrid and Single-Rail coasters.
* Feature: [#17821] [Plugin] Add API for track subpositions and vehicle subposition.
* Feature: [objects#209] Add the Steel Roller Coaster train and 2-across Inverted Train from RollerCoaster Tycoon 1.
* Feature: [#18050] Add asset pack manager and asset packs.
* Improved: [#15358] Park and scenario names can now contain up to 128 characters.
* Improved: [#15589] Numpad Enter can now be used to close text input.
* Improved: [#16819] Don’t prompt to “Save game as” when saving a loaded saved game (excepting autosaves).
* Improved: [#16840] Add support for rectangular heightmaps.
* Improved: [#17575] You can now search for Authors in Object Selection.
* Improved: [#17806] Added warning when using RCT1 objects without RCT1 linked.
* Improved: [#17868] [Plugin] You can now change active tab of a custom window programmatically.
* Improved: [#17909] Track elements that are not supported by any train are now hidden by default.
* Improved: [#17924] Improved performance when loading JSON object images from a .DAT file.
* Improved: [#17955] Modifying ratings via in-game console is now multiplayer-safe and also freezes the ratings.
* Improved: [#18177] [Plugin] Widget tooltips can now be read and changed.
* Change: [#9104] Calculate maze support costs.
* Change: [#17319] Giant screenshots are now cropped to the horizontal view-clipping selection.
* Change: [#17499] Update error text when using vehicle incompatible with TD6 and add error when using incompatible track elements.
* Change: [#17655] Lower default price for the Crooked House.
* Change: [#17745] Make maintenance cost of Mini-Golf more balanced.
* Change: [#17762] Use vertical tabs in the New Game dialog.
* Change: [#18113] Increased limit of Loan Interest in Scenario Editor to 255%.
* Fix: [#5141] Headless server is counted as a player.
* Fix: [#7466] Coaster track not drawn at tunnel exit.
* Fix: [#10535] Guests getting stuck at specific level crossings.
* Fix: [#14337] Guest blocking ride entrance after ride price changed to be unaffordable.
* Fix: [#15328] Wooden Roller Coaster incorrectly draws a railing on the first station piece (original bug).
* Fix: [#16392] Scenery on sloped surface is placed at wrong height.
* Fix: [#16476] The game sometimes crashes when demolishing a maze.
* Fix: [#17053] Crash when trying to open files under 4 bytes in length.
* Fix: [#17312] (Flying) Inline Twist appearing under the surface when placed on ground level.
* Fix: [#17339] Distorted visuals when changing scaling factor between integer numbers in OpenGL rendering mode.
* Fix: [#17394] Six-seater Hyper-Twister Trains focuses ride window camera on Car 2 rather than Car 1 (original bug).
* Fix: [#17430] Possible crash when toggling tile element visibility in multiplayer.
* Fix: [#17444] “Manta Ray” boats slowed down too much in “Ayers Rock” scenario (original bug).
* Fix: [#17503] Parks with staff with an ID of 0 have all staff windows focus on that staff.
* Fix: [#17508] Grid doesn’t disable after setting patrol area.
* Fix: [#17532] Object Selection window allows unselecting all station types.
* Fix: [#17533] Missing audio when specifying ‘--rct2-data-path’.
* Fix: [#17535] Multiplayer desync when placing rides with scenery.
* Fix: [#17541] Station style not correctly saved to TD6.
* Fix: [#17542] Stalls will autorotate towards paths outside the park.
* Fix: [#17544, #17754] Visual glitches in Invention List window.
* Fix: [#17553] Crash when moving invention list items to empty list.
* Fix: [#17571] All researched tracked rides show up as new vehicles in .park scenarios.
* Fix: [#17600] Notifications are not properly cleared when loading a park.
* Fix: [#17605] Crash when opening parks which have had objects removed externally.
* Fix: [#17639, 17735] When building upside down, the special elements list contains many items twice (original bug).
* Fix: [#17664] Unable to save after an extended period of time due to inactive ride music data leaking.
* Fix: [#17703] (undefined string) when building on invalid height.
* Fix: [#17776] “Other Parks” tab uses separate lists for SC4/SC6 and .park scenarios.
* Fix: [#17784] Colour preset RNG is biased (original bug).
* Fix: [#17788] Guests could leave queue if another guest rejoins it from the entrance building.
* Fix: [#17834] Finance window becomes blank after 4096 years.
* Fix: [#17816] Option to pause game when Steam Overlay is active is not greyed out when using the OpenGL renderer.
* Fix: [#17897] Guest can get stuck on tiles with construction rights outside the park.
* Fix: [#17904] Trees are removed at no cost to make way for ride entrance/exits.
* Fix: [#17905] The chain button in the map window is enabled for rectangular maps when (re)opened.
* Fix: [#17931] The in-game command ‘count_objects’ crashes the game.
* Fix: [#17865] With difficult guest generation, tested but unopened rides still contribute to the guest cap.
* Fix: [#17866] [Plugin] Wrong Soft Guest Cap at start of new game.
* Fix: [#17889] Peeps don’t stop at level railway crossings if approached from downhill.
* Fix: [#17980] Queue lines of track designs mess up existing queue lines if dragged through them.
* Fix: [#17959] Areas marked for dirty drawing are too large.
* Fix: [#17963] Some marketing campaigns can’t be started after Finances window tab has been on Research.
* Fix: [#17964] Sprites don’t show up on two sides of the view-clip selection.
* Fix: [#17966] Reversed steel trains do not properly import from S4.
* Fix: [#17973] Bins and lamps overlay parts of the land (original bug).
* Fix: [#18008] Steeplechase S-bends has multiple gaps visible in the tracks (original bug).
* Fix: [#18009] Visual glitch with litter at edge of sloped path.
* Fix: [#18025] Fix land ownership in Six Holland, Six Flags Magic Mountain, North America - Grand Canyon and Asia - Great Wall of China Tourism Enhancement scenarios.
* Fix: [#18026] Park rating drops to 0 with more than 32k guests, total ride excitement or intensity.
* Fix: [#18032] All non-interactive widgets (labels, groupboxes) produce sound when clicked.
* Fix: [#18035] Favourited servers don’t get their online status updated.
* Fix: [#18051] Visual glitch with Mine Ride’s large unbanked turn (original bug).
* Fix: [#18059] [Plugin] Width and height of custom window not changeable via script.
* Fix: [#18063] Guests can stop for all kinds of actions at railway crossing.
* Fix: [#18087] Bank balance is clamped to a 32-bit integer every transaction.