Revert "fix loading of large scenery objects"

This reverts commit 00bc8fadc4.
This commit is contained in:
Michał Janiszewski 2016-06-24 22:30:57 +02:00
parent 1711d52c18
commit ac3d0a244d
1 changed files with 1 additions and 1 deletions

View File

@ -1549,7 +1549,7 @@ static uint8* object_type_large_scenery_load(void *objectEntry, uint32 entryInde
}
}
extendedEntryData += sizeof(rct_object_entry);
extendedEntryData += sizeof(rct_scenery_entry_32bit);
if (sceneryEntry->large_scenery.flags & (1 << 2)) {
outSceneryEntry->large_scenery.text = (rct_large_scenery_text*)extendedEntryData;
extendedEntryData += 1038;