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Add missing issue number and full stop
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- Fix: [#7303] Visual glitch with virtual floor near map edges.
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- Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug).
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- Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries.
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- Fix: [#7341] Staff may auto-spawn on guests walking outside of paths
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- Fix: [#7341] Staff may auto-spawn on guests walking outside of paths.
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- Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list.
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- Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before.
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- Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance.
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- Fix: [#7405] Rides can be covered by placing scenery underneath them.
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- Fix: [#7436] Only the first 32 vehicles of a train can be painted.
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- Fix: [#7480] Graphs skip values of 0.
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- Fix: Cut-away view does not draw tile elements that have been moved down on the list.
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- Improved: [#2989] Multiplayer window now changes title when tab changes.
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- Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair.
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- Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error.
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