prefix new functions taking x and y with '_at'

This commit is contained in:
Broxzier 2017-01-25 13:46:01 +01:00 committed by Michał Janiszewski
parent 83dbb52976
commit d57f73673a
3 changed files with 6 additions and 6 deletions

View File

@ -5624,7 +5624,7 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
{
const sint32 first_index = *edx;
const sint32 second_index = *edi;
*ebx = tile_inspector_swap_elements(x, y, first_index, second_index, flags);
*ebx = tile_inspector_swap_elements_at(x, y, first_index, second_index, flags);
return;
}
case TILE_INSPECTOR_ANY_INSERT_CORRUPT:
@ -5650,7 +5650,7 @@ void game_command_modify_tile(sint32* eax, sint32* ebx, sint32* ecx, sint32* edx
}
case TILE_INSPECTOR_ANY_SORT:
{
*ebx = tile_inspector_sort(x, y, flags);
*ebx = tile_inspector_sort_elements_at(x, y, flags);
return;
}
default:

View File

@ -153,7 +153,7 @@ sint32 tile_inspector_remove_element_at(sint32 x, sint32 y, sint16 element_index
return 0;
}
sint32 tile_inspector_swap_elements(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags)
sint32 tile_inspector_swap_elements_at(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags)
{
if (flags & GAME_COMMAND_FLAG_APPLY)
{
@ -269,7 +269,7 @@ sint32 tile_inspector_paste_element_at(sint32 x, sint32 y, rct_map_element eleme
return 0;
}
sint32 tile_inspector_sort(sint32 x, sint32 y, sint32 flags)
sint32 tile_inspector_sort_elements_at(sint32 x, sint32 y, sint32 flags)
{
if (flags & GAME_COMMAND_FLAG_APPLY)
{

View File

@ -42,7 +42,7 @@ typedef enum {
sint32 tile_inspector_insert_corrupt_at(sint32 x, sint32 y, sint16 element_index, sint32 flags);
sint32 tile_inspector_remove_element_at(sint32 x, sint32 y, sint16 element_index, sint32 flags);
sint32 tile_inspector_swap_elements(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags);
sint32 tile_inspector_swap_elements_at(sint32 x, sint32 y, sint16 first, sint16 second, sint32 flags);
sint32 tile_inspector_rotate_element_at(sint32 x, sint32 y, sint32 element_index, sint32 flags);
sint32 tile_inspector_paste_element_at(sint32 x, sint32 y, rct_map_element element, sint32 flags);
sint32 tile_inspector_sort(sint32 x, sint32 y, sint32 flags);
sint32 tile_inspector_sort_elements_at(sint32 x, sint32 y, sint32 flags);