Make suggested changes

This commit is contained in:
duncanspumpkin 2019-12-21 09:07:34 +00:00
parent 86cc7e9734
commit f64563e0a7
1 changed files with 26 additions and 26 deletions

View File

@ -89,13 +89,13 @@ void map_animation_invalidate_all()
*/
static bool map_animation_invalidate_ride_entrance(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
auto tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
if (tileElement == nullptr)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
@ -124,7 +124,7 @@ static bool map_animation_invalidate_ride_entrance(CoordsXYZ loc)
*/
static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -132,7 +132,7 @@ static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_PATH)
continue;
@ -158,7 +158,7 @@ static bool map_animation_invalidate_queue_banner(CoordsXYZ loc)
*/
static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
rct_sprite* sprite;
@ -169,7 +169,7 @@ static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_SMALL_SCENERY)
continue;
@ -235,7 +235,7 @@ static bool map_animation_invalidate_small_scenery(CoordsXYZ loc)
*/
static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -243,7 +243,7 @@ static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
continue;
@ -265,7 +265,7 @@ static bool map_animation_invalidate_park_entrance(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -273,7 +273,7 @@ static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@ -294,7 +294,7 @@ static bool map_animation_invalidate_track_waterfall(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -302,7 +302,7 @@ static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@ -323,7 +323,7 @@ static bool map_animation_invalidate_track_rapids(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -331,7 +331,7 @@ static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@ -364,7 +364,7 @@ static bool map_animation_invalidate_track_onridephoto(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -372,7 +372,7 @@ static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@ -393,7 +393,7 @@ static bool map_animation_invalidate_track_whirlpool(CoordsXYZ loc)
*/
static bool map_animation_invalidate_track_spinningtunnel(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -401,7 +401,7 @@ static bool map_animation_invalidate_track_spinningtunnel(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_TRACK)
continue;
@ -431,7 +431,7 @@ static bool map_animation_invalidate_remove([[maybe_unused]] CoordsXYZ loc)
*/
static bool map_animation_invalidate_banner(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
tileElement = map_get_first_element_at(tileLoc.x, tileLoc.y);
@ -439,7 +439,7 @@ static bool map_animation_invalidate_banner(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_BANNER)
continue;
@ -456,7 +456,7 @@ static bool map_animation_invalidate_banner(CoordsXYZ loc)
*/
static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@ -466,7 +466,7 @@ static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_LARGE_SCENERY)
continue;
@ -488,7 +488,7 @@ static bool map_animation_invalidate_large_scenery(CoordsXYZ loc)
*/
static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@ -501,7 +501,7 @@ static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
return removeAnimation;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_WALL)
continue;
@ -553,7 +553,7 @@ static bool map_animation_invalidate_wall_door(CoordsXYZ loc)
*/
static bool map_animation_invalidate_wall(CoordsXYZ loc)
{
TileCoordsXY tileLoc{ loc };
TileCoordsXYZ tileLoc{ loc };
TileElement* tileElement;
rct_scenery_entry* sceneryEntry;
@ -563,7 +563,7 @@ static bool map_animation_invalidate_wall(CoordsXYZ loc)
return true;
do
{
if (tileElement->base_height != loc.z / 8)
if (tileElement->base_height != tileLoc.z)
continue;
if (tileElement->GetType() != TILE_ELEMENT_TYPE_WALL)
continue;