duncanspumpkin
00a9ab1b17
Name every remaining vehicle entry offset!
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Removed redundant comments as some were incorrect and its clear from the code now that the flags are named
2018-01-30 12:53:50 +00:00
duncanspumpkin
5401e69b50
Name vehicle animation offsets
2018-01-30 12:53:50 +00:00
duncanspumpkin
3da6481d14
Name further flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
93d1b7a233
Label vehicle sound2 flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
4171490052
Use flags where known
2018-01-30 12:53:50 +00:00
duncanspumpkin
eaea22dda1
Revert accidental change of comments
2018-01-30 12:53:50 +00:00
duncanspumpkin
24a57fd854
Refactor the powered acceleration calcualtion code
2018-01-30 12:53:50 +00:00
duncanspumpkin
4551f9c04e
Label flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
b97fb5feef
Fix indentation
2018-01-30 12:53:50 +00:00
duncanspumpkin
96f664abb9
Fix Water Ride spinning on slope bug. Name flags. Refactor
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There was a bug in the spinning water ride code that would mean that it would never trigger the stopping of spinning when going up a lift. This mistake was made during implementation of the function.
2018-01-30 12:53:50 +00:00
duncanspumpkin
f9d6203200
Refactor vehicle spinning.
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Fix bug in R8_SPIN and LR_SPIN that would cause vehicles to spin in wrong direction on certain track elements.
Name parameters
Name flag for additional vehicle spinning sprites
Add comments to code to make function easier to understand.
2018-01-30 12:53:50 +00:00
Gymnasiast
5cc21fd21b
Replace NULL with nullptr in C++ files
2018-01-29 21:33:21 +00:00
Gymnasiast
6bd0b2baea
Show ride group name in Object Selection
2018-01-29 20:09:05 +01:00
Gymnasiast
b78e84702d
Always show vehicle name in Research window
2018-01-29 20:09:05 +01:00
Michał Janiszewski
50f4d8d73a
Add /Zc:externConstexpr option to MSVC
2018-01-29 15:37:17 +01:00
Michał Janiszewski
818a71efe8
Add constexprs to TrackData
2018-01-29 15:37:17 +01:00
Gymnasiast
2dc56f4393
Fix renamed define
2018-01-29 14:08:08 +01:00
Hielke Morsink
8fac2e1480
Add guard to ensure game action is registered
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This also reorders the headers, which caused RideDemolishAction to fail compiling, but that's also solved by adding the namespace before the call.
2018-01-29 13:22:13 +01:00
Gymnasiast
e8b2a3df0d
Slight research refactor
2018-01-29 12:52:12 +01:00
Michał Janiszewski
c95702c469
Fix mingw cross-compiler prefix
2018-01-28 22:20:49 +01:00
Gymnasiast
566f3d901f
Small refactor of research_get_current_item()
2018-01-28 21:39:50 +01:00
rwjuk
f2792688ea
Fix #7084 : SC4 scenario completion not marked correctly
2018-01-28 21:38:37 +01:00
Gymnasiast
0e606c4b8c
Fix research and guest references in RCT1 news items
2018-01-28 21:36:42 +01:00
Gymnasiast
b7ff54480c
Import more RCT1 fields
2018-01-28 21:36:42 +01:00
Michael Steenbeek
9d04593734
Slightly refactor staff_can_ignore_wide_flag()
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This should also take care of some compilers failing.
2018-01-28 19:31:51 +01:00
Gymnasiast
68516fc2bb
Import RCT1 research progress
2018-01-28 19:03:33 +01:00
Gymnasiast
4780ae6e3d
Import RCT1 parks with an interest rate of 1%
2018-01-28 15:38:09 +01:00
Gymnasiast
658131bfec
Fix import of RCT1 vintage cars
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They only had one colour in RCT1.
2018-01-28 14:38:11 +01:00
pss9205
d6bf08e407
Fix #7030 : Ride reliability underflows
2018-01-28 12:51:45 +01:00
Gymnasiast
f217582f8e
Revert "Add default exit value to staff_can_ignore_wide_flag"
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AppVeyor fails because the code is unreachable.
This reverts commit a7c7dc68e3
.
2018-01-28 12:13:47 +01:00
OpenRCT2 git bot
c404c05fa8
Merge Localisation/master into OpenRCT2/develop.
2018-01-28 04:00:55 +00:00
Gymnasiast
981b67a90f
Reorder edge textures
2018-01-27 23:22:24 +01:00
Michał Janiszewski
a7c7dc68e3
Add default exit value to staff_can_ignore_wide_flag
2018-01-26 20:29:37 +01:00
Ted John
8f1100c986
Merge pull request #7066 from IntelOrca/refactor/memory-operations
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Refactor memory operations 1
2018-01-26 11:41:19 +00:00
Richard Jenkins
f1df94b6d1
Standardise caret with TextInput window
2018-01-25 10:56:35 +01:00
Michał Janiszewski
5c67ca4efc
Sort installed packages in mingw-arch
2018-01-24 20:41:37 +01:00
Michał Janiszewski
df4c23b6ee
Add boost to mingw-arch Dockerfile
2018-01-24 20:41:08 +01:00
Ted John
df26354376
Fix drawing glyphs in OpenGL
2018-01-24 18:49:30 +00:00
OpenRCT2 git bot
0e2021f6d9
Merge Localisation/master into OpenRCT2/develop.
2018-01-24 04:00:30 +00:00
Richard Jenkins
daecb02d00
Fix macOS build use uint32 rather than char32_t
2018-01-23 21:45:58 +00:00
Gymnasiast
2c8ab6fb68
Fix #7065 : Guests cannot enter Great Wall Of China scenario
2018-01-23 19:03:00 +01:00
Gymnasiast
f1400a16d7
Update changelog for #6314
2018-01-23 18:44:23 +01:00
Richard Jenkins
1fc32182af
Fix #6314 : SV4s do not mark corresponding scenario as completed
2018-01-23 18:42:00 +01:00
Ted John
8304f01aef
Fix #5809 : Support Steam RCT1 file layout
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Checks RCTdeluxe_install sub directory for csg1.1 and csg1i.dat when loading CSG images.
2018-01-23 18:28:33 +01:00
Gymnasiast
133a460630
Update vehicle names and descriptions
2018-01-23 18:20:29 +01:00
Hielke Morsink
c965f854d8
Add maximum number of lines in console window
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Changed the container type from a vector to a deque, as that supports FIFO with random access.
2018-01-23 16:43:33 +01:00
Hielke Morsink
7c0bcc2c34
Handle codepoints for text colour in a nicer way
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This replaces a couple more buffers with std::strings and makes {WINDOW_COLOUR_2} the default colour when adding a new line. Codepoints for any other colour will be added, and overwrite the codepoint that gets calculated in `console_draw` (which is only there for when the user has text set to black).
2018-01-23 16:43:33 +01:00
Hielke Morsink
3633d56e3e
Refactor and cleanup in-game console to use C++ strings
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Instead of storing the console text in one large buffer, it gets stored in a vector of strings. This makes the code easier to understand, as the `std::string`s now handle the buffer lenghts, instead of doing that manually and bloating the code with it, but at the cost of some performance (not noticable though). This fixes an issue where the buffer would be cut off when the total length exeeded the buffer length.
With this commit printed warnings and errors will have a red and yellow colour. It looks like this was intended, but it didn't work before, and makes `gfx_draw_string` and related functions take const strings.
2018-01-23 16:43:33 +01:00
pss9205
6b716dc157
Fix #7021 : Extra rating factors overflow the vehicle tab in Korean ( #7073 )
2018-01-23 16:06:37 +01:00
Richard Jenkins
498e68f550
Add link to Windows SDK 10.14393
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[ci skip]
2018-01-23 11:31:16 +00:00