Commit graph

14047 commits

Author SHA1 Message Date
duncanspumpkin
00a9ab1b17 Name every remaining vehicle entry offset!
Removed redundant comments as some were incorrect and its clear from the code now that the flags are named
2018-01-30 12:53:50 +00:00
duncanspumpkin
5401e69b50 Name vehicle animation offsets 2018-01-30 12:53:50 +00:00
duncanspumpkin
3da6481d14 Name further flags 2018-01-30 12:53:50 +00:00
duncanspumpkin
93d1b7a233 Label vehicle sound2 flags 2018-01-30 12:53:50 +00:00
duncanspumpkin
4171490052 Use flags where known 2018-01-30 12:53:50 +00:00
duncanspumpkin
eaea22dda1 Revert accidental change of comments 2018-01-30 12:53:50 +00:00
duncanspumpkin
24a57fd854 Refactor the powered acceleration calcualtion code 2018-01-30 12:53:50 +00:00
duncanspumpkin
4551f9c04e Label flags 2018-01-30 12:53:50 +00:00
duncanspumpkin
b97fb5feef Fix indentation 2018-01-30 12:53:50 +00:00
duncanspumpkin
96f664abb9 Fix Water Ride spinning on slope bug. Name flags. Refactor
There was a bug in the spinning water ride code that would mean that it would never trigger the stopping of spinning when going up a lift. This mistake was made during implementation of the function.
2018-01-30 12:53:50 +00:00
duncanspumpkin
f9d6203200 Refactor vehicle spinning.
Fix bug in R8_SPIN and LR_SPIN that would cause vehicles to spin in wrong direction on certain track elements.
Name parameters
Name flag for additional vehicle spinning sprites
Add comments to code to make function easier to understand.
2018-01-30 12:53:50 +00:00
Gymnasiast
5cc21fd21b Replace NULL with nullptr in C++ files 2018-01-29 21:33:21 +00:00
Gymnasiast
6bd0b2baea Show ride group name in Object Selection 2018-01-29 20:09:05 +01:00
Gymnasiast
b78e84702d Always show vehicle name in Research window 2018-01-29 20:09:05 +01:00
Michał Janiszewski
50f4d8d73a Add /Zc:externConstexpr option to MSVC 2018-01-29 15:37:17 +01:00
Michał Janiszewski
818a71efe8 Add constexprs to TrackData 2018-01-29 15:37:17 +01:00
Gymnasiast
2dc56f4393 Fix renamed define 2018-01-29 14:08:08 +01:00
Hielke Morsink
8fac2e1480 Add guard to ensure game action is registered
This also reorders the headers, which caused RideDemolishAction to fail compiling, but that's also solved by adding the namespace before the call.
2018-01-29 13:22:13 +01:00
Gymnasiast
e8b2a3df0d Slight research refactor 2018-01-29 12:52:12 +01:00
Michał Janiszewski
c95702c469 Fix mingw cross-compiler prefix 2018-01-28 22:20:49 +01:00
Gymnasiast
566f3d901f Small refactor of research_get_current_item() 2018-01-28 21:39:50 +01:00
rwjuk
f2792688ea Fix #7084: SC4 scenario completion not marked correctly 2018-01-28 21:38:37 +01:00
Gymnasiast
0e606c4b8c Fix research and guest references in RCT1 news items 2018-01-28 21:36:42 +01:00
Gymnasiast
b7ff54480c Import more RCT1 fields 2018-01-28 21:36:42 +01:00
Michael Steenbeek
9d04593734 Slightly refactor staff_can_ignore_wide_flag()
This should also take care of some compilers failing.
2018-01-28 19:31:51 +01:00
Gymnasiast
68516fc2bb Import RCT1 research progress 2018-01-28 19:03:33 +01:00
Gymnasiast
4780ae6e3d Import RCT1 parks with an interest rate of 1% 2018-01-28 15:38:09 +01:00
Gymnasiast
658131bfec Fix import of RCT1 vintage cars
They only had one colour in RCT1.
2018-01-28 14:38:11 +01:00
pss9205
d6bf08e407 Fix #7030: Ride reliability underflows 2018-01-28 12:51:45 +01:00
Gymnasiast
f217582f8e Revert "Add default exit value to staff_can_ignore_wide_flag"
AppVeyor fails because the code is unreachable.
This reverts commit a7c7dc68e3.
2018-01-28 12:13:47 +01:00
OpenRCT2 git bot
c404c05fa8 Merge Localisation/master into OpenRCT2/develop. 2018-01-28 04:00:55 +00:00
Gymnasiast
981b67a90f Reorder edge textures 2018-01-27 23:22:24 +01:00
Michał Janiszewski
a7c7dc68e3 Add default exit value to staff_can_ignore_wide_flag 2018-01-26 20:29:37 +01:00
Ted John
8f1100c986
Merge pull request #7066 from IntelOrca/refactor/memory-operations
Refactor memory operations 1
2018-01-26 11:41:19 +00:00
Richard Jenkins
f1df94b6d1 Standardise caret with TextInput window 2018-01-25 10:56:35 +01:00
Michał Janiszewski
5c67ca4efc Sort installed packages in mingw-arch 2018-01-24 20:41:37 +01:00
Michał Janiszewski
df4c23b6ee Add boost to mingw-arch Dockerfile 2018-01-24 20:41:08 +01:00
Ted John
df26354376 Fix drawing glyphs in OpenGL 2018-01-24 18:49:30 +00:00
OpenRCT2 git bot
0e2021f6d9 Merge Localisation/master into OpenRCT2/develop. 2018-01-24 04:00:30 +00:00
Richard Jenkins
daecb02d00 Fix macOS build use uint32 rather than char32_t 2018-01-23 21:45:58 +00:00
Gymnasiast
2c8ab6fb68 Fix #7065: Guests cannot enter Great Wall Of China scenario 2018-01-23 19:03:00 +01:00
Gymnasiast
f1400a16d7 Update changelog for #6314 2018-01-23 18:44:23 +01:00
Richard Jenkins
1fc32182af Fix #6314: SV4s do not mark corresponding scenario as completed 2018-01-23 18:42:00 +01:00
Ted John
8304f01aef Fix #5809: Support Steam RCT1 file layout
Checks RCTdeluxe_install sub directory for csg1.1 and csg1i.dat when loading CSG images.
2018-01-23 18:28:33 +01:00
Gymnasiast
133a460630 Update vehicle names and descriptions 2018-01-23 18:20:29 +01:00
Hielke Morsink
c965f854d8 Add maximum number of lines in console window
Changed the container type from a vector to a deque, as that supports FIFO with random access.
2018-01-23 16:43:33 +01:00
Hielke Morsink
7c0bcc2c34 Handle codepoints for text colour in a nicer way
This replaces a couple more buffers with std::strings and makes {WINDOW_COLOUR_2} the default colour when adding a new line. Codepoints for any other colour will be added, and overwrite the codepoint that gets calculated in `console_draw` (which is only there for when the user has text set to black).
2018-01-23 16:43:33 +01:00
Hielke Morsink
3633d56e3e Refactor and cleanup in-game console to use C++ strings
Instead of storing the console text in one large buffer, it gets stored in a vector of strings. This makes the code easier to understand, as the `std::string`s now handle the buffer lenghts, instead of doing that manually and bloating the code with it, but at the cost of some performance (not noticable though). This fixes an issue where the buffer would be cut off when the total length exeeded the buffer length.
With this commit printed warnings and errors will have a red and yellow colour. It looks like this was intended, but it didn't work before, and makes `gfx_draw_string` and related functions take const strings.
2018-01-23 16:43:33 +01:00
pss9205
6b716dc157 Fix #7021: Extra rating factors overflow the vehicle tab in Korean (#7073) 2018-01-23 16:06:37 +01:00
Richard Jenkins
498e68f550
Add link to Windows SDK 10.14393
[ci skip]
2018-01-23 11:31:16 +00:00