Ted John
80e0f990ab
Fix remaining merge conflicts
2021-09-17 22:16:47 +01:00
Gymnasiast
c390e9f521
Merge remote-tracking branch 'upstream/develop' into new-save-format
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Some conflicts intentionally unresolved
2021-09-17 10:15:09 +02:00
Gymnasiast
bdab3219cb
Modify object loading for JSON-only objects
2021-09-15 11:28:39 +02:00
ζeh Matt
5868071fbc
Merge pull request #15335 from ZehMatt/refactor/object-load
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Fix ownership of loaded object data
2021-09-04 09:13:45 -07:00
ζeh Matt
cf0425d953
Fix building
2021-09-03 14:45:48 +03:00
ζeh Matt
a118b16912
Remove unused functions
2021-09-03 14:45:47 +03:00
Ted John
3c451a4af4
Use music objects instead of IDs
2021-09-01 10:26:23 +02:00
Gymnasiast
93c656f91d
Merge remote-tracking branch 'upstream/develop' into new-save-format
2021-08-29 15:39:42 +02:00
Hielke Morsink
956e77f4c3
Use [[nodiscard]] for allocator and RAII functions ( #15244 )
2021-08-23 20:09:43 +02:00
Ted John
977a703534
Remove find_object_in_entry_group
2021-04-14 11:24:24 +01:00
Ted John
0376d48cdb
Fix object entry stuff
2021-04-13 21:46:08 +01:00
Ted John
082c373d69
Fix defaulting of music and entrance
2021-04-11 02:02:05 +01:00
Ted John
fce02c21c3
Implement handling of new object types
2021-04-03 00:23:15 +01:00
Ted John
638bbebe59
Write new object identifiers to park file
2021-04-03 00:23:13 +01:00
Gymnasiast
b3bbdcbfd5
Remove hardcoded terrain style constants from RCT1 and MapGen
2021-03-27 17:34:10 +01:00
Michael Steenbeek
f0dc28e9fc
Update objects to v1.0.21
2021-03-12 11:04:04 +01:00
Łukasz Pękalski
832fd69822
refactor: changed ObjectType enum to strong enum
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code does not compile yet
2020-11-11 16:07:01 +01:00
Gymnasiast
ce15e20c94
Use plain std::string_view instead of const &
2020-11-06 11:40:52 +01:00
Gymnasiast
bafafa6805
Create functions to load objects by JSON id
2020-11-05 21:24:43 +01:00
Haven Kim
8a4df108ba
Close #12428 : Refactor OBJECT_SOURCE_GAME to use strong enum
2020-10-17 22:27:02 +02:00
Vinicius Sa
711dd00cde
Close #13000 : Refactor ObjectFactory to use unique_ptr
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Employs the smart pointer unique_ptr for safer memory management.
Classes involved:
- ObjectRepository
- ObjectManager
2020-10-14 21:56:48 +02:00
Matt
0dc43d66e4
Remove the use of INTERFACE macro and macro its self
2020-08-05 16:30:44 +02:00
Matt
30376085cf
Include missing headers
2020-08-05 16:29:29 +02:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
frutiemax
77d02c5e2b
Close #12290 : Refactor of object_manager_unload_objects ( #12291 )
2020-07-17 05:25:35 +01:00
rdbaris
a2493af9ce
Part of #11159 (purge malloc() & free()) ( #11893 )
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* Used smart pointers
* Changed functions to take vector as input
2020-07-16 22:35:30 +01:00
Michael Steenbeek
c519512cfe
Create ObjectEntryIndex ( #10980 )
2020-03-20 19:28:39 +01:00
Ted John
c89cecb2b5
Refactor the ride type to entry map ( #10967 )
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Use C++ vectors and allow larger ride entry indices (> 256)
2020-03-20 18:07:31 +01:00
Michael Steenbeek
d86dce17e8
Prepare object indices for uint16_t (part 2) ( #10966 )
2020-03-18 21:27:53 +01:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
Matt
837c0a9e7f
Use std::unique_ptr for ObjectManager and ObjectRepository
2018-08-31 07:18:49 +02:00
Michael Steenbeek
2a64ec7aff
Use sourceGame parameter in JSON files instead of originalId
2018-07-30 21:39:27 +02:00
clang-format
a6a12af1ec
clang-format object
2018-07-23 16:00:06 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
fbe0f5d04f
Throw object load exception if unable to load any objects
2018-05-29 18:39:12 +01:00
Ted John
f8271e93b0
Refactor code base to allow easy addition of new object types
2018-05-15 00:32:36 +01:00
Ted John
529c744276
Use unique_ptr and shared_ptr for services in Context
2018-05-13 00:43:50 +01:00
Hielke Morsink
dc673a64d8
Give context the ownership of repositories and the object manager ( #7340 )
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This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
2018-04-10 13:19:23 +01:00
Ted John
51321a71e7
Get entries directly from object manager
2018-02-12 12:48:41 +00:00
Gymnasiast
34a6b5ef92
Remove __cplusplus ifdefs
2018-02-05 16:20:15 +01:00
Gymnasiast
778ba466c5
Remove almost every extern C block
2018-02-05 16:20:15 +01:00
Michael Steenbeek
347ff702d0
Refactor objects
2018-01-03 10:16:51 +01:00
Michał Janiszewski
00fd18809c
Move extern "C" {} blocks to headers ( #6282 )
2017-09-18 17:05:28 +02:00
Michał Janiszewski
32407868cc
Fix C mangling
2017-08-10 13:42:27 +02:00
Richard Jenkins
fab8efbe2a
Implement #5855 : Display source game in missing obj window
2017-07-19 11:04:00 +02:00
Ted John
ddb96ec267
Refactor load park result
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Use a C++ struct and pass that to C.
2017-07-01 01:29:35 +01:00
rwjuk
214bf3988b
Implement 'missing objects' window
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Implement 'missing objects' window
Basic implementation of 'bad objects' window
Add new object_load_error.c
Add object_load_error.c
Faffing about
String stuff
Stuff
Get window basically displaying
Proper col header for object
Display object types
Display file name and explanatory message
Probably about time I added myself to the dev list
Cleanup and comments
Make bad object window work with SC6
Fix whitespace, string IDs, flip core function sense
Fix spacing in string_ids.h
Fix string ID snafu
Fix HasNoInvalidObjects() sense
Attempt to refactor this to pass data properly
Move typedefs to separate header
Fix up signatures
Add park_load_result_types.h
Clean up includes and remnants of prev implementation
Split duplication into function, free invalid entries list on close
Use pointer for object_validity_result param
Fixup string IDs
Use LoadObject() directly
Use dependency injection, fix string termination
Xcode fix, make helper function static
Fix buffer overrun and memory leak
Use SDL for clipboard functionality
Fix function & variable declarations
Rework editor_read_s6() to use new park load result type
Update changelog for #5624
[ci skip]
Fix mem leak, function signature and whitespace
2017-07-01 01:28:51 +01:00
Ted John
3003393c87
Allow re-creation of object manager
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Removing lazy initialisation of it.
2017-06-24 09:56:51 +02:00
Michał Janiszewski
79d76759bb
Fix #5516 : Update copyrights for 2017
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Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00