Michael Steenbeek
d01b21a1ac
Port banner index
2018-09-27 22:15:04 +02:00
clang-format
b02dfdbc93
Binpack function arguments together
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Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
95ce592579
Enforce not breaking before assignments and function names
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Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
clang-format
e558660860
clang-format UI windows
2018-07-23 16:00:14 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Ted John
26666b1da9
Remove empty function: viewport_update_pointers
2018-06-15 23:15:52 +01:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
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Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Michał Janiszewski
a2ef4bd699
Exclude pre-formatted blocks from clang-format ( #7520 )
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[ci skip]
2018-05-16 20:41:29 +02:00
Michael Steenbeek
5f9d40be7a
Replace tile_element_get_type() with struct method
2018-05-02 19:27:04 +02:00
ZehMatt
417a2586b6
Implement game action for banner naming.
2018-03-27 16:29:53 +02:00
Michał Janiszewski
cd065d4f41
Reduce includes in common header
2018-03-20 00:27:58 +01:00
Marijn van der Werf
4c956def67
Update UI imports
2018-01-18 22:57:55 +01:00
ZehMatt
84f2917f59
Use const and constexpr whenever possible.
2018-01-11 22:29:08 +01:00
Michael Steenbeek
cd5a1ba888
Compile files in world folder as C++
2018-01-11 13:25:09 +01:00
Aaron van Geffen
ecc1cfed2a
Rename WWT_DROPDOWN_BUTTON to WWT_BUTTON.
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The previous name implied an exclusive association with dropdowns.
While used to display the dropdown triangle button, this is not an
exclusive use.
2018-01-08 00:01:32 +01:00
Ted John
83d1b6eb8f
Refactor widget.c to C++
2018-01-07 12:39:58 +01:00
Ted John
f18595a1c1
Refactor viewport.c to C++
2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Marijn van der Werf
1e946fc0fe
Move Dropdown to UI project
2017-12-16 15:47:38 +02:00
Michael Steenbeek
60d8865efb
Compile game.c and game.h as C++
2017-12-05 09:10:27 +01:00
Ted John
53493d0977
Name only flag for banner objects
2017-11-22 22:06:56 +00:00
Michael Steenbeek
ce8d9cc71b
Rename map_element to tile_element
2017-10-31 19:59:06 +01:00
Marijn van der Werf
a49a777047
Move Banner, Player and Sign windows
2017-09-24 22:41:49 +02:00