Ted John
25bc798ff8
Move contents of src into project sub directory
2017-01-04 17:44:12 +00:00
Broxzier
6c29bdbf21
CppCheck fixes
2016-12-24 13:10:03 +01:00
Ted John
c5899139d7
Move scenario sources to sub directory
2016-12-16 01:25:05 +00:00
Michał Janiszewski
54e622659d
Extract common parts from rct2.h to common.h
2016-12-01 16:03:16 +01:00
Marijn van der Werf
4039172fb7
Use more constants for drawing arguments
2016-11-13 22:29:03 +00:00
Marijn van der Werf
022b481d66
Use constant for black strings
2016-11-13 17:20:30 +00:00
Marijn van der Werf
80ea7f7de5
Name `gfx_fill_rect_inset` flags
2016-11-10 17:54:33 +00:00
Alexander Overvoorde
bb059a2741
Resolves #4559 : Changes land rights buttons to be disabled if no tiles for sale remain
...
This commit changes the land rights button in the park window to be
disabled if there are no more land rights and construction rights for
sale. It also disables the individual land rights and construction
rights buttons in the land rights window itself if that specific type of
tile is no longer for sale.
This is implemented by introducing two new global variables called
gLandRemainingOwnershipSales and gLandRemainingConstructionSales. These
are updated by map_count_remaining_land_rights() to contain the number
of land rights and construction rights that remain for sale. This
function is called when a scenario is loaded and whenever the game
command to buy land rights or construction rights is invoked.
It also introduces three new tooltip strings that explain why the
buttons are disabled.
2016-10-31 20:21:10 +01:00
Marijn van der Werf
487d6d8f15
Remove unnecessary addresses.h imports
2016-09-17 20:59:55 +01:00
Ted John
d0950af9df
Integrate gClearSceneryCost and gLandRightsCost
2016-09-10 12:28:01 +01:00
Ted John
248424e6ad
Remove uses of 0x009BC677 buffer
2016-09-05 23:00:17 +01:00
Marijn van der Werf
3a7fa512a2
Use `rct_string_id` as type where applicable
2016-08-21 16:33:37 +02:00
Michał Janiszewski
0ece63a7f6
Wrap RCT2's addresses in RCT2_ADDRESS macro
2016-08-06 21:38:46 +01:00
Marijn van der Werf
51f4988e06
Clean/include peep/staff vars
2016-08-02 23:32:58 +02:00
Michał Janiszewski
a6d0e6916e
Fix function definitions to match their declarations
...
This makes sure every function is properly declared, which includes
proper `extern` wrappers.
2016-07-14 14:11:49 +02:00
Marijn van der Werf
5204fb0ce9
Clean up string and sprite ID's ( #3977 )
2016-07-14 14:07:49 +02:00
Ted John
04340021f6
Fix #4071 : Guests paid when free entry park flag
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Make most usages of park entrance fee use a common function which does the necessary checks.
2016-07-13 19:48:42 +01:00
Josue Acevedo
c17a89707c
Fix #4031 : Costs of land rights not displayed when hovering a tile
2016-07-11 09:31:42 +01:00
Martin Černáč
6e9d1bf1ea
Refactor more string & sprite hard-coded ids ( #3670 )
2016-05-19 18:22:24 +01:00
Martin Černáč
3bdc06dc25
Refactor hard-coded strings to use string_ids.h constants (and couple sprites too) ( #3658 )
2016-05-18 21:51:37 +01:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
Ted John
81efb92d53
integrate map selection variables
2016-05-14 00:54:13 +01:00
Ted John
3105d62d3b
add global macro for gTotalAdmissions, gTotalIncomeFromAdmissions
2016-05-09 21:05:17 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Michael Steenbeek
142c54852d
Clean up some residual usages of old config ( #3484 )
2016-05-03 22:36:29 +01:00
Ted John
cea0f30121
integrate variable: gLandToolSize
2016-04-24 18:02:37 +01:00
Ted John
6c25c85363
add variable pointers for park entrance position
2016-04-24 10:53:04 +01:00
Ted John
98f732aaf7
integrate screen variables ( #3411 )
2016-04-24 00:36:39 +01:00
Ted John
a1150d31cf
add global macros for more scenario variables
2016-04-23 18:07:07 +01:00
Ted John
ef7dd83735
add pointer variables for scenario name and details
2016-04-23 17:53:25 +01:00
Ted John
66855e41e5
add global macro: gParkNameArgs
2016-04-23 02:28:11 +01:00
Ted John
463a2f4533
add global macro: gScenarioObjectiveCurrency
2016-04-23 02:23:17 +01:00
Ted John
1f6081c0d9
add global macro: gScenarioObjectiveNumGuests
2016-04-23 02:18:45 +01:00
Ted John
17f5d8cb48
add global macro: gScenarioObjectiveYear
2016-04-23 02:16:32 +01:00
Ted John
35e5c49454
add global macro: gScenarioObjectiveType
2016-04-23 02:14:14 +01:00
Ted John
0971d8ad51
add global macro: gParkRating
2016-04-23 01:47:03 +01:00
Ted John
fda4542d63
add global macro: gParkName
2016-04-23 01:40:11 +01:00
Ted John
b59f5c17ca
add global macros for park...
...
- gParkSize
- gParkEntranceFee
- gNumGuestsInPark
2016-04-23 01:00:00 +01:00
Ted John
307cb9e08b
add global macro: gParkFlags
2016-04-23 00:51:22 +01:00
Ted John
f73e3ab0e1
integrate footpath construction variables
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- uint8 gFootpathProvisionalFlags
- rct_xyz16 gFootpathProvisionalPosition
- uint8 gFootpathConstructionMode
- uint16 gFootpathSelectedId
- uint8 gFootpathSelectedType
- rct_xyz16 gFootpathConstructFromPosition
- uint8 gFootpathConstructDirection
- uint8 gFootpathConstructSlope
- uint8 gFootpathConstructValidDirections
Also fix some previous variable integrations that had been forgotten to change.
2016-04-15 19:16:48 +01:00
Ted John
84edd049d9
integrate current tool variables:
...
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John
1b3f46f960
integrate game command error string variables
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- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
Jacob Wallraff
dbdf76649e
Moving total admissions from park finance tab to stats tab
2016-02-05 19:32:07 -08:00
IntelOrca
caf9bd9939
get game working with new theme manager
...
Theme editor currently unavailable.
2016-02-03 18:23:44 +00:00
Michał Janiszewski
ec2387082c
Remove cheats from config
2016-01-25 21:44:13 +01:00
duncanspumpkin
ba314c6fc8
Fix dropdown default highlight regression
2016-01-25 17:11:56 +00:00
Michał Janiszewski
3bf1e0e06d
Rename `safe_strncpy` to `safe_strcpy`
2016-01-18 20:49:52 +01:00
Marijn van der Werf
e961cc885a
Use RCT2_ADDRESS_COMMON_FORMAT_ARGS instead of raw address
2016-01-11 12:55:33 +01:00
IntelOrca
f0adf90660
integrate variable: gInputFlags
2016-01-04 22:53:03 +00:00
Jonathan Haas
4d26e4c4a1
Refactor peep code
...
Name various fields and constants related to peeps. This includes:
- Flags for flashing peeps in map window
- Animation frames for picked up peeps
- Function checking if peep should start to fall
- Special sprite handling for slide boards and lawn mowers
- Created array for peep sprite entries, renamed some variables and constants
2015-12-31 13:57:06 +01:00