Commit Graph

205 Commits

Author SHA1 Message Date
Tulio Leao 731a93dc39
Create WindowColour enum for widget definition calls (#12722)
* Make MakeWidget* functions take enum colour

* Make windows A-D use WindowColour enum

* Make windows E-G use WindowColour enum

* Make windows I-M use WindowColour enum

* Make windows N-P use WindowColour enum

* Make windows R-S use WindowColour enum

* Make windows T use WindowColour enum

* Make windows V-W use WindowColour enum
2020-08-28 23:31:31 -03:00
Łukasz Pękalski 411f242cfd
Close #12431 Refactor VirtualFloorStyles to use strong enum (#12790) 2020-08-27 21:06:39 -03:00
Michał Janiszewski 6dd67296a4 Merge "new version" window back to changelog 2020-08-14 10:18:17 +02:00
Michał Janiszewski 6ae5645686 Show update information on main screen & in floppy menu 2020-08-14 10:18:17 +02:00
Michael Steenbeek 5e09ecc904
Fix #12308: Cannot use cheats in editor modes (#12661)
This allows opening the cheats window while in editor mode. Some tabs and options are disabled because they are not relevant to these modes.
2020-08-13 13:03:56 +02:00
Duncan 733bc5a981
Close #12518: Viewport Refactor (#12541)
* Remove viewport pointer from get_map_coordinates_from_pos

* Removed viewport from get_window

* Return a InteractionInfo from get_map_coord...

* Remove viewport_interaction_info struct

* Add Entity union to simplify code

* Name the enum used for viewport interaction

* Simplify functions further by returning the info struct

* Add default switches
2020-08-02 08:32:59 +01:00
Aaron van Geffen 16ad1d18fb
Refactor another set of widget definitions (#12503)
* Refactor TopToolbar

* Refactor TrackDesignManage

* Refactor TrackDesignPlace

* Refactor TrackList

* Refactor ViewClipping

* Refactor Viewport

* Refactor TitleEditor

* Refactor TitleCommandEditor

* Refactor Themes

* Refactor TextInput
2020-07-30 22:58:49 +02:00
Aaron van Geffen 681b8d7938
Introduce widget::width and widget::height helper functions (#12053) 2020-06-24 22:44:00 -03:00
TomasZilinek cd6076b5bc
FIx #12017 - Create gfx_draw_sprite overload (#12049)
Second and final part. replaces the rest of the calls and removes the old function.
2020-06-24 12:48:17 -03:00
Tulio Leao 183ee1e595 Part of #11569: Use ScreenCoordsXY instead of <x,y> 2020-06-11 10:11:33 -03:00
Tulio Leao fab0ea131f Part of #11569: Use gfx_draw_string_right with ScreenCoordsXY 2020-06-11 10:11:20 -03:00
Michael Steenbeek 6d13f7ba68 Apply suggestions from code review
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-05-30 17:10:08 +02:00
Michiel ac8dce44fd Apply suggestions from code review
Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-05-30 17:10:08 +02:00
Michiel Bos 3fdab8e7d9 Added icon to Cheats button to indicate clearance checks are disabled 2020-05-30 17:10:08 +02:00
Gymnasiast 9a9ab47856
Remove Twitch from the rest of the code 2020-05-28 09:28:32 +02:00
Ted John be0e4a2869 Implement custom tools 2020-05-02 11:08:43 +01:00
Tulio Leao d0704baab2 Make window_dropdown_show_text() use ScreenCoordsXY 2020-05-01 15:58:36 -03:00
Tulio Leao 0c51528425 Use ScreenCoordsXY on windows/TopToolbar.cpp 2020-05-01 12:52:07 -03:00
Ted John c67962577a Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Ted John 7f9ff121b1 Fix rebase 2020-04-26 14:35:07 +01:00
Ted John e1c08defc8 Remove use of std::variant 2020-04-26 14:35:07 +01:00
Ted John 83fe0cf5c5 Implement strings for GameAction errors 2020-04-26 14:35:05 +01:00
Ted John bac91cd563 Allow scripting to be compile-disabled 2020-04-26 14:35:03 +01:00
Ted John 639faa2085 Fix GCC issues 2020-04-26 14:35:03 +01:00
Ted John 4b95a3a9d0 Implement custom menu items 2020-04-26 14:35:01 +01:00
Michał Janiszewski c4b6897635 Address possible nullptr dereferences 2020-04-21 13:31:01 +02:00
Tulio Leao 935cfe90fc
Use named casts on openrct2-ui/windows (#11136) 2020-04-18 13:32:48 +02:00
Olivier Wervers 506b06bd73
Fix #11072: Land and water tools work out of bounds (#11179)
Tool tried to act out of bounds, where it shouldn't do anything
2020-04-17 19:34:32 -03:00
Ted John d34dec9c27 Create ZoomLevel struct to add two new zoom levels 2020-03-23 15:54:03 +00:00
Michael Steenbeek c519512cfe
Create ObjectEntryIndex (#10980) 2020-03-20 19:28:39 +01:00
Gymnasiast 459a0318cf
Implement review requests 2020-03-18 16:22:08 +01:00
Gymnasiast 5ba5daca42
Make ScenerySelection implementation a bit cleaner 2020-03-15 13:19:26 +01:00
Gymnasiast 70e287b076
Clean up scenery handling 2020-03-15 12:15:12 +01:00
Michael Steenbeek be13c1fc87
Refactor more TileCoords 2020-03-07 21:07:18 +01:00
Michael Steenbeek 4f86d0115c
Merge pull request #10866 from Gymnasiast/refactor/more-tile-element-prep
Refactor/more tile element prep
2020-03-06 09:25:32 +01:00
Gymnasiast 57a40c0657
Extend PathElement 2020-03-04 21:57:42 +01:00
Tulio Leao 724a6d4dcf Make rct_window use ScreenCoordsXY 2020-03-02 20:51:01 -03:00
Tulio Leao 9bcd20e0e6 Prefer const ref to send ScreenCoordsXY over 2020-02-29 08:25:48 -03:00
Aaron van Geffen aa6d6efe99 Refactor common parts of branched code.
Change shifts to COORDS_XY_STEP multiplication.
2020-02-22 17:25:29 +01:00
Aaron van Geffen 2528e94b48 Introduce low, medium, and high density buttons to the scatter tool.
Change window lay-out to more closely resemble others by introducing
density buttons, along with new sprites.

The amount of elements varies by density as follows:
* Low: number of elements equal to tool size
* Medium: twice as many elements as the tool size
* High: three times as many elements as the tool size.

Remove extraneous 'retry' clause.
2020-02-22 17:25:19 +01:00
Anton Scharnowski e6e48363de Introduce Scenery-Scatter Tool Window. 2020-02-22 16:18:19 +01:00
Michael Steenbeek f41f878581
Replace some usages of LocationXY(Z)16 (#10699) 2020-02-18 22:42:38 +01:00
Michael Steenbeek dbb89b96fb
Clean up scenery window variables (#10697) 2020-02-13 21:24:37 +01:00
Duncan c74339fed9 Fix #10477. Fix upper max height limit being very low for large scenery
Mistake made while improving mouse control when zoomed out caused the upper limit for multi tile scenery to be limited by the sum of all clearance z values instead of the greatest clearance z value.
2019-12-31 09:15:46 +01:00
Tulio Leao 109a90269c Prefer setNull/isNull on TopToolbar over LOCATION_NULL 2019-12-27 09:52:31 -03:00
Tulio Leao 05ef277cbd Remove LocationXY usage on openrct2-ui\windows\TopToolbar.cpp 2019-12-27 09:22:51 -03:00
Gymnasiast 62fcbb07ca
Rename methods to GetBaseZ/GetClearanceZ 2019-12-23 20:08:37 +01:00
Gymnasiast 7d11858dbe
Create getter for GetBaseHeight()/GetClearanceHeight() 2019-12-23 20:05:24 +01:00
Duncan 228205a199 Fix crash in dev builds due to sign issues (#10405) 2019-12-21 14:08:57 +01:00
Tulio Leao 7c75db2b2d Make map_get_surface_element_at only accept Coords objects 2019-12-18 23:46:50 -03:00