Gymnasiast
28ad78f204
Allow entry of numbers up to 10 million in string_to_money
2019-04-20 18:42:06 +02:00
Gymnasiast
abf416a5a9
Fix string_to_money rounding errors in 4.10, 5.10...
2019-04-20 18:37:50 +02:00
Liam Parker
82c73e18c7
Fix #9067 - Prices rendering in unlimited money game state
2019-04-20 18:10:15 +02:00
Hielke Morsink
71af88fc5c
Bump network version
2019-04-20 14:47:45 +02:00
duncanspumpkin
8035127acd
Allocate banner index in the constructor.
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Note this does not fix the issue as ghosts still break placement
2019-04-20 00:05:04 +02:00
Trevor Harkness
0dfa079002
Fix remaining formatting issue
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Remaining formatting error adjusted in SmallSceneryPlaceAction for CI tests
2019-04-19 02:38:38 -04:00
Trevor Harkness
844a28f3f5
Fix formatting and added to contributors.md
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Adjusted formatting for CI tests
2019-04-19 02:18:55 -04:00
Trevor Harkness
6df19daa02
Remove comments from subclass
2019-04-17 23:03:37 -04:00
Trevor Harkness
8cb50432de
Fix #9053 . Remove instances of gSceneryGroundFlags
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Created subclass of GameActionResult in LargeSceneryPlaceAction and SmallSceneryPlaceAction. Removed references to global variable in other files.
2019-04-17 22:55:37 -04:00
Hielke Morsink
70fc620ebe
Fix #9083 : Wrong sign index is set for clients
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This issue was caused by the ghost for banners, which already create an entry on the banner. The game command is then received while the ghost still exists, giving the placed banner another ID.
This fix is basically a copy of the fix that is also `game_do_command_p` that tackles this same issue.
2019-04-16 20:26:42 +02:00
Duncan
cdf587080c
Merge pull request #9098 from w-flo/fix_5893
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Fix #5893 : Invalidate widget only if it's visible
2019-04-15 19:14:22 +01:00
Florian Will
0d3f287447
Add changelog entry, minor code improvements
2019-04-15 19:11:30 +02:00
Florian Will
6e9a9448a2
Fix format issue, second attempt
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Let's see if I can get this right.
2019-04-15 16:10:57 +02:00
Florian Will
35ff10e480
Fix format issue and add myself to contributors.md
2019-04-15 15:51:01 +02:00
Florian Will
eb6ea8e81d
Fix #5893 : Invalidate widget only if it's visible
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Remove the widget_invalidate() call after changing a guest's
guest_heading_to_ride_id, because that call fails a debug assertion if
the guest window is open and the currently active tab is not the
"overview" tab. In Release builds (if assertion is disabled),
widget_invalidate() might access the widgets array out of bounds.
Instead, introduce a new flag PEEP_INVALIDATE_PEEP_ACTION for
window_invalidate_flags in the peep struct and set that flag. The guest
window update function then makes sure to invalidate the label if the
flag is set.
The flag could be used in other places to reduce libopenrct2 dependency
on window_*() calls (see #6808 ), but this commit only cares about cases
where the assertion would fail.
2019-04-15 14:26:33 +02:00
OpenRCT2 git bot
69ef23740e
Merge Localisation/master into OpenRCT2/develop.
2019-04-15 04:00:29 +00:00
OpenRCT2 git bot
8632eb7297
Merge Localisation/master into OpenRCT2/develop.
2019-04-11 04:00:23 +00:00
OpenRCT2 git bot
27cccce312
Merge Localisation/master into OpenRCT2/develop.
2019-04-10 04:00:21 +00:00
Duncan
2515f8d6d2
Merge pull request #9082 from duncanspumpkin/fix_9079
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Fix 9079
2019-04-09 20:05:38 +01:00
Duncan
e01b5f908a
Merge pull request #9070 from ZehMatt/fix-9068
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Fix #9068 : Unable to place staff or peeps during multiplayer
2019-04-09 20:05:21 +01:00
duncanspumpkin
0ffa6d1ae5
Increment network version
2019-04-09 18:46:31 +01:00
duncanspumpkin
e2e4c1d942
Fix #9079 . Null derference checked for when getting banner element.
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Unsure how the save managed to get in this state
2019-04-09 18:39:33 +01:00
OpenRCT2 git bot
198194fa35
Merge Localisation/master into OpenRCT2/develop.
2019-04-09 04:00:23 +00:00
Michael Steenbeek
981bd638e3
readme: do not mention the master branch PPA, which is no longer built [ci skip]
2019-04-08 21:35:35 +02:00
Duncan
736924ba21
Merge pull request #9055 from duncanspumpkin/largescenery_place
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LargeSceneryPlaceAction
2019-04-08 17:58:05 +01:00
duncanspumpkin
2e104a00c8
Increment network version
2019-04-08 17:19:58 +01:00
duncanspumpkin
d6522f0aee
Fix formatting
2019-04-08 17:19:52 +01:00
duncanspumpkin
d40a22e32b
Make suggested changes
2019-04-07 15:11:03 +01:00
duncanspumpkin
b7c3324bae
Include missing include
2019-04-07 14:55:08 +01:00
duncanspumpkin
baad532c17
Fix formatting
2019-04-07 14:55:08 +01:00
duncanspumpkin
00cbd75641
Return more useful error messages.
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Fix clearance checks always being on for underground placement
2019-04-07 14:55:08 +01:00
duncanspumpkin
d63919c0cc
Implement LargeSceneryPlaceAction
2019-04-07 14:55:07 +01:00
Matt
7c901addc6
Fix #9068 : Unable to place staff or peeps during multiplayer
2019-04-07 14:12:23 +02:00
Duncan
261132ebdd
Merge pull request #9064 from duncanspumpkin/scenery_paint_ga
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Scenery Set Colour Game Actions
2019-04-07 12:44:30 +01:00
duncanspumpkin
57efe286cf
Increment network version
2019-04-07 12:24:02 +01:00
duncanspumpkin
008ed86bca
Make requested fixes
2019-04-07 12:02:04 +01:00
duncanspumpkin
aa65e25c6b
Implement banner set style action
2019-04-07 10:10:36 +01:00
duncanspumpkin
3593366e95
Implement banner set colour action
2019-04-07 09:22:39 +01:00
duncanspumpkin
5ab42488a9
Implement large scenery set colour action
2019-04-07 09:22:33 +01:00
duncanspumpkin
8ef5afe2ce
Implement wall set colour action
2019-04-06 19:39:01 +01:00
duncanspumpkin
8fc1d70239
Implement small scenery set colour action
2019-04-06 19:39:00 +01:00
Duncan
7376e16601
Merge pull request #9063 from duncanspumpkin/fix_wall
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Fix wall
2019-04-06 19:19:53 +01:00
duncanspumpkin
63f9e3dbb4
Set tertiary colour correctly
2019-04-06 18:56:44 +01:00
duncanspumpkin
787993c117
Fix #9062 . Pass the correct flag for ghosts.
2019-04-06 18:16:24 +01:00
duncanspumpkin
3e9356857f
Fix wall placement in track designs.
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X and Y values go a bit screwey in ride previews. So you need to override there check.
Also fixed the wall from nesting the command wrong
2019-04-06 18:06:40 +01:00
Duncan
6afd0dc8f2
Merge pull request #8983 from duncanspumpkin/refactor_track
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Refactor track
2019-04-04 20:06:37 +01:00
duncanspumpkin
cee953f899
Fix #9042 . Pass the flags to wall placement when in track design mode
2019-04-04 19:23:44 +01:00
duncanspumpkin
eedb24700d
Fix #8535 , #8480 . Unintialised variable used to get path object.
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When you try to mirror a track design that has a path object type that isn't loaded it will try to pass an uninitialised variable as the index of the path object. This will cause a bad pointer to be generated. Fix was to auto set it to zero and to be super careful reset it again to zero in the case when its not available
2019-04-04 19:23:44 +01:00
duncanspumpkin
5280728760
Fix formatting
2019-04-04 19:23:44 +01:00
duncanspumpkin
356a0e5e91
Rework flags
2019-04-04 19:23:44 +01:00