Commit Graph

16356 Commits

Author SHA1 Message Date
Matt 57283a4e2b Fix #8900: Implement GuestSetFlagsAction. 2019-03-17 22:17:04 +01:00
Michael Steenbeek 8bf693983a
Fix #7884: Unfinished preserved rides can be demolished with quick demolish 2019-03-17 16:55:17 +01:00
Aaron van Geffen 97ba6eec08
Move common actions from debug menu into cheats menu (#8892)
This aims to make it less necessary for users to enable debugging tools.
2019-03-17 12:52:32 +01:00
Aaron van Geffen 2af13904c5 Update copyright notices for 2019. (#8903) 2019-03-17 07:16:15 +00:00
ζeh Matt cb88c713c3
Merge pull request #8896 from duncanspumpkin/fix_8885
Fix #8885. Incorrect function for calculating lowest water height.
2019-03-16 13:55:32 -07:00
ζeh Matt 3b69c1c75e Fix #8055: Ignore rendering specific fields for sprite checksum. (#8895) 2019-03-16 21:53:26 +01:00
duncanspumpkin 1274a3fae4 Fix #8885. Incorrect function for calculating lowest water height.
Looks like a good old ctrl+c, ctrl+v and then forgot to actually modify it correctly.
2019-03-16 20:08:57 +00:00
Michael Steenbeek eaf75c7448
Merge pull request #8893 from duncanspumpkin/large_scenery
Use specific element types for return type
2019-03-16 18:54:56 +01:00
duncanspumpkin 6c92594c4b Use wall element as return 2019-03-16 16:35:30 +00:00
duncanspumpkin 2c2239b131 Use small scenery element as return 2019-03-16 16:29:02 +00:00
duncanspumpkin c80c7b5cd2 Use LargeSceneryElement for return type 2019-03-16 16:23:26 +00:00
Gymnasiast 7e2ff6d752 Fix alignment 2019-03-16 15:43:36 +01:00
Michael Steenbeek 6884eac24c
Turn railing support type into enum class 2019-03-16 14:21:44 +01:00
Michael Steenbeek 1c0877fc6c
Fix missed occurrence of SCROLLING_MODE_NONE 2019-03-16 14:20:03 +01:00
Michael Steenbeek 602821a389
Split path surface objects into paths and queues 2019-03-16 12:37:32 +01:00
Duncan 9c4430736d
Use get track element (#8884)
* Use get_track_element and change its return type

* Make things work

* Use helper functions where possible
2019-03-16 11:21:36 +00:00
Duncan adf440ed1f
Merge pull request #8874 from ZehMatt/fix-8873
Fix #8873: null dereference when trying to place footpath.
2019-03-16 07:40:48 +00:00
Duncan 296a0e3d35
Merge pull request #8879 from ZehMatt/ga-player-error
Fix #8851: Show only game action errors to the issuer.
2019-03-16 07:40:08 +00:00
Duncan 9247186f05
Merge pull request #8883 from phillipwalters/develop
Added console logging for failed map saves
2019-03-16 07:38:59 +00:00
Phillip Walters 0e50d438d7 Added console logging for failed map saves 2019-03-15 20:35:41 -07:00
ζeh Matt e63392bc08
Merge pull request #8871 from ZehMatt/fix-8870
Fix #8870: Use player index instead of id.
2019-03-15 19:18:13 -07:00
Duncan b7edca8ef3
Merge pull request #8878 from duncanspumpkin/game_action
Game actions
2019-03-15 20:35:33 +00:00
Matt 2090cbefae Fix #8851: Show only game action errors to the issuer. 2019-03-15 21:27:51 +01:00
duncanspumpkin 0c46475d07 Increment network version 2019-03-15 20:12:10 +00:00
duncanspumpkin cd6c9b7b15 Fix set brakes speed action 2019-03-15 20:11:06 +00:00
duncanspumpkin edff5caa7e Merge pull request #8849 'ga-staff-hire' 2019-03-15 19:49:24 +00:00
duncanspumpkin fa0feb18d0 Merge pull request #8852 'track_set_brake_speed' 2019-03-15 19:46:19 +00:00
duncanspumpkin cdabb7c388 Use continue to prevent nested brackets 2019-03-15 19:44:17 +00:00
ζeh Matt 6a177e696b Update xcode project (#26) 2019-03-15 19:44:17 +00:00
duncanspumpkin 3ed08f8977 Fix formatting. Add missing header 2019-03-15 19:44:17 +00:00
duncanspumpkin d8f764723f Remove old game command 2019-03-15 19:44:17 +00:00
duncanspumpkin c84927306e Implement land/water lower raise 2019-03-15 19:44:17 +00:00
Duncan 82f320eb24
Merge pull request #8830 from duncanspumpkin/path_from_track
Footpath Place From Track Game Action
2019-03-15 19:42:30 +00:00
Matt 9249b0c887 Fix #8870: Use player index instead of id. 2019-03-15 19:35:01 +01:00
Matt 126ffd104e Fix #8873: null dereference when trying to place footpath. 2019-03-15 19:31:04 +01:00
Michael Steenbeek 1d9b17a66e
Merge pull request #8860 from ZehMatt/mp-connect-desync
Desync fixes.
2019-03-14 14:33:45 +01:00
Matt 52c652098c Update changelog.txt 2019-03-14 13:44:38 +01:00
Matt 3c8480ee26 Remove unused variables and strip unused DEBUG_DESYNC paths. 2019-03-14 13:43:49 +01:00
Matt b249928222 Buffer tick data so client can catch up. 2019-03-14 13:43:49 +01:00
Matt 258f2722d7 Bump up network version. 2019-03-14 13:43:49 +01:00
Matt 8f7cf5fcc9 Check desyncs only when the map is fully loaded. 2019-03-14 13:42:15 +01:00
Matt 7410c4b56c Use real server tick to check desyncs. 2019-03-14 13:42:15 +01:00
Michał Janiszewski 57b8fba322 Start v0.2.2+ 2019-03-13 23:23:38 +01:00
Michał Janiszewski f170b8816f Merge branch 'master' into develop 2019-03-13 23:22:07 +01:00
Michał Janiszewski 298c9f5238 Release 0.2.2
- Feature: [#4418] Allow steep slopes on the side-friction roller coaster.
- Feature: [#7726] Add shortcut to advance one tick.
- Feature: [#7956, #7964] Add sprite font glyphs for Hungarian and some Czech letters.
- Feature: [#7971] Toolbox option to open custom content folder.
- Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument.
- Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only)
- Feature: [#8078] Add save_park command to in-game console.
- Feature: [#8080] New console variable "current_rotation" to get or set view rotation.
- Feature: [#8098] Glyph for Russian rouble sign.
- Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity).
- Feature: [#8190] Allow building footpaths on 'corner down' terrain.
- Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster.
- Feature: [#8259] Add say command to in-game console.
- Feature: [#8374] Add replay system.
- Feature: [#8377] Add option to adjust amount of autosaves to keep.
- Feature: [#8458] Add sprite sorting benchmark.
- Feature: [#8583] Add boosters to water coaster.
- Feature: [#8648] Add optional chat button to top toolbar in multiplayer games.
- Feature: [#8652] Add network window including a graph for data usage visualisation.
- Feature: [#8670] Add ability to download missing objects when loading a park.
- Change: [#7961] Add new object types: station, terrain surface, and terrain edge.
- Change: [#8222] The climate setting has been moved from objective options to scenario options.
- Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command.
- Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario.
- Change: [#8734] Disable kick button in multiplayer window when unable to use it.
- Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer.
- Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug).
- Fix: [#5684] Player list can desync between clients and server and can crash.
- Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it.
- Fix: [#7439] Placement messages have mixed strings
- Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss".
- Fix: [#7536] Android builds fail to start.
- Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund.
- Fix: [#7828] Copied entrances and exits stay when demolishing ride.
- Fix: [#7945] Client IP address is logged as `(null)` in server logs.
- Fix: [#7952] Performance drop caused by code refactor.
- Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name.
- Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug).
- Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings.
- Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED.
- Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery.
- Fix: [#8034] Vanilla sprites are broken when making screenshots from command line.
- Fix: [#8045] Crash when switching between languages.
- Fix: [#8062] In multiplayer warnings for unstable cheats are shown when disabling them.
- Fix: [#8090] Maze designs saved incorrectly.
- Fix: [#8101] Title sequences window flashes after opening.
- Fix: [#8120] Crash trying to place peep spawn outside of map.
- Fix: [#8121] Crash Renaming park with server logging enabled.
- Fix: [#8139] Buying land costs money when the game is in "no money" mode.
- Fix: [#8141] Attempting to build entrance/exit on station 2 does not work.
- Fix: [#8142] Reliability of mazes and crooked houses can go below 100%.
- Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode.
- Fix: [#8200] Incorrect behaviour when removing entrances and exits that are on the same tile.
- Fix: [#8204] Crash when tile element has no surface elements.
- Fix: [#8264] Rides and scenery placeable outside of map with ZC and Sandbox mode enabled.
- Fix: [#8335] Rides with arbitrary ride types can crash the game when they break down.
- Fix: [#8358] Infinite loop when changing vehicle count on stopped ride.
- Fix: [#8402] Crash closing a window in some cases.
- Fix: [#8431] Crash when game action logging is enabled.
- Fix: [#8433] Crash if master server response is not valid JSON.
- Fix: [#8434] Crash if curl_easy_init fails.
- Fix: [#8443] Crash when selecting the current vehicle for ride that has none available.
- Fix: [#8456] Junior booster track piece doesn't connect properly.
- Fix: [#8464] Crash on game shutdown.
- Fix: [#8469] Crash modifying colour on hacked rides.
- Fix: [#8508] Underground roto-drop is not going up.
- Fix: [#8555] Multiplayer window text limits are not computed properly.
- Fix: [#8572] Steel Twister track pieces ID 64 and 65 drawn incorrectly.
- Fix: [#8585] Part of track missing on air powered vertical coaster.
- Fix: [#8588] Guest list scrolling breaks above ~2000 guests.
- Fix: [#8591] Game loop does not run at a consistent tick rate of 40 Hz.
- Fix: [#8647] Marketing campaigns check for entry fees below £1 (original bug).
- Fix: [#8653] Crash when peeps attempt to enter a ride with no vehicles.
- Fix: [#8720] Desync due to boats colliding with ghost pieces.
- Fix: [#8739] Savegame from original game crashes when cruising through map.
- Fix: [#8742] Access violation in vehicle_update_sound_params.
- Fix: [#8804] Raising water shows money effect at the bottom rather than new height.
- Fix: [#8811] Some fields in the sv6 save file not being copied correctly.
- Fix: [#8824] Invalid read in footpath_chain_ride_queue.
- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only).
- Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab.
- Improved: [#7930] Automatically create folders for custom content.
- Improved: [#7980] Show the full path of the scenario in the scenario select window.
- Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector.
- Improved: [#8107] Support Discord release of RCT2.
- Improved: [#8491] Highlight entrance and exit with different colours in track design previews.
- Improved: Almost completely new Hungarian translation.
- Removed: [#7929] Support for scenario text objects.
2019-03-13 21:51:10 +01:00
Michał Janiszewski f4de9ad1b8 Merge branch 'develop' 2019-03-13 21:42:31 +01:00
Michał Janiszewski 9554918e30 Fix strncat size argument for GCC9 (#8855)
Previously, the (LTO) linker complained:
```
In function ‘copy_object_names_to_clipboard’,
    inlined from ‘window_object_load_error_mouseup’ at ../src/openrct2-ui/windows/ObjectLoadError.cpp:450:43:
../src/openrct2-ui/windows/ObjectLoadError.cpp:358:16: error: ‘strncat’ specified bound 1 equals source length [-Werror=stringop-overflow=]
  358 |         strncat(buffer, PLATFORM_NEWLINE, line_sep_len);
      |                ^
```
2019-03-13 09:04:28 +00:00
duncanspumpkin 6daa406138 Actually register it. Include correct header. Fix formatting 2019-03-12 17:29:38 +00:00
Duncan 5538fe3ac5
Merge pull request #8599 from janisozaur/fix-h2h7-r4-diamondheights
Add missing nullptr check in rct_peep::UpdateRideMazePathfinding
2019-03-12 11:19:04 +00:00
Michael Steenbeek 18ac3b02b1
Fix #8524: Do not show RCT1 land edges when CSG1 is not loaded (#8845) 2019-03-12 09:23:17 +01:00