Michael Steenbeek
e91777bd7e
Small cleanup to ride window price box
2018-06-01 14:23:46 +02:00
Michael Steenbeek
ed39ce61b8
openrct2.desktop: Add French translation [ci skip]
2018-06-01 13:56:44 +02:00
Hielke Morsink
d0b8a0ec61
Remove spaces from screenshot options
2018-06-01 12:53:20 +02:00
Hielke Morsink
20fb4501d0
Fix #7505 : Crash when building path off map edge ( #7587 )
...
Validate map location before looping over the tile elements.
2018-06-01 11:30:41 +02:00
jensj12
b94f5ea9d8
Fix #7568 : Demolish button causes hang
...
Fixed by adding the standard infinite loop check. Also makes the save button save the entire track again. Affects cost of refurbishing.
2018-06-01 10:34:32 +02:00
Aaron van Geffen
5a0fed668b
Update Xcode project.
2018-06-01 09:43:57 +02:00
Ted John
92f6ac7333
Rename header files to match renamed source files
2018-06-01 09:38:30 +02:00
Michał Janiszewski
ce3b210e6b
Fix testpaint build
2018-06-01 09:37:49 +02:00
Ted John
550d134146
Build libopenrct2 and libopenrct2ui simultaneously
2018-06-01 09:37:49 +02:00
Ted John
b3c17b215f
Use single output folder for msbuild obj files
...
This requires unique named source files within a project.
2018-06-01 09:37:49 +02:00
OpenRCT2 git bot
e60b7b3716
Merge Localisation/master into OpenRCT2/develop.
2018-06-01 04:00:58 +00:00
Aaron van Geffen
df1e8af737
Merge pull request #5979 from IntelOrca/refactor/gamestate
...
Create new GameState class
2018-06-01 00:05:59 +02:00
Hielke Morsink
1a9d4833ea
Fix eyedropper icon [ci skip] ( #7590 )
...
libPNG generated this warning: `EXEC : libpng warning : iCCP: known incorrect sRGB profile`
2018-06-01 00:00:40 +02:00
Hielke Morsink
2fed57d792
Check for ghost flag when removing track blocks ( #7596 )
2018-05-31 22:36:45 +02:00
Ted John
056b596124
Use reference types in TitleSequencePlayer
2018-05-31 12:49:09 +01:00
OpenRCT2 git bot
06e043b887
Merge Localisation/master into OpenRCT2/develop.
2018-05-31 04:02:29 +00:00
Michał Janiszewski
3137469272
Merge pull request #7593 from janisozaur/remove-extra-decls
...
Remove superfluous declarations
2018-05-31 00:53:50 +02:00
Hielke Morsink
f805c8db1a
Fix #7589 : Error in ride window's hold_down_widgets
2018-05-31 00:24:48 +02:00
Michał Janiszewski
bda9ae13be
Remove obsolete defines
...
Replaced already by constexprs
2018-05-31 00:22:37 +02:00
Michał Janiszewski
58ea1b3446
Add missing #pragma once
2018-05-31 00:22:19 +02:00
Michał Janiszewski
c419f2f50b
Remove superfluous declarations
2018-05-31 00:01:43 +02:00
Ted John
58529b3726
Fix #7588 : Objects are broken in multiplay servers
...
Load objects when importing maps in network games.
2018-05-30 18:21:07 +01:00
Ted John
e545c3a0f4
Update .gitignore to ignore any bin directory
2018-05-30 18:10:31 +01:00
Michael Steenbeek
01e14e10bb
Add zh_CN and nb_NO translations to openrct2.desktop [ci skip]
2018-05-30 15:05:38 +02:00
Michael Steenbeek
714e20c346
Merge pull request #7580 from Broxzier/fix/7571-track-design-money-generation
...
Fix #7571 Track design ghost generates money
2018-05-30 14:39:27 +02:00
Ted John
9d617958cf
Return date and park by reference from game state
2018-05-30 13:12:19 +01:00
Hielke Morsink
c5d5e639eb
Update changelog and network version.
2018-05-30 14:00:32 +02:00
Hielke Morsink
9396da9b71
Fix #7571 Track design ghost generates money
...
The problem was that when placing a ride ghost, some clearance checks are performed to see if nothing stands in the way, and if it does, it tries to raise the ride to a height where it's possible to place. When this happens, it removes all ghost track pieces that have already been placed, and tries at the next height. With clearance checks disabled, this check was still performed, while it should ignore clearance altogether.
2018-05-30 13:59:52 +02:00
Ted John
1e7560e7da
Do not include GameState.h in Context.h
2018-05-30 12:50:25 +01:00
Michał Janiszewski
bc67191925
Improve reporting of ccache stats
...
Now shows pre & post build stats in form of diff.
2018-05-30 13:50:17 +02:00
Aaron van Geffen
bf44007197
Allow fine-tuning the virtual floor style ( #7577 )
...
The virtual floor by @JeroenDStout, introduced in the v0.1.2 release, has generally been well-received. However, some players find it too intrusive in its current appearance (cf. #7221 ). This PR gives them the option of a toned-down version, rather than having to turn it off completely.
![screenshot_20180528_221350](https://user-images.githubusercontent.com/604665/40628292-6e71358e-62c4-11e8-9293-e166e75d0da6.png )
The clear/transparent style, introduced by this PR, looks like the virtual floor as originally introduced in #6338 :
![](https://user-images.githubusercontent.com/14242454/31050274-e3f0e62e-a645-11e7-9b10-ec26b733d631.gif )
The glassy/translucent style is the virtual floor as we've come to know it since the v0.1.2 release, and remains the default setting.
2018-05-30 13:09:50 +02:00
Aaron van Geffen
dcff6895b5
Refactor game_init_all into GameState::InitAll.
2018-05-30 11:53:32 +02:00
Aaron van Geffen
67f4f9e617
Add GameState classes to Xcode project.
2018-05-30 11:53:32 +02:00
Michał Janiszewski
afdcd35fb9
Fix MultiLaunch test.
2018-05-30 11:53:32 +02:00
Ted John
eb62e26773
Use tick frequency rather than date for park size update
2018-05-30 11:53:32 +02:00
Ted John
d57867e722
Use the Date class in GameState.
2018-05-30 11:53:32 +02:00
Ted John
f1ee5cad83
Call Park from GameState.
2018-05-30 11:53:32 +02:00
Ted John
4d4e7ba4b1
Create new GameState class for updating the game
2018-05-30 11:53:30 +02:00
Aaron van Geffen
2127a0170e
Merge pull request #7567 from IntelOrca/performance/park-loading
...
Improve performance of park loading
2018-05-30 11:51:16 +02:00
Aaron van Geffen
cf3ed748a7
Merge pull request #7581 from AaronVanGeffen/ride_type_dropdown
...
Make ride type selection widget an ordered dropdown
2018-05-30 10:11:55 +02:00
Aaron van Geffen
859bd4ad7a
Update changelog [ci skip]
2018-05-30 10:11:31 +02:00
OpenRCT2 git bot
fb61b8ee08
Merge Localisation/master into OpenRCT2/develop.
2018-05-30 04:01:22 +00:00
Michał Janiszewski
8dcbe51682
Merge pull request #7582 from janisozaur/ccache
...
Use ccache on travis
2018-05-30 00:48:48 +02:00
Michał Janiszewski
545e3c1f85
Reduce verbosity of unpacking (pre)cached downloads
2018-05-30 00:03:53 +02:00
Michał Janiszewski
aa8322e03a
Use ccache in Travis Linux builds
2018-05-30 00:03:38 +02:00
Michał Janiszewski
35b72b7594
Add ccache to dockerfiles
...
[ci skip]
2018-05-30 00:00:34 +02:00
Ted John
281d917fb4
Update changelog
2018-05-29 18:39:58 +01:00
Ted John
d6ac74f4bd
Fix loading SC6 files in editor
2018-05-29 18:39:13 +01:00
Ted John
376b6d04d8
Fix Linux builds
2018-05-29 18:39:13 +01:00
Ted John
c28a42d877
Optimise SawyerChunkReader for MSVC debug builds
...
- Change std::copy_n and std::fill_n back to std::memcpy and std::memset. They do not have the overhead of checks.
- Change std::malloc to HeapAlloc as 16 MiB allocations are very slow due to it initialising all the memory to 0xCC.
2018-05-29 18:39:13 +01:00