Ted John
81efb92d53
integrate map selection variables
2016-05-14 00:54:13 +01:00
Ted John
3fcb337c7b
integrate variable: gWindowMapFlashingFlags
2016-05-13 22:51:16 +01:00
Ted John
d2c5501eea
refactor sprite heads and counts
2016-05-09 00:08:03 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
cea0f30121
integrate variable: gLandToolSize
2016-04-24 18:02:37 +01:00
Ted John
fc938892d8
integrate variables for command position and expenditure
2016-04-24 17:53:39 +01:00
Ted John
b9944dd33a
integrate land tool variables
2016-04-24 17:28:12 +01:00
Ted John
0f6e64ac76
add global macros for map size and tile loop
2016-04-24 14:00:26 +01:00
Ted John
0ffca3a4fc
use gPeepSpawns for remaining non-refactored usages
2016-04-24 11:01:19 +01:00
Ted John
4cdb2df9dc
integrate screen variables
2016-04-23 11:16:46 +01:00
Ted John
171388e9a3
integrate park entrance ghost variables
2016-04-23 01:21:00 +01:00
Ted John
f73e3ab0e1
integrate footpath construction variables
...
- uint8 gFootpathProvisionalFlags
- rct_xyz16 gFootpathProvisionalPosition
- uint8 gFootpathConstructionMode
- uint16 gFootpathSelectedId
- uint8 gFootpathSelectedType
- rct_xyz16 gFootpathConstructFromPosition
- uint8 gFootpathConstructDirection
- uint8 gFootpathConstructSlope
- uint8 gFootpathConstructValidDirections
Also fix some previous variable integrations that had been forgotten to change.
2016-04-15 19:16:48 +01:00
Ted John
84edd049d9
integrate current tool variables:
...
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John
1b3f46f960
integrate game command error string variables
...
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
Gymnasiast
ddf3d7a03d
Consistently use 'colour' rather than 'color'
2016-02-28 20:32:02 +01:00
Michał Janiszewski
aa8437cb9d
Minor fixes
2016-02-26 20:49:01 +01:00
Michał Janiszewski
6b514d1e3a
Fix possible issues highlighted at higher warn levels
...
Mostly possibly uninitialized values and signedness
2016-02-26 12:54:00 +01:00
duncanspumpkin
53df541a39
Relabelled sprite_flags to flags. Relabelled peep/fountain flags
2016-02-23 17:22:19 +00:00
duncanspumpkin
5340af4a12
Refactor sprite_flags
2016-02-23 17:09:53 +00:00
Michał Janiszewski
6d6f9f3c23
Refactor rides to be only accessible with getters
...
This changes how rides are accessed from macros to getter functions.
2016-01-23 01:13:36 +01:00
Hielke Morsink
0b445ab1a5
Fix #2747 map sprite issue.
2016-01-19 00:05:14 +01:00
Marijn van der Werf
98b5ad1bf4
Replace known addresses with constants
2016-01-15 21:01:34 +01:00
IntelOrca
f0adf90660
integrate variable: gInputFlags
2016-01-04 22:53:03 +00:00
Jonathan Haas
4d26e4c4a1
Refactor peep code
...
Name various fields and constants related to peeps. This includes:
- Flags for flashing peeps in map window
- Animation frames for picked up peeps
- Function checking if peep should start to fall
- Special sprite handling for slide boards and lawn mowers
- Created array for peep sprite entries, renamed some variables and constants
2015-12-31 13:57:06 +01:00
Michał Janiszewski
8a5d066efe
Fix strict aliasing violations
...
Compiler only guarantees proper accesses to variables when using
variable's native type or `char` (i.e. single byte type) [1].
This commit fixes violations of this rule. In most cases changing code
to a simple cast was enough, some required a bit deeper modifications.
This fixes #2596 .
[1] http://blog.qt.io/blog/2011/06/10/type-punning-and-strict-aliasing/
2015-12-31 13:27:26 +01:00
IntelOrca
c6b023df86
fix warnings
2015-12-29 11:39:06 +00:00
Michał Janiszewski
e3f5ea25ae
Map unknown elem type to corrupt, update tile inspector
...
In map view, all unknown types are mapped to MAP_ELEMENT_TYPE_CORRUPT,
the type that prevents rendering of all following elements on given
tile.
Tile inspector now displays element type (numeric value) for unknown
types.
2015-12-27 10:34:02 +01:00
Michał Janiszewski
53970c2d77
Add tile type for corrupt element
...
Fixes #2558
2015-12-26 13:36:32 +01:00
Michał Janiszewski
79e5bb758d
Add an assert for getting proper mapElementType
2015-12-26 13:16:03 +01:00
Aaron van Geffen
9232a9906f
Inventarised instances of RCT2_ADDRESS_COMMON_FORMAT_ARGS
2015-12-26 18:24:36 +09:00
IntelOrca
db18fa8f14
finally fix #1619 : Can't place any path
...
RCT2_ADDRESS_TOOL_WIDGETINDEX was being read as an int32 sometimes
2015-12-21 22:28:34 +00:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
Dom Light
bb62b7561a
Replace some uses of play_sound_panned with play_sound_at_location
2015-11-18 00:03:15 +00:00
Dom Light
e9b7e41635
Refactor audio_sound_play_planned
2015-11-17 23:05:24 +00:00
Dom Light
3a8b25a0ee
Sanitize audio.h
2015-11-17 01:05:14 +00:00
Michał Janiszewski
075b98e209
Minor cleanups
...
Mostly just setting variables to better define game state, with one
minor update of decompilation where an `or` instruction was used in
place of `mov` (in `sub_6CBCE2`).
2015-11-12 12:19:40 +01:00
duncanspumpkin
d5688cdc4e
Fix #2189 . Map owned area not shown correctly.
...
Issue was caused by doubling up a bit of code and combining it with the next line when implementing it.
2015-11-03 18:19:23 +00:00
Michał Janiszewski
c0e2a5c7be
Add get_current_rotation function and DEBUG_LEVEL macros
2015-11-02 22:58:15 +01:00
Alexander Overvoorde
01793e11b7
Replace RCT2_GLOBAL magic numbers with address identifiers and string ids
2015-10-29 09:44:46 +01:00
Gymnasiast
9504f3f10d
Replace missed occurrence of magic numbers with defines
2015-10-26 13:53:26 +01:00
Gymnasiast
61444c8518
Display the visible/practical map size instead of the technical size, fixes #2133
2015-10-26 10:21:04 +01:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00
duncanspumpkin
9017e5ff86
Fix #1899 . Prevent mountain tool from being possible for land ownership tool.
2015-10-04 20:44:17 +01:00
Gymnasiast
4d7a81bfe0
Remove unnecessary duplicate address, use more string constants
2015-08-27 16:44:18 +02:00
medsouz
7071bd9353
Document more addresses
...
Created defines for all the memory addresses I could find in peep/staff.c
and updated everywhere they're being used.
2015-08-16 18:25:17 -04:00
medsouz
ca1a1e0ddd
Document various memory addresses
2015-08-16 13:05:49 -04:00
Gymnasiast
6ec3838b0b
Refactor map window
2015-08-12 14:23:13 +02:00
IntelOrca
d228d13918
implement utf8, part 23 (bug fixes)
2015-08-01 16:40:15 +01:00
IntelOrca
fbd402eb67
implement remaining screen_get_map_xy... functions
2015-07-11 18:23:59 +01:00
IntelOrca
d5ffaefdf0
add better disable clearance cheat
2015-07-10 21:32:11 +01:00