Commit Graph

30 Commits

Author SHA1 Message Date
janisozaur 68bad6505c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
Ted John fc938892d8 integrate variables for command position and expenditure 2016-04-24 17:53:39 +01:00
Ted John ee509caf35 integrate game paused variable and refactor 2016-04-23 13:34:55 +01:00
Ted John 84edd049d9 integrate current tool variables:
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John 1b3f46f960 integrate game command error string variables
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
IntelOrca d27c9c0ec4 fix #3026: can construct maze when its open 2016-02-27 13:14:26 +00:00
IntelOrca 3583d601ad name flag: RIDE_TYPE_FLAG_15 2016-02-20 16:37:09 +00:00
Michał Janiszewski 6d6f9f3c23 Refactor rides to be only accessible with getters
This changes how rides are accessed from macros to getter functions.
2016-01-23 01:13:36 +01:00
Marijn van der Werf 98b5ad1bf4 Replace known addresses with constants 2016-01-15 21:01:34 +01:00
Marijn van der Werf e961cc885a Use RCT2_ADDRESS_COMMON_FORMAT_ARGS instead of raw address 2016-01-11 12:55:33 +01:00
IntelOrca f0adf90660 integrate variable: gInputFlags 2016-01-04 22:53:03 +00:00
IntelOrca db18fa8f14 finally fix #1619: Can't place any path
RCT2_ADDRESS_TOOL_WIDGETINDEX was being read as an int32 sometimes
2015-12-21 22:28:34 +00:00
Kyle Kirby caf07c2064 Clean up the comments a litte
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
Dom Light bb62b7561a Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
Dom Light e9b7e41635 Refactor audio_sound_play_planned 2015-11-17 23:05:24 +00:00
Dom Light 3a8b25a0ee Sanitize audio.h 2015-11-17 01:05:14 +00:00
Michał Janiszewski c0e2a5c7be Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
Michał Janiszewski 7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00
Jonathan Haas ae82ffcd96 Rename window flags 2015-10-03 17:20:53 +02:00
medsouz 7071bd9353 Document more addresses
Created defines for all the memory addresses I could find in peep/staff.c
and updated everywhere they're being used.
2015-08-16 18:25:17 -04:00
IntelOrca d0827bd9d8 implement window_maze_construction_resize and window_maze_construction_construct 2015-08-06 02:12:36 +01:00
IntelOrca 801d2ec341 implement window_maze_construction_mousedown 2015-07-25 17:48:00 +01:00
IntelOrca f35c23bb68 implement window_maze_construction_update 2015-07-21 15:02:53 +01:00
IntelOrca 4a16573786 fix cast warning 2015-07-20 20:25:05 +01:00
Duncan Frost ed23efe389 Implement remaining functions that were crashing 2015-07-20 18:43:57 +01:00
Duncan Frost a877dd4a5b Get the initial maze construct working.
Note entrances are broken
2015-07-20 18:03:45 +01:00
IntelOrca f906391c9d remove registers from window events and changed to typed signatures 2015-07-10 01:39:16 +01:00
IntelOrca 40ba6a3efa remove various callprocs 2015-06-29 17:22:01 +01:00
IntelOrca 48268d50cc implement a couple of ride subroutines and refactor 2015-06-28 13:36:51 +01:00
IntelOrca 57fd914a52 implement ride construction 2015-06-27 15:17:54 +01:00