Marijn van der Werf
db34cf1515
Rename struct members to match identified address names
2016-01-15 21:03:17 +01:00
IntelOrca
ebd78799c2
correct UK spelling of Haunted Harbour RCT1AA scenario
2016-01-12 23:51:38 +00:00
IntelOrca
99e0d999b2
add timestamp to highscores.dat
2016-01-03 01:48:52 +00:00
IntelOrca
ededc82cba
add DLC and Build your own scenario classification
2016-01-02 21:06:46 +00:00
IntelOrca
aeda8d68f9
add logic for unlocking mega park and making it invisible
2016-01-02 21:05:37 +00:00
IntelOrca
82b05950ff
add RCT1 title sequence
2016-01-02 21:05:33 +00:00
IntelOrca
6747f20238
hardcode difficulty for original scenarios
2016-01-02 21:05:31 +00:00
IntelOrca
bb84558ae3
fix localisation issues with scenarios
2016-01-02 21:05:09 +00:00
IntelOrca
95ee0be3c5
handle scenario conflicts
2016-01-02 21:05:08 +00:00
IntelOrca
8aa14f876e
identify highscores using scenario filenames only
2016-01-02 21:04:45 +00:00
IntelOrca
af67cf5703
refactor scenario sources and improve scenario select window
2016-01-02 21:04:44 +00:00
IntelOrca
6a768c4a3c
redo entire scenario highscore load / saving
...
- load and save highscores to new file format (highscores.dat)
- scan scenarios from RCT2 data and user data
- load highscores from legacy file (scores.dat)
- fix various issues with new scenario select window
2016-01-02 21:04:10 +00:00
Aaron van Geffen
f7d33f3cab
Rename constants et al per code reviewer's request.
2016-01-02 21:03:38 +00:00
Aaron van Geffen
e78d37f03c
Add information on scenario source games.
2016-01-02 21:00:04 +00:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
IntelOrca
7f541240e2
fix #2279 , make game remember save path rather than filename
2015-11-11 21:37:26 +00:00
duncanspumpkin
ee1e71f287
Fix loadlandscape breaking enabled tabs
...
Issue was caused by not calling sub_6DFED0 when loading the landscape. I assume in vanilla this would happen as part of the loading but due to the way loadsave now works it doesn't happen. In the process I also labelled the offset for editor step.
2015-10-15 22:16:27 +01:00
Michał Janiszewski
9572f1b532
type and const fixes for sawyercoding
2015-10-12 23:09:49 +02:00
Alexander Overvoorde
377650d9f5
Change autosave system to use wall-clock time based frequencies
...
The autosave system will now use frequencies based on wall-clock
time rather than in-game time, for example every 15 minutes. This
frequency is not affected by pausing the game or changing the game
speed. The default frequency is every 5 minutes.
2015-10-03 14:25:59 +02:00
Runelaenen
d34a446d61
Easier saving
...
Replace Save game functionality and add 'save game as' function
2015-08-19 22:02:06 +02:00
zsilencer
ad70dbb84c
map load on join
2015-08-14 09:13:40 -06:00
IntelOrca
445d603abe
refactor various things such as scenario begin and staff mode reset, add rct1 ride struct
2015-07-14 18:18:28 +01:00
zsilencer
b876591543
use SDL_RWops for save games
2015-07-11 12:27:46 +01:00
IntelOrca
e2a694b96e
implement format_string_toupper and litter_create
2015-06-28 17:45:19 +01:00
IntelOrca
34924963b9
Merge branch 'pre-release-0.0.2' into develop
2015-06-16 21:29:34 +01:00
IntelOrca
32046c3c0a
improve saving of S6 data and remove ghost banners / user strings
2015-06-15 22:08:03 +01:00
LRFLEW
b588e519c4
Some Cleanup of Past PRs
2015-06-14 16:36:17 -05:00
IntelOrca
ee7a2c47f4
refactor map size
2015-06-13 19:11:26 +01:00
IntelOrca
2888494faa
implement three functions used in save scenario
2015-06-08 21:35:09 +01:00
LRFLEW
c0f376aa77
fixed naming convention
2015-06-07 17:20:46 -05:00
LRFLEW
d3a6965f95
Made window_loadsave_open accept a default file name
...
This fixes #1231 , #1245 , and adds room for future work, such as porting
track saving.
2015-06-07 17:12:17 -05:00
Marco Costa
f05d851811
Create simple test framework
...
* Run all tests by passing "test" as a command line argument to
'openrct2'
* Using CuTest 1.5 as a test framework
2015-06-01 21:45:12 -04:00
IntelOrca
1c1445d14f
implement editor_load_rct1_default_objects
2015-03-31 13:06:34 +01:00
IntelOrca
d67335d0c7
implement remaining map animation invalidate event handlers and create map animation
2015-03-22 01:19:23 +00:00
Duncan Frost
ddcf766fea
More refactoring of object.c
2015-03-07 09:44:34 +00:00
IntelOrca
7fbcc3598d
ensure scenario path is set when loading a saved game
2015-02-22 18:24:19 +00:00
IntelOrca
ff8bef8fc3
try to fix to scenario complete issues
2015-02-21 02:04:46 +00:00
IntelOrca
02b497f9c6
use old game for climate variables so they load and save to games still
2014-12-11 19:39:14 +00:00
IntelOrca
ff478b8673
implement editor objective options window
2014-12-10 23:07:11 +00:00
IntelOrca
31ebf03c30
implement enter name on scenario complete, closes #605
2014-11-30 02:17:01 +00:00
IntelOrca
4b897ae1a3
implement saving of games and scenarios
2014-11-26 00:51:26 +00:00
IntelOrca
d9e0f8ff6a
implement save scenario and fix various load / save dialog issues, fixes #433
2014-11-25 02:06:26 +00:00
IntelOrca
3d40c7e3ee
add various ride mechanic functions
2014-11-02 01:41:00 +00:00
IntelOrca
217ae84c62
add cross platform interface for enumerating files
2014-10-17 03:22:45 +01:00
IntelOrca
dcb7fde625
Merge branch 'master' into cmdline-scenario
2014-10-08 23:32:51 +01:00
IntelOrca
141f33acf8
implement research_next_design
2014-10-07 23:42:17 +01:00
King_Hual
1af884da0d
Identified some addresses and structure fields, decompiled most of sub_6C0C3F.
2014-09-15 21:21:38 +03:00
IntelOrca
31eec46c4d
allow scenarios from any location to be started via command line
2014-09-08 19:58:15 +01:00
Patrick Wijnings
b832a7235b
More PARK_FLAGS_NO_MONEY updates. Implement finance_update_daily_profit().
2014-08-31 13:01:50 +02:00
IntelOrca
cc85e93e9e
add initial s6 structure
2014-05-28 00:05:11 +01:00