Commit Graph

46 Commits

Author SHA1 Message Date
Gymnasiast a6225ebf06 Add option to select by track type (RCT1 style); correct misspellings of 'separate' 2015-06-24 12:41:19 +02:00
Duncan Frost 15b2360e13 Implemented object_create_identifier_name and start of last func.
Note requires modification of the strings.
2015-06-19 21:34:41 +01:00
Robert Jordan aec68a72d7 Excess space no longer created in filter list 2015-06-14 14:52:24 -04:00
Robert Jordan 7f98dba63a Filters sort properly now 2015-06-14 14:41:27 -04:00
Robert Jordan 3ad9a1a74a Removed printf's 2015-06-14 12:25:41 -04:00
Robert Jordan cbf27687cb Added ride filters in object selection 2015-06-14 12:19:54 -04:00
Miso Zmiric (Mike Squinter) 628e634199 closes #1204, add log_info 2015-06-09 20:10:37 +01:00
Duncan Frost 97966ac707 Implemented scenery_set_setup for research.
I've also labelled ride_type->flags.
2015-06-07 19:19:16 +01:00
Robert Jordan ab942236d7 Added in-game object selection
New console commands:
- open (opens a window)
- windows (lists windows usable with open)
- load_object (loads the specified obj with the given filename)
- object_count (lists the number of objects in the scenary)
Console commands now have a usage variable.

Use: "open object_selection" for the object selection window.
Once the object selection window is closed, all objects will
automatically be researched whether or not they were already in the base
scenario.
The object selection window will close any other windows when selecting
an object to prevent a crash.
2015-05-23 14:56:54 -04:00
IntelOrca 509b2a1c6d implement research_populate_list_random 2015-03-31 17:09:16 +01:00
Duncan Frost a04de29bf8 Finish refactor of object_list.c 2015-03-07 12:45:13 +00:00
Duncan Frost 936f2f127f Refactor of object_list.c 2015-03-07 11:13:10 +00:00
Duncan Frost ddcf766fea More refactoring of object.c 2015-03-07 09:44:34 +00:00
Duncan Frost c0e957299f Refactored paint_path. Labelled known offsets 2015-03-01 17:45:45 +00:00
Duncan Frost 9aad65d6c7 Fix cause of #698. Vanilla object count not being reset before rebuild. 2015-02-15 18:06:43 +00:00
IntelOrca ac4cd56b63 add new load / save window, closes #580 2015-02-14 02:16:03 +00:00
IntelOrca a66b29076b move osinterface code to shared or windows 2015-02-12 20:51:40 +00:00
IntelOrca 51802aac45 fix object order and add object dat name to object selection window, closes #440 2015-02-11 18:54:31 +00:00
IntelOrca f27c63e119 add more verbose logging 2015-02-04 17:44:39 +00:00
Duncan Frost e182d19358 Changed object_read_and_load_entries to try load all objects before failing. 2015-02-03 19:51:07 +00:00
Duncan Frost fc8728aa9d Refactor of editor window. Added object_selection_close and load_selected_objects. Fix small display bugs. 2015-02-02 18:49:07 +00:00
Duncan Frost 186499c0eb Finished track_load_list. Requires refactor. 2015-02-02 18:44:19 +00:00
Duncan Frost c118b77477 Add notes about obsolete addresses 2015-01-19 18:52:25 +00:00
IntelOrca bfafc0e149 fix warnings and only allow cheats in play mode 2014-12-09 19:55:17 +00:00
Duncan Frost 68fe54cfdd refactor object loading, part 2 2014-12-07 21:58:19 +00:00
IntelOrca 1ed6e443ca refactor object loading, part 1 2014-12-07 21:45:42 +00:00
IntelOrca 325c5243e8 change plugin.dat to be saved in user directory and stop repeated load of title screen when failed 2014-11-30 22:16:42 +00:00
Duncan Frost 8354304299 Added object_load_list. Fixes various object loading related bugs 2014-11-30 21:16:36 +00:00
Duncan Frost 913adaffa0 Added error messages to loading objects 2014-11-21 19:09:20 +00:00
Duncan Frost 7252667a25 Implemented the same changes to scenario load. Error messages now copied onto cmd prompt 2014-11-20 19:02:27 +00:00
Duncan Frost 4459d127d0 Found cause of crash. Game will enter hybrid state when failed to load. 2014-11-19 21:46:32 +00:00
IntelOrca c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
Duncan Frost 2ea8d9e4b2 Added start of sawyer write chunk 2014-10-01 21:49:37 +01:00
Duncan Frost a1a3df8158 Added more of load packed 2014-10-01 18:52:57 +01:00
Duncan 44a4862466 Small refactoring of load packed 2014-10-01 18:52:57 +01:00
Duncan 760ecf1525 Switched to main version of chunk read. 2014-10-01 18:52:56 +01:00
Duncan Frost 335aca4164 Cso now partially working. 2014-10-01 18:52:53 +01:00
Duncan Frost 928a61e167 Still searching for bug 2014-10-01 18:52:48 +01:00
Duncan Frost ddc047241e Added some checks on object loading to eventualy fix #225 2014-09-24 17:47:19 +01:00
IntelOrca 7190e4c3f6 implement object_get_scenario_text 2014-05-26 17:59:42 +01:00
IntelOrca c783898b36 fix #143, incorrect object entry group addresses 2014-05-26 14:36:07 +01:00
IntelOrca d5ad84a7d1 clean up scenario loading some more 2014-05-24 22:14:42 +01:00
IntelOrca 36144b85be clean up loading of g1.dat 2014-05-24 18:41:38 +01:00
IntelOrca 27a5761499 add unload objects 2014-05-24 18:07:29 +01:00
IntelOrca 759673f9a0 add object_read_and_load_entries 2014-05-24 16:48:13 +01:00
IntelOrca 36e2cce045 add object list load 2014-05-24 01:34:17 +01:00