Gymnasiast
a6225ebf06
Add option to select by track type (RCT1 style); correct misspellings of 'separate'
2015-06-24 12:41:19 +02:00
Duncan Frost
15b2360e13
Implemented object_create_identifier_name and start of last func.
...
Note requires modification of the strings.
2015-06-19 21:34:41 +01:00
Robert Jordan
aec68a72d7
Excess space no longer created in filter list
2015-06-14 14:52:24 -04:00
Robert Jordan
7f98dba63a
Filters sort properly now
2015-06-14 14:41:27 -04:00
Robert Jordan
3ad9a1a74a
Removed printf's
2015-06-14 12:25:41 -04:00
Robert Jordan
cbf27687cb
Added ride filters in object selection
2015-06-14 12:19:54 -04:00
Miso Zmiric (Mike Squinter)
628e634199
closes #1204 , add log_info
2015-06-09 20:10:37 +01:00
Duncan Frost
97966ac707
Implemented scenery_set_setup for research.
...
I've also labelled ride_type->flags.
2015-06-07 19:19:16 +01:00
Robert Jordan
ab942236d7
Added in-game object selection
...
New console commands:
- open (opens a window)
- windows (lists windows usable with open)
- load_object (loads the specified obj with the given filename)
- object_count (lists the number of objects in the scenary)
Console commands now have a usage variable.
Use: "open object_selection" for the object selection window.
Once the object selection window is closed, all objects will
automatically be researched whether or not they were already in the base
scenario.
The object selection window will close any other windows when selecting
an object to prevent a crash.
2015-05-23 14:56:54 -04:00
IntelOrca
509b2a1c6d
implement research_populate_list_random
2015-03-31 17:09:16 +01:00
Duncan Frost
a04de29bf8
Finish refactor of object_list.c
2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f
Refactor of object_list.c
2015-03-07 11:13:10 +00:00
Duncan Frost
ddcf766fea
More refactoring of object.c
2015-03-07 09:44:34 +00:00
Duncan Frost
c0e957299f
Refactored paint_path. Labelled known offsets
2015-03-01 17:45:45 +00:00
Duncan Frost
9aad65d6c7
Fix cause of #698 . Vanilla object count not being reset before rebuild.
2015-02-15 18:06:43 +00:00
IntelOrca
ac4cd56b63
add new load / save window, closes #580
2015-02-14 02:16:03 +00:00
IntelOrca
a66b29076b
move osinterface code to shared or windows
2015-02-12 20:51:40 +00:00
IntelOrca
51802aac45
fix object order and add object dat name to object selection window, closes #440
2015-02-11 18:54:31 +00:00
IntelOrca
f27c63e119
add more verbose logging
2015-02-04 17:44:39 +00:00
Duncan Frost
e182d19358
Changed object_read_and_load_entries to try load all objects before failing.
2015-02-03 19:51:07 +00:00
Duncan Frost
fc8728aa9d
Refactor of editor window. Added object_selection_close and load_selected_objects. Fix small display bugs.
2015-02-02 18:49:07 +00:00
Duncan Frost
186499c0eb
Finished track_load_list. Requires refactor.
2015-02-02 18:44:19 +00:00
Duncan Frost
c118b77477
Add notes about obsolete addresses
2015-01-19 18:52:25 +00:00
IntelOrca
bfafc0e149
fix warnings and only allow cheats in play mode
2014-12-09 19:55:17 +00:00
Duncan Frost
68fe54cfdd
refactor object loading, part 2
2014-12-07 21:58:19 +00:00
IntelOrca
1ed6e443ca
refactor object loading, part 1
2014-12-07 21:45:42 +00:00
IntelOrca
325c5243e8
change plugin.dat to be saved in user directory and stop repeated load of title screen when failed
2014-11-30 22:16:42 +00:00
Duncan Frost
8354304299
Added object_load_list. Fixes various object loading related bugs
2014-11-30 21:16:36 +00:00
Duncan Frost
913adaffa0
Added error messages to loading objects
2014-11-21 19:09:20 +00:00
Duncan Frost
7252667a25
Implemented the same changes to scenario load. Error messages now copied onto cmd prompt
2014-11-20 19:02:27 +00:00
Duncan Frost
4459d127d0
Found cause of crash. Game will enter hybrid state when failed to load.
2014-11-19 21:46:32 +00:00
IntelOrca
c8df6174b8
organisation: fix includes
2014-10-06 17:36:58 +01:00
Duncan Frost
2ea8d9e4b2
Added start of sawyer write chunk
2014-10-01 21:49:37 +01:00
Duncan Frost
a1a3df8158
Added more of load packed
2014-10-01 18:52:57 +01:00
Duncan
44a4862466
Small refactoring of load packed
2014-10-01 18:52:57 +01:00
Duncan
760ecf1525
Switched to main version of chunk read.
2014-10-01 18:52:56 +01:00
Duncan Frost
335aca4164
Cso now partially working.
2014-10-01 18:52:53 +01:00
Duncan Frost
928a61e167
Still searching for bug
2014-10-01 18:52:48 +01:00
Duncan Frost
ddc047241e
Added some checks on object loading to eventualy fix #225
2014-09-24 17:47:19 +01:00
IntelOrca
7190e4c3f6
implement object_get_scenario_text
2014-05-26 17:59:42 +01:00
IntelOrca
c783898b36
fix #143 , incorrect object entry group addresses
2014-05-26 14:36:07 +01:00
IntelOrca
d5ad84a7d1
clean up scenario loading some more
2014-05-24 22:14:42 +01:00
IntelOrca
36144b85be
clean up loading of g1.dat
2014-05-24 18:41:38 +01:00
IntelOrca
27a5761499
add unload objects
2014-05-24 18:07:29 +01:00
IntelOrca
759673f9a0
add object_read_and_load_entries
2014-05-24 16:48:13 +01:00
IntelOrca
36e2cce045
add object list load
2014-05-24 01:34:17 +01:00