Michael Steenbeek
46de90df86
Create map_get_water_height()
2017-07-27 17:15:56 +02:00
Michael Steenbeek
41b5e8bbca
Remove direct usage of map element track sequence field
2017-07-27 16:19:01 +02:00
Richard Jenkins
7e8aa5f655
Merge pull request #6031 from ZehM4tt/assert-refactor
...
Refactored asserts always calling the function regardless of expression.
2017-07-27 14:47:30 +01:00
Gymnasiast
d936b23072
Get and set map element station index via helper functions
2017-07-27 14:13:16 +02:00
ZehMatt
f7b7b18b4a
Refactored asserts always calling the function regardless of expression.
2017-07-27 05:12:50 +02:00
wolfreak99
30b907f0e8
Fix #6017 : ride type spinner not working in multiplayer
2017-07-26 23:15:33 +02:00
Kuriibo
59fabad37c
Added new string for shortcut, validate_global_widx
2017-07-26 17:23:47 +01:00
Kuriibo
d0db59e196
Keyboard Shortcut for Scenery Remover - #5835
...
Added a hotkey for the "clear scenery" window. By default, the hotkey is the "b" key (b/c bulldozer).
2017-07-26 17:23:47 +01:00
Gymnasiast
0092fee1ce
Fix what was likely a refactoring error
2017-07-26 16:49:42 +02:00
Gymnasiast
db56c7e3b3
Change growth_rate to target, fix cheats to use them
2017-07-26 16:49:42 +02:00
Gymnasiast
3f345c60c6
Fix underflow in sub_68F41A()
2017-07-26 14:51:43 +02:00
Gymnasiast
603735f86d
Make doors work with every vehicle, closes #5951
2017-07-26 14:41:44 +02:00
Gymnasiast
e9e8068dff
Change MAP_ELEM_TRACK_SEQUENCE_GREEN_LIGHT_MASK to MAP_ELEM_TRACK_SEQUENCE_GREEN_LIGHT
2017-07-26 14:41:04 +02:00
Gymnasiast
894d010439
Name map element track sequence flags and use them
2017-07-26 14:41:04 +02:00
Gymnasiast
a67b248956
Update references to sub_688217()
2017-07-26 14:40:28 +02:00
Richard Jenkins
a2f8720143
Fix #5981 : Ride list doesn't update after using quick demolish
2017-07-26 11:07:12 +02:00
rwjuk
11711fe4c4
Fix #6010 : Assert triggered when loading SC6 via file assoc
2017-07-26 11:03:46 +02:00
Gymnasiast
271e6837e9
Refactor byte_F4414E into separate local bools
2017-07-26 09:17:43 +02:00
Duncan
9a49490a0a
Refactor of scenery elements ( #5308 )
...
Label scenery flags, vars and refactor small scenery into cpp file.
2017-07-25 22:26:43 +01:00
Christian F. Coors
32da66aa79
Fix build errors
2017-07-25 22:50:19 +02:00
wolfreak99
6ec89fa78b
Implement dropdown/spinner combo for changing ride type
2017-07-25 13:25:31 +02:00
Michael Steenbeek
ef6aea98e4
Implement #4135 : Rename RC Designer to Track designer and allow more ride types
2017-07-25 12:16:37 +02:00
Gymnasiast
274abcb071
Clean up track designs a bit
2017-07-25 11:04:40 +02:00
wolfreak99
77035b0993
Move braces onto their own line
2017-07-25 10:45:38 +02:00
wolfreak99
7c6e260f77
Revise dividing by zero guards
2017-07-25 10:45:38 +02:00
wolfreak99
150cc90f89
fix empty dropdowns
2017-07-25 10:45:38 +02:00
zsilencer
424f2fcef5
Fix #5984 : Allow socket binding to same port after crash
2017-07-25 08:35:35 +02:00
Michał Janiszewski
5811a9e08e
Lift C4548 for FD_SET
...
Others encountered that as well:
https://github.com/deflomu/cryptlib/blob/master/io/tcp.h#L572-L588
Nothing we can do about it ourselves.
2017-07-24 22:04:40 +02:00
Gymnasiast
3c3094fa83
Raise dropdown limit to 128
2017-07-24 21:49:24 +02:00
ζeh Matt
d45044239e
Fix #5977 : Custom music files not showing up in music list
2017-07-24 17:08:10 +02:00
Gymnasiast
346c9e1359
Fix #5985 : Entertainer custome dropdown has no checked item
2017-07-24 14:10:23 +02:00
Gymnasiast
8473a40bc4
Make gDropdownItemsChecked and gDropdownItemsDisabled static
2017-07-24 14:10:23 +02:00
Gymnasiast
1e3b6a2ea5
Change _countof to countof
2017-07-24 12:45:34 +02:00
ZehMatt
917bba777e
Fix ride previews going out of bounds.
2017-07-24 12:45:34 +02:00
Gymnasiast
50ba63df0e
Clean up dropdowns
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Uses constants in more places.
Most of the changes were taken from a PR by @wolfreak99
2017-07-24 10:33:46 +02:00
Gymnasiast
c929311518
Make entrance/exit position list use MAX_STATIONS
2017-07-23 22:16:53 +02:00
Michael Steenbeek
2c52ef71a4
Replace SPR_METAL_PLATE with SPR_STATION_BASE_D and use it throughout ( #5978 )
2017-07-23 17:20:13 +01:00
Ted John
34096627ac
Fix #5973 : Headless Servers lost the ability to load Scenarios
2017-07-23 11:14:57 +01:00
wolfreak99
47a89c4cf3
Add "Ignore research status" cheat
2017-07-23 12:09:29 +02:00
wolfreak99
ed69983354
Overflow dropdowns with 32+items into columns
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After about 32+ items, lists can sometimes go off screen. This commit
modifies the text based dropdowns loosely based off the code from the
image dropdowns. I've also added _dropdown_list_vertically to allow text
lists to continue to remain in an up-to-down format and images to remain
in a left-to-right format.
2017-07-23 11:56:42 +02:00
wolfreak99
32fbf31777
Define DROPDOWN_ITEMS_MAX_SIZE
...
This defines the current limitation of dropdown items.
2017-07-23 11:56:42 +02:00
Ted John
bc88cb9c2b
Make TitleScreen a class ( #5971 )
2017-07-22 23:42:14 +01:00
Gymnasiast
2a4c0ebe20
Allow on-ride photo segments on Bobsleighs
2017-07-22 22:47:34 +02:00
CharlesLove
88290337f6
Fix #5881 : gCheatsUnlockAllPrices persists when loading new scenarios
2017-07-22 22:20:52 +02:00
ζeh Matt
6a56c8c716
Refactored some variables around paint_arrange_structs. ( #5876 )
2017-07-22 14:18:58 +01:00
Tomas Dittmann
32ffc194b9
Fix #4455 : Crash in window_sign_invalidate due to original bug ( #5969 )
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Add missing `& MAP_ELEMENT_LARGE_TYPE_MASK`
2017-07-22 14:15:13 +01:00
Ted John
354a26a9d2
Use std::string for player name
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Removes memory leak.
2017-07-22 09:48:34 +01:00
Keatzee
ea87e87750
Fix #4301 : Remove leading/trailing space from playername
2017-07-22 09:43:24 +01:00
Ted John
3b12ab7795
Fix #5880 : Leaving bumper cars without building causes assertion
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Protect vehicle_update_sound against invalid ride type.
2017-07-22 09:40:26 +01:00
Ted John
4852633a1b
Fix #5966 : Issue with Ride Time
2017-07-22 09:24:51 +01:00
Christian F. Coors
9b7e943fab
Fix newline for sprite command ( #5965 )
2017-07-21 16:45:26 +01:00
Gymnasiast
4d23845d4b
Fix rides not breaking down
2017-07-20 21:55:29 +02:00
Gymnasiast
636cd5468a
Fix RIDE_INITIAL_RELIABILITY
2017-07-20 21:35:11 +02:00
Michael Steenbeek
367efa2020
Use remap flags, SPRITE_ID_PALETTE_COLOUR_1 and _2 in many more places
2017-07-20 20:56:29 +02:00
Michał Janiszewski
ee07695cce
Manually hoist consts before the loop
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It is optimised in release builds, but it will help in debug mode
2017-07-20 19:36:37 +02:00
Michał Janiszewski
8c9da63aa5
Make drawing loop only depend on loop counter ( #5954 )
2017-07-20 18:09:22 +01:00
Ted John
2eb9657781
Fix premature deletion of dependencies ( #5952 )
...
In particular, the object repository can potentially be deleted before the object manager is deleted. This causes a crash when the object manager is deleted because it requires the object repository within the destructor.
2017-07-20 17:44:31 +01:00
Gymnasiast
260f342d73
Fix typos in (unused) defines and comment
2017-07-20 16:18:36 +02:00
Michael Steenbeek
bb09019d9b
Name and fix vehicle entry and tertiary colour flags
2017-07-20 12:57:37 +02:00
Michael Steenbeek
343e436e45
Import rides in SV6 files per ride and per field
2017-07-19 22:00:48 +02:00
Gymnasiast
fc28c0c014
Fix incorrect use of defines
2017-07-19 21:56:11 +02:00
Ted John
957c8b6d2b
Merge pull request #5925 from jansegre/develop
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Fix: don't show " (DEBUG)" if DEBUG is set but is 0.
2017-07-19 20:41:25 +01:00
Michael Steenbeek
70f1e94ce9
Fix #5946 : assertion hit when building new ride
2017-07-19 13:41:24 +02:00
Richard Jenkins
fab8efbe2a
Implement #5855 : Display source game in missing obj window
2017-07-19 11:04:00 +02:00
Gymnasiast
f5923dbe99
Create find_first_non_null_station_index()
2017-07-19 08:52:33 +02:00
Michael Steenbeek
72d2c58931
Clean up some rct_xy8 usage; formatting ( #5941 )
2017-07-18 23:18:19 +01:00
Michał Janiszewski
fc59fc7573
Cache last visited node in paint_arrange_structs
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This commit caches the last visited node in paint_arrange_structs and
in paint_arrange_structs_helper, which allows skipping iterating over
long linked lists that don't work well with modern CPU caches.
This is especially useful, if the list is walked just to be discarded in
the end.
This improves performance across the board, the busier the park, the
higher performance improvement.
I have verified this producing pixel-perfect results with ones before
this change by dumping giant screenshot on various parks in all zooms,
all rotations.
Results collected running before and after this change with `benchgfx`
command (https://github.com/OpenRCT2/OpenRCT2/pull/5655 ) on current
title sequence, YMMV.
**Park**|**Before**|**After**|**Delta**
:-----:|:-----:|:-----:|:-----:
Maian\_SOSDragon.sv6|2.80|2.43|-13.2%
Maian\_SOSFrosty.sv6|3.53|3.02|-14.4%
Maian\_SOSParabola.sv6|4.16|3.45|-17.1%
MrB.sv6|5.52|4.52|-18.1%
SpacekKing.sv6|8.53|6.52|-23.6%
SpacekMaple.sv6|7.18|5.75|-19.9%
SpacekMission.sv6|4.41|3.43|-22.2%
SpacekParadise.sv6|9.01|6.36|-29.4%
SpacekSwimmers.sv6|4.11|2.97|-27.7%
Stosky.sv6|3.34|2.36|-29.3%
| | |
**Average**|**5.26**|**4.08**|**-21.5%**
2017-07-18 23:01:00 +02:00
Ted John
eeeebe5525
Fix #5939 : Crash when importing 'Six Flags Santa Fe'
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Protect fix_invalid_vehicle_sprite_sizes from invalid vehicle chains.
2017-07-18 17:34:05 +01:00
Gymnasiast
6dddd5b76c
Clean up enabledPieces usage
2017-07-18 18:13:00 +02:00
Michael Steenbeek
7a4e7e17a1
Fix incorrect terminology
2017-07-18 18:07:43 +02:00
ZehM4tt
ad4eaff323
Fix game not allowing to catch up if rendering is slow.
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Refactored game_update to use the given parameters from context.
2017-07-18 15:14:21 +02:00
wolfreak99
c11e925f40
Change CHEATS_MONEY_DEFAULT, CHEATS_MONEY_INCREMENT
2017-07-18 14:57:53 +02:00
wolfreak99
5d1ffd76b5
Move windows/cheats.c/MONEY_DIGITS to localisation.h/MONEY_STRING_MAXLENGTH
2017-07-18 14:57:53 +02:00
wolfreak99
adeaaa8560
Remove extra CHEATS_MONEY_INCREMENT, prefix MONEY_DEFAULT/etc with CHEATS_
2017-07-18 14:57:53 +02:00
Gymnasiast
d51dad91c5
Make ride_entrance_exit_is_reachable() accept an rct_xy8
2017-07-18 13:12:34 +02:00
Gymnasiast
50b993386a
Change station_starts to an rct_xy8
2017-07-18 13:12:34 +02:00
Michael Steenbeek
ec55224f38
Change ride->overallview to an rct_xy8
2017-07-18 12:22:39 +02:00
Ted John
d5732fdf38
Merge pull request #5906 from IntelOrca/refactor/rct2
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Move functions out of rct2.c
2017-07-18 09:55:02 +01:00
Michael Steenbeek
c0d06498b3
Increase network version because of reliability fixes
2017-07-18 10:51:30 +02:00
Gymnasiast
c96ef96edb
Clean up rct_ride and rct1_ride structs and usage
2017-07-18 10:50:28 +02:00
Jan Segre
9a2ba06da3
Fix #5924 : don't show " (DEBUG)" if DEBUG is set but is 0.
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Signed-off-by: Jan Segre <jan@segre.in>
2017-07-17 23:18:20 -03:00
Richard Jenkins
2cfe2e323c
Fix #5849 : Missing object window cannot be closed with KB shortcut ( #5929 )
2017-07-17 22:29:28 +01:00
Gymnasiast
7b8248cca7
Change ride->exit into an rct_xy8, cleanup
2017-07-17 20:41:03 +02:00
Gymnasiast
c12113475b
Turn ride->entrances into an rct_xy8
2017-07-17 19:27:38 +02:00
Hielke Morsink
489c74518c
Fix #5920 : set correct next peep spawn index
2017-07-17 15:15:31 +02:00
Ted John
01b0047675
Invert Painter dependency
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Make painter call into the drawing engine, rather than the drawing engine create and call the painter.
2017-07-16 23:25:11 +01:00
Ted John
ac6da51dbb
Use IPlatformEnvironment for loading g1.dat
2017-07-16 23:25:11 +01:00
Ted John
33fd31d802
Remove path char arrays which are no longer used
2017-07-16 23:25:11 +01:00
Ted John
c33a9f06d9
Remove subsitute_path and refactor gScenarioFilename
2017-07-16 23:25:11 +01:00
Ted John
cb884dad11
Refactor rct2_draw to a new Painter class
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Right now this is created for each drawing engine, but should eventually be a dependency into them.
2017-07-16 23:25:11 +01:00
Ted John
5614e55f84
Remove more redundant platform functions
2017-07-16 23:25:11 +01:00
Ted John
1394512df6
Remove startup checks
2017-07-16 23:25:11 +01:00
Ted John
edcbfdf097
Move rct2_open_file to Context
2017-07-16 23:25:11 +01:00
Ted John
f7dff37708
Move copying of user files to Context.cpp
2017-07-16 23:25:11 +01:00
Ted John
73ef6d54a7
Move rct2_init and rct2_dispose into Context
2017-07-16 23:25:11 +01:00
Ted John
7fbcf1ab0b
Move rct2_update into Context
2017-07-16 23:25:11 +01:00
Gymnasiast
587d354717
Fix #5895 : Publisher credits window scrolls too far
2017-07-15 14:26:21 +02:00
Ted John
1e71618921
Merge pull request #5775 from wolfreak99/land_tool_holdable
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Make the land tool holdable
2017-07-15 12:55:44 +01:00
zaxcav
5f150e3893
Increase sync station limit
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Increased SYNCHRONISED_VEHICLE_COUNT to 16 to permit duelling coasters with more coasters. Otherwise no changes to the game logic. Feature requested in the forums: https://openrct2.org/forums/topic/2544-synchronized-stations-dont-work-passed-8-stations/
This will impact network games which already have duelling coasters built with more than 8 adjacent stations, so a new network version is necessary.
2017-07-15 13:18:24 +02:00
wolfreak99
68756498f8
Fixed rebase
2017-07-15 12:02:51 +02:00
wolfreak99
7d09486744
Make land tool size holdable
2017-07-15 12:02:51 +02:00
wolfreak99
15cc2a0230
Rename some small scenery flags, tidy up sub_6E1F34
2017-07-15 11:55:20 +02:00
Gymnasiast
34073e10ae
Fix Junior RC data files to disable steep inclines, fixes #5902
2017-07-15 10:52:35 +02:00
William Wallace
ae110a9159
Allow switching between OpenGL and other renderers without restarting
2017-07-13 19:04:37 +01:00
Tomas Dittmann
c1b8230eef
Wrap the FileStream creation in try-catch. ( #5840 )
2017-07-13 18:56:33 +01:00
Ted John
fb10a1460d
Fix #5858 : crash when using custom ride
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Add protection against ride objects with no colour presets. Default to black colours.
2017-07-13 18:24:46 +01:00
Tomas Dittmann
77a6207100
add invalid entry pointer guards.
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update the changelog
2017-07-13 10:16:34 +02:00
wolfreak99
e7bacc6d84
Apply new mousedown event parameters to windows
2017-07-13 10:15:34 +02:00
wolfreak99
2155aa26fa
Begin reorder of "mouse_down" window event parameters
2017-07-13 10:15:34 +02:00
Michał Janiszewski
3d487541d7
Reset network version for 0.1.1
2017-07-12 23:24:33 +02:00
Michał Janiszewski
859861eddb
Start 0.1.1
2017-07-12 23:06:29 +02:00
Michał Janiszewski
6d1f732ed6
Release v0.1.0
...
- Feature: [#1399 (partial), #5177 ] Add window that displays any missing/corrupt objects when loading a park
- Feature: [#5056 ] Add cheat to own all land.
- Feature: [#5133 ] Add option to display guest expenditure (as seen in RCTC).
- Feature: [#5196 ] Add cheat to disable ride ageing.
- Feature: [#5504 ] Group vehicles into ride groups
- Feature: [#5576 ] Add a persistent 'display real names of guests' setting.
- Feature: [#5611 ] Add support for Android
- Feature: [#5706 ] Add support for OpenBSD
- Feature: OpenRCT2 now starts up on the display it was last shown on.
- Feature: Park entrance fee can now be set to amounts up to £200.
- Improved: Construction rights can now be placed on park entrances.
- Improved: Mouse can now be dragged to select scenery when saving track designs
- Fix: [#259 ] Money making glitch involving swamps (original bug)
- Fix: [#441 ] Construction rights over entrance path erased (original bug)
- Fix: [#578 ] Ride ghosts show up in ride list during construction (original bug)
- Fix: [#597 ] 'Finish 5 roller coasters' goal not properly checked (original bug)
- Fix: [#667 ] Incorrect banner limit calculation (original bug)
- Fix: [#739 ] Crocodile Ride (Log Flume) never allows more than five boats (original bug)
- Fix: [#837 ] Can't move windows on title screen to where the toolbar would be (original bug)
- Fix: [#1705 ] Time Twister's Medieval entrance has incorrect scrolling (original bug)
- Fix: [#3178 , #5456 ] Paths with non-ASCII characters not handled properly on macOS.
- Fix: [#3346 ] Crash when extra long train breaks down at the back
- Fix: [#3479 ] Building in pause mode creates too many floating numbers, crashing the game
- Fix: [#3565 ] Multiplayer server crash
- Fix: [#3681 ] Steel Twister rollercoaster always shows all track designs
- Fix: [#3846 , #5749 ] Crash when testing coaster with a diagonal lift in block brake mode
- Fix: [#4054 ] Sorting rides by track type: Misleading research messages
- Fix: [#4055 ] Sort rides by track type: Sorting rule is not really clear (inconsistent?)
- Fix: [#4512 ] Invisible map edge tiles corrupted
- Fix: [#5009 ] Ride rating calculations can overflow
- Fix: [#5253 ] RCT1 park value conversion factor too high
- Fix: [#5400 ] New Ride window does not focus properly on newly invented ride.
- Fix: [#5489 ] Sprite index crash for car view on car ride.
- Fix: [#5730 ] Unable to uncheck 'No money' in the Scenario Editor.
- Fix: [#5750 ] Game freezes when ride queue linked list is corrupted.
- Fix: [#5819 ] Vertical multi-dimension coaster tunnels drawn incorrectly
- Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode.
- Fix: Track components added by OpenRCT2 are now usable in older scenarios.
- Technical: [#5047 ] Add ride ratings tests
- Technical: [#5458 ] Begin offering headless build with reduced compile- and run-time dependencies
- Technical: [#5755 ] Title sequence wait periods use milliseconds
- Technical: Fix many desync sources
2017-07-12 22:12:47 +02:00
Tomas Dittmann
90bb6320e5
Guard against invalid sprite access crashes ( #5867 )
...
ride->num_vehicles not matching ride->vehicles[] in
ride_prepare_breakdown() and window_ride_maintenance_dropdown().
2017-07-12 21:23:50 +02:00
ζeh Matt
d7f1f13d0c
Fix #5866 : Don't tween sprites that did not move. ( #5875 )
2017-07-12 13:23:10 +01:00
Michael Steenbeek
da17ac9781
Bump network version
2017-07-12 12:10:21 +02:00
ZehM4tt
f000e885d3
Fix desync with "Disable clearance check" while placing rides with footpaths.
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Refactored single constant to named flags.
2017-07-12 11:32:27 +02:00
ZehM4tt
250a66c45f
Fix game advancing too fast when game was paused/frozen.
...
Regression from #5848
Added braces.
2017-07-11 21:45:37 +02:00
X123M3-256
a2545d7050
Fix potentially uninitialized variable
2017-07-11 19:57:30 +02:00
X123M3-256
b73c954362
Prevent booster pieces from toggling spinning
2017-07-11 15:55:06 +02:00
Michał Janiszewski
ae282f782e
Fix #5803 : Null map element in onridephoto ( #5852 )
2017-07-11 12:34:11 +01:00
ζeh Matt
ec236f0bf5
Fix platform_get_ticks resolution to match other platforms. ( #5843 )
2017-07-10 21:46:11 +02:00
ζeh Matt
a8af3c7670
Refactor game loop to use a semi-fixed timestep. ( #5848 )
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Fix headless game being jumpy/stuttering.
Bump up network version.
2017-07-10 21:43:20 +02:00
Duncan
454a5d9411
Fix diagonal steep slope support drawing. ( #5844 )
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Mistake during original implementation. Fixes #5148
2017-07-10 08:16:33 +02:00
Richard Jenkins
fff3e55e6b
Merge pull request #5854 from Chaosmeister/backwardsmotionnullguard
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Guard against null in vehicle_update_track_motion_backwards_get_new_track()
2017-07-09 22:17:29 +01:00
Tomas Dittmann
e31c4d83db
Guard against null in vehicle_update_track_motion_backwards_get_new_track()
2017-07-09 22:52:03 +02:00
Michał Janiszewski
ce24a6fb85
Prevent overflowing tunnel count ( #5853 )
2017-07-09 22:48:21 +02:00
Michał Janiszewski
23882ae7a6
Merge pull request #5814 from rwjuk/spriteguardnull
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Guard against NULL in fix_invalid_vehicle_sprite_sizes()
2017-07-09 21:19:49 +02:00
Michał Janiszewski
f89e56bbc4
Update exit condition to prevent endless loop
2017-07-09 21:13:37 +02:00
Tomas Dittmann
cf1f907138
continue instead of return
2017-07-09 20:42:42 +02:00
Tomas Dittmann
a163c2b1b3
prevent crash with hacked spiral slides
2017-07-09 20:42:42 +02:00
duncanspumpkin
540763ad0c
Fix tunnel portal drawing for multidim inverted track.
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Mistake made from generated code. Missed in #5087 . Fixes #5819 .
2017-07-09 12:10:04 +02:00
Duncan
7b47438f49
Fix windows x86 debug builds ( #5845 )
2017-07-09 09:51:02 +01:00
Tomas Dittmann
bec1538f48
Improve the error console output. ( #5839 )
2017-07-09 00:09:46 +01:00
wolfreak99
ac81072597
Fix hold down speed
2017-07-08 10:36:28 +02:00
spacek531
c73e17f02b
move the zoom case up to handle it as it was
2017-07-07 17:35:33 +01:00
spacek531
7ecf049e87
add janisozar suggestion
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[ci skip]
2017-07-07 17:35:33 +01:00
spacek531
668366bf6b
Revert "upgrade save format from uint16 to uint32"
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This reverts commit 85757d9fefbacf8b7d07cec9cd9714e2f70f2faa.
2017-07-07 17:35:33 +01:00
spacek531
78ab94b12a
upgrade save format from uint16 to uint32
2017-07-07 17:35:33 +01:00
spacek531
bec8b73506
fix saving of milliseconds, loading still beyond knowledge
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[ci skip]
2017-07-07 17:35:32 +01:00
spacek531
97bf67e605
add missing curly bracket
2017-07-07 17:35:32 +01:00
spacek531
16167d84f0
clarified comments, changed TITLE_COMMAND_ORDER command to uint16
2017-07-07 17:35:32 +01:00
spacek531
78e25e381c
modify saving, add comments
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[ci skip]
2017-07-07 17:35:32 +01:00
spacek531
a3acfb4312
Increase digits from 4 to 5
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I'm not used to string lengths that are one shorter
2017-07-07 17:35:32 +01:00
spacek531
c1ac654916
fix order of rotate, zoom in clamping
2017-07-07 17:35:32 +01:00
spacek531
c302bec47a
fix rotate being able to be set to 0
2017-07-07 17:35:32 +01:00
spacek531
fc71361a9e
increase digits for wait, decrease digits for rotate, zoom
2017-07-07 17:35:32 +01:00
spacek531
bd4e8cbd08
change Min to Max
2017-07-07 17:35:32 +01:00
spacek531
ef38a66cc2
begin update editor for ms values
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[ci skip]
2017-07-07 17:35:31 +01:00
spacek531
d5610ece54
Remove duplicate line
2017-07-07 17:35:31 +01:00
spacek531
c815a427c0
Change Seconds (internal) to Milliseconds, en-GB too
2017-07-07 17:35:31 +01:00