Commit Graph

221 Commits

Author SHA1 Message Date
IntelOrca 0ff125b9b3 move across useful map functions and other bits from footpath branch to develop 2015-01-14 23:38:48 +00:00
Duncan Frost 974ecd904c Finish game command 20 change surface style 2015-01-12 18:39:53 +00:00
Duncan Frost 8a4e12a3f4 Started game_command_20 raise lower land 2015-01-12 18:39:52 +00:00
Duncan Frost cbe49300b8 Fixed sounds not playing properly when paused. Labeled max sounds offset. Prevented crash on null dereference 2014-12-31 14:54:23 +00:00
IntelOrca 4b897ae1a3 implement saving of games and scenarios 2014-11-26 00:51:26 +00:00
IntelOrca d9e0f8ff6a implement save scenario and fix various load / save dialog issues, fixes #433 2014-11-25 02:06:26 +00:00
IntelOrca 73a6b1acea implement editor_read_s6, partial fix for #433 2014-11-24 02:58:48 +00:00
IntelOrca adb5f84f55 implement editor_convert_save_to_scenario 2014-11-23 23:03:59 +00:00
IntelOrca 0e0e9c9840 merge qcz editor early to help finish other editor parts 2014-11-23 16:28:23 +00:00
Duncan Frost 7252667a25 Implemented the same changes to scenario load. Error messages now copied onto cmd prompt 2014-11-20 19:02:27 +00:00
Duncan Frost 8e566e8598 Finished load related fail 2014-11-20 18:40:10 +00:00
Duncan e05d5f1922 Add remaining part that caused load to enter hybrid sate.
This should fix the remaining loading issues but it is untested at the moment. Note sub_675827 is not finished!
2014-11-20 12:52:42 +00:00
Duncan Frost 816f8661a5 Started adding sub_675827 2014-11-19 22:05:42 +00:00
Duncan Frost 4459d127d0 Found cause of crash. Game will enter hybrid state when failed to load. 2014-11-19 21:46:32 +00:00
Duncan Frost 4af9f226f4 Fix loading save money bug. 2014-11-18 20:33:21 +00:00
Duncan Frost bd06488450 Fix peeps sitting. Renamed a function to sprite_move 2014-11-12 17:45:39 +00:00
Duncan Frost 2ddbc8f190 Found cause of viewport issue. Added invalidate_sprite function. 2014-11-06 21:42:18 +00:00
Duncan Frost 1a857edc21 Playing about with viewport setup 2014-11-06 21:16:45 +00:00
IntelOrca ea6b0de6a6 refactor and move keyboard shortcuts to a new source file 2014-11-05 18:50:51 +00:00
Duncan Frost 22df12c1c8 Added sub_69e9d3 a sprite moving function 2014-11-05 16:35:18 +00:00
IntelOrca d92a4d9418 implement clear scenery game command, try out removing paths feature 2014-11-04 03:34:48 +00:00
Duncan Frost 53e0ebc57c Refactored a bit of tooltip window. Added hack to fix #540 note this should be fixed better 2014-11-01 13:10:14 +00:00
Sijmen Schoon a7b1e50a92 Implement redraw_peep_and_rain 2014-10-20 23:20:13 +02:00
IntelOrca ae85fc265e implement window_map_tooltip 2014-10-17 02:01:58 +01:00
IntelOrca ece2522273 refactor window search functions 2014-10-16 02:02:43 +01:00
IntelOrca 6fe1bace20 refactor input (flags in particular) and add sub_6EA73F 2014-10-15 22:59:26 +01:00
IntelOrca 70a33f6593 refactor game_logic_update 2014-10-09 20:31:58 +01:00
IntelOrca dcb7fde625 Merge branch 'master' into cmdline-scenario 2014-10-08 23:32:51 +01:00
IntelOrca db85a215f9 move rain drawing functions into its own module 2014-10-08 23:17:16 +01:00
IntelOrca 1d92e3d7ab Merge branch 'master' into reorganise-src
Conflicts:
	projects/openrct2.vcxproj
	projects/openrct2.vcxproj.filters
	src/audio/audio.c
	src/audio/mixer.h
	src/game.c
	src/ride/vehicle.c
	src/windows/finances.c
	src/windows/research.c
2014-10-07 19:10:16 +01:00
IntelOrca daf231a2e9 organisation: move peep and staff to sub directory of its own 2014-10-06 19:41:43 +01:00
IntelOrca c8df6174b8 organisation: fix includes 2014-10-06 17:36:58 +01:00
IntelOrca 95a9b1ca2e implement research_update 2014-10-05 15:23:52 +01:00
Ted John f6bdab1eea Merge pull request #498 from duncanspumpkin/renable_cso
Renable cso
2014-10-04 12:23:42 +01:00
zsilencer f2e501134e palette effects 2014-10-02 19:04:29 -06:00
Duncan Frost 335aca4164 Cso now partially working. 2014-10-01 18:52:53 +01:00
Duncan Frost ddc047241e Added some checks on object loading to eventualy fix #225 2014-09-24 17:47:19 +01:00
IntelOrca 42ef09253e implement ride measurement update 2014-09-21 13:50:35 +01:00
zsilencer 44683a9246 Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2 2014-09-15 15:12:48 -06:00
zsilencer 298de189f5 0x006BBC6B, hook 2014-09-15 15:12:25 -06:00
Duncan Frost 463fe459aa Add notes to game_do_command. Explode magic number into parts 2014-09-15 20:49:04 +01:00
IntelOrca 645b8fbb46 add edit command line function 2014-09-10 19:36:11 +01:00
qcz 5be600cf5b Fix double payment in game_do_command 2014-09-06 09:45:23 +02:00
zsilencer a284d446ee Merge branch 'master' of https://github.com/IntelOrca/OpenRCT2
Conflicts:
	src/addresses.h
2014-09-01 20:20:03 -06:00
zsilencer b02463478b few basic functions decompiled and small bug fix 2014-09-01 00:12:46 -06:00
adrian17 6473da43b2 Decompiled game_command_set_park_entrance_fee 2014-08-29 11:37:32 +02:00
Ted John 4ddb26fc21 Merge pull request #364 from zsilencer/master
Additional sound decompilation and fixes
2014-08-25 19:14:45 +01:00
zsilencer 799797876a Audio fixes #361 #355 2014-08-24 22:18:01 -06:00
Marco Costa bb81bfd5d0 Created named address RCT2_ADDRESS_SCENARIO_TICKS
* 0x00F663AC is now named RCT2_ADDRESS_SCENARIO_TICKS. This variable
starts at an arbitrary value, defined by the current scenario, and
increments by 1 on every game tick.
* Also, added meaningful name to some variables in draw_light_rain and
draw_heavy_rain.
2014-08-24 21:27:56 -04:00
IntelOrca 83ba89214c move input functions to input code file 2014-08-24 18:45:47 +01:00