Duncan
dcabc8451e
Fix #13250 : Crash when opening parks with new ride types ( #13256 )
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This only happens when a new ride type is added and the park is opened in the older version of the game where the ride type does not exist.
Reworked so that invalid rides are not loadable. Force reload of title if current scenario is corrupted.
2020-11-01 14:49:43 +01:00
Keith Stellyes
41c0395adb
Fix #13226 : No error is shown when attempting to load a corrupted save
2020-10-18 19:54:26 +02:00
ζeh Matt
645289f4ec
Rename GameActionResult and use GameActions namespace instead ( #13184 )
2020-10-14 22:04:39 -03:00
Julia Pinheiro
cba1d48226
Close #12408 : Refactor CURSOR_ID to use strong enum
2020-10-11 18:01:14 +02:00
Keith Stellyes
3468d1fc6b
Close #13125 : Selecting the RCT2 files now uses localised dialogs
2020-10-09 21:13:14 +02:00
Matt
091145037e
Move the audio code into OpenRCT2 namespace
2020-10-07 00:34:42 +03:00
Julia Pinheiro
6a76547c5b
Close #12412 : Refactor PROMPT_MODE to use strong enum ( #13076 )
2020-10-02 23:04:59 -03:00
Julia Pinheiro
8800c32e52
Close #12404 : Refactor DRAWING_ENGINE to use strong enum ( #13070 )
2020-10-02 22:41:30 -03:00
Duncan
da82144bfb
Fix #12944 . Mistake from refactor meant formatter optimised away ( #12961 )
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Not sure why it should get optimised away but this will fix the crashes.
2020-09-18 09:25:17 +01:00
Matt
b3b9a348c5
Apply review suggestions
2020-09-17 22:16:05 +03:00
Matt
ccde06ab0f
Explicitly pass formatter arguments to ShowError and family
2020-09-17 22:14:36 +03:00
Ted John
a1cd02c61c
Disable closer zoom levels for software rendering
2020-08-28 01:29:59 +01:00
Michał Janiszewski
ddee3c0e46
Postpone update check until the context gets fully initialised
2020-08-14 10:18:17 +02:00
Michał Janiszewski
6ae5645686
Show update information on main screen & in floppy menu
2020-08-14 10:18:17 +02:00
Michał Janiszewski
55835456a0
Pester users to update to latest release
2020-08-14 10:18:17 +02:00
frutiemax
67554a2aae
Close #12458 : Refactor STARTUP_ACTION to use strong enum ( #12480 )
2020-07-28 17:23:09 +01:00
frutiemax
6598ae14aa
Close #12457 : Rename INTRO_STATE to use PascalCase
2020-07-26 09:32:53 -04:00
frutiemax
0f1788d273
Part of #12457 : Refactor INTRO_STATE to use strong enum
2020-07-26 09:25:29 -04:00
Aaron van Geffen
7b5087f057
Update copyright year to 2020
2020-07-21 15:04:34 +02:00
ζeh Matt
2d81e9c51c
Fix #12229 , fix #12312 : No error message when loading a save fails
2020-07-19 14:33:32 +02:00
Ted John
3a93525a11
Add rename error message if sea file fails to open
2020-07-12 00:15:21 +01:00
Ted John
8c81cacc6f
Add sea decryption
2020-07-11 11:40:34 +01:00
Michael Steenbeek
e83b86df4d
Replace occurrences of OpenRCT with OpenRCT2 ( #11898 )
2020-06-08 15:11:07 +02:00
Michael Steenbeek
9ef8d6da42
Convert most remaining C-style casts to C++-style ones ( #11867 )
2020-06-07 23:18:11 +02:00
Gymnasiast
9a9ab47856
Remove Twitch from the rest of the code
2020-05-28 09:28:32 +02:00
Ted John
c0aa5bdcc8
Create plugin directory automatically
2020-04-26 14:52:57 +01:00
Ted John
c67962577a
Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING
2020-04-26 14:35:08 +01:00
Ted John
bac91cd563
Allow scripting to be compile-disabled
2020-04-26 14:35:03 +01:00
Ted John
dc64d3541d
Transfer server-client scripts over network
2020-04-26 14:35:03 +01:00
Ted John
639faa2085
Fix GCC issues
2020-04-26 14:35:03 +01:00
Ted John
b47bcabaf1
Move ui scripting API to libopenrct2ui
2020-04-26 14:34:59 +01:00
Ted John
4a575975f6
Add hook system
2020-04-26 14:34:59 +01:00
Ted John
1acf1e870a
Add park API
2020-04-26 14:34:59 +01:00
Ted John
43508e0402
Add script engine and connect to std console
2020-04-26 14:34:58 +01:00
Breno Rodrigues Guimarães
a0619d04cf
Replace usage of set_format_arg by Formatter::Common() ( #11412 )
2020-04-25 18:44:14 -03:00
ifimfree
aaaae16d15
Close #11209 : Show a warning when the user is running OpenRCT2 in Wine ( #11395 )
2020-04-23 19:12:54 +02:00
Michał Janiszewski
5f97637d5e
Only suggest final when using non-LTO builds
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In LTO builds GCC issues the suggestion-warning from linking stage,
when pragmas are already gone and do nothing.
2020-04-21 13:31:01 +02:00
Tulio Leao
c17127f65b
Use named casts on openrct2 root folder ( #11139 )
2020-04-17 21:36:25 +02:00
Michał Janiszewski
e19eaa6a98
Upload park recording in case of crash
2020-04-02 23:44:59 +02:00
Tulio Leao
9bcd20e0e6
Prefer const ref to send ScreenCoordsXY over
2020-02-29 08:25:48 -03:00
Michael Steenbeek
4c2a0f279b
Fix #10752 : Mute button state not correctly set at startup ( #10816 )
2020-02-22 19:20:14 +01:00
Ted John
be9cb19df5
Replace cURL with WinHttp implementation on Windows
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This reduces the number of third party dependencies for Windows builds. WinHttp is quite a nice straight forward API so doesn't involve too much extra code.
2020-02-08 17:47:03 +00:00
Lomash Gupta
36840f3fe0
fixed gExitCode
2020-01-19 18:35:24 -03:00
Tulio Leao
9d09f1b95c
Use ScreenCoordsXY on context cursor operations ( #10364 )
2019-12-14 22:52:18 +01:00
babywashbear
86844d2a57
Context: replace 2nd std::make_unique<Context> with CreateContext call ( #10139 )
2019-10-29 17:41:49 +01:00
Michael Steenbeek
a11762b11a
Remove old C functions that only call their equivalent
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* Remove old C functions that only call their equivalent
* fix formatting
2019-09-22 14:12:49 +02:00
Michał Janiszewski
8637eb6c57
Rename some bits to allow unity builds of libopenrct2 ( #9944 )
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* Rename some bits to allow unity builds of libopenrct2
Some names are clashing when doing a unity build, renaming them solves
the problem.
2019-08-29 23:03:56 +02:00
Ted John
adb5c3aa7f
Fix assert when exiting game in scenario editor
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The object selection window loads objects when it is closed which is triggered from window_close_all. We need to unload all the objects after this step on shutdown.
2019-08-23 20:15:53 +01:00
Matt
769ed255f3
Refactor game action queue out of network into GameActions
2019-08-21 00:15:39 +02:00
Ted John
c3234b1442
Refactor map animations and dynamically create on park load ( #9705 )
2019-08-03 22:18:33 +02:00