Duncan
aa11773da3
Fix #12566 , #12565 , #12562 , #12560 , #12558 : Nullptr deref ( #12567 )
...
Mistake made in refactor meant that a nullptr deref took place when the screen coords were outside of the normal play area
2020-08-02 20:13:09 +01:00
Duncan
733bc5a981
Close #12518 : Viewport Refactor ( #12541 )
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* Remove viewport pointer from get_map_coordinates_from_pos
* Removed viewport from get_window
* Return a InteractionInfo from get_map_coord...
* Remove viewport_interaction_info struct
* Add Entity union to simplify code
* Name the enum used for viewport interaction
* Simplify functions further by returning the info struct
* Add default switches
2020-08-02 08:32:59 +01:00
Łukasz Pękalski
0f78d452a4
Part of #12497 : Remove extra SPRITE_INDEX_NULL check ( #12538 )
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* refactor: deleted double check of SPRITE_INDEX_NULL in Staff* ride_get_mechanic(Ride* ride)
* refactor: deleted double check of SPRITE_INDEX_NULL in Ride.cpp file
* refactor: deleted double check of SPRITE_INDEX_NULL in windows/Ride.cpp in function static rct_string_id window_ride_get_status_vehicle
* refactor: deleted double check of SPRITE_INDEX_NULL in ride/Ride.cpp
* refactor: deleted double check in FormatStatusTo
2020-08-02 08:28:11 +01:00
Duncan
f49bfa777a
Change maze pathfinding to not prefer a direction ( #12546 )
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* Change maze pathfinding to not prefer a direction
* Increment network version
* Update changelog
* Update replays
2020-08-02 08:20:34 +01:00
Sidney
7c0b03463c
Close #12452 : Refactor DIAGNOSTIC_LEVEL to use strong enum ( #12549 )
2020-08-02 07:51:02 +01:00
Sidney
97d74e142e
Close #12441 : Refactor VEHICLE_TRACK_SUBPOSITION to use strong enum ( #12550 )
2020-08-02 07:50:07 +01:00
Aaron van Geffen
e039a51826
Fix #12552 : Grey rectangles appear under windows and menus ( #12554 )
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* Fix #12552 : Grey rectangles appear under windows and menus
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-08-02 00:47:28 -03:00
Cory Sanin
394e8fb733
Resolve GCC warnings for Ride.cpp ( #12553 )
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Eliminate warnings from ride_create_vehicles and ride_create_vehicles_find_first_block that would prevent build from succeeding when using GCC.
2020-08-02 00:28:47 +02:00
annoyingdroid
ddd21fa87a
Part of #12098 : Use ScreenRect on gfx_filter_rect ( #12134 )
2020-08-01 14:40:01 -03:00
TELK
bf08943929
Fix #12352 : Wrong date format for file names ( #12543 )
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Issue likely caused by 5ae592ec79
Also see: https://en.cppreference.com/w/cpp/chrono/c/tm
2020-08-01 18:43:19 +02:00
Michał Janiszewski
88bad7729c
Merge pull request #12491 from janisozaur/openurl
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Add OpenURL method, with implementation for Linux and Windows
2020-08-01 15:42:31 +02:00
Michael Steenbeek
4e9c32ff3a
Merge pull request #12521 from AaronVanGeffen/refactor/widgets-8
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Refactor the last sets of widget definitions
2020-08-01 15:11:28 +02:00
Gymnasiast
3d071cec53
Implement OpenURL for macOS
2020-08-01 14:25:32 +02:00
Duncan
6d11825e1a
Reduce the use of rct_sprite ( #12530 )
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* Reduce the use of rct_sprite
* Pass the correct types in S4 importer
* Add additional nullptr checks
* Simplify the viewport interaction
* Apply review comments
* Small cleanup of GetEntity
* Fix test paint
2020-08-01 11:29:54 +01:00
frutiemax
2c350fa416
Part of #12097 : Use ScreenRect in gfx_fill_rect_inset ( #12284 )
2020-08-01 00:51:29 -03:00
Taylor Stieff
f7f5124c07
Make tile element direction accessible for scripts ( #12057 )
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* Make tile element direction accessible for scripts
Add the direction field from the tile element
class to the ScTileElement class passed to
the script engine.
Co-authored-by: Taylor Stieff <taylor.stieff@heavenhr.de>
2020-08-01 00:46:59 -03:00
Aaron van Geffen
3430076088
Very quickly process remaining review comments
2020-07-31 13:25:08 +02:00
Duncan
cd1d573c39
Pass the formatter directly to scrolling_text_setup
2020-07-31 12:31:26 +02:00
Aaron van Geffen
16a484545a
Use WW in MapGen common widgets
2020-07-31 11:26:49 +02:00
Aaron van Geffen
e6e850e399
Apply suggestions from code review
...
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-07-31 11:25:50 +02:00
Michael Steenbeek
402570adb6
Refactor usage of TextPaint
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Eliminating a global variable in the process.
2020-07-31 11:13:28 +02:00
Duncan
c6e26267a4
Reduce the use of GET_VEHICLE ( #12494 )
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* Start removing GET_VEHICLE macro use
* Further work
* Remove further GET_VEHICLE's
* Further removal of GET_VEHICLE
* Remove the last of GET_VEHICLE
* Fix testpaint
* Fix nullptr deref
* Make review changes
Also swapped in helper functions and used a standard patern for iterating the train cars
* Further simplify loops for train cars
2020-07-31 07:48:27 +01:00
Aaron van Geffen
d32809eaef
Fix formatting for StaffFirePrompt ( #12525 )
2020-07-30 23:06:01 +02:00
Aaron van Geffen
16ad1d18fb
Refactor another set of widget definitions ( #12503 )
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* Refactor TopToolbar
* Refactor TrackDesignManage
* Refactor TrackDesignPlace
* Refactor TrackList
* Refactor ViewClipping
* Refactor Viewport
* Refactor TitleEditor
* Refactor TitleCommandEditor
* Refactor Themes
* Refactor TextInput
2020-07-30 22:58:49 +02:00
Aaron van Geffen
b738c4fa87
Refactor StaffFirePrompt
2020-07-30 22:51:32 +02:00
Aaron van Geffen
fe9d577c2e
Refactor Staff
2020-07-30 22:45:40 +02:00
Aaron van Geffen
e8e61bd987
Refactor Sign
2020-07-30 22:39:09 +02:00
Aaron van Geffen
9b6f6b6216
Refactor Ride
2020-07-30 22:36:42 +02:00
Aaron van Geffen
c1cff7fab0
Refactor Park
2020-07-30 22:25:18 +02:00
Michael Steenbeek
e0f2aa9b99
Fix: Brakes keep working during "Brakes failure"
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This was an error in the original implementation back in 2015.
Thanks to @duncanspumpkin for checking the assembly.
2020-07-30 22:21:19 +02:00
Aaron van Geffen
8325ec04ed
Refactor ObjectLoadError
2020-07-30 22:05:11 +02:00
Aaron van Geffen
173c103573
Refactor NewRide
2020-07-30 21:56:51 +02:00
Aaron van Geffen
5e04508a59
Refactor NewCampaign
2020-07-30 21:54:26 +02:00
Aaron van Geffen
60e397abb9
Refactor Network
2020-07-30 21:51:13 +02:00
Aaron van Geffen
240e45d62d
Refactor MusicCredits
2020-07-30 21:51:03 +02:00
Michael Steenbeek
cd86d3d757
Fix #7969 : Loading landscape resets money, inventions and objective ( #12520 )
2020-07-30 21:43:46 +02:00
Aaron van Geffen
24fc4119c9
Refactor Multiplayer
2020-07-30 21:28:48 +02:00
Aaron van Geffen
915dc5f07c
Refactor MazeConstruction
2020-07-30 21:23:51 +02:00
Aaron van Geffen
cd5b506b6b
Refactor MapTooltip
2020-07-30 21:21:08 +02:00
Aaron van Geffen
768fcfcba2
Refactor MapGen
2020-07-30 21:18:32 +02:00
ζeh Matt
b0c67762b7
Merge pull request #12485 from ZehMatt/network/cleanup-1
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Refactor the Network a bit, setting the stones for further refactor work
2020-07-30 20:54:18 +02:00
Michael Steenbeek
e03753c139
Fix #12498 : Circus construction ghost does not rotate ( #12519 )
2020-07-30 20:29:26 +02:00
Matt
f258c8034d
Wrap code with macro test DISABLE_NETWORK
2020-07-30 20:29:16 +02:00
Aaron van Geffen
73bb5db99a
Update Xcode project for network changes.
2020-07-30 20:29:15 +02:00
Matt
af757fa58e
Categorize members of NetworkBase
2020-07-30 20:29:15 +02:00
Matt
4cede91424
Introduce NetworkClient and NetworkServer
2020-07-30 20:29:15 +02:00
Matt
cf1fb9ecff
Move some types into NetworkTypes.h
2020-07-30 20:29:15 +02:00
Matt
37f6a11a1f
Move Network declaration into header and rename to NetworkBase
2020-07-30 20:29:15 +02:00
Michael Steenbeek
bb1d81471d
Fix #12506 : Cannot advertise food if there are no rides in the park
2020-07-29 10:44:38 +02:00
OpenRCT2 git bot
1f3ea50915
Merge Localisation/master into OpenRCT2/develop.
2020-07-29 04:03:25 +00:00