duncanspumpkin
3a615c2126
Use new game action for callees
2019-02-21 16:00:31 +00:00
duncanspumpkin
9b6fdd41aa
Remove redundant code. Rename to standard style
2019-02-19 15:20:55 +00:00
duncanspumpkin
09bb99d9e8
Fix clang format and travis errors
...
Minor refactor
Move key callback code into callbacks. Fixes shop placement
Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin
77b25714ff
Move callbacks into GameActionCallbacks
...
Remove remaining references to game command
2019-02-19 12:30:42 +00:00
Ted John
ba445cb6ef
Pass Ride* instead of ride_id_t
2019-02-13 20:16:42 +00:00
Ted John
fdf9f36fab
Pass Ride* instead of ride_id_t
2019-02-12 23:58:45 +00:00
Ted John
9e461b2e34
Pass Ride* instead of ride_id_t
2019-02-12 23:29:38 +00:00
Ted John
aaacece0ea
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Michał Janiszewski
379fd42dc4
Fix types passed to ride_type_has_flag
2019-02-10 00:04:52 +01:00
Matt
d87ca57e72
Replace game command references with new game action.
2019-02-08 18:03:06 +01:00
duncanspumpkin
201db19d0a
Move Ride Set Appearance into action framework
2019-02-07 08:14:45 +00:00
Michael Steenbeek
b4bef2fe7d
Merge pull request #8560 from richard-fine/directions
...
Begin cleanup of direction handling
2019-01-18 19:09:39 +01:00
Ted John
92412d4bab
Store ride index inside ride struct
2019-01-18 11:46:18 +01:00
Gymnasiast
87f894079b
Replace hardcoded occurrences of RIDE_ENTRY_INDEX_NULL
2019-01-12 12:48:35 +01:00
Gymnasiast
74a3674e86
Replace more hardcoded instances of RIDE_ID_NULL
2019-01-12 12:38:23 +01:00
Ted John
8701286772
Use new ride_id_t typedef ( #8561 )
2019-01-12 10:11:55 +00:00
Richard Fine
e90e9dd73f
Introduce many uses of direction_reverse
...
Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Ted John
d979511628
Do code review suggestions
2019-01-02 19:46:13 +00:00
Ted John
38f632074b
Merge ride track colour arrays into one
2019-01-01 21:25:34 +00:00
Ted John
37f76d1687
Move station fields into new station struct
2019-01-01 02:26:14 +00:00
Ted John
8e6497fc1d
Merge vehicle_colours and vehicle_colours_extended
2018-12-31 19:25:07 +00:00
Michael Steenbeek
2530cd1ac3
Fix #8426 : Queue banner left behind after ride demolition
2018-12-22 15:34:17 +01:00
ζeh Matt
3cc6e1ab15
Fix #8469 : Crash modifying colour on hacked rides. ( #8470 )
2018-12-17 16:27:45 +01:00
ζeh Matt
7d19a5bc77
Refactor memcpy to std::memcpy and memset to std::memset ( #8408 )
2018-12-15 22:23:31 +01:00
Hielke Morsink
f53bf5508b
Merge pull request #8335 from ZehMatt/vehicle-crash-fix
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Fix hacked rides with no vehicles crashing the game.
2018-12-14 21:01:59 +01:00
ζeh Matt
a78a6f2a33
Fix #8349 : Ride's exit is rendered incorrectly while building it
2018-12-14 20:08:18 +01:00
Matt
f0bd72732c
Fix hacked rides with no vehicles crashing the game.
2018-12-14 00:04:35 +01:00
Ted John
06f203a7e7
Implement surfaces, edges and stations as objects
2018-12-09 23:30:40 +00:00
Hielke Morsink
354d973a48
Use std::size instead of Util::CountOf
2018-11-23 21:59:08 +01:00
ζeh Matt
06c5508bab
Fix #8212 : Crash when opening rides with changed mode and no tracks. ( #8216 )
2018-11-12 20:13:42 +01:00
Felix Pelletier
4c5fccc9b6
Fix #7689 : Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund
2018-11-11 21:01:06 +01:00
Felix Pelletier
0cd7f1e07c
Fix #8142 : Reliability of unbreakable rides can go below 100%
2018-11-02 09:04:27 +01:00
Michael Steenbeek
f8add7f62e
Rename rct_tile_element to TileElement
2018-11-01 13:53:50 +01:00
Michael Steenbeek
853e4c4a6a
Remove residual access to path ride_index field
2018-10-31 13:09:53 +01:00
Michael Steenbeek
28d302d653
Remove more direct access to TileElement->type
2018-10-03 12:31:02 +02:00
Michael Steenbeek
f8483b4726
Fix formatting
2018-09-27 22:15:04 +02:00
Michael Steenbeek
a8e087b560
Return actual entrance elements from map functions
2018-09-27 22:15:04 +02:00
Michael Steenbeek
3c93aca727
Port entrance station index and sequence lookup
2018-09-27 22:15:04 +02:00
Michael Steenbeek
c7eaa1ba80
Port entrance ride index lookup
2018-09-27 22:15:04 +02:00
Michael Steenbeek
cc7f8e612d
Port entrance type lookup
2018-09-27 22:15:04 +02:00
Gymnasiast
539d274297
Fix crash in ride_set_map_tooltip()
2018-09-26 21:11:24 +02:00
Gymnasiast
ed616b0fb5
Add assert; fix crash
2018-09-25 21:57:21 +02:00
Gymnasiast
eecf465e3b
Fix formatting
2018-09-25 21:57:21 +02:00
Gymnasiast
fc136230d8
Fix crash
2018-09-25 21:57:21 +02:00
Michael Steenbeek
75b5c45a97
Remove residual direct access to most track fields
2018-09-25 21:57:21 +02:00
Michael Steenbeek
d7f226592c
Remove direct access of track sequence
2018-09-25 21:57:21 +02:00
Michael Steenbeek
e6d5638815
Move inverted() functions to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
0cea008c18
Move cable lift functions to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
69f02400f9
Move GetColourScheme to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
a3e9c63fc3
Move GetRideIndex to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
650971bc68
Move HasChain to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
67d7d5c022
Move getting station index to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
6bd732ce5a
Move getting seat rotation to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
ae4c464ce7
Move getting track sequence to struct methods
2018-09-25 21:57:21 +02:00
Gymnasiast
8908f3f47e
Move getting track type to struct methods
2018-09-25 21:57:21 +02:00
Michael Steenbeek
1d3baef9b7
Remove some C-style tile element functions
2018-09-16 21:34:04 +02:00
deurklink
a5cbcb448c
Fix #7975 : Clear inspection due flag when interval set to Never
2018-09-07 13:08:26 +02:00
Matt
ccf12befd5
Formating.
2018-08-31 07:18:51 +02:00
Matt
04928d4b84
Refactor reference over std::shared_ptr.
2018-08-31 07:18:48 +02:00
Linus Unnebäck
fd07be587a
Remove Math::Clamp in favour of std::clamp
2018-08-12 16:47:12 +01:00
Gymnasiast
45b8ca9421
Remove more strings, fix error
2018-08-12 15:56:47 +02:00
clang-format
b02dfdbc93
Binpack function arguments together
...
Previously when the arguments of a function wouldn't fit on a single line, clang-format would put each argument on its own line instead. By enabling the binpack parameter setting, it tried to fit as many on one line as possible instead.
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:22 +02:00
clang-format
95ce592579
Enforce not breaking before assignments and function names
...
Co-authored-by: Hielke Morsink <hielke.morsink@gmail.com>
2018-07-23 16:00:19 +02:00
Hielke Morsink
7c6002cb26
Correct formatting in remaining files in libopenrct2
2018-07-23 16:00:17 +02:00
clang-format
e8310d079d
clang-format ride
2018-07-23 16:00:09 +02:00
Michael Steenbeek
1b08fb4e69
Replace our own integer types with standard ones
2018-06-20 17:30:40 +02:00
Michael Steenbeek
ec3a1e575e
Replace Math::Min and Max with std variants
2018-06-20 17:11:35 +02:00
Hielke Morsink
0cf256ac9e
Ready copyright notice for clang-format
...
Clang-format sees the text behind `#pragma region` as code and formats it. Instead of stating the copyright and date there, it's now in the comment block right below it. The text "Copyright" is left in the `#pragma region` line, as clang-format sees it as a single identifier.
I took the opportunity to normalize the dates, and add the copyright notice to the source files where it was missing them (except for third-party and the generated resources.h file).
2018-06-15 14:07:34 +02:00
Ted John
b043428cf0
Merge pull request #6998 from JeroenDStout/railway-crossings-wait
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Railway crossing behaviour for peeps and vehicles
2018-06-11 09:09:07 +01:00
Ted John
bc1d2252aa
Remove window dependency from Ride.cpp
2018-06-10 23:34:36 +01:00
Ted John
b4d3806614
Unblock tiles when vehicles are removed from ride
2018-06-10 22:59:58 +01:00
Hielke Morsink
5d0022a5cb
Remove argument list from zero-initializers with zero/false/nullptr value
2018-06-04 19:50:46 +02:00
Michael Steenbeek
a14d59028f
Modify some commands to use CoordsXY
2018-06-04 19:18:52 +02:00
jensj12
b94f5ea9d8
Fix #7568 : Demolish button causes hang
...
Fixed by adding the standard infinite loop check. Also makes the save button save the entire track again. Affects cost of refurbishing.
2018-06-01 10:34:32 +02:00
Hielke Morsink
2fed57d792
Check for ghost flag when removing track blocks ( #7596 )
2018-05-31 22:36:45 +02:00
Michael Steenbeek
b573bd49b3
Replace all occurrences of tile_element_is_last_for_tile()
2018-05-24 11:44:53 +02:00
jensj12
b6b3486a3d
Fix cost being shown as 0 while paused
2018-05-23 16:33:37 +02:00
jensj12
56fcd2ec94
Use ride_get_start_of_track in TrackDesignSave
2018-05-23 16:33:37 +02:00
jensj12
23dc6bb9d3
Add button to refurbish ride
...
Add a button to refurbish the selected ride. The cost for this is 35% of the
build price and may only be done if the ride is closed and empty.
2018-05-23 16:33:37 +02:00
Ted John
29fb1b7692
Fix #7534 : Train/No.cars/Vehicles quantities frozen on custom or pre existing rides
2018-05-17 19:05:45 +01:00
Ted John
34531f7afb
Fix signed/unsigned mismatch warnings ( #7529 )
...
Unignore MSVC warning: C4245:
'conversion_type': conversion from 'type1' to 'type2', signed/unsigned mismatch
2018-05-16 21:22:17 +01:00
Michael Steenbeek
fcf507e051
Spin off shop item stuff to separate files
2018-05-14 19:21:43 +02:00
Ted John
d7e93cec27
Prevent use of Context during ~Context
2018-05-13 00:43:56 +01:00
Hielke Morsink
afac7f6557
Make more global functions part of rct_peep
2018-05-05 11:42:43 +01:00
duncanspumpkin
fcb66b7449
Start refactoring pathfinding to use tileCoords
2018-05-05 11:42:34 +01:00
duncanspumpkin
ddbcae801e
Use correct remove function
2018-05-05 11:42:27 +01:00
duncanspumpkin
5d7da79702
Label next_var_29. Add accessor functions.
...
Removed unused flag (1<<4). Not set in any save. Possibly left over from RCT1
2018-05-05 11:42:15 +01:00
duncanspumpkin
a94fb2fa2e
Use Invalidate
2018-05-05 11:35:54 +01:00
duncanspumpkin
8d37502c7a
Further use of SetState
2018-05-05 11:08:17 +01:00
duncanspumpkin
cbefe633d0
Further fixing
2018-05-05 11:06:26 +01:00
duncanspumpkin
f245d049f1
Further fixing
2018-05-05 11:04:49 +01:00
Michael Steenbeek
5f9d40be7a
Replace tile_element_get_type() with struct method
2018-05-02 19:27:04 +02:00
Michael Steenbeek
b725916808
Use TitleCase
2018-05-02 13:27:53 +02:00
Michael Steenbeek
ef433df26a
Clean up tile element usage, introduce struct methods
2018-05-02 11:58:12 +02:00
Hielke Morsink
30063984e6
Delete unused function arguments or mark them so ( #7426 )
...
This aims to make future refactoring easier. The arguments are removed where possible, but kept and marked with C++17's [[maybe_unused]] where they could not be removed (e.g. when they are used as a callback, rather than called directly).
I've skipped the rides/<category>/* and peep/* source files, because the rides source files are mostly generated and have a ton of unused variables, and the peep source files are being refactored.
I've also skipped most of window/* source files, because most of the functions are used as callbacks and will be bulk-renamed at some point.
2018-04-20 13:56:37 +02:00
duncanspumpkin
e4e514c743
Fix travis errors. Revert mistaken rename.
...
Use enum where known
Remove unused cases
2018-04-11 18:16:23 +01:00
duncanspumpkin
765500adfa
Label offsets and functions
...
Actually save before commiting
Label more peep vars.
Remove unread var
Further refactoring
Fix mistake in map element type
2018-04-11 18:16:09 +01:00
duncanspumpkin
a24c2672fd
Label all peep ride sub states
...
Add additional notes to function.
Perform exorcism on code base
Use vector for carArray
2018-04-11 18:15:47 +01:00
duncanspumpkin
fc14f6e635
Refactor peep update ride sub state 0
2018-04-11 18:13:17 +01:00
Hielke Morsink
dc673a64d8
Give context the ownership of repositories and the object manager ( #7340 )
...
This makes them no longer a singleton, which fixes annoying behaviour when launching multiple contexts in one game session.
2018-04-10 13:19:23 +01:00
Michael Steenbeek
cfb5a6b39d
Correct spelling of 'sujonkwa'
2018-03-29 13:00:01 +02:00
zaxcav
9d3e1fbedf
Fix #7176 pending breakdown interfering with mechanic heading to inspection ( #7201 )
...
* Fix pending breakdown interfering with mechanic heading to inspection
* Rename peep_fixing sub states per suggestions.
Reset ride->mechanic_status to UNDEFINED in sub-state finish fix/inspect (previously sub_state_13).
* Increment network version. Fix tabs/spaces
2018-03-20 21:55:30 +00:00
Michał Janiszewski
cd065d4f41
Reduce includes in common header
2018-03-20 00:27:58 +01:00
Michał Janiszewski
9b0fe5f09e
Don't use registers struct where not strictly required
...
The only advantage of `struct registers` is the union hierarchy. If this
is not being actively exploited, it is detrimental to use this struct.
2018-03-14 22:11:30 +01:00
Ted John
42490b64fc
Show entrance / exit fix messages as verbose only
...
This is because some title sequences have parks which need fixes and they end up showing on stdout every game launch.
2018-03-10 15:18:25 +01:00
Hielke Morsink
4bfeaf0c72
Fix #6870 Crash when loading groena lund
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This crash only occurs when the option "no test crashes" was enable. With this commit the sprite index will be checked before the vehicle gets checked.
2018-03-10 06:50:45 +00:00
Michael Steenbeek
88af2d3954
Rename sub_6CA2DF() to window_ride_construction_update_state()
2018-03-09 09:17:24 +01:00
Michael Steenbeek
1fa2fa8f80
Refactor ride->entrances and ride->exits
2018-03-07 19:10:50 +01:00
ZehMatt
e3708c0593
Split special direction to new parameter.
2018-03-05 00:17:34 +01:00
ZehMatt
bdc1cf8adc
Refactor GAME_COMMAND_MAZE_SET_TRACK to game action.
2018-03-05 00:17:34 +01:00
Aaron van Geffen
ba1d269227
Move all Virtual Floor code from Map to its own file.
2018-03-04 19:28:56 +01:00
ZehMatt
fdf7adecd9
Fix #7002 : Always invalidate virtual floor regardless of selection.
2018-03-04 19:28:56 +01:00
Michael Steenbeek
f4ac2b4d5b
Replace LocationXYZD16
2018-02-16 16:16:49 +01:00
Michael Steenbeek
bde913ee16
Rename SmallCoords and BigCoords
2018-02-15 22:26:50 +01:00
Michael Steenbeek
a2260929dd
Replace rct_xy_element with BigCoordsXYE
2018-02-15 22:26:50 +01:00
Michael Steenbeek
d481cca2ed
Remove some redundant casts and fix rct_sprite::AsDuck()
2018-02-15 13:04:25 +01:00
jensj12
02474353e3
Reduce duplicate code
...
Fix two cases of duplicated code
2018-02-13 00:11:29 +01:00
Ted John
7e01dcdaaf
Remove legacy object list
2018-02-12 12:48:41 +00:00
Ted John
4d8fe051e8
Remove most usages of object_entry_groups
2018-02-12 12:48:41 +00:00
jensj12
06e52f2d6f
Fix #7137 : Water, gentle and transport rides can only have 1 vehicle... ( #7159 )
...
.../train
2018-02-10 19:22:28 +00:00
Ted John
97032f7044
Merge pull request #7062 from rwjuk/fix7052
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Fix #7052 : Infinite loops occur in track circuit iteration
2018-02-06 11:42:19 +00:00
Gymnasiast
cc4f7e144a
Remove most usages of 'new Intent'
2018-02-05 23:23:26 +01:00
Gymnasiast
e3c0f6606d
Clean up Intent.{cpp,h}
...
This gets rid of the C transfer functions, add licence and does some alignment fixes
2018-02-05 23:23:26 +01:00
duncanspumpkin
ac2ad02491
Update name of chairlift flag
2018-01-30 12:53:50 +00:00
duncanspumpkin
eb5f8485fa
Name further entry flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
5401e69b50
Name vehicle animation offsets
2018-01-30 12:53:50 +00:00
duncanspumpkin
93d1b7a233
Label vehicle sound2 flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
4551f9c04e
Label flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
96f664abb9
Fix Water Ride spinning on slope bug. Name flags. Refactor
...
There was a bug in the spinning water ride code that would mean that it would never trigger the stopping of spinning when going up a lift. This mistake was made during implementation of the function.
2018-01-30 12:53:50 +00:00
duncanspumpkin
f9d6203200
Refactor vehicle spinning.
...
Fix bug in R8_SPIN and LR_SPIN that would cause vehicles to spin in wrong direction on certain track elements.
Name parameters
Name flag for additional vehicle spinning sprites
Add comments to code to make function easier to understand.
2018-01-30 12:53:50 +00:00
pss9205
d6bf08e407
Fix #7030 : Ride reliability underflows
2018-01-28 12:51:45 +01:00
Richard Jenkins
c76b075348
Fix #7052 : Infinite loops occur in track circuit iteration
2018-01-20 21:51:26 +00:00
Ted John
6d63729a40
Fix MSVC
2018-01-18 22:59:30 +00:00
Ted John
f2014fb6b1
Refactor music_list.c to C++
2018-01-18 22:08:56 +00:00
Marijn van der Werf
7d0417a366
Import private headers in remaining files
2018-01-18 22:57:55 +01:00
Marijn van der Werf
430bf482f2
Add viewport getter
2018-01-18 22:57:55 +01:00
Ted John
9afbfe02ab
Add new helper to check if raining
2018-01-14 01:06:47 +00:00
Ted John
742690b4f4
Add enums for weather effect and rain level
2018-01-14 01:06:47 +00:00
Ted John
83cdd56825
Unify current and next climate state into common struct
2018-01-14 01:06:47 +00:00
ZehMatt
84f2917f59
Use const and constexpr whenever possible.
2018-01-11 22:29:08 +01:00
Michael Steenbeek
cd5a1ba888
Compile files in world folder as C++
2018-01-11 13:25:09 +01:00
Aaron van Geffen
0527f50c7f
Take previous virtual floor area into account when invalidating.
2018-01-11 10:37:40 +01:00
Jeroen D Stout
0268be92cb
Prevent ride construction from setting tiles when scenery tool is active
2018-01-11 10:37:40 +01:00
Jeroen D Stout
2849561eb6
Make ride editing set virtual floor height
2018-01-11 10:37:40 +01:00
Michał Janiszewski
469e142c7b
Change casing of header files
2018-01-11 09:30:09 +01:00
Michał Janiszewski
5a8cfb16c8
Clang-format guards for static data
...
This guards most of the hardcoded data from clang-format.
[ci skip]
2018-01-11 09:19:56 +01:00
Michael Steenbeek
6a88d6e04d
Move and rename RCT{1,2,12}.h
2018-01-09 13:36:41 +01:00
Ted John
c3eab7ead6
Refactor window.c to C++
2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Duncan
12dde3a589
Refactor of Vehicle Sound Functions ( #6907 )
...
* Refactor vehicle_update_sound_params
Named known params.
Changed function structure to use more return statements to prevent multiple nested ifs.
Used core memory functions instead of hand rolled version.
Added more comments.
Named sub_6BC2F3.
Added comment on likely source of corruption of sound.
* Refactor vehicle_sounds_update
Split the function up into multiple functions.
Rework code to remove GoTos.
* Label params. Refactor slightly the restraint code to use bools
2018-01-04 21:38:27 +00:00
Michał Janiszewski
b2bc974fe7
Use nullptr where possible
2018-01-04 06:58:44 +01:00
Michael Steenbeek
91589f57c6
Compile map.c as C++
2018-01-03 20:40:51 +01:00
Ted John
49f5611bd1
Rename scenario.c|h to cpp
2018-01-03 15:07:17 +01:00
Michael Steenbeek
347ff702d0
Refactor objects
2018-01-03 10:16:51 +01:00
Michał Janiszewski
b1a78c8f24
Fix a compilation issue with older compilers
2018-01-01 22:55:00 +01:00
Michał Janiszewski
1cd7f99d2d
Fix Ride.cpp compilation issues
2018-01-01 22:16:16 +01:00
Gymnasiast
dc68946649
Remove unneeded C transfer functions from RideGroupManager
2017-12-31 21:15:34 +01:00
Gymnasiast
6e281e2061
Move music tune id list out of Ride.cpp for now
2017-12-31 20:43:17 +01:00
Gymnasiast
23d70a4ac9
Compile ride.c as C++
2017-12-31 20:43:17 +01:00