Commit Graph

16636 Commits

Author SHA1 Message Date
Ted John aaebb109e1 Update vscode config [ci skip] 2019-05-04 14:04:20 +00:00
Ted John bf50d98e42 Update changelog [ci skip] 2019-05-04 11:33:14 +00:00
Hielke Morsink 5e9e7bcbe5 Fix: artifacts when changing ride type as client or using the in-game console (#9202) 2019-05-04 10:31:10 +00:00
OpenRCT2 git bot c7afad7d49 Merge Localisation/master into OpenRCT2/develop. 2019-05-04 04:00:23 +00:00
Aaron van Geffen 0da35a599d
Merge pull request #9193 from Gymnasiast/optional-header
Add `optional` header
2019-05-03 10:45:50 +02:00
OpenRCT2 git bot ddcebc9b4c Merge Localisation/master into OpenRCT2/develop. 2019-05-03 04:00:26 +00:00
Aaron van Geffen f1b9c71524
Merge pull request #8687 from Xkeeper0/f/multiplayer-plus
Multiplayer dropdown additions
2019-05-02 22:53:50 +02:00
Tom Lankhorst 63a38412aa Add `optional` header 2019-05-02 22:53:19 +02:00
Aaron van Geffen 21104376ea Add changelog entry; add Xkeeper0 to contributors. [ci skip] 2019-05-02 22:53:05 +02:00
Gymnasiast 72ca5ee3a4 Fix formatting 2019-05-02 22:44:47 +02:00
Duncan a6c2aed26d
Merge pull request #9059 from duncanspumpkin/banner_ga
Implement Banner Place/Remove Actions
2019-05-02 21:32:51 +01:00
Duncan 1683ae736e
Merge pull request #9192 from Gymnasiast/fix/8507
Fix #8507: Incorrect change in vehicle rolling direction
2019-05-02 21:32:22 +01:00
Florian Will 8c109307cf Fix #8507: Incorrect change in vehicle rolling direction
In OpenRCT2, when vehicles roll backward on a long, flat track piece,
they would eventually change their direction of movement and move
forward instead, after their velocity reached -4095. The acceleration
due to rolling resistance and drag changes to 0 at that point, which
caused the "implicit boost" up to a velocity of ~+32k (close to 2km/h)
to trigger.

The behavior is different in vanilla RCT2, where vehicles just keep on
very slowly rolling backwards.

This commit disables the "implicit forward boost" for vehicles rolling
backward to mimic vanilla RCT2 behavior.
2019-05-02 22:22:59 +02:00
Michael Steenbeek 76956a8fc1
Add missing issue to changelog [ci skip] 2019-05-02 21:50:04 +02:00
hokasha2016 6a6465498f Fix #7878: Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers 2019-05-02 21:42:05 +02:00
Ted John 4746051d1b
Merge pull request #8814 from tomlankhorst/link-threads
Always link threads, fix linking cURL
2019-05-02 19:40:04 +00:00
Duncan 48bf5e10f3
Increment network version 2019-05-02 20:20:20 +01:00
Michael Steenbeek 2d5c21333a
Merge pull request #9186 from IntelOrca/fix/5103-gl-track-preview
Fix track and screenshot rendering for OpenGL drawing engine
2019-05-02 21:08:34 +02:00
Ted John c06476f93f Update target Windows SDK to 10.0.17763.0 (#9190) 2019-05-02 21:07:02 +02:00
duncanspumpkin f0df14bb0f Use BannerIndex type 2019-05-02 17:50:04 +01:00
duncanspumpkin 7f42824642 Update game.h 2019-05-02 17:47:01 +01:00
duncanspumpkin d14637e1ca Fix narrowing and formatting 2019-05-02 17:47:01 +01:00
duncanspumpkin f6b610c325 Implement Banner Place/Remove Actions 2019-05-02 17:47:01 +01:00
Aaron van Geffen 57040c392c Change multiplayer toolbar image to framed globe, with pressed state. 2019-05-02 12:32:45 +02:00
Ted John 39123f68eb Fix #5889: Giant screenshot does not work while using OpenGL renderer 2019-05-02 00:07:43 +00:00
Ted John f842d8a693 Fix #5103: OpenGL: ride track preview not rendered 2019-05-02 00:07:43 +00:00
Xkeeper 4a34d2a6da Disable "Reconnect" if not desynced. 2019-05-02 00:30:30 +02:00
Xkeeper 7e6bed39d4 Fix z->s and DISABLE_NETWORK support 2019-05-02 00:30:30 +02:00
Xkeeper c075eec224 Update sync icons, new multiplayer toolbar button
The multiplayer toolbar button is the same globe used for the
multiplayer option on the title screen, since it seems like
a nicer (and better?) looking option than the two riders.

Also conflicts less with the new sync icons.
2019-05-02 00:30:30 +02:00
Xkeeper 8c4de40239 Add graphics for desync notice 2019-05-02 00:29:25 +02:00
Xkeeper bc8ecd8e67 Add "Reconnect" option under the multiplayer button 2019-05-02 00:26:37 +02:00
Xkeeper d614fb4035 add network indicators for desync/player count 2019-05-02 00:22:03 +02:00
Aaron van Geffen 6098c1c3cc
Merge pull request #8659 from Xkeeper0/f/better-sign-tooltips
Better tooltips for banners and signs
2019-05-02 00:21:26 +02:00
Aaron van Geffen 05a1ce6339 Update changelog. [ci skip] 2019-05-02 00:21:02 +02:00
Aaron van Geffen df42cfe1e1
Change map toolbar icon with current rotation (#9154) 2019-05-02 00:07:20 +02:00
Xkeeper 51593c540a Fix ride entrance hut banner issue
This fixes the problem where the ride entrance hut
banner would show a nonsense number after auto-named
rides based on the amount the text had scrolled.
2019-05-01 23:59:09 +02:00
Xkeeper 100ee139f5 Update code style with clang-format 2019-05-01 23:59:09 +02:00
Xkeeper a3106e4c4c Add sign tooltips to 3d signs
For some reason, all signs report "Sign" as their text
before actually being modified. This also happens with the
tile inspector, so for now I'm not terribly worried about it
2019-05-01 23:58:38 +02:00
Xkeeper 877ce58f0b Update sign tooltip to use STR_NO_ENTRY
Changes the number of the sign tooltip string
and removes the now-duplicate "no entry" string
2019-05-01 23:58:38 +02:00
Xkeeper c6a4316bd4 Update banner formatting code/strings
Changes some things to use STR_BANNER_TEXT_FORMAT and removes
instances of " - - " attached to other strings in the
localization files.

This can be used in the future to show the messages on
a sign or banner via a tooltip without having to
duplicate those messages without " - - ".
2019-05-01 23:57:07 +02:00
Xkeeper 8ac6c9e9de Tweak sign changes to match style guide 2019-05-01 23:57:07 +02:00
Xkeeper 8a674297eb Add sign tooltips that display the sign message
re: OpenRCT2/OpenRCT2#8593

Modifies the code for tooltip displays to show the
string assigned to a banner. It also uses the
color assigned to the sign (by sheer coincidence).

As of right now I do not think that it works for
non-banner signs (such as the 3D landscapes or
scrolling signs etc), but it works for the typical
case of banners, as well as "No entry" banners.
2019-05-01 23:57:07 +02:00
Xkeeper a1454be336 Add new localizable strings for sign tooltips
re: OpenRCT2/OpenRCT2#8593

These strings use high IDs right now and are probably
not entirely suited for direct inclusion. There is also
some duplication in that "No entry" had to be unique,
as the actual no entry string is "No entry - -".
2019-05-01 23:57:07 +02:00
ζeh Matt 181a722c3b Fix game action errors not showing if no round trip was done (#9175) 2019-05-01 22:53:10 +02:00
Duncan 1e1d263dae
PlayerSetGroupAction (#9072)
* First pass at action.

* Version 2. Do all the work in Network.cpp

* Mark game command as complete

* Make requested changes

* Increment of network version
2019-05-01 16:54:12 +01:00
ζeh Matt c5b66c0294 Fix #9152: Spectators can modify ride colours 2019-04-29 20:08:09 +02:00
OpenRCT2 git bot 53bbe68311 Merge Localisation/master into OpenRCT2/develop. 2019-04-29 04:00:22 +00:00
Michael Steenbeek c8df801e66
Create ShopItemDescriptor 2019-04-26 20:25:11 +02:00
OpenRCT2 git bot 0183fc76db Merge Localisation/master into OpenRCT2/develop. 2019-04-25 04:00:23 +00:00
Michael Steenbeek 57201c12db
Merge pull request #9128 from Broxzier/feature/6116-tile-inspector-colour-scheme
Expose colour scheme in the tile inspector (#6116)
2019-04-24 19:42:12 +02:00