IntelOrca
b1b9741090
add JSON helpers
2016-02-03 18:23:42 +00:00
IntelOrca
d67d6a4831
add more core classes
2016-02-03 18:23:41 +00:00
IntelOrca
470ac384e2
refactor window themes and use JSON for format
2016-02-03 18:23:40 +00:00
Ted John
859c2ec8c7
Merge pull request #2871 from LRFLEW/confirmation_prompt
...
Changed general_configuration.confirmation_prompt to bool type
2016-02-03 08:07:43 +00:00
OpenRCT2 git bot
a2c607682c
Merge Localisation/master into OpenRCT2/develop.
2016-02-03 04:00:11 +00:00
LRFLEW
6aa104721a
Changed general_configuration.confirmation_prompt to bool type
2016-02-02 17:30:11 -07:00
Ted John
18151042ac
Merge pull request #2862 from zsilencer/multiplayer
...
Enable cheats over multiplayer and fix some desync causes
2016-02-02 23:36:48 +00:00
zsilencer
c789449ea8
Change log_warning to log_verbose
2016-02-02 14:47:51 -07:00
zsilencer
41a52065fa
Fix #2845 : Remove file size limit on map send
2016-02-02 14:11:19 -07:00
zsilencer
b2083deed0
implement cheats over multiplayer
2016-02-02 14:08:59 -07:00
zsilencer
b23748c015
fix 2 sources of very common desyncs
2016-02-02 14:08:59 -07:00
duncanspumpkin
c53ce355fa
Fix #2827 . Chairlifts now create vehicles correctly.
...
Issue was caused by incorrectly returning on successfully finding the next track piece. This in turn would cause the chairlift to not realise it was on an end station piece.
2016-02-02 18:52:41 +00:00
Ted John
21faeaeba1
Merge pull request #2867 from flk92/fix-scenario-dialog-text-overflow
...
Fix scenario path overflowing dialog on RCT1 font
2016-02-02 14:25:21 +00:00
Fabio K
976e0a53e0
Fix #2855 : scenario path overflowing dialog on RCT1 font
...
Changes the global variable defining the current font in use before
calculating whether the path should be shortened.
Fixes OpenRCT2/OpenRCT2#2855
2016-02-02 11:36:25 -02:00
Ted John
67c807f81f
Merge pull request #2865 from octaroot/net_game_segfault_missing_object
...
Fix segfault when loading network game with unknown objects
2016-02-02 13:36:13 +00:00
Martin Černáč
5d69eda3da
Fix segfault when loading network game with unknown objects
...
This oneliner causes the game not to crash, when connecting to a network game that utilizes objects, that the connecting client doesn't have installed. Instead, it quits to the main menu with an error message being displayed.
2016-02-02 14:27:08 +01:00
OpenRCT2 git bot
7e21ef7ca4
Merge Localisation/master into OpenRCT2/develop.
2016-02-02 04:00:12 +00:00
Ted John
4ea798c62d
Merge pull request #2861 from janisozaur/resolve-fix
...
Don't prematurely fail network resolver
2016-02-01 23:18:42 +00:00
Michał Janiszewski
eeac901b11
Don't prematurely fail network resolver
...
Sometimes the resolver is still in progress while an update checks its
status, which is `INPROGRESS` and makes the game think there was a
connection failure.
This lets resolver continue doing its job if the status is `INPROGRESS`.
2016-02-01 23:44:48 +01:00
Ted John
dde7a726aa
Merge pull request #2852 from janisozaur/quality-hinting
...
Quality hinting
2016-02-01 21:25:57 +00:00
Michał Janiszewski
f352fb7d47
Better options window design for scaling
2016-02-01 21:23:20 +01:00
Michał Janiszewski
b3ed293bb3
Add another page to options
...
All 32 available widgets on "Display" page were taken, this adds another
page, "Rendering", to the options window, so it can hold remaining widgets.
2016-02-01 21:19:28 +01:00
Michał Janiszewski
80ad302087
Allow user to use NN scaling at integer scales
...
While linear/anisotropic filtering introduces in previous commit looks
good at non-integer scales, using it at integer scales may make screen
look unnecessarily blurry. This commit introduces an option to use NN
scaling at integer values of scale.
2016-02-01 21:19:26 +01:00
Michał Janiszewski
18ec2238a2
Allow runtime selection of render quality hint
...
This change allows to pass render quality hint to SDL in runtime. While
using hardware display, SDL can hint the renderer to use linear or
anisotropic filtering, which can deliver a better experience when using
non-integer scale value.
2016-02-01 21:18:15 +01:00
Duncan
e96881b732
Merge pull request #2859 from octaroot/cheat_ui_improvements
...
Cheat window updates (weather dropdown, a UI gap removed)
2016-02-01 20:10:19 +00:00
Martin Černáč
85b6effd0f
Refactor the weather cheat UI
...
I removed the two buttons that were used previously to change the park's weather with a proper dropdown, which allows the player to select any of the available weather, not being limited to just two options. This change is (currently) listed on the project's wiki page 'Features to implement'.
2016-02-01 18:46:19 +01:00
Martin Černáč
52a42126f3
Fix a gap in the financial cheat UI
2016-02-01 18:46:08 +01:00
Duncan
b0c5b85765
Merge pull request #2784 from marijnvdwerf/decompile-attempt
...
[WIP] Attempt at decompiling `game_command_set_maze_track`
2016-02-01 16:01:45 +00:00
Marijn van der Werf
a926783164
Decompile game_command_set_maze_track
2016-02-01 14:03:56 +01:00
OpenRCT2 git bot
4019dee3ca
Merge Localisation/master into OpenRCT2/develop.
2016-02-01 04:00:15 +00:00
Ted John
d86bf8fae6
Merge pull request #2849 from janisozaur/scroll-tooltip
...
On scroll widgets only display tooltip in main area
2016-01-31 18:05:35 +00:00
duncanspumpkin
b8c4c46f32
Minor refactor of map location compare flags.
...
Labelled ELEMENT_IS_UNDERGROUND.
2016-01-31 16:58:38 +00:00
Michał Janiszewski
9ff064ff7f
On scroll widgets only display tooltip in main area
...
This makes sure tooltip is only displayed in the "view" area of scroll
widget. Other areas are scrollbars and since they cannot have custom
tooltips, it should not affect any functionality.
Fixes #2848 .
2016-01-31 13:42:54 +01:00
IntelOrca
43b723a411
set show all files by default
2016-01-30 22:38:17 +00:00
Ted John
d299dca475
Merge pull request #2844 from janisozaur/network-version
...
Decouple network version from OpenRCT2 version
2016-01-30 22:37:30 +00:00
Michał Janiszewski
e814cdd271
Decouple network version from OpenRCT2 version
...
This allows to present a different version of network stream than just
OpenRCT2 version, as we can possibly have breaking changes to network in
one release cycle.
This commit also adds easy way of identification which hosts are running
which versions, by showing a tooltip when hovering mouse cursor over the
network compatibility icon. Client's own version is displayed as well.
2016-01-30 22:44:43 +01:00
OpenRCT2 git bot
083ec35362
Merge Localisation/master into OpenRCT2/develop.
2016-01-30 04:00:12 +00:00
Ted John
40200c0d23
Merge pull request #2836 from LRFLEW/dates
...
Added missing enum strings to config.c
2016-01-29 10:21:52 +00:00
LRFLEW
3b9b929598
Added missing enum strings to config.c
2016-01-29 02:31:12 -07:00
OpenRCT2 git bot
b23c27c6e9
Merge Localisation/master into OpenRCT2/develop.
2016-01-29 04:00:13 +00:00
Ted John
9fdc5639e8
Merge pull request #2833 from marijnvdwerf/fix-2828
...
Fix maze placement
2016-01-28 22:06:22 +00:00
Marijn van der Werf
8f8d0e2473
Fixes #2828 : shifting by wrong number of bits
2016-01-28 21:40:06 +01:00
OpenRCT2 git bot
7a6cdbcfed
Merge Localisation/master into OpenRCT2/develop.
2016-01-28 04:00:13 +00:00
Ted John
1bf543f606
Merge pull request #2815 from LRFLEW/develop
...
Fix unsigned warning in network_set_player_last_action_coord
2016-01-27 23:13:32 +00:00
LRFLEW
095e0e18e3
Fix unsigned warning in network_set_player_last_action_coord
2016-01-27 16:00:00 -07:00
duncanspumpkin
e7545983f1
Fix #2825 . Issue caused by incorrect signness of variable
2016-01-27 17:47:10 +00:00
Ted John
6ee91c7fe9
Merge pull request #2823 from janisozaur/libpng
...
Fix for libpng
2016-01-27 08:27:53 +00:00
Ted John
9a8460fe02
Merge pull request #2824 from LRFLEW/futravis
...
Fixed travis OS X failure and removed using 10.10 SDK
2016-01-27 08:25:40 +00:00
LRFLEW
5f2822f4a7
Fixed travis OS X failure and removed using 10.10 SDK
2016-01-27 00:53:33 -07:00
Michał Janiszewski
184dbe21c6
Fix for libpng
2016-01-27 07:54:28 +01:00