Commit Graph

1071 Commits

Author SHA1 Message Date
ζeh Matt b367f74496
Fix #15199: Construction window is not closed when a ride gets demolished 2021-08-29 22:20:30 +02:00
ζeh Matt a75e07cde6
Merge pull request #15305 from ZehMatt/fix-15289
Fix #15289: Duplicated banner correction using the wrong index
2021-08-29 10:06:55 -07:00
spacek531 cba52b240e
Bird animation (#15294)
* initial implementation;

progress 1

progress 2

refactor to chain start

progress 3

begin walking

finish bird

remove walking

remove unused functions

refactor track element getting

fix formatting

refactor and add comments

remove brackets from simple if-else statements

invalidate vehicle

refactor again

fix format and refactor

please satisfy clang format

fix fallthrough

invalidate default case

remove redundant falltrhough

network bump

use std::max

refactor animation again

fix modulus

* move array declaration

* satisfy clang-format

* add changelog entry
2021-08-29 10:30:34 +01:00
ζeh Matt 763d086c85
Update changelog.txt 2021-08-29 12:23:48 +03:00
Gymnasiast d2e18f5aa0
Add #3868 to changelog 2021-08-27 01:59:59 +02:00
ζeh Matt 3ab70b200b
Fix #15255: Wall banner index defaults to 0 instead of null type 2021-08-21 19:24:09 +02:00
ζeh Matt 175394f15b
Fix #15193: Crash when rides/stalls are demolished 2021-08-15 14:28:08 +02:00
Michael Steenbeek 385c9ee5ff
Fix #15184: Crash when hovering over water types in Object Selection 2021-08-11 17:51:20 +02:00
Basssiiie 23bae61b7a
Add new plugin API properties to entity, ride and park 2021-08-11 13:54:00 +02:00
ZehMatt ede11be41c
Update changelog.txt 2021-08-10 16:50:26 +03:00
ZehMatt 30739de7cc
Update changelog.txt 2021-08-07 22:31:37 +03:00
Michael Steenbeek e3c918ba5b
Merge pull request #15174 from ZehMatt/scripting/deperecate-peep
Deprecate peep in scripting
2021-08-07 20:45:48 +02:00
ZehMatt f3f25ad8e0
Update changelog.txt 2021-08-05 17:16:42 +03:00
Ted John 40a4a993de
Fix #15170: Plugin: incorrect label text alignment (#15175)
Initialise CustomWidgetDesc::TextAlign.
2021-08-04 21:47:13 +02:00
ocalhoun6 8a09406b64
Fix #13465: Creating a scenario based on a won save game results in a scenario that’s instantly won 2021-08-04 13:31:53 +02:00
Michael Steenbeek 864de57877
Fix #14667: Unpurchaseable land tiles in Extreme Hawaiian Island 2021-08-01 17:26:43 +02:00
Kane 9ba19689d7
Fix #15148: Track Designs Manager delete confirmation window doesn't display properly (#15150)
* Fix #15148: Track Designs Manager delete confirmation window doesn't display properly

* Fix #15148: Track Designs Manager delete window doesn't display properly

* More descriptive name for window size constants.

* More constants usage, and fixed code style.

* Fix code formatting.
2021-08-01 11:55:44 +01:00
Kane bd8d3934e0
Close #15143: Add a shortcut key for Giant Screenshot 2021-08-01 09:20:34 +02:00
Duncan 69f0020a62
Fix #8601: Revert fix to TT’s base blocks, for support blocker usage 2021-07-31 14:10:00 +02:00
Basssiiie 15423acf4a
Move ToonTowner mine roofs to mine theme instead of pirate theme 2021-07-31 11:00:41 +02:00
andrewpratt64 62d66ca9d0
Add hook for vehicle crashes to plugin api (#15084)
* Add initial implementation of "vehicle.crash" hook for the scripting api

The hook will fire whenever a vehicle crashes, i.e. an individual car
explodes and it's status becomes "Crashed!"

* Update contributors.md

Add name to contributors list under the "Additional implementation (OpenRCT2)" section.

- If the added line needs to be changed or removed entirely let me know

- I added this based off of the Github wiki: "If it's the first time you're contributing with the project, make sure to update the contributors.md file by appending your name at the end of the respective list."

* Move hook code into function

* Rename hook function

Renamed function, "FireVehicleCrashHook" to "InvokeVehicleCrashHook"

* Wrap InvokeVehicleCrashHook in #ifdef

Move the #ifdef from inside the function body to the outside

* Update changelog and api version

- Added entry to changelog
- Increment API version

* Fix whitespace

Replace tab character with four spaces

* Update src/openrct2/scripting/HookEngine.cpp

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2021-07-30 09:03:15 -03:00
Kane dbdca55645
Fix #14316: Closing the Track Designs Manager window causes broken state
When exiting the Track Design Manager window the user was placed into the scenario editor in a broken state.
User is now returned to the main menu when the window is closed.
2021-07-29 12:44:24 +02:00
Michael Steenbeek ada94dce37
Add #3417 to changelog 2021-07-27 18:03:33 +02:00
ζeh Matt 13aee659f0
Fix #15096: Crash placing entrance near corner in scenario editor 2021-07-27 12:02:34 +02:00
duncanspumpkin c9731a8ba9 Start v0.3.4.1+1 2021-07-25 21:26:28 +01:00
duncanspumpkin 5087e77032 Release v0.3.4.1
- Fix: [#15028] Crash when placing large scenery.
- Fix: [#15048] Crash when removing litter with cheats.
- Fix: [#15052] Crash when using banner window.
- Fix: [#15063] Crash when opening large scenery signs.
- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa.
2021-07-25 20:16:08 +01:00
Duncan cd98ca0d8e
Fix 15063 (#15064)
* Fix #15063. Sign window crash on open

* Update changelog
2021-07-23 19:37:24 +01:00
ZehMatt 8d273d6a3e
Update changelog.txt 2021-07-22 22:14:40 +03:00
Duncan 90fbbe14ed
Fix 15052 (#15054)
* Fix #15052. Crash when using banner window

Bug introduced during refactor. Refactor introduces a pointer that will go invalid. When the pointer was invalid the game would crash.

* Update changelog
2021-07-22 15:15:59 +01:00
Duncan bbef85e752
Fix #15028, #15042. Crash when placing large scenery (#15043)
* Fix #15028, #15042. Crash when placing large scenery

When the fragmented tile element limit is reached whilst placing a large scenery ghost the game will perform a reorg of the map elements invalidating tile element pointers. As large scenery are multi tiled this can happen mid action invalidating the pointer that was allocated for the first tile element. Large scenery actions pass back the first tile element pointer to the calling function for use with ghost removal. When this pointer is invalid it causes the crash. The ultimate fix for this would be to create an undo function for actions. As an interim the function has been modified to return the first tile height.

* Update changelog
2021-07-21 13:01:09 +01:00
Struan Clark aa69593064
Close #12626: Allow completing RCTC scenarios with RCT2 saves 2021-07-19 16:12:03 +02:00
Gymnasiast a39ee0cadc
Start v0.3.4+1 2021-07-19 13:37:29 +02:00
Gymnasiast e0daac9442
Release v0.3.4
- Feature: [#13967] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071] “Vandals stopped” statistic for security guards.
- Feature: [#14169] Lighting effects for shops and stalls.
- Feature: [#14296] Allow using early scenario completion in multiplayer.
- Feature: [#14538] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620] [Plugin] Add properties related to guest generation.
- Feature: [#14636] [Plugin] Add properties related to climate and weather.
- Feature: [#14731] Opaque water (like in RCT1).
- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751] “No construction above tree height” limitation now allows placing high trees.
- Change: [#14841] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894] Block brakes do not animate.
- Fix: [#13986] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330] join_server uses default_port from config.
- Fix: [#14415] Entrances/exits are removed when built on top of each other.
- Fix: [#14449] Surface smoothing at extra zoom levels not working.
- Fix: [#14468] Cannot close Options window on Android.
- Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
- Fix: [#14587] Confusing message when joining server with mismatched network version.
- Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707] Crash when window is closed during text input.
- Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880] Unable to close changelog window when its content fails to load.
- Fix: [#14945] Incorrect drop height penalty on log flume ride.
- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712, #14716] Improve startup times.
- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-07-19 12:54:49 +02:00
Lastorder 517935e580
Update changelog for #14982
Also removed `:` from above since there are no `:` at other entry.
2021-07-13 09:43:16 +02:00
Daniel Karandikar b017ea4159
Fix [#12262]: Windows can appear off screen in some cases (#14881)
Fix: [#12262] Windows can appear off screen with small screens or high scaling.
2021-07-03 09:38:39 -03:00
Tulio Leao 77781874f2
Amend changelog to include #14169 changes (#14975) 2021-07-01 06:39:49 +01:00
ζeh Matt b2387d06b6
Fix #14964: Building in multiplayer while paused 2021-06-30 20:51:04 +02:00
duncanspumpkin f3a509cb54 Update changelog 2021-06-27 08:34:53 +01:00
Hielke Morsink d635345841
Fix: Close button broken when failed to load version or changelog (#14880)
* Fix: Close button broken when failed to load version or changelog
2021-06-26 11:10:27 -03:00
Hielke Morsink acd45e6f75
Redesign About window (#14841) 2021-06-26 10:54:38 +02:00
Michael Steenbeek 8aeb763402
Fix #14871: Crash in TrackPlaceAction::Execute (#14934) 2021-06-21 16:27:14 -03:00
Michael Steenbeek 1031be9078
Fix #14751: Height limitation also affects trees 2021-06-08 22:02:17 +02:00
Duncan 7253b92cfd
Use correct function call for WallPlaceAction plugin visitor (#14806)
* Use correct function call for WallPlaceAction plugin visitor

* Increment plugin version

* Update changelog
2021-06-02 21:30:49 +01:00
Duncan 21bb949322
Fix 14774: Scenery research always unlocks on load (#14777)
* Fix #14774: Incorrect import of scenery research

Mistake during a refactor caused all scenery to be imported as already researched.

* Update changelog

* Update network version
2021-05-28 18:55:19 +01:00
Michael Steenbeek e5c61f2a44
Close #14511: Unlock all music with 'Unlock operating limits' cheat 2021-05-27 22:38:35 +02:00
Gymnasiast 89eae5198b
Add option to make water opaque 2021-05-24 16:39:39 +02:00
Michael Steenbeek ea47c3ffe9
Merge pull request #14716 from CookiePLMonster/startup-speed-optimizations-2
More startup speed optimizations
2021-05-24 12:42:12 +02:00
ζeh Matt 9991573817
Fix #14682: Crash when painting Swinging Ships with invalid subtype 2021-05-24 12:38:31 +02:00
ζeh Matt ebcdfd06e9
Fix #14707: Crash when window is closed during text input 2021-05-24 00:11:04 +02:00
Adam dbd84f9f40
Fix #14415: Entrances/exits are removed when built on top of each other (#14490) 2021-05-23 15:41:34 +02:00