This fixes rides without RIDE_TYPE_FLAG_LIST_VEHICLES_SEPARATELY from only unlocking the first entry on stock RCT2 saves/scenarios.
This makes the wooden coaster properly unlock its trains on stock RCT2 scenarios and saves. This restores the correct stock behaviour while maintaining the missing items research fix which is what broke this behaviour.
* Restore removed coaster colour presets
* Update changelog entry
* Add lost purple impulse preset
* Add lost yellow and red presets to impulse
* Fix typo in purple impulse preset
* Remove accidentally included hairpin presets from impulse
* Update S6Importer.cpp
* clang format error. Added changelog entry.
* Update S6Importer.cpp
* Added fixes for RCT1 scenarios
The issues in Katie's Dreamland, Utopia Park, Urban Park, Pleasure Island, and Fort Anachronism listed in issue #17774 have been now dealt with.
* Added land for Cradle's underwater path.
* Update changelog.txt
* Updated changelog.
* specify text for path fix in Cradle
* Update S6Importer.cpp
* More missing tiles in Coastal Reclaim & Salvage
* Update S6Importer.cpp
* Update S6Importer.cpp
* missed tile in stone age
* Classic compatibility
Added edit compatibility for classic scenarios on rct2 maps.
* Update changelog.txt
* Update S6Importer.cpp
* Update S6Importer.cpp
* Update S6Importer.cpp
* Fun At The Beach
Fixed errant tiles in Fun at the Beach.
* Update S6Importer.cpp
* Update S6Importer.cpp
* Extreme Heights Fix
missing tiles along edge of Extreme Heights park boundary; should run to 1 tile from the edge of the map almost all the way around.
* Final Set of Changes
Did a quick run-through of all the maps looking for any possible missed spots. I did find a series of spots, some clearly meant to be owned, and others that I'm a bit less than sure about. For now, I've commented out the spots that I don't feel are strictly necessary to have included, while the remaining ones I feel are necessary.
* Update S4Importer.cpp
* add optional fixes
un-commented the extra changes; they are now included.
* Update changelog.txt
* fix clang format error
* Update changelog.txt
* Update S6Importer.cpp
OOB underground path
* Update S6Importer.cpp
* Update S6Importer.cpp
* above runaway plumber gaps
* Update changelog.txt
https://github.com/OpenRCT2/OpenRCT2/pull/20502 changed how startup is
handled. This affected Android as well and changed AndroidClassLoader to
be initialized statically, but this turns out to be problematic due to
JVM not being fully initialized in our context by this time.
To fix this, move AndroidClassLoader initialization to JNI_OnLoad call,
where JVM is fully available.
Additionally, guard against multiple calls to JNI_OnLoad, an issue
present on Linux-like systems (including Android).
nl-NL: Fix/amend some descriptions by @Gymnasiast in #42
Update French translation by @rmnvgr in #43
Normalize the ragtime tunes by @karst in #44
Complete list of Fairground organ style 2 tunes by @karst in #45
Update Hungarian translation by @anon569 in #47
Add Mystic style by @SkyshardMelody in #46
pt-BR: Translate Mystic Style by @tupaschoal in #48
hu-HU: Translate Mystic Style by @anon569 in #49
* Set default ride price to 0 if park entrance fee is > 0
* Update changelog and network version
* Update distribution/changelog.txt
Co-authored-by: Matt <5415177+ZehMatt@users.noreply.github.com>
---------
Co-authored-by: Matt <5415177+ZehMatt@users.noreply.github.com>
- Feature: [#15660] Ability to show window buttons on the left.
- Feature: [#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [#20119, #20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [#20393, #20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [#19735] Server unable to advertise to master server after a connection loss.
- Fix: [#19822] Tile inspector does not deep copy banners.
- Fix: [#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [#20089] Potential crash when a window is closed from another window.
- Fix: [#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [#20310] Map animations are not created on the title screen.
- Fix: [#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [#20361] Crash when using random map generation.
- Fix: [#20364] Adding too much money with cheats causes an overflow.
- Fix: [#20365] Money cheat input does not support negative values.
- Fix: [#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [#20413] Crash when attempting to navigate an empty console history.
- Fix: [#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [#20429] Error window tooltip not closing after 8 seconds.
- Fix: [#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [#20484] Console caret not properly updated when using command history.
- Fix: [#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [#20543] Crash using show segments height from debug paint options.
- Fix: [#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [#20659] Phantom rides remain when closing construction window while paused.
- Fix: [#20672] Maze ghost elements incorrectly displayed.
- Fix: [#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [#20739] Build version info on title screen leaving stray pixels when the camera is moved.