Richard Fine
60396c6658
Rename enums to modern style
...
Change various PEEP_ENUM_TYPE names to PeepEnumType names, to match the more modern coding standard.
2019-01-02 14:10:05 +00:00
ζeh Matt
a065806b20
Merge pull request #8374 from ZehMatt/replay-feature
...
Add support to record and replay game commands/actions.
2019-01-02 09:15:10 +01:00
Matt
045e72e863
Add more replays to test.
2019-01-02 08:30:33 +01:00
Matt
7955dba9ba
Add warning for mismatching network version.
2019-01-02 06:58:36 +01:00
Matt
fc4e45562d
Use stringstream to log integral values.
2019-01-02 06:39:59 +01:00
Matt
74668c6188
Use correct file path on replay info output.
2019-01-02 05:39:32 +01:00
Matt
8615690891
Fix timestamp not being stored.
2019-01-02 05:36:31 +01:00
Matt
6aee1cba28
Remove deprecated function std::asctime.
2019-01-02 05:35:57 +01:00
Matt
1f20fdf65b
Log more replay information to console.
2019-01-02 05:20:10 +01:00
Matt
a8254aa292
Add 64 bit serialisation support.
2019-01-02 05:18:36 +01:00
Matt
fafd2081e3
Result NewsItem when adding to queue.
2019-01-02 05:03:42 +01:00
Richard Fine
88beb4ee6a
Define PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE
...
Previously untitled "PEEP_ACTION_SPRITE_TYPE_2" is a single-frame animation that guests play when they are standing still and watching a ride.
2019-01-01 23:17:45 +00:00
Richard Fine
a5e896f0c3
Use PEEP_ACTION_SPRITE_TYPE in the peep drawing code
2019-01-01 23:07:13 +00:00
Richard Fine
73686e84d6
Define PEEP_ACTION_SPRITE_TYPE_SITTING_IDLE
...
Previously untitled 'PEEP_ACTION_SPRITE_TYPE7' is actually a single-frame animation for sitting on benches, from looking at the sprite. Makes sense with the way the value is used in the code too.
2019-01-01 23:06:57 +00:00
Michał Janiszewski
f27e51e54f
Update APK paths for uploading Android builds
2019-01-02 00:06:36 +01:00
Richard Fine
f3292194f5
Use PEEP_SPRITE_TYPE enum
...
Use the PEEP_SPRITE_TYPE enum for rct_peep::sprite_type so we get type safety on it.
2019-01-01 22:40:59 +00:00
Richard Fine
88850cdab2
Use PEEP_ACTION_SPRITE_TYPE enum
...
Use the PEEP_ACTION_SPRITE_TYPE enum for rct_peep::action_sprite_type and ::next_action_sprite_type, as well as other code that deals with action sprite types.
2019-01-01 22:29:26 +00:00
Richard Fine
38cec94d9d
Use PEEP_THOUGHT_TYPE enum
...
Use PEEP_THOUGHT_TYPE for rct_peep_thought::type field, as well as functions that deal with selecting thoughts to add.
2019-01-01 22:18:49 +00:00
Richard Fine
b716fd071d
Use PEEP_TYPE enum for rct_peep::type field
...
Use the PEEP_TYPE enum for rct_peep::type so that the compiler/debugger understand what values it should contain.
2019-01-01 22:11:02 +00:00
Richard Fine
e1016bf71e
Use PEEP_ACTION_EVENTS enum for rct_peep::action field
...
Use the PEEP_ACTION_EVENTS enum for the rct_peep::action field explicitly, so that we get type safety on it from the compiler and debugger. In the process, force PEEP_ACTION_EVENTS to be of size uint8_t, and use named constants for NONE actions instead of magic numbers in a few places.
2019-01-01 22:06:02 +00:00
Michał Janiszewski
51c88d85fd
Add missing repository to Android project
2019-01-01 22:38:04 +01:00
Ted John
38f632074b
Merge ride track colour arrays into one
2019-01-01 21:25:34 +00:00
Richard Fine
88b86eb0c1
Use PEEP_STATE enum type directly
...
Explicitly declare the PEEP_STATE enum as being uint8_t width, then use it instead of uint8_t in the rct_peep struct. This has a few benefits:
* It makes it clearer which values we expect to be assigned to that variable. If you hadn't already seen PEEP_STATE existed, it wouldn't be obvious.
* It lets the compiler catch assignment of non-PEEP_STATE values for us
* It lets the debugger show us symbolic constants when looking at a peep, instead of raw values.
The only downside is that we no longer see directly in the rct_peep struct that the field is 1 byte wide, but I think that the benefits outweigh the costs in this case...
2019-01-01 20:49:17 +00:00
OpenRCT2 git bot
d4dc94ff83
Merge Localisation/master into OpenRCT2/develop.
2019-01-01 04:00:23 +00:00
Ted John
37f76d1687
Move station fields into new station struct
2019-01-01 02:26:14 +00:00
Ted John
8e6497fc1d
Merge vehicle_colours and vehicle_colours_extended
2018-12-31 19:25:07 +00:00
OpenRCT2 git bot
d71531fc98
Merge Localisation/master into OpenRCT2/develop.
2018-12-31 04:00:21 +00:00
Ted John
153ab15428
Fix #8493 : Remove_unused_scenery removes map data
...
Do not try to remove (unused) terrain surfaces, edges and stations.
2018-12-30 23:40:22 +00:00
Matt
8721bef807
Fix TileElementWantsFootpathConnection test not releasing context.
2018-12-30 12:24:41 +01:00
Matt
f868c23077
Update replay.
2018-12-30 00:07:39 +01:00
Matt
38dc762f62
Initialize gCommandPosition with LOCATION_NULL in case its not set.
2018-12-30 00:04:34 +01:00
Matt
19ffc6208f
Add version to replay file.
2018-12-30 00:03:20 +01:00
Matt
c7ab757a86
Cleanup.
2018-12-29 23:06:15 +01:00
Matt
0ba42d6899
Fix TileElementWantsFootpathConnection test not releasing context.
2018-12-29 22:58:33 +01:00
Matt
5497036f01
Add missing static keyword.
2018-12-29 19:23:28 +01:00
Matt
871a24c410
Rename replay file.
2018-12-29 19:23:28 +01:00
Matt
0a62938e42
Pretty print the test parameter.
2018-12-29 19:23:28 +01:00
Matt
3a9c0dda81
Update changelog.txt
2018-12-29 19:23:28 +01:00
Matt
b0ca9ff7c5
Prevent replay manager from recording nested commands.
2018-12-29 19:23:28 +01:00
Matt
bf03de4755
Focus camera on last replay event.
2018-12-29 19:23:28 +01:00
Matt
d3a20df682
Fix track designs ignoring ghost/preview flags.
2018-12-29 19:23:28 +01:00
Matt
14695e9b41
Fix game actions with ghost flags being recorded to replays.
2018-12-29 19:23:28 +01:00
Matt
d1ee19efd4
Fix track design previews not passing flags down.
2018-12-29 19:23:28 +01:00
Matt
5a8b611b83
Update.
2018-12-29 19:23:28 +01:00
Michael Steenbeek
4993c9ff7c
Fix Xcode project
2018-12-29 19:23:28 +01:00
Matt
711d93cb30
Update replay test.
2018-12-29 19:23:27 +01:00
Matt
5cfc06573e
Ignore replay test when network is disabled.
2018-12-29 19:23:27 +01:00
Matt
ccc3227113
Cleanup.
2018-12-29 19:23:27 +01:00
Matt
669fbd62dd
Add missing source file.
2018-12-29 19:23:27 +01:00
Matt
040522b708
Fix include.
2018-12-29 19:23:27 +01:00