Ted John
c5899139d7
Move scenario sources to sub directory
2016-12-16 01:25:05 +00:00
Ted John
1fc287ec4a
Remove unused variables
2016-12-16 01:25:04 +00:00
Ted John
067d364002
Fix rename park in sequence
2016-12-16 01:25:04 +00:00
Ted John
ca27018231
Fix x86 build
2016-12-16 01:25:04 +00:00
Ted John
7ddc7a6664
Remove old title sequence code
2016-12-16 01:25:04 +00:00
Ted John
9ce926db92
Fix sequence command editor window
2016-12-16 01:25:04 +00:00
Ted John
e74cb7ac2a
Fix LOAD commands after removing a park from sequence
2016-12-16 01:25:04 +00:00
Ted John
921c7596df
Fix deleting parks from sequence
2016-12-16 01:25:04 +00:00
Ted John
5443ff61cc
Fix add park to sequence
2016-12-16 01:25:04 +00:00
Ted John
55fc9c8a4a
Refactor widget enum
2016-12-16 01:25:03 +00:00
Ted John
0ae369ff62
Fix deleting of commands
2016-12-16 01:25:03 +00:00
Ted John
a0c8c80126
Fix moving commands around and saving the sequence
2016-12-16 01:25:03 +00:00
Ted John
11a2b98e58
Remove title editor specific code from loadsave window
...
This involved removing any logic performed in loadsave for loading saved games and moving them to callback routines for all uses.
2016-12-16 01:25:03 +00:00
Ted John
975cb43137
Fix creation of new title sequences
2016-12-16 01:25:03 +00:00
Ted John
a66ce50db8
Fix duplicate sequence
2016-12-16 01:25:03 +00:00
Ted John
2810d09dc6
Fix loading of saved games from title editor
2016-12-16 01:25:03 +00:00
Ted John
3ea81e3b8b
Get rename and delete working
2016-12-16 01:25:03 +00:00
Ted John
821b091b25
Clean up title editor some more
2016-12-16 01:25:03 +00:00
Ted John
63c93f22b3
Fix seeking
2016-12-16 01:25:03 +00:00
Ted John
20d2ff56f8
Refactor title editor window
2016-12-16 01:25:02 +00:00
Ted John
afdd45f3cc
Refactor title sequence player to new class
2016-12-16 01:25:02 +00:00
Ted John
ccd8cff296
Get title sequence editor kind of working
2016-12-16 01:25:02 +00:00
Ted John
0c51dee94d
Refactor a large amount of title sequence loading
...
Still not yet able to load parks from zip.
2016-12-16 01:25:01 +00:00
Ted John
e6377b40ef
Write new code for loading title sequence ZIPs
2016-12-16 01:25:01 +00:00
Michał Janiszewski
54e622659d
Extract common parts from rct2.h to common.h
2016-12-01 16:03:16 +01:00
Michał Janiszewski
5585a3e67d
Fix #4722 : warnings with clang 3.9
2016-10-30 21:57:14 +01:00
LRFLEW
e5ff7412e4
Refactor/Improve String and Path Handling
2016-10-09 15:29:58 -05:00
Michał Janiszewski
163e314379
Remove unused or set-but-not-read variables
2016-09-07 13:39:29 +01:00
Michał Janiszewski
f8145b6edc
Refactor inclusion of addresses.h
...
addresses.h is now only included when necessary, limiting scope as much
as possible.
2016-09-03 21:25:19 +01:00
Marijn van der Werf
3a7fa512a2
Use `rct_string_id` as type where applicable
2016-08-21 16:33:37 +02:00
Michał Janiszewski
91e04282ee
Fix pointer types for 64 bit
2016-08-03 23:33:12 +02:00
Michał Janiszewski
6c28a17906
Fix pointer casting for some strings
2016-08-03 20:53:25 +02:00
Marijn van der Werf
5204fb0ce9
Clean up string and sprite ID's ( #3977 )
2016-07-14 14:07:49 +02:00
Martin Černáč
3bdc06dc25
Refactor hard-coded strings to use string_ids.h constants (and couple sprites too) ( #3658 )
2016-05-18 21:51:37 +01:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
4cdb2df9dc
integrate screen variables
2016-04-23 11:16:46 +01:00
Michał Janiszewski
3bf1e0e06d
Rename `safe_strncpy` to `safe_strcpy`
2016-01-18 20:49:52 +01:00
Michał Janiszewski
075b98e209
Minor cleanups
...
Mostly just setting variables to better define game state, with one
minor update of decompilation where an `or` instruction was used in
place of `mov` (in `sub_6CBCE2`).
2015-11-12 12:19:40 +01:00
IntelOrca
48e3d70e57
refactor colour maps
2015-11-08 18:55:32 +00:00
Michał Janiszewski
9284930d7e
Add safe_strncpy function
...
safe_strncpy is similar to strncpy, but makes sure buffer is
null-terminated. Update most of project to use this updated function to
prevent illegal memory accesses.
2015-10-30 16:01:00 +01:00
Alexander Overvoorde
01793e11b7
Replace RCT2_GLOBAL magic numbers with address identifiers and string ids
2015-10-29 09:44:46 +01:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00
IntelOrca
3855d70d1a
fix dropdown 64 item support and remove old RCT2 addresses
2015-10-14 21:01:04 +01:00
Gymnasiast
0cbabb479e
Fix some warnings
2015-07-13 11:56:58 +02:00
IntelOrca
f906391c9d
remove registers from window events and changed to typed signatures
2015-07-10 01:39:16 +01:00
IntelOrca
d45cf519e3
fix warnings
2015-06-27 15:21:32 +01:00
Robert Jordan
5645d8bd8a
Added Game Speed command
2015-06-25 11:19:23 -04:00
Robert Jordan
937b887a91
Title Sequence Editor Improvements
2015-06-25 10:41:40 -04:00
Robert Jordan
6918706680
One more error check
2015-06-24 13:53:13 -04:00