Commit Graph

149 Commits

Author SHA1 Message Date
X123M3-256 605112297d
Implement RIDE_ENTRY_FLAG_RIDER_CONTROLS_SPEED (#16837) 2022-04-06 08:38:24 -03:00
Ted John 97dfe3cb73 Refactor std::lower_bound to binary_find 2022-03-11 18:39:05 +00:00
Ted John 90718ca81c Refactor patrol area class to new file 2022-03-11 18:39:04 +00:00
Michael Steenbeek 5edc561715
Close #11437: Migrate old platform methods 2022-02-18 21:57:00 +01:00
Duncan 5157b57a15
OpenRCT2 Limits (#16088)
* Move over max rides to limits file

* Move max stations to limits file

* Move over max inversions, golf holes, helices, custhistsize

* Move over max trains per ride

* Bring over Max cars per train and max circuits per ride

* Port over NumColourSchemes and max vehicle colours

* Fix compilation

* Move over max awards

* Move over max peep spawns and park entrances

* Fix rebase issues

* Remove future work

* Switch style

* Update copyright
2022-02-01 20:59:48 +00:00
Michael Steenbeek a6042b8903
Merge pull request #16153 from IntelOrca/embed-duktape
Resolve #14259: Embed our own duktape library
2022-01-23 13:45:42 +01:00
Ted John 7fd780e758 Disable warnings for duktape in vcxproj 2022-01-22 10:35:37 +00:00
Ted John b5d66e099e Embed our own duktape library
Duktape is geared around compile time switches. We can't rely on shared libraries.
2022-01-18 18:29:27 +00:00
ζeh Matt 993b168bfd
Implement profiler (#16194)
* Implement profiling API

* Add console commands for the profiler

* Remove accidental line

* Correct csv output

* Add copyright notice

* Add missing override

* Add default virtual destructor

* Explicitly pass template argument

* Use static

* Add plugin API for profiler

* Add more profile calls

* Workaround for GCC hopefully

* Add missing static keyword

* Use uint64 for call count

* Reduce name length see if CI passes

* Improve handling of function names

* Work around (broken) static inline variables

* Fix missing include

* Disable profiler for clang 5 and older

* Update copyright date

* Profile UpdateAllMiscEntities

* Apply review suggestions

Co-authored-by: Ted John <ted@brambles.org>
2022-01-18 20:21:20 +02:00
Gymnasiast 0aa256a26a
Move remaining stuff in Android.cpp 2022-01-16 13:17:54 +01:00
Gymnasiast 131022c373
Remove now-empty platform files 2022-01-16 13:17:54 +01:00
Michael Steenbeek 4ee1df7de1
Merge pull request #16266 from Gymnasiast/refactor/more-ride-functions
More Ride.h cleanup
2021-12-18 20:52:46 +01:00
Gymnasiast ef6f2cceee
Create RideConstruction.h 2021-12-18 20:27:13 +01:00
Michael Steenbeek 6d19c983e8
Normalise RCT12TileElementType 2021-12-18 19:43:30 +01:00
ζeh Matt 186d3efb59
Merge pull request #16092 from ZehMatt/refactor/timing
Refactor update/time related things
2021-12-17 10:08:42 -08:00
duncanspumpkin 7e7947fe8b Move legacy identifier interpreting to separate file from parkfile 2021-12-15 21:29:02 +00:00
ζeh Matt 30cc3dff3f
Implement Timer class 2021-12-13 19:04:44 +02:00
ζeh Matt 16635b9192
Implement custom BitSet and replace std::bitset 2021-12-12 23:47:17 +02:00
Duncan c01049a500
Only add RCT1 land objects to imported SV6 if they are used 2021-12-05 17:08:33 +01:00
Michael Steenbeek 9bb2547dfb
Use templated function for the Twister and Vertical Drop 2021-12-03 18:00:42 +01:00
Duncan 79b12d2953
Introduce DATLimits.h for RCT2 Dat file object limits (#16034) 2021-12-01 21:55:52 +00:00
ζeh Matt 15ee72a688
Merge pull request #16031 from ZehMatt/refactor/entity-4
Refactor entity painting code
2021-11-27 08:54:07 -08:00
Duncan eba42a9584
Introduce Limits headers. (#15329)
* Move RCT12 limits to seperate file and namespace

* Remove prefix from constants

* Add rct1 limits file

* Rename constants to remove prefix

* Add RCT2 limits file

* Remove RCT2 prefix from constants

* Move constant to correct header

* Fix rebase mistakes

* Drop prefix
2021-11-27 16:20:05 +00:00
ζeh Matt 7a0fb048f8
Move reorganize structure of Paint.Sprite 2021-11-27 16:16:10 +02:00
ζeh Matt fd2f3edbf2
Remove Paint.Litter.cpp 2021-11-27 15:55:42 +02:00
ζeh Matt 846a270cb3
Remove Paint.Peep.cpp 2021-11-27 15:52:31 +02:00
ζeh Matt 97bcfcff82
Remove Paint.Misc.cpp 2021-11-27 15:47:23 +02:00
ζeh Matt d12d538d84
Rename Entity.cpp to EntityBase.cpp 2021-11-26 19:41:39 +02:00
ζeh Matt cb76165448
Move code from Entity.h into EntityRegistry.h 2021-11-26 19:41:36 +02:00
ζeh Matt 9f23449ffb
Move Staff/Guest/Peep to entity 2021-11-26 18:26:19 +02:00
Duncan 275d565e52
Start splitting up ride.h (#16011)
* Start splitting up ride.h

* Use cstdint instead of common.h
2021-11-26 15:03:14 +00:00
ζeh Matt 03fb9b390f
Rename Sprite to EntityRegistry 2021-11-24 17:04:12 +02:00
ζeh Matt 8c290c7d92
Move entity code from world into entity 2021-11-24 16:37:28 +02:00
ζeh Matt 5d2fd57d1e
Create Identifiers.h for common identifier types 2021-11-22 18:17:17 +02:00
ζeh Matt f703c3e805
Introduce TIdentifier 2021-11-22 18:17:12 +02:00
Ted John 0e57643a68
Refactor TilePointerIndex 2021-11-21 22:43:23 +01:00
IntelOrca 34128dc262
Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
ζeh Matt 96e2641d0d
Remove macro for registration and cleanup 2021-11-10 19:42:23 +02:00
Duncan 3f19d6f7d7
Split Peep header Guest into separate header (#15810)
* Move guest functions and classes to guest header

* Reduce includes of Peep.h
2021-10-28 21:38:23 +01:00
ζeh Matt 7a30169c28
Refactor out construction clearance into a new compilation unit 2021-10-20 22:21:54 +03:00
ζeh Matt 2d78a5efc3
Move GameActionResult into its own unit (#15588) 2021-10-19 17:50:24 -03:00
Duncan e01c9a3afa
Stream changes from NSF (#15446)
* Bring over NSF changes to stream classes

* Add orca stream to project files

* Bring over util changes as well.

* Add const to util and fix util ungzip

* Add const and apply review comments

* Apply review comments
2021-09-30 13:02:54 +01:00
frutiemax 2906cb8c89
Fix #14474: Map size can be synced in multiplayer (#15312)
* Fix #14474: Map size can be synced in multiplayer

* Bump up network version

Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2021-09-29 16:46:03 +01:00
Hielke Morsink 9060a0d228
Add missing headers to VS project file (#15457) 2021-09-21 23:34:33 +02:00
Duncan 81051f2d21
Add crypt files from NSF 2021-09-18 20:31:23 +00:00
ζeh Matt f999b0acb2
Remove Nullable and use std::optional instead 2021-09-12 16:55:56 +03:00
ζeh Matt 2daa356fbf
Move ZipStream into new header 2021-09-11 19:06:17 +03:00
ζeh Matt 0be585024f
Merge pull request #15232 from ZehMatt/refactor/gNetwork
Move network instance to Context
2021-08-30 14:17:15 -07:00
Gymnasiast bcba227430
Add footpath surface and railings objects from NSF 2021-08-29 17:07:38 +02:00
ZehMatt eeb5c64119
Rename SpriteBase.h to EntityBase.h 2021-08-26 15:33:50 +03:00