Commit Graph

904 Commits

Author SHA1 Message Date
Duncan 275d565e52
Start splitting up ride.h (#16011)
* Start splitting up ride.h

* Use cstdint instead of common.h
2021-11-26 15:03:14 +00:00
ζeh Matt 03fb9b390f
Rename Sprite to EntityRegistry 2021-11-24 17:04:12 +02:00
ζeh Matt 7c726e2a0c
Fix includes 2021-11-24 16:48:33 +02:00
ζeh Matt c6242fd310
More renaming 2021-11-24 15:50:18 +02:00
IntelOrca 34128dc262
Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00
Michael Steenbeek e6e0b31397
Fix #15899: Odd ratings bonus for path 0 (#15905) 2021-11-13 12:28:42 +01:00
Hielke Morsink 76b5479bbb
Fix undefined use of cctype functions 2021-11-06 16:27:54 +01:00
Duncan 3f19d6f7d7
Split Peep header Guest into separate header (#15810)
* Move guest functions and classes to guest header

* Reduce includes of Peep.h
2021-10-28 21:38:23 +01:00
Duncan e13307a28d
Small cleanup of variables (#13655)
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
2021-10-20 23:51:06 -03:00
Hielke Morsink 9dd20ec619
Improve array formatting
For most of these cases, adding a trailing comma to the array block makes clang-format put each item on a new line, and clang-format exception blocks could be reduced where clang-format does not handle them properly.
2021-10-17 18:21:45 +02:00
ζeh Matt eb2de0222b
Use GetLocation in more places 2021-09-28 03:16:04 +03:00
Ted John 8cdece0252
Fix incorrect objects in S6 import 2021-09-15 11:28:40 +02:00
ZehMatt 47b782ec2d
Use correct type in path finding code 2021-09-10 19:10:12 +03:00
Michael Steenbeek 7b2554cdae
Addendum to #15340: guard size of object_entry_group_counts 2021-09-05 16:06:34 +02:00
Hielke Morsink 956e77f4c3
Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Michael Steenbeek 95111047b0
Merge pull request #15249 from Broxzier/feature/make_ptr
Refactor use of std::unique_ptr
2021-08-21 21:50:42 +02:00
Hielke Morsink dd2467d805
Update include guards
- Update from C-style to pragma once
- Add missing include guard to ui.h
2021-08-21 09:43:26 +02:00
Hielke Morsink be4159f9ac Create std::unique_ptr<ILanguagePack>instead of raw pointer 2021-08-21 00:28:21 +02:00
Duncan 940cab87d3
Map size refactors from NSF (#15112)
* Support large map sizes

* Fix top spin painting

* Fix crooked house

* Increase bb size

* Decrease limit back

* Clang format

* Remove asserts and apply review comments

* Fix rebase mistake

Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 20:51:16 +01:00
Michael Steenbeek 86af7f486d
Fix spelling of “continuous” 2021-07-29 17:07:49 +03:00
ZehMatt cd43cab999
Add tests for EnumMap 2021-07-29 17:07:49 +03:00
Hielke Morsink c887a049d2
Fix various Cppcheck warnings (#15081) 2021-07-24 23:41:50 +02:00
Hielke Morsink 617bb698ae
Use UK spelling of center 2021-06-29 00:03:45 +02:00
duncanspumpkin d4381ffeea Update ride rating test data 2021-06-27 09:36:55 +01:00
Jamie Quigley 4f6d0a00fd
Refactor RIDE_STATUS to use strong enum (#14840)
* Refactor RIDE_STATUS to use strong enum

* Change platform-specific code to match RIDE_STATUS refactor

* Re-added check for valid RideStatus value

* Fixed errors in "g2" build target

* Use EnumValue instead of static_cast<uint8_t>

* Revert rct{1,2}.h to use uint8_t.

* Fix formatting

* Reverted from constexpr variable to additional enum variant

* Fix formatting
2021-06-10 07:09:58 +01:00
Duncan 072772af7b
Rework importexport test to use GameStateSnapshots (#14838)
Rework importexport test to use GameStateSnapshots

Output errors

Rename function
2021-06-08 08:35:31 +01:00
duncanspumpkin 08bd6080fd Add missing compare
This should hopefully fail the test
2021-06-08 07:46:56 +01:00
Ted John 81d7c3f02b Make tile elements dynamic and resizeable 2021-06-05 21:17:03 +01:00
Matt 2ec5cca3a2
Fix TestPaint 2021-06-05 17:16:07 +03:00
duncanspumpkin 3199029168 Split off EntityTweener into seperate file 2021-05-29 07:47:49 +01:00
Duncan 39fcc5d078
Split up Sprite header (#14764)
* Remove fields from rct_sprite union

* more header fun

* Fix guest include
2021-05-29 06:01:32 +01:00
Silent 94da3cf422
Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr
Also fixes a resource leak in TitleSequence::GetSaves.
2021-05-20 19:22:36 +02:00
ZxBiohazardZx 36b2742c19
Change Vehicle Rotation namings in accordance with OpenRCT2 Codestyle (#14616)
* Code Refactor: Rename vehicle_sprite_type to Pitch 

In some of the issues the vehicle_sprite_type is used to check for properties in regards to the pitch of the vehicle.Similarly bank_rotation is used to provide information on the Roll property. This is not in alignment with the https://github.com/OpenRCT2/OpenRCT2/wiki/Coding-Style and makes it harder to refactor other elements of the codebase and makes for undesired nested logics.

This PR also includes the change from rename bank_rotation to Roll in alignment with the OpenRCT2 Coding Style


Related to PullRequest #11956

* Apply formatting

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-05-12 12:38:46 +01:00
Duncan 3fd8bee32b
Re-enable 32bit replay tests (#14614)
After the changes made to the serialise functions the 32bit replay tests can now be re-enabled
2021-05-10 09:42:18 +01:00
Duncan 8eabdf8c8f
Split guest and staff peep variables (#14462)
* Split guest and staff peep variables

* Move variable location

* Increment network version

* Update replays
2021-04-18 17:48:21 +01:00
Duncan a9e1f2e89c
Remove SpriteBase::flags (#14460)
* Remove SpriteBase::flags

* Increment network version

* update replays
2021-04-11 18:02:19 +01:00
Duncan 977d05ba29
Entity type5: Remove peep assigned type (#14380)
* Remove users of AssignedPeepType

* Remove AssignedPeepType

Field no longer required due to changes to EntityType

* Move enum to the RCT12 header

* Increment network version

* Update replays
2021-03-24 08:54:05 +00:00
Duncan ccfa22c230
Entity type4: Remove MiscEntityType and add FountainType (#14344)
* Move jumpingfountain type out of misc entity type

* Remove SubType for MiscEntities as it is no longer required

* Update replays

* Apply review comments

* Increment network version
2021-03-22 21:24:50 +00:00
Duncan df7a284822
Entity type 2: Remove sprite_identifier (#14334)
* Start changing the underlying type

* Further work

* Complete refactor

* Further cleanup

* Remove pointless check

* Increment network and plugin versions

* Add defaults

* Further defaults

* Fix test paint

* Update replays
2021-03-17 08:04:41 +00:00
Duncan 5474194905
Implement train view and remove linked_list_index (#13956)
* Make train manager view

* Remove linked list index field

* Remove merge mistake

* Fix further rebase errors

* Rename and add comments

* Update replays

* Fix Xcode project

* Increment network version

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2021-03-15 08:13:00 +00:00
Michał Janiszewski 29a1cf018d Add negative tests for SawyerChunkReader 2021-03-03 21:55:05 +01:00
Michael Steenbeek 28c680f97f
Merge pull request #14163 from Gymnasiast/refactor/get-rtd
Use GetRideTypeDescriptor() in more places
2021-02-26 10:46:38 +01:00
Gymnasiast 48f513f73f
Apply review request; fix Testpaint 2021-02-26 10:19:03 +01:00
Gymnasiast 44d0e77afb
Make all access to RTD table use the bounds checking function 2021-02-26 10:01:00 +01:00
Gymnasiast f118b2ede4
Replace ride_type_has_flag() with retrieving RTD 2021-02-26 09:49:09 +01:00
Michał Janiszewski ac6e4fc0d6 Move SPRITE_INDEX_NULL, MAX_SPRITES to their new homes 2021-02-25 10:56:27 +01:00
Gymnasiast d63e3b1d9f
Replace RideTypeDescriptors[ride->type] with GetRideTypeDescriptor() 2021-02-24 14:10:30 +01:00
Matt 62baee3adb
Allow passing of destination tolerance via SetDestination 2021-02-21 09:52:33 +02:00
Matt 965041b437
Remove direct access to DirectionX and DirectionY 2021-02-21 09:52:33 +02:00
Gymnasiast 1b964c0f2e
Refactor flat ride track pieces 2021-02-18 17:50:19 +01:00
Ted John 1523597b50 Fix test failures 2021-02-16 20:25:11 +00:00
ζeh Matt 6186766a05
Introduce TileElementsView (#13975)
* Simplify TileElement type conversation

* Introduce TileElementsView

* Move TileElementsView code into TileElementsView.h

* Cleanup code and move into OpenRCT2 namespace

* Use reference instead of pointer

* Fix include

* Make GCC happy

* Move the cast functions into base

* Use the cast function instead of reinterpret_cast

* Add TileElementsView tests

* Fix iterating on TileElementBase, return pointer not reference
2021-02-04 18:58:45 +02:00
Michael Steenbeek e3a1af3d05
Use getters/setters for track type and direction 2021-01-30 15:16:17 +01:00
Michael Steenbeek d3a4c16270
Reserve room for tile owner 2021-01-29 16:56:33 +01:00
Duncan eb52391b9a
Remove next_in_quadrant (#13754)
* Use std::vector of quadrants

* Prevent ptr invalidation issues

* Remove next_in_quadrant

* Make review changes

* Rebuild next_in_quadrant for S6Export

* Fix formatting

* Constexpr where possible

* Increment network version and update replays
2021-01-23 07:36:46 +00:00
Matt 6034cef358
Fix replay snapshots comparing states with different ticks 2021-01-22 15:35:16 +02:00
Duncan f80531070b
Implement EntityLists (#13853)
* Implement EntityLists

* Remove dead code

* Use alternative name for iterator

* Add comments

* Increment network version

* Update replays

* Remove further dead code

* Update replays again
2021-01-21 18:36:34 +00:00
Gymnasiast 9a3d9c512e
Move register definition to TestPaint 2021-01-17 22:14:55 +01:00
ζeh Matt 78f6e3e8e3
Fix replays not failing when last tick is the cause (#13834)
* Fix replays never failing

* Change replay dependency meta

* Stop replay when state mismatches
2021-01-14 13:48:12 +00:00
skdltmxn 7ef4d7762f
Refactor to avoid unnecessary copies (#13736)
* Refactor to avoid unnecessary copies

* Fix dangling references
2021-01-11 18:14:15 -03:00
Michael Steenbeek 60d1e94046
Close #7059: Implement landscape doors on Ghost Train (#13636)
* Implement landscape door updating

* Implement door drawing for Ghost Train

* Amend changelog and bump network version

* Apply review requests

* Always return default seat rotation for ride types with landscape doors

* Fix comment

* Update replays

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-01-10 21:38:02 +00:00
Mathias Gibbens b1e5a11bf3
Several more spelling fixes (#13752)
Signed-off-by: Mathias Gibbens <mathias@calenhad.com>

Co-authored-by: Mathias Gibbens <mathias@calenhad.com>
2021-01-10 18:23:35 +00:00
Duncan d5ada2dca1
Remove type from SpriteBase (#13735)
* Move type field into sub structures

* Use type for misc_type

* Use type for l_type

* Rename to SubType

* Rename SpriteGeneric to MiscEntity

* Rename generic to misc

* Add extra nullptr checks for compilers that cant understand

* Make review changes

* Increment network version

* Update replays
2021-01-10 15:14:34 +00:00
Michael Steenbeek 1da6ae6b51
Merge pull request #13710 from skdltmxn/refactor/string_view
Refactor/string view
2021-01-10 13:37:01 +01:00
skdltmxn b0a8ebc808
Refactor to use push_back more efficient (#13726) 2021-01-08 20:59:55 +00:00
X123M3-256 deca5a3881
Add "Single Rail Roller Coaster" ride type 2021-01-06 21:10:15 +01:00
skdltmxn e1cfa8693f Use c_str() instead of data() 2021-01-07 04:28:19 +09:00
skdltmxn c093a50f3f Refactor to use string_view more properly 2021-01-07 01:52:10 +09:00
Matt c442ef6207
Improve performance of tweening entities between ticks 2021-01-05 00:26:58 +02:00
Matt c2fd7708ad
Use char_traits for length 2021-01-02 16:46:05 +02:00
Matt 2ef4dd23aa
Replace std::stringstream with custom string buffer 2021-01-02 16:46:05 +02:00
Matt cb719a6e10
Add missing case statements for entity scripting 2021-01-02 15:31:26 +02:00
Matt 5f2945d238
Refactor MISC_SPRITE to strong enum 2021-01-02 15:30:44 +02:00
Dennis Devriendt 3073cca6aa
Close #13624: Refactor ViewportInteractionItem to use strong enum (#13657)
* Closes #13624: Refactor ViewportInteractionItem to use strong enum
2020-12-29 15:09:15 -03:00
csunday95 51faec5c50
Close #13637: Refactor sprite compiler for filesystem efficiency
- sprite building would save a file with just the sprite file header
   and then immediately open it again at the beginning of compilation
 - sprite file generation is now entirely in memory until the final
   output file is saved on success
 - added validation of no file activity in the failed build test case;
   failed builds will not generate a file or edit an existing one
2020-12-29 13:12:55 +01:00
Tulio Leao af0ec60bed Close #13626: Refactor RCT2LanguageId to strong enum 2020-12-23 20:07:54 -03:00
csunday95 fa5437f920
Fix #13611: Zero under decimal is not displayed (#13618)
* fix for bug #13611; handled too few sig figs fixed point case

* added unit test cases to cover modified fixed point code

* removed blank line to satistfy clang-format

* sorted includes in formatting tests for clang-format

* removed redundant static_cast

 - already a char literal and assigning to char[] so code
 is functionally equivalent
2020-12-22 09:45:45 +00:00
Michael Steenbeek abd7babc86
Get RTD from ride via a struct method, part 1 2020-12-12 22:53:50 +01:00
Adam f09b14ef2b
Split actions hpp files into separate h and cpp files (#13548)
* Split up SmallSceneryPlace/Remove

Added undo function for Remove Scenery

* Refactor: Balloon and Banner actions hpp=>h/cpp

* Refactor: rename all action *.hpp files to *.cpp

This is preparation for separation in later commits. Note that without
the complete set of commits in this branch, the code will not build.

* Refactor Clear, Climate, Custom, and Footpath actions hpp=>h/cpp

* VSCode: add src subdirectories to includePath

* Refactor Guest actions hpp=>h/cpp

* Refactor Land actions hpp=>h/cpp

* Refactor LargeScenery actions hpp=>h/cpp

* Refactor Load, Maze, Network actions hpp=>h/cpp

* Refactor Park actions hpp=>h/cpp

* Refactor/style: move private function declarations in actions *.h

Previous action .h files included private function declarations with
private member variables, before public function declarations. This
commit re-orders the header files to the following order:
- public member variables
- private member variables
- public functions
- private functions

* Refactor Pause action hpp=>h/cpp

* Refactor Peep, Place, Player actions hpp=>h/cpp

* Refactor Ride actions hpp=>h/cpp

* Refactor Scenario, Set*, Sign* actions hpp=>h/cpp

* Refactor SmallScenerySetColourAction hpp=>h/cpp

* Refactor Staff actions hpp=>h/cpp

* Refactor Surface, Tile, Track* actions hpp=>h/cpp

* Refactor Wall and Water actions hpp=>h/cpp

* Fix various includes and other compile errors

Update includes for tests.
Move static function declarations to .h files
Add explicit includes to various files that were previously implicit
(the required header was a nested include in an action hpp file, and the
action .h file does not include that header)
Move RideSetStatus string enum to the cpp file to avoid unused imports

* Xcode: modify project file for actions refactor

* Cleanup whitespace and end-of-file newlines

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-12-10 06:39:10 +00:00
Duncan 9cbdae2ef1
Peep::ItemFlags merging (#13511)
* Merge standard and extra item flags for peeps

* Update replays
2020-12-09 09:21:23 +00:00
Ted John ec03ce5317 Improve handling of braces 2020-11-27 18:54:57 +00:00
Ted John 9173ec2111 Handle int64 edge cases in Format 2020-11-27 18:54:57 +00:00
Ted John fd605d7399 Apply review comments and fix build 2020-11-27 18:54:57 +00:00
Ted John c7fea71db5 Add test for codepoint view 2020-11-27 18:54:57 +00:00
Ted John 92fcdfbd9b Fix GCC compiler errors 2020-11-27 18:54:57 +00:00
Ted John 644f7f07b3 Implement legacy format string 2020-11-27 18:54:56 +00:00
Ted John 6294188e93 Implement multi-level formatting for template FormatString 2020-11-27 18:54:56 +00:00
Ted John 6c23da4965 Implement multi-level formatting for any implementation 2020-11-27 18:54:56 +00:00
Ted John 43842bb668 Refactor some formatting code 2020-11-27 18:54:56 +00:00
Ted John 0e0c581258 Implement for format token types 2020-11-27 18:54:56 +00:00
Ted John b07bc6b0ab Add FmtString class 2020-11-27 18:54:56 +00:00
Ted John 8cb3103cc7 Add a dynamic format string function 2020-11-27 18:54:55 +00:00
Ted John 14377be487 Create new templated format string 2020-11-27 18:54:55 +00:00
Łukasz Pękalski d287d71624 refactor: enum class ObjectType is casted to int for test to pass 2020-11-11 16:07:01 +01:00
Łukasz Pękalski 832fd69822 refactor: changed ObjectType enum to strong enum
code does not compile yet
2020-11-11 16:07:01 +01:00
Łukasz Pękalski 6e5105ab3b refactor: ObjectType to use strong enum
enum renaming complete
2020-11-11 16:07:01 +01:00
Tulio Leao b8f56fd980
Merge pull request #13312 from Gymnasiast/refactor/ride-id-it
Use ride_id_t in more places
2020-11-07 13:03:29 -03:00
duncanspumpkin 2b1c53a512 Fix test paint 2020-11-07 14:20:08 +00:00
Hielke Morsink f0c1ea1d37
Split declarations and definitions to improve compile times when editing (#13332)
* Split FileStream declarations and definitions

* Split JobPool declarations and definitions

* Split StringBuilder declarations and definitions

* Split StringReader declarations and definitions

* Split ZoomLevel declarations and definitions

* Fix missing include in FileClassifier.cpp

* Remove pragma once from source files

* Fix missing include in StringBuilder.h

* Update Xcode project

* Fix compilation of tests

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-11-07 12:42:04 +00:00
Gymnasiast 9e17081ee8
Use 16 bits for gTrackDesignSaveRideIndex throughout 2020-11-07 12:58:32 +01:00
Michael Steenbeek 92a5f1aa24
Merge pull request #13310 from ju-pinheiro/sprite-identifier-strong-enum
Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum
2020-11-06 16:55:01 +01:00
Richard Fine 438b197b80
Debunch peeps (#12917)
* Stop guests from being forced to the center line of a path over time

Change the way we apply randomness to peep destinations when moving from one tile to the next, to allow peeps that are moving along a straight path to maintain their perpendicular offset relative to the path direction, instead of being (eventually) forced back to the center line.

* Update test expectations

The changes to guest movement mean that the number of steps taken for these expected paths are now slightly different to before.
2020-11-03 22:30:36 -03:00
ju-pinheiro a31c958004 Adding missing SpriteIdentifier enumerations to switch statements 2020-10-27 18:52:56 -03:00
ju-pinheiro bb16ca075b Close #12450: Refactor SPRITE_IDENTIFIER to use strong enum 2020-10-27 13:26:27 -03:00
Duncan 214f6992dd
Rename to TitleCase and name LastAttachedPS (#13260) 2020-10-22 18:13:54 +01:00
aw20368 0c195d14b9
Close #8848 Refactor TimeInPark (#13146)
Split TimeInPark into a union: ParkEntryTime for guests, HireDate for staff
2020-10-12 21:36:38 -03:00
X123M3-256 9681ea4cea
Add "Hybrid Coaster" ride type (#12110)
* Add "Hybrid coaster" ride type

* Add turns

* Add diagonal slopes

* Add bank transitions

* Add diagonal bank transitions

* Add banked turns

* Add sloped turns

* Add sloped bank transitions

* Add sloped banked turns

* Add s bends

* Add helices

* Add barrel rolls

* Add half loops

* Start changing supports to wooden

* Switch diagonals and banked turns to wooden supports

* Finish switching supports to wooden

* Alter default supports for small turns and steep turns

* Split track sprites that were glitching

* Fix incorrect sprite indices on small helices

* Add supports for large flat to steep pieces

* Fix bug with b supports

* Add supports for quarter loops

* Finalize set of track elements

* Fix strange colors when track piece is highlighted

* Update sprites.json

* Add support for corkscrews

* Fix incorrect remap colors and default supports

* Add slope to banked turn transitions

* Add support for preview image in color selection window

* Fix static glitches

* Correct Z offset

* Set segment heights (and fix more static glitches)

* Improve sloped curve supports

* Fix slope to banked turn transitions

* Fix dynamic glitches

* Fix boosters

* Remove corkscrews

* Set ride data and implement ride rating function

* Fix glitches on steep turns and gentle to steep

* Format code

* Add sprites

* Add track color preview image

* Fix formatting

* Add files to MSVC project

* Fix Testpaint

* Revert removal of RIDE_TYPE_50 from GetClassification

* Introduce constant instead of hard coded number

* Fix stray change

* Improve legibility of ride_ratings_calculate_hybrid_coaster()

* Fix comments on byte_97B23C

* Fix two other stray changes

* Fix Xcode project

* Adjust bounding boxes to make clipping behaviour more consistent

* Fix two glitches on medium and large turns

* Address comments from DuncansPumpkin

* Fix incorrect ride ID

* Fix steep turn sprites

* Run PNG images through OptiPNG

* Update changelog

* Fix namespace error

* Use arrays for supports to handle additional elements

* Rename functions to TitleCase and add namespace

* Increment network version

Co-authored-by: Edward Calver <hx010973@reading.ac.uk>
Co-authored-by: tylerleamon <59478575+tylerleamon@users.noreply.github.com>
Co-authored-by: Gymnasiast <m.o.steenbeek@gmail.com>
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
Co-authored-by: Aaron van Geffen <aaron@aaronweb.net>
2020-10-10 20:27:12 +01:00
Duncan 1207434afa
Add test cases for updated logical sort (#13143) 2020-10-10 13:37:56 +01:00
Tulio Leao bace4d62f8 Specify SYSTEM includes on CMAKE builds 2020-10-09 01:28:34 -03:00
Michał Janiszewski 16f9a2d494 Enable -Wold-style-cast
Now that casts have been changed to new style, prevent adding more
old-style cast
2020-10-09 01:02:03 -03:00
Tulio Leao 29955f28e0
Merge pull request #12976 from mwnciau/Refactor-TRACK_ELEM-enum
Refactor TRACK_ELEM_* enum
2020-10-01 22:05:44 -03:00
Simon Jarrett 52209af94d Rename TRACK_ELEM_* enums to TrackElemType::*
- Replace enum in Track.h with namespace and constexpr
- Find and replace all instances of TRACK_ELEM_* enums
2020-10-01 19:57:52 +01:00
Łukasz Pękalski d1cd2e08b5
Close #12388, refactor PeepState to use strong enum (#12927)
* Close #12388, refactor:PeepState to use strong enum

* refactor: refactored file PlayTests.cpp

* refactor: change PEEP_STATE_ to PeepState:: and camel case after merging

chore: code reformatting
2020-09-28 15:51:49 -03:00
Michael Steenbeek 6b9f83a5a4
Fix compilation on Linux and macOS 2020-09-18 19:46:12 +02:00
Gymnasiast 4ff77ebc35
Split RTL implementations to files; add preprocessor guards 2020-09-18 19:46:12 +02:00
Tulio Leao c72f547606
Merge pull request #12916 from richard-fine/pathfinding
Pathfinding cleanup
2020-09-17 17:58:31 -03:00
Matt 16fc41e6bf
Always return unique_ptr for the IniReader/IniWriter interface 2020-09-16 20:23:39 +03:00
Richard Fine 542eb873fc Consolidate pathfinding code
Consolidate all the guest pathfinding code from Peep.cpp into GuestPathfinding.cpp, and make a dedicated header for GuestPathfinding to help make it easier to see what the actual public interface is to the pathfinding system.
2020-09-12 14:59:40 -04:00
Gymnasiast c83ddefe47
Convert remaining C-style casts to C++-style ones 2020-09-10 21:36:20 +02:00
Richard Fine dc297e90c0 Fix compile errors in TestPaint project 2020-09-07 22:42:42 -04:00
Simon J d3d5cfbdc4
Add test for #12728: map edge footpath connections in scenario editor (#12736)
Co-authored-by: Simon Jarrett <simonjjarrett@gmail.com>
2020-08-20 20:32:23 +02:00
frutiemax 33f3f5cc3b
Use CoordsXYZ for sub_98199C in RiverRapids.cpp (#12289) 2020-08-18 09:27:23 -03:00
Matt 0dc43d66e4 Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Matt 83355e35cc Move IStream, MemoryStream, FileStream into OpenRCT2 namespace 2020-08-05 16:29:36 +02:00
Duncan 6d11825e1a
Reduce the use of rct_sprite (#12530)
* Reduce the use of rct_sprite

* Pass the correct types in S4 importer

* Add additional nullptr checks

* Simplify the viewport interaction

* Apply review comments

* Small cleanup of GetEntity

* Fix test paint
2020-08-01 11:29:54 +01:00
Duncan c6e26267a4
Reduce the use of GET_VEHICLE (#12494)
* Start removing GET_VEHICLE macro use

* Further work

* Remove further GET_VEHICLE's

* Further removal of GET_VEHICLE

* Remove the last of GET_VEHICLE

* Fix testpaint

* Fix nullptr deref

* Make review changes

Also swapped in helper functions and used a standard patern for iterating the train cars

* Further simplify loops for train cars
2020-07-31 07:48:27 +01:00
Duncan 8a378ad236
Remove uses of GET_PEEP macro and replace with GetEntity (#12467)
* Use TryGetEntity and GetEntity instead of macro

* Use GetEntity for ui guest window

* Remove final GET_PEEP macro uses

* Fix remaining issues
2020-07-26 17:42:02 +01:00
Duncan 3de2de9814
Reduce use of get_sprite (#12382)
* Reduce use of get_sprite

* Update src/openrct2/world/Sprite.cpp

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-07-25 18:03:14 +01:00
Michał Janiszewski 3b60740128
Add int64_t support to INI parser (#12374) 2020-07-25 09:37:35 +02:00
Michał Janiszewski 13842198fa
Disable HTTP for targets that don't need it (#12375) 2020-07-25 09:09:15 +02:00
Gymnasiast bc3ad044f8
Consistently use 'Circus' 2020-07-21 13:55:48 +02:00
Gymnasiast c2153ae797
Consistenly use 'Swinging Ship' 2020-07-21 13:55:48 +02:00
Gymnasiast cf664c8340
Close #11971: Replace ride groups with new ride types 2020-07-17 00:19:49 +02:00
frutiemax c8b66dd289
Fix #12257: Fix refactoring of is_sprite_interacted_with_palette_set (#12258)
* Fix #12257: Change type of paint x/y to int32_t

This corrects an issue with integer conversions due to signness.

* Change types to 16bit and correct functions parameters

* Fix test paint.

Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2020-07-14 12:20:53 +01:00
Ted John 06f1b58004 Add test case for DecryptSea 2020-07-11 11:40:34 +01:00
Gymnasiast e8d6383f57
Clean up voucher arguments 2020-07-07 21:13:40 +02:00
Duncan 94b3598102
Tiny GetEntity Refactor (#12124)
* Use default template parameter instead of specialising

* Fix null deref issues
2020-07-06 22:02:25 +01:00
frutiemax 67a8d833ea
Part of #11159: ImageImporter::ImportResult uses std::vector (#12076) 2020-07-02 14:04:49 -03:00
TomasZilinek f08206a5d0
Fix #11963 - Refactor Peep::OutsideOfPark (#12060)
* Fix #11963 - Refactor Peep::OutsideOfPark

Changed the definition of Peep::OutsideOfPark from uint8_t to bool and refactored all its occurences in code accordingly.

* Fix #11963 - Refactor Peep::OutsideOfPark

One forgotten instance of Peep::OutsideOfPark occurrence

* Fix #11963 - Refactor Peep::OutsideOfPark

Fix code according to a review suggestion.
2020-06-28 08:39:30 +01:00
Hudson Oliveira ef5f117373
Part of #9473: Create Vehicle::GetRide (#12002)
* Part of #9473: Create Vehicle::GetRide

* Redefine Vehicle::GetRide in Compat.cpp
2020-06-21 08:38:53 +01:00
frutiemax 57b50e46df
Part of #11964: Move RideTypeEnumNames to RideTypeDescriptors 2020-06-19 23:03:24 +02:00
Michael Steenbeek ab9b8cd57e
Merge pull request #11983 from frutiemax/11964_RatingsCalculate 2020-06-18 18:22:11 +02:00
Gymnasiast 22166db30d
Fix compilation on TestPaint 2020-06-18 18:10:18 +02:00
Michael Steenbeek 2013e1a36f
Merge pull request #11974 from Gymnasiast/refactor/ride-type-misc
Refactor/ride type misc
2020-06-17 23:15:30 +02:00
frutiemax f6eb9f1cc5
Merge RideRatings in RideTypeDescriptor structure (#11975) 2020-06-17 22:22:52 +02:00
Michael Steenbeek e2b187c24a
Merge pull request #11921 from duncanspumpkin/CreateSprite6
Entity List Iterator
2020-06-17 21:28:36 +02:00
Gymnasiast 682b15343b
Create RCT2_RIDE_TYPE_COUNT 2020-06-17 19:10:39 +02:00
Michael Steenbeek 5e3a99a9ac
Move RideTypeTrackPaintFunctionsOld declaration to TestPaint (#11969) 2020-06-17 13:52:10 +02:00
duncanspumpkin 9c2f545225 Fix building of testpaint 2020-06-16 20:27:44 +01:00
Tulio Leao e54a3d89f2
Rename some Peep member variables to use TitleCase (#11931)
* Rename Peep::destination_tolerance to use TitleCase

* Rename Peep::destination_y to use TitleCase

* Rename Peep::destination_x to use TitleCase

* Rename Peep::trousers_colour to use Title Case

* Rename Peep::tshirt_colour to use TitleCase

* Rename Peep::no_of_rides to use Title Case

* Rename Peep::staff_type to use TitleCase

* Rename Peep::type to use TitleCase

* Rename Peep::sprite_type to use TitleCase

* Rename Peep::sub_state to use TitleCase

* Rename Peep::state to use TitleCase

* Rename Peep::outside_of_park to use TitleCase

* Rename Peep::next_flags to use TitleCase

* Rename Peep::name to use TitleCase

* Rename Peep::NoOfRides to GuestNoOfRides

* Rename Peep::Type to AssignedPeepType

* Rename Peep::GuestNoOfRides to GuestNumRides
2020-06-14 06:31:08 +01:00