Matt
bf03de4755
Focus camera on last replay event.
2018-12-29 19:23:28 +01:00
Matt
d3a20df682
Fix track designs ignoring ghost/preview flags.
2018-12-29 19:23:28 +01:00
Matt
14695e9b41
Fix game actions with ghost flags being recorded to replays.
2018-12-29 19:23:28 +01:00
Matt
d1ee19efd4
Fix track design previews not passing flags down.
2018-12-29 19:23:28 +01:00
Matt
5a8b611b83
Update.
2018-12-29 19:23:28 +01:00
Michael Steenbeek
4993c9ff7c
Fix Xcode project
2018-12-29 19:23:28 +01:00
Matt
711d93cb30
Update replay test.
2018-12-29 19:23:27 +01:00
Matt
5cfc06573e
Ignore replay test when network is disabled.
2018-12-29 19:23:27 +01:00
Matt
ccc3227113
Cleanup.
2018-12-29 19:23:27 +01:00
Matt
669fbd62dd
Add missing source file.
2018-12-29 19:23:27 +01:00
Matt
040522b708
Fix include.
2018-12-29 19:23:27 +01:00
Matt
017f190a52
Add basic regression tests via the replay system.
2018-12-29 19:23:27 +01:00
Matt
7fa9ce3054
Store state important park parameters in the replay.
2018-12-29 19:23:27 +01:00
Matt
df0cc72887
Add normalisation support to remove gaps.
2018-12-29 19:23:27 +01:00
Matt
b6c2dca849
Adjust replay notification position.
2018-12-29 19:23:27 +01:00
Matt
f6dbf5f1a2
Add std::array serialiser support.
2018-12-29 19:23:27 +01:00
Matt
6e2514cd0d
Refactor sprite_checksum, returns rct_sprite_checksum now.
2018-12-29 19:23:27 +01:00
Matt
bf8108c2d6
Lock game actions and commands to replay commands if replay is active.
2018-12-29 19:23:27 +01:00
Matt
6e8216d7c7
Add GAME_COMMAND_FLAG_REPLAY
2018-12-29 19:23:27 +01:00
Matt
624427259b
Draw text notice if replay system is active.
2018-12-29 19:23:27 +01:00
Matt
3ea8ab4bb3
Cleanup serialization.
2018-12-29 19:23:27 +01:00
Michał Janiszewski
d9b91055ca
Fix include
2018-12-29 19:23:27 +01:00
Matt
b573d5ddaa
Add missing virtual destructor.
2018-12-29 19:23:27 +01:00
Matt
000a9694f9
Fix DataSerialiser not accepting temporary values.
2018-12-29 19:23:27 +01:00
Matt
a6efef1e81
Add support to record and replay game commands/actions.
2018-12-29 19:23:27 +01:00
OpenRCT2 git bot
4654e2fc19
Merge Localisation/master into OpenRCT2/develop.
2018-12-29 04:00:24 +00:00
Michał Janiszewski
54403aca06
Fix the no-HTTP builds
2018-12-28 22:27:33 +01:00
Michał Janiszewski
5b467ffc68
Fix rendering of text shadows with TTF ( #8533 )
...
Only render shadow if it is within the bounds of allocated buffer.
This fixes most if not all crashes seen with rendering TTF. The cause of
the problem is rendering of shadows which is done by taking a solid
rendered text and moving it by one pixel to up, left, right and *down*.
In some cases rendering the shadow in the one-down offset will write
past the allocated surface (see
8d9fcb7f98/src/openrct2/drawing/Drawing.String.cpp (L594)
)
it can easily happen when trying to render a shadowed text (e.g. map
tooltip) on a peep that's just above the bottom of the viewport.
2018-12-28 11:47:08 -08:00
ζeh Matt
8d9fcb7f98
Merge pull request #8337 from ZehMatt/fix-8333
...
Fix #8333 : Replace assert with in-game error.
2018-12-23 22:48:17 +01:00
Matt
727ba2d7d0
Fix #8333 : Replace assert with in-game error.
2018-12-23 22:28:59 +01:00
Michael Steenbeek
16b9c533d4
Update used objects version to v1.0.8
2018-12-23 13:12:28 +01:00
Michał Janiszewski
a34957eb41
Add ride type check to rct_peep::ShouldGoOnRide
2018-12-22 15:35:26 +01:00
Michael Steenbeek
2530cd1ac3
Fix #8426 : Queue banner left behind after ride demolition
2018-12-22 15:34:17 +01:00
Gymnasiast
958f287bb7
Fix typo, fix nullptr check notation
2018-12-22 15:31:28 +01:00
Ted John
fa3374c827
Fix #8484 : Object selection doesn't work
...
Revert change to _filter_object_counts from d145ae6922
2018-12-22 11:18:17 +00:00
Michael Steenbeek
65dcdf77ea
Fix #8508 : Underground roto-drop is not going up
2018-12-22 11:56:00 +01:00
Tobias
73345b414b
Fix #7985 : Giant Screenshot ignores 'Map rendering' settings
2018-12-21 21:27:06 +01:00
Michael Steenbeek
764fdf0648
Merge pull request #8491 from ZehMatt/preview-placement-hints
...
Use different colours for entrance/exit on track design previews.
2018-12-21 20:46:22 +01:00
OpenRCT2 git bot
ec06a9a7e8
Merge Localisation/master into OpenRCT2/develop.
2018-12-21 04:00:23 +00:00
ζeh Matt
b572fffafa
Merge pull request #8457 from ZehMatt/refactor/game-action-name
...
Automatically expose game action name via macro.
2018-12-20 23:17:49 +01:00
Matt
4dce91e027
Move defines into Colour.h
2018-12-20 22:29:16 +01:00
Matt
c4c4f46b78
Use different colours for entrance/exit on track design previews.
2018-12-20 22:27:01 +01:00
ζeh Matt
c457de1ece
Fix #8402 : prevent dereferencing invalid iterator ( #8504 )
2018-12-20 22:25:10 +01:00
Matt
4ff2dbd108
Automatically expose game action name via macro.
2018-12-20 22:20:58 +01:00
Michał Janiszewski
c0fc5142ac
Merge pull request #8321 from ZehMatt/simulate-cmd
...
Add "simulate" command.
2018-12-20 22:08:17 +01:00
Ted John
92bb4a5897
Fix #8498 : Advertisement campaigns less effective than they used to be
...
0x8000 was being checked instead of 0xFFFF when importing and exporting peep spawns to and from S4, S6.
2018-12-20 09:25:31 +00:00
OpenRCT2 git bot
4430784326
Merge Localisation/master into OpenRCT2/develop.
2018-12-20 04:00:24 +00:00
Michał Janiszewski
05ede45b8e
Fix ICU include dirs for tests ( #8499 )
2018-12-19 23:31:24 +01:00
ζeh Matt
7568123a9d
Fix #8482 : Pending player list not being reset. ( #8483 )
2018-12-19 20:34:41 +01:00
OpenRCT2 git bot
cb7821ab7f
Merge Localisation/master into OpenRCT2/develop.
2018-12-19 04:00:26 +00:00