Commit Graph

21605 Commits

Author SHA1 Message Date
ζeh Matt eccbbdbe59
Use inline for direction functions in Location.hpp 2021-08-25 00:07:25 +02:00
ζeh Matt 55add9883f
Implement DirectionFlipXAxis 2021-08-24 22:57:13 +02:00
Duncan d2aca03ff6
Fix #15271. Use formatter to pass description args to text input (#15272)
* Fix #15271. Use formatter to pass description args to text input

Originally passed the variables via global vars which were not updated to 32bit during recent refactors. This removes the global and makes the interface cleaner and corrects the type

* Fix size of arguments
2021-08-24 19:12:05 +01:00
Duncan 201a94f7e6
Add overloads to take CoordsXYZ (#15253) 2021-08-24 16:26:52 +01:00
Hielke Morsink e48dd2d32b
Remove utf-8 BOM from source files (#15270) 2021-08-23 21:18:25 +02:00
Hielke Morsink 956e77f4c3
Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
ζeh Matt bc1696ab48
Merge pull request #15268 from ZehMatt/refactor/constexpr-location
Make all location types constexpr
2021-08-23 05:09:06 -07:00
ZehMatt c858f21845
Default initialize members the same way across the file 2021-08-23 14:41:18 +03:00
ZehMatt 07ceec6b60
Make all location types constexpr 2021-08-23 14:35:58 +03:00
ζeh Matt f49559daa5
Fix #15259: Large scenery not rendering correctly 2021-08-22 22:05:05 +02:00
Michael Steenbeek 95111047b0
Merge pull request #15249 from Broxzier/feature/make_ptr
Refactor use of std::unique_ptr
2021-08-21 21:50:42 +02:00
Michael Steenbeek 7b3258b17e
Merge pull request #15248 from ZehMatt/refactor/paint-hierarchy
Refactor PaintAddImageAsParent overloads
2021-08-21 21:33:06 +02:00
ζeh Matt 3ab70b200b
Fix #15255: Wall banner index defaults to 0 instead of null type 2021-08-21 19:24:09 +02:00
spacek531 c49c6ca4a7
Rename animation vars 2021-08-21 19:23:27 +02:00
ζeh Matt 8de2965f13
Merge pull request #15231 from ZehMatt/fix-15169
Refactor out capturing of window pointers with GA callbacks
2021-08-21 06:07:35 -07:00
ZehMatt 0e08286d88
Apply review comments 2021-08-21 14:07:27 +03:00
Hielke Morsink 15d3a4a9da
Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
Hielke Morsink dd2467d805
Update include guards
- Update from C-style to pragma once
- Add missing include guard to ui.h
2021-08-21 09:43:26 +02:00
Michael Steenbeek f5935931e3
Port remaining DrawTextWrapped calls with void args to Formatter 2021-08-21 09:42:05 +02:00
OpenRCT2 git bot d8997cd60f Merge Localisation/master into OpenRCT2/develop 2021-08-21 04:07:57 +00:00
Hielke Morsink be4159f9ac Create std::unique_ptr<ILanguagePack>instead of raw pointer 2021-08-21 00:28:21 +02:00
Hielke Morsink cef26400cf Use std::make_unique instead of new for arrays 2021-08-21 00:28:21 +02:00
ZehMatt 8d801d9126
Apply review suggestion 2021-08-21 01:10:36 +03:00
Hielke Morsink 6011478590 Directly use std::unique_ptr prvalues
This removes the unnecessary constructor calls and improves flexibility in case of typename changes.
All cases, except for the one in Context.cpp, are temporaries.
2021-08-20 23:38:15 +02:00
Michael Steenbeek a38ae68f09
Remove Paint.cpp assertions
Before the refactor, the assertion read like this:
```
assert(static_cast<uint16_t>(bound_box_length_x) == static_cast<int16_t>(bound_box_length_x));
```
which meant that bound_box_length_x = 0 was valid. The refactor (likely accidentally) changed this, which causes assertions to get hit within 2 seconds after opening on my machine.

According to Duncan, the asserts are no longer necessary at all, so remove them altogether.
2021-08-20 23:27:58 +02:00
ZehMatt 15e32ce5f8
Simplify some arg passing on PaintAddImageAsParent 2021-08-20 23:34:44 +03:00
ZehMatt 77b06cbf9a
Use CoordsXY for haunted_house_bound_box and correct arg passing 2021-08-20 23:34:44 +03:00
ZehMatt 5f49276d53
Use CoordsXY for ferris_wheel_bound_box and correct arg passing 2021-08-20 23:34:44 +03:00
ZehMatt a5d2939108
Use CoordsXY for rct_crooked_house_bound_box and correct arg passing 2021-08-20 23:34:44 +03:00
ZehMatt 3d90257dde
Simplify more argument passing to PaintAddImageAsParent 2021-08-20 23:34:44 +03:00
ZehMatt 7764bb910f
Use CoordsXYZ instead of anonymous struct in unk_supports_desc 2021-08-20 23:34:44 +03:00
ZehMatt efa9af4610
Simplify passing args on PaintAddImageAsParent where possible 2021-08-20 23:34:44 +03:00
ZehMatt 7feea62ab3
Remove overload of PaintAddImageAsParent with bbox offset 2021-08-20 23:34:44 +03:00
ZehMatt 6c233ac802
Remove first overload of PaintAddImageAsParent 2021-08-20 23:34:44 +03:00
Michael Steenbeek c6a7829554
Fix #15245: Excitement factors are all listed as 0% 2021-08-20 13:05:54 +02:00
Margen67 a371d1ff11
Disallow opening problematic windows in multiplayer 2021-08-19 12:04:49 +02:00
Duncan 223b926f8c
Use std::vector for ride use memory (#14884)
* Use std::vector for ride use memory

* Use new system for import/export

* Remove legacy field

* Add replay entity size protection to prevent crash

* Increment network version

* Update replays

* Move function to header

* Move constant to RCT12 header as used for both 1 and 2

* Align naming with nsf
2021-08-17 21:29:35 +01:00
Basssiiie 399f6f27b4
Fix #15176: Incorrect base height in tile inspector for track pieces (#15233) 2021-08-17 17:10:33 +01:00
ζeh Matt 4bc5f70581
Minor refactor work around the painting (#15226)
* Remove unused variables and drop packing of paint structs

* Move PAINT_QUADRANT_FLAGS out of the header

* Rename enum and variable to SortFlags

* Rename variable and document the sorting

* Apply review
2021-08-17 09:32:58 +01:00
ZehMatt f4602f49c7
Remove capture of window pointer in RideConstruction.cpp 2021-08-17 00:43:03 +03:00
ZehMatt b7a4b00a07
Remove capture of window pointer in Player.cpp 2021-08-17 00:42:39 +03:00
Hielke Morsink 15ba3d3229
Fix compiler warning C4702 in ScMap.cpp
Co-authored-by: ZehMatt <m.moninger.h@gmail.com>
Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 23:36:58 +02:00
ζeh Matt a721ce30e8
Merge pull request #15189 from ZehMatt/scripting/refactor
Re-arrange structure of scripting
2021-08-16 13:01:54 -07:00
Duncan 940cab87d3
Map size refactors from NSF (#15112)
* Support large map sizes

* Fix top spin painting

* Fix crooked house

* Increase bb size

* Decrease limit back

* Clang format

* Remove asserts and apply review comments

* Fix rebase mistake

Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 20:51:16 +01:00
Kane bef853d0ab
Fix #15225: Some scenarios show incorrect name in-game
The S6Importer/SawyerChunkReader correctly decodes the scenario name and description and stores it under the rct_s6_info struct (info.name and info.details)

The problem is that on lines 369-370 the name and description are replaced with the scenario internal name and description - which is sometimes incorrect - specifically a number of scenarios by Frontier in the exapansion packs.
2021-08-16 21:01:37 +02:00
ζeh Matt 758ad547ce
Remove strdup in ObjectLoadError.cpp fixing a memory leak (#15218) 2021-08-16 14:18:22 +01:00
ζeh Matt 1553c904ea
Fix #15221: Update tile inspector highlighted element when order changes (#15223) 2021-08-16 10:36:02 +01:00
Michael Steenbeek 0bb0800b6c
Merge pull request #15144 from Gymnasiast/refactor/track-design-stuff
Refactor/track design stuff
2021-08-15 22:56:00 +02:00
Michael Steenbeek 8993e4d062
Use ObjectEntryIndex for entrance style 2021-08-15 22:54:43 +02:00
Kane 767dbfe41c
Issue #13814: Refactor window to class: Viewport (#15217)
* Issue #13814: Refactor window to class: Viewport

* Code style

* Code improvements

* Code improvements

Removes unnecessary private var _viewportWindowNumber
GetFreeViewportNumber function updates window->number
2021-08-15 16:09:08 +01:00