Ted John
dd03cfc36f
integrate more ride entrance / exit place variables
2016-05-18 21:52:39 +01:00
Ted John
d27658ca27
integrate entrance / exit place variables
2016-05-18 20:50:45 +01:00
Ted John
1cc35dfe6e
integrate common format args
2016-05-15 22:03:53 +01:00
Ted John
81efb92d53
integrate map selection variables
2016-05-14 00:54:13 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
fc938892d8
integrate variables for command position and expenditure
2016-04-24 17:53:39 +01:00
Ted John
ee509caf35
integrate game paused variable and refactor
2016-04-23 13:34:55 +01:00
Ted John
84edd049d9
integrate current tool variables:
...
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John
1b3f46f960
integrate game command error string variables
...
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
IntelOrca
d27c9c0ec4
fix #3026 : can construct maze when its open
2016-02-27 13:14:26 +00:00
IntelOrca
3583d601ad
name flag: RIDE_TYPE_FLAG_15
2016-02-20 16:37:09 +00:00
Michał Janiszewski
6d6f9f3c23
Refactor rides to be only accessible with getters
...
This changes how rides are accessed from macros to getter functions.
2016-01-23 01:13:36 +01:00
Marijn van der Werf
98b5ad1bf4
Replace known addresses with constants
2016-01-15 21:01:34 +01:00
Marijn van der Werf
e961cc885a
Use RCT2_ADDRESS_COMMON_FORMAT_ARGS instead of raw address
2016-01-11 12:55:33 +01:00
IntelOrca
f0adf90660
integrate variable: gInputFlags
2016-01-04 22:53:03 +00:00
IntelOrca
db18fa8f14
finally fix #1619 : Can't place any path
...
RCT2_ADDRESS_TOOL_WIDGETINDEX was being read as an int32 sometimes
2015-12-21 22:28:34 +00:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
Dom Light
bb62b7561a
Replace some uses of play_sound_panned with play_sound_at_location
2015-11-18 00:03:15 +00:00
Dom Light
e9b7e41635
Refactor audio_sound_play_planned
2015-11-17 23:05:24 +00:00
Dom Light
3a8b25a0ee
Sanitize audio.h
2015-11-17 01:05:14 +00:00
Michał Janiszewski
c0e2a5c7be
Add get_current_rotation function and DEBUG_LEVEL macros
2015-11-02 22:58:15 +01:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00
Jonathan Haas
ae82ffcd96
Rename window flags
2015-10-03 17:20:53 +02:00
medsouz
7071bd9353
Document more addresses
...
Created defines for all the memory addresses I could find in peep/staff.c
and updated everywhere they're being used.
2015-08-16 18:25:17 -04:00
IntelOrca
d0827bd9d8
implement window_maze_construction_resize and window_maze_construction_construct
2015-08-06 02:12:36 +01:00
IntelOrca
801d2ec341
implement window_maze_construction_mousedown
2015-07-25 17:48:00 +01:00
IntelOrca
f35c23bb68
implement window_maze_construction_update
2015-07-21 15:02:53 +01:00
IntelOrca
4a16573786
fix cast warning
2015-07-20 20:25:05 +01:00
Duncan Frost
ed23efe389
Implement remaining functions that were crashing
2015-07-20 18:43:57 +01:00
Duncan Frost
a877dd4a5b
Get the initial maze construct working.
...
Note entrances are broken
2015-07-20 18:03:45 +01:00
IntelOrca
f906391c9d
remove registers from window events and changed to typed signatures
2015-07-10 01:39:16 +01:00
IntelOrca
40ba6a3efa
remove various callprocs
2015-06-29 17:22:01 +01:00
IntelOrca
48268d50cc
implement a couple of ride subroutines and refactor
2015-06-28 13:36:51 +01:00
IntelOrca
57fd914a52
implement ride construction
2015-06-27 15:17:54 +01:00