Commit Graph

158 Commits

Author SHA1 Message Date
Ted John 52c11267bc add small scenery preview 2016-07-08 22:58:38 +01:00
Ted John 62636f39b6 move allow known keys option to new tab...
on multiplayer window
2016-05-27 20:28:34 +02:00
Michał Janiszewski 80a90624b9 Add option to only allow known keys to login 2016-05-27 20:28:34 +02:00
Ted John 25ac99e04a add variable for gS6Info 2016-05-20 23:26:19 +01:00
Ted John c879638f22 integrate ground flag variables 2016-05-17 20:51:11 +01:00
Ted John 0293218890 fix #3633: scenery tool, CTRL does not work correctly 2016-05-16 18:24:36 +01:00
Ted John 72957660ef integrate window scenery variables 2016-05-15 17:16:21 +01:00
Ted John 5fe612acd7 integrate scenery place variables 2016-05-15 17:10:25 +01:00
Ted John 3d47f9869f write get entry methods for scenery and path 2016-05-15 16:09:26 +01:00
Ted John 81efb92d53 integrate map selection variables 2016-05-14 00:54:13 +01:00
janisozaur ca430e1b23 Drop unused variables (#3586) 2016-05-13 18:21:58 +01:00
janisozaur 68bad6505c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
Ted John cea0f30121 integrate variable: gLandToolSize 2016-04-24 18:02:37 +01:00
Ted John 1fcefcfa7e integrate variables for water tool 2016-04-24 17:58:26 +01:00
Ted John fc938892d8 integrate variables for command position and expenditure 2016-04-24 17:53:39 +01:00
Ted John b9944dd33a integrate land tool variables 2016-04-24 17:28:12 +01:00
Ted John 5ccbf08ac9 add global macros for staff colours 2016-04-24 11:12:24 +01:00
Ted John 98f732aaf7 integrate screen variables (#3411) 2016-04-24 00:36:39 +01:00
Ted John ee509caf35 integrate game paused variable and refactor 2016-04-23 13:34:55 +01:00
Ted John 4cdb2df9dc integrate screen variables 2016-04-23 11:16:46 +01:00
Ted John 307cb9e08b add global macro: gParkFlags 2016-04-23 00:51:22 +01:00
Ted John 84edd049d9 integrate current tool variables:
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John 1b3f46f960 integrate game command error string variables
- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
wolfreak99 1947b1dd30 require special permission for cluster building, closes #3045 2016-04-10 11:52:34 +01:00
Michał Janiszewski 6b514d1e3a Fix possible issues highlighted at higher warn levels
Mostly possibly uninitialized values and signedness
2016-02-26 12:54:00 +01:00
Michał Janiszewski fc2bba3047 Fixes for upcoming GCC6 & Clang 3.8 2016-02-25 19:35:18 +01:00
Gymnasiast 32ff10ec4d Leave the debugging tools dropdown open after click, closes #2768 2016-02-15 10:00:14 +01:00
IntelOrca 934bf28cc1 change scenario select to callback mechanism 2016-02-13 11:32:34 +00:00
zsilencer b2083deed0 implement cheats over multiplayer 2016-02-02 14:08:59 -07:00
Chad Anderson bc92446d32 New Game Option
I added a menu option to bring up the Scenario Selector from within
game, so that you can easily choose a new level without needing to load
the Title Screen.
2016-01-25 13:15:26 -07:00
zsilencer 8c608b6f6c fix issues with a few game commands 2016-01-23 17:33:08 -07:00
zsilencer 6e3068cd0a MP groups and permissions 2016-01-20 21:42:31 -07:00
IntelOrca 1ffee2435a fix #2363: show default item highlight, refactor 2016-01-17 23:37:14 +00:00
Hielke Morsink 711afebf50 Hiding debug button while playing over a network. 2016-01-16 17:24:44 +01:00
IntelOrca 29397ebcc5 fix #2658: fix dragging on land and water tools 2016-01-06 18:31:25 +00:00
IntelOrca f4f07ae5bb integrate variable: gInputPlaceObjectModifier 2016-01-05 22:33:47 +00:00
IntelOrca f0adf90660 integrate variable: gInputFlags 2016-01-04 22:53:03 +00:00
IntelOrca db18fa8f14 finally fix #1619: Can't place any path
RCT2_ADDRESS_TOOL_WIDGETINDEX was being read as an int32 sometimes
2015-12-21 22:28:34 +00:00
Kyle Kirby caf07c2064 Clean up the comments a litte
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
IntelOrca c6056cbb6c Merge branch 'pre-release-0.0.3' into develop
Conflicts:
	src/audio/audio.c
2015-11-27 22:05:40 +00:00
duncanspumpkin 5bd3b8d6af Implement util_rand due to rand having a poor range on some platforms 2015-11-20 21:40:36 +00:00
Dom Light bb62b7561a Replace some uses of play_sound_panned with play_sound_at_location 2015-11-18 00:03:15 +00:00
Dom Light e9b7e41635 Refactor audio_sound_play_planned 2015-11-17 23:05:24 +00:00
Dom Light 3a8b25a0ee Sanitize audio.h 2015-11-17 01:05:14 +00:00
duncanspumpkin aa55ca6b62 Refactor banner_remove. Fixed an original bug.
Banners that are placed on two different heights that face the same direction will end up bugging out. This has now been fixed. This required modification of the top toolbar code in order to correctly set the z variable.
2015-11-13 18:30:14 +00:00
IntelOrca 12a6ec2fef stop desynchronisation when placing scenery, fixes #2111 2015-11-08 15:01:30 +00:00
IntelOrca 6fe2340dfe stop clients from pausing multiplayer games 2015-11-08 14:32:22 +00:00
duncanspumpkin ce06ee8681 Fix #1523. Water tool selection now the correct colour. 2015-11-05 18:02:21 +00:00
Michał Janiszewski c0e2a5c7be Add get_current_rotation function and DEBUG_LEVEL macros 2015-11-02 22:58:15 +01:00
Michał Janiszewski 7d0ce00bab Strip all whitespace 2015-10-20 20:48:51 +02:00