Ted John
52c11267bc
add small scenery preview
2016-07-08 22:58:38 +01:00
Ted John
62636f39b6
move allow known keys option to new tab...
...
on multiplayer window
2016-05-27 20:28:34 +02:00
Michał Janiszewski
80a90624b9
Add option to only allow known keys to login
2016-05-27 20:28:34 +02:00
Ted John
25ac99e04a
add variable for gS6Info
2016-05-20 23:26:19 +01:00
Ted John
c879638f22
integrate ground flag variables
2016-05-17 20:51:11 +01:00
Ted John
0293218890
fix #3633 : scenery tool, CTRL does not work correctly
2016-05-16 18:24:36 +01:00
Ted John
72957660ef
integrate window scenery variables
2016-05-15 17:16:21 +01:00
Ted John
5fe612acd7
integrate scenery place variables
2016-05-15 17:10:25 +01:00
Ted John
3d47f9869f
write get entry methods for scenery and path
2016-05-15 16:09:26 +01:00
Ted John
81efb92d53
integrate map selection variables
2016-05-14 00:54:13 +01:00
janisozaur
ca430e1b23
Drop unused variables ( #3586 )
2016-05-13 18:21:58 +01:00
janisozaur
68bad6505c
Add and correct licence headers to all sources ( #3108 )
2016-05-04 18:24:41 +01:00
Ted John
cea0f30121
integrate variable: gLandToolSize
2016-04-24 18:02:37 +01:00
Ted John
1fcefcfa7e
integrate variables for water tool
2016-04-24 17:58:26 +01:00
Ted John
fc938892d8
integrate variables for command position and expenditure
2016-04-24 17:53:39 +01:00
Ted John
b9944dd33a
integrate land tool variables
2016-04-24 17:28:12 +01:00
Ted John
5ccbf08ac9
add global macros for staff colours
2016-04-24 11:12:24 +01:00
Ted John
98f732aaf7
integrate screen variables ( #3411 )
2016-04-24 00:36:39 +01:00
Ted John
ee509caf35
integrate game paused variable and refactor
2016-04-23 13:34:55 +01:00
Ted John
4cdb2df9dc
integrate screen variables
2016-04-23 11:16:46 +01:00
Ted John
307cb9e08b
add global macro: gParkFlags
2016-04-23 00:51:22 +01:00
Ted John
84edd049d9
integrate current tool variables:
...
- gCurrentToolId
- gCurrentToolWidget
2016-04-15 18:26:47 +01:00
Ted John
1b3f46f960
integrate game command error string variables
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- gGameCommandErrorTitle
- gGameCommandErrorText
2016-04-15 17:54:46 +01:00
wolfreak99
1947b1dd30
require special permission for cluster building, closes #3045
2016-04-10 11:52:34 +01:00
Michał Janiszewski
6b514d1e3a
Fix possible issues highlighted at higher warn levels
...
Mostly possibly uninitialized values and signedness
2016-02-26 12:54:00 +01:00
Michał Janiszewski
fc2bba3047
Fixes for upcoming GCC6 & Clang 3.8
2016-02-25 19:35:18 +01:00
Gymnasiast
32ff10ec4d
Leave the debugging tools dropdown open after click, closes #2768
2016-02-15 10:00:14 +01:00
IntelOrca
934bf28cc1
change scenario select to callback mechanism
2016-02-13 11:32:34 +00:00
zsilencer
b2083deed0
implement cheats over multiplayer
2016-02-02 14:08:59 -07:00
Chad Anderson
bc92446d32
New Game Option
...
I added a menu option to bring up the Scenario Selector from within
game, so that you can easily choose a new level without needing to load
the Title Screen.
2016-01-25 13:15:26 -07:00
zsilencer
8c608b6f6c
fix issues with a few game commands
2016-01-23 17:33:08 -07:00
zsilencer
6e3068cd0a
MP groups and permissions
2016-01-20 21:42:31 -07:00
IntelOrca
1ffee2435a
fix #2363 : show default item highlight, refactor
2016-01-17 23:37:14 +00:00
Hielke Morsink
711afebf50
Hiding debug button while playing over a network.
2016-01-16 17:24:44 +01:00
IntelOrca
29397ebcc5
fix #2658 : fix dragging on land and water tools
2016-01-06 18:31:25 +00:00
IntelOrca
f4f07ae5bb
integrate variable: gInputPlaceObjectModifier
2016-01-05 22:33:47 +00:00
IntelOrca
f0adf90660
integrate variable: gInputFlags
2016-01-04 22:53:03 +00:00
IntelOrca
db18fa8f14
finally fix #1619 : Can't place any path
...
RCT2_ADDRESS_TOOL_WIDGETINDEX was being read as an int32 sometimes
2015-12-21 22:28:34 +00:00
Kyle Kirby
caf07c2064
Clean up the comments a litte
...
• Make comment heads be /**
• Make rct2 addresses be double spaced indented
• Make there be a space afte rct2: and the address
• Make single-line rct2 addresses be full block comments
• Move description of method to top of comment
2015-12-11 16:19:46 -06:00
IntelOrca
c6056cbb6c
Merge branch 'pre-release-0.0.3' into develop
...
Conflicts:
src/audio/audio.c
2015-11-27 22:05:40 +00:00
duncanspumpkin
5bd3b8d6af
Implement util_rand due to rand having a poor range on some platforms
2015-11-20 21:40:36 +00:00
Dom Light
bb62b7561a
Replace some uses of play_sound_panned with play_sound_at_location
2015-11-18 00:03:15 +00:00
Dom Light
e9b7e41635
Refactor audio_sound_play_planned
2015-11-17 23:05:24 +00:00
Dom Light
3a8b25a0ee
Sanitize audio.h
2015-11-17 01:05:14 +00:00
duncanspumpkin
aa55ca6b62
Refactor banner_remove. Fixed an original bug.
...
Banners that are placed on two different heights that face the same direction will end up bugging out. This has now been fixed. This required modification of the top toolbar code in order to correctly set the z variable.
2015-11-13 18:30:14 +00:00
IntelOrca
12a6ec2fef
stop desynchronisation when placing scenery, fixes #2111
2015-11-08 15:01:30 +00:00
IntelOrca
6fe2340dfe
stop clients from pausing multiplayer games
2015-11-08 14:32:22 +00:00
duncanspumpkin
ce06ee8681
Fix #1523 . Water tool selection now the correct colour.
2015-11-05 18:02:21 +00:00
Michał Janiszewski
c0e2a5c7be
Add get_current_rotation function and DEBUG_LEVEL macros
2015-11-02 22:58:15 +01:00
Michał Janiszewski
7d0ce00bab
Strip all whitespace
2015-10-20 20:48:51 +02:00