Ted John
6143326b66
Fix #8941 : Price sync is not able to check
2019-03-23 09:31:39 +00:00
ζeh Matt
5d5373b63c
Allow use of numpad enter for console and chat
2019-03-21 21:11:06 +01:00
Michael Steenbeek
df687ac59c
Merge pull request #8928 from AaronVanGeffen/scenario-editor-cheats
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Make cheats menu partially accessible in scenario editor
2019-03-21 17:42:20 +01:00
Aaron van Geffen
f4602d0a34
Use SCREEN_FLAGS_EDITOR when appropriate.
2019-03-20 20:58:08 +01:00
Michael Steenbeek
1c570c8eec
Move some ride functions to struct methods
2019-03-20 20:05:25 +01:00
Aaron van Geffen
aeaa45c05b
Fix #8927 : Make cheats menu partially accessible in scenario editor.
2019-03-20 20:03:28 +01:00
duncanspumpkin
add40feb57
Merge #8898 branch 'staff_ga' into game_actions
2019-03-18 20:00:34 +00:00
duncanspumpkin
351adcc88b
Merge #8897 branch 'surface_set_style_ga' into game_actions
2019-03-18 19:58:21 +00:00
duncanspumpkin
f28be1ae30
Merge #8881 branch 'set_park_open' into game_actions
2019-03-18 19:57:50 +00:00
Matt
57283a4e2b
Fix #8900 : Implement GuestSetFlagsAction.
2019-03-17 22:17:04 +01:00
Aaron van Geffen
97ba6eec08
Move common actions from debug menu into cheats menu ( #8892 )
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This aims to make it less necessary for users to enable debugging tools.
2019-03-17 12:52:32 +01:00
duncanspumpkin
c9332b4c5d
Use the game action. Fix issues with it
2019-03-17 07:20:36 +00:00
Aaron van Geffen
2af13904c5
Update copyright notices for 2019. ( #8903 )
2019-03-17 07:16:15 +00:00
duncanspumpkin
9e316f9191
Fix formatting
2019-03-16 21:07:50 +00:00
duncanspumpkin
77238c1e5e
Add staff set patrol area and fire actions
2019-03-16 20:45:52 +00:00
Michael Steenbeek
602821a389
Split path surface objects into paths and queues
2019-03-16 12:37:32 +01:00
duncanspumpkin
24e9428731
Use 64bit values to simplify code
2019-03-16 07:33:21 +00:00
ζeh Matt
e63392bc08
Merge pull request #8871 from ZehMatt/fix-8870
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Fix #8870 : Use player index instead of id.
2019-03-15 19:18:13 -07:00
duncanspumpkin
9a1532ecc4
Add ParkSetParameterAction
2019-03-15 21:01:35 +00:00
duncanspumpkin
edff5caa7e
Merge pull request #8849 'ga-staff-hire'
2019-03-15 19:49:24 +00:00
duncanspumpkin
fa0feb18d0
Merge pull request #8852 'track_set_brake_speed'
2019-03-15 19:46:19 +00:00
duncanspumpkin
c84927306e
Implement land/water lower raise
2019-03-15 19:44:17 +00:00
Matt
9249b0c887
Fix #8870 : Use player index instead of id.
2019-03-15 19:35:01 +01:00
Michał Janiszewski
9554918e30
Fix strncat size argument for GCC9 ( #8855 )
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Previously, the (LTO) linker complained:
```
In function ‘copy_object_names_to_clipboard’,
inlined from ‘window_object_load_error_mouseup’ at ../src/openrct2-ui/windows/ObjectLoadError.cpp:450:43:
../src/openrct2-ui/windows/ObjectLoadError.cpp:358:16: error: ‘strncat’ specified bound 1 equals source length [-Werror=stringop-overflow=]
358 | strncat(buffer, PLATFORM_NEWLINE, line_sep_len);
| ^
```
2019-03-13 09:04:28 +00:00
Michael Steenbeek
18ac3b02b1
Fix #8524 : Do not show RCT1 land edges when CSG1 is not loaded ( #8845 )
2019-03-12 09:23:17 +01:00
duncanspumpkin
7fbf11ac79
Implement TrackSetBrakeSpeedAction
2019-03-11 19:08:07 +00:00
Ted John
f4526dd2ae
Merge pull request #8837 from IntelOrca/fix/invalid-reads
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Fix more of these backtrace reports
2019-03-11 16:31:21 +00:00
Ted John
85c1ec8fa5
Fix #8841 : Catch exceptions when loading parks from title editor ( #8843 )
2019-03-11 16:31:02 +00:00
Matt
a3e0fdaf81
Simplify code
2019-03-11 16:53:03 +01:00
Matt
f96a1a1b5f
Implement StaffHireNewAction game action.
2019-03-11 13:44:34 +01:00
Ted John
ca023f7c5e
Fix #8829 : invalid read in window_guest_open
2019-03-09 13:05:12 +00:00
Ted John
d708234489
Fix #8828 : Invalid read in window_footpath_invalidate
2019-03-09 12:37:23 +00:00
duncanspumpkin
540be7c7be
Provide a conversion from old game command.
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Note doesn't handle footpath scenery or clear direction mode
2019-03-04 16:57:21 +00:00
duncanspumpkin
bcced4016f
Use new action
2019-03-04 16:57:21 +00:00
duncanspumpkin
c8fd5174ae
Implement footpathplace
2019-03-04 16:57:21 +00:00
duncanspumpkin
510d71ab68
Add FootpathSceneryPlaceAction
2019-03-04 16:57:21 +00:00
duncanspumpkin
ef69c01da5
Create FootpathSceneryRemoveAction to split up footpath place
2019-03-04 16:57:21 +00:00
Ted John
c479ada2ca
Fix #8795 : Downloading objects interacts with UI on background thread ( #8821 )
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Queue downloads so that they are invoked on UI thread.
2019-03-03 22:08:13 +01:00
duncanspumpkin
e128a78b91
Fix formating and other issues
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Refactor as per comments.
Simplified some of the code as well
Use constants
2019-03-02 07:24:42 +00:00
duncanspumpkin
7f586f50e1
Move all callees to the game action framework. Fix CoordXY bug
2019-03-02 07:24:41 +00:00
Ted John
cdec457abd
Refactor peep struct
2019-02-28 20:28:58 +01:00
Duncan
8ed824f285
Merge pull request #8773 from duncanspumpkin/scenery_place_ga
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Implement SmallSceneryPlaceAction
Fix #8793 , Fix #8787
2019-02-28 08:21:02 +00:00
duncanspumpkin
cbb02ec98a
Use game action for track design. Fix error titles.
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Add files to xcode project (#20 )
Finally get the placement code working
Use game action for ghosts. Fix basequarter
Remove references to old command
Fix formating remove unused var
Fix clang format
2019-02-27 18:51:54 +00:00
duncanspumpkin
d3c0a76259
Use correct functions where defined
2019-02-27 10:49:48 +00:00
duncanspumpkin
fae15fceca
Use IsBroken
2019-02-27 10:49:48 +00:00
duncanspumpkin
93873c5e74
Make review changes. Fix formating
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Reorder includes
2019-02-27 08:15:11 +00:00
duncanspumpkin
d01dfe44d5
Add RideSetSettingAction
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Use game action for calling
Use correct error titles for operation mode changes
2019-02-27 08:15:07 +00:00
duncanspumpkin
d5ad6b7b0f
Move game command calls to a single call site
2019-02-26 12:47:44 +00:00
Michael Steenbeek
5b0367ea0e
Merge pull request #8774 from duncanspumpkin/ghost_refactor
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Use IsGhost() to access ghost state
2019-02-26 12:46:16 +01:00
duncanspumpkin
ab058fe659
Remove unnecessary compare with zero
2019-02-26 08:13:21 +00:00