Ted John
cf1a4c9d66
Fix #8754 : Crash when downloading objects due to race condition
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Use stack allocated buffer for string format arguments instead of the
global argument buffer as this is performed on a background thread.
2019-02-26 09:06:02 +01:00
duncanspumpkin
737c308e4e
Use IsGhost() to access ghost state
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Added set and clear ghost to further prevent direct access to flags
2019-02-25 15:12:35 +00:00
duncanspumpkin
dffa56aca2
Create a class for the quarter tile
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Finish implementing TrackQuarterTile
Rename class
2019-02-25 13:51:00 +00:00
Duncan
94b5133388
Merge pull request #8737 from duncanspumpkin/load_or_quit_ga
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Add LoadOrQuitAction
2019-02-25 11:28:57 +00:00
Michael Steenbeek
336e2cafce
Fix #4094 : Long flat-to-steep pieces are offered in diagonal building mode
2019-02-25 12:02:27 +01:00
Michael Steenbeek
ec2d609200
Merge pull request #8734 from Broxzier/feature/multiplayer-tweaks
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Disable kick button when unable to use it + slight refactor
2019-02-25 10:34:56 +01:00
Ted John
8def463360
Fix #8513 : invalid read access in window_footpath_set_provisional_path_at_point
2019-02-24 17:39:22 +01:00
ζeh Matt
92b6ed5a94
Merge pull request #8751 from ZehMatt/fix-8741
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utf8* string refactor.
2019-02-24 17:33:37 +01:00
Nathaniel Ngo
300fd3a589
Fix for Issue#8725: refactoring _currentTrackBegin and _previousTrackPiece to use CoordsXYZ struct ( #8759 )
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* Refactored _currentTrackBeginX, _currentTrackBeginY, _currentTrackBeginZ to use a CoordsXYZ struct
* Refactored _previousTracPieceX, _previousTrackPieceY, _previousTrackPieceZ to use a CoordsXYZ struct
* Refactored _currentTrackBegin and _previousTrackPiece in source files
* Fixed clang formatting
2019-02-24 09:15:31 +00:00
Matt
a7f8c8aa36
Refactor utf8* use over std::string
2019-02-24 00:08:05 +01:00
duncanspumpkin
b60d97ef55
Use enum values for the savePromptMode
2019-02-22 09:08:04 +00:00
duncanspumpkin
eadef45ffd
Add LoadOrQuiteAction
2019-02-22 09:00:38 +00:00
Hielke Morsink
d460443305
Introduce network permission enum
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This enum needs to match the vector. To make sure their sizes are equal,
the vector has been changed to an std::array.
2019-02-21 19:50:07 +01:00
Hielke Morsink
0adbd1f43a
Enable kick button only when able to use it
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Now it's disabled:
- When lacking the kick permission
- The player is the host
- You are the player
2019-02-21 19:50:05 +01:00
duncanspumpkin
3a615c2126
Use new game action for callees
2019-02-21 16:00:31 +00:00
Ted John
4013479094
Refactor marketing to be a single vector
2019-02-20 16:49:02 +00:00
duncanspumpkin
1418975d84
Fix shop construction on client
2019-02-19 15:20:55 +00:00
duncanspumpkin
6375d2537a
Move and refactor shop interact with path code to prevent possible desync
2019-02-19 15:20:49 +00:00
duncanspumpkin
09bb99d9e8
Fix clang format and travis errors
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Minor refactor
Move key callback code into callbacks. Fixes shop placement
Use rotate_map_coordinates
2019-02-19 12:31:22 +00:00
duncanspumpkin
8bf3689d42
Introduce flag to prevent ghosts in multiplayer
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Fix error message arguments
Remove dead code. Fix clang format
2019-02-19 12:31:11 +00:00
duncanspumpkin
77b25714ff
Move callbacks into GameActionCallbacks
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Remove remaining references to game command
2019-02-19 12:30:42 +00:00
duncanspumpkin
650e8291d0
Start moving track place into GameAction framework
2019-02-19 12:30:33 +00:00
Ted John
cce979f96b
Remove logic for required objects ( #8718 )
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This allows TARMAC to be removed when `remove_unused_objects` is called.
2019-02-19 11:55:43 +00:00
Michael Steenbeek
2a4215a30f
Create constant for SCROLLING_MODE_NONE
2019-02-14 22:41:48 +01:00
Ted John
ba445cb6ef
Pass Ride* instead of ride_id_t
2019-02-13 20:16:42 +00:00
Ted John
fdf9f36fab
Pass Ride* instead of ride_id_t
2019-02-12 23:58:45 +00:00
Ted John
9e461b2e34
Pass Ride* instead of ride_id_t
2019-02-12 23:29:38 +00:00
Ted John
9706dd8675
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
Ted John
aaacece0ea
Pass Ride* instead of ride_id_t
2019-02-12 23:29:37 +00:00
duncanspumpkin
866d143930
Move Pause Toggle into the GameAction framework
2019-02-11 10:46:12 +00:00
Matt
34260cb6ca
Replace old game command reference.
2019-02-08 18:03:06 +01:00
Matt
d87ca57e72
Replace game command references with new game action.
2019-02-08 18:03:06 +01:00
Ted John
907e43acd8
Merge pull request #8670 from IntelOrca/feature/download-objects
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Auto-download missing objects
2019-02-08 12:55:05 +00:00
Michał Janiszewski
2f16ad164d
Merge pull request #8671 from tomlankhorst/cmake-link-with-platform
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Link targets with platform specific libs
2019-02-07 23:40:46 +01:00
Ted John
535b075310
Reduce button text further and add tooltips
2019-02-07 22:00:30 +00:00
Ted John
b74a21bf54
Fix no network builds
2019-02-07 21:59:15 +00:00
Ted John
0d138c96cf
Fix signed / unsigned comparison
2019-02-07 21:59:15 +00:00
Ted John
3aa55ff875
Refactor and improve download of objects
2019-02-07 21:59:15 +00:00
Ted John
5fb3c10c3a
Make download objects async with progress
2019-02-07 21:59:15 +00:00
Ted John
27f70e3656
Get basic object downloading working
2019-02-07 21:58:34 +00:00
Matt
598ea08529
Update copyright.
2019-02-07 18:50:58 +01:00
Matt
57eccef347
Move format_readable_size and format_readable_speed into Localisation
2019-02-07 18:50:58 +01:00
Matt
f310fd2e07
Start graph with emptied window.
2019-02-07 18:50:58 +01:00
Matt
16bf190f7a
Use localisation for speed and size information.
2019-02-07 18:50:58 +01:00
Matt
ecd4f61115
Add Network window
2019-02-07 18:50:58 +01:00
Aaron van Geffen
3be6137fde
Rename event_07 to periodic_update. ( #8684 )
2019-02-07 17:46:52 +01:00
duncanspumpkin
892d6dc5f7
Be explicit about nullptr checks.
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Keep travis happy
2019-02-07 10:16:01 +00:00
duncanspumpkin
11c16955c5
Small refactor to use enum class
2019-02-07 08:14:45 +00:00
duncanspumpkin
201db19d0a
Move Ride Set Appearance into action framework
2019-02-07 08:14:45 +00:00
Hielke Morsink
27a64f71c8
Fix #8682 : Autosave settings don't react to user input
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Regression from #8648 .
2019-02-06 23:18:45 +01:00
duncanspumpkin
8a69b89df6
Move Staff Set Orders into game action framework.
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Split up costume and order game commands
2019-02-05 20:38:18 +00:00
Duncan
c436a656ad
Merge pull request #8666 from cgdolan/develop
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Implement game action for sign set style
2019-02-05 20:35:11 +00:00
Tom Lankhorst
94758bccf6
Link with platform libraries
2019-02-05 20:17:14 +01:00
Michał Janiszewski
4192ffe57e
Improve cmake for MSVC ( #8581 )
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* Improve cmake for MSVC
* Fix mingw builds
2019-02-05 16:12:58 +01:00
Michał Janiszewski
8a395e3706
Fix misaligned access ( #8665 )
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Platforms like ARM are very sensitive to unaligned access. This change
makes sure the addresses obey the C++ standard and are properly aligned.
2019-02-04 23:15:14 +01:00
Christopher G. Dolan
075983da0f
Implement game action for sign set style
2019-02-03 22:20:01 -08:00
Michał Janiszewski
6bdbe248fd
Merge pull request #8641 from tomlankhorst/use-lto
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Detect availability of LTO, apply when available
2019-02-04 00:06:37 +01:00
Tom Lankhorst
ce6e08c633
Introduce SET_CHECK_CXX_FLAGS
2019-02-03 23:32:51 +01:00
Tom Lankhorst
521948139c
Chat toggle button ( #8648 )
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* Add chat_available()
* Add appropriate strings
* Add new Chat icon
* Implement Chat button
* CS
* Fix chat icon
* Make chat icon a bit smaller and less bright
* Update chat icon
* Update changelog
2019-02-03 23:30:34 +01:00
Michał Janiszewski
7655ba7746
Make screenshot return path to file
2019-01-31 23:36:41 +01:00
Tom Lankhorst
87d9932792
Conditionally enable IPO
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Put corresponding functionality in `cmake/ipo.cmake`. This directory
allows for future further separation of build concerns.
2019-01-27 12:58:19 +01:00
Tom Lankhorst
06600440fe
Enable LTO/IPO on Clang and GCC
2019-01-27 12:58:19 +01:00
Michael Steenbeek
4e9d2ce764
Split footpath object into two internally
2019-01-20 21:38:38 +01:00
Tom Lankhorst
ddf4c32644
Fix #8588 : Guest list scrolling breaks above ~2000 guests
2019-01-20 11:55:29 +01:00
Tom Lankhorst
2695142fbf
Fix console opening when only opening and closing debugging tools dropdown
2019-01-20 11:22:25 +01:00
Lars Toenning
7de115263e
Fix #8377 : Change number of autosaves that are stored ( #8440 )
2019-01-19 14:31:12 +01:00
Michael Steenbeek
b4bef2fe7d
Merge pull request #8560 from richard-fine/directions
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Begin cleanup of direction handling
2019-01-18 19:09:39 +01:00
Ted John
92412d4bab
Store ride index inside ride struct
2019-01-18 11:46:18 +01:00
Gymnasiast
87f894079b
Replace hardcoded occurrences of RIDE_ENTRY_INDEX_NULL
2019-01-12 12:48:35 +01:00
Gymnasiast
74a3674e86
Replace more hardcoded instances of RIDE_ID_NULL
2019-01-12 12:38:23 +01:00
Ted John
8701286772
Use new ride_id_t typedef ( #8561 )
2019-01-12 10:11:55 +00:00
Michael Steenbeek
fdba61002f
Add station index to Tile Inspector
2019-01-08 11:25:12 +01:00
Michał Janiszewski
39b59b1185
Merge pull request #8549 from janisozaur/sdl2-prefix
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Drop SDL2/ prefix on includes
2019-01-07 22:32:26 +01:00
ζeh Matt
eb4ddebe3e
Merge pull request #8525 from ZehMatt/ga-scenery-remove
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Implement scenery remove game actions.
2019-01-07 19:50:40 +01:00
Aaron van Geffen
2427b67374
Fix #8555 : Multiplayer window text limits are not computed properly.
2019-01-07 12:17:37 +01:00
Matt
9f613833ce
Rename actions.
2019-01-07 09:04:51 +01:00
IntelOrca
b9fd90ffd3
Implement ClearAction.
2019-01-07 09:04:51 +01:00
Matt
d7096f71cb
Implement SceneryRemoveLargeAction.
2019-01-07 09:04:51 +01:00
Matt
b34b09c6bb
Implement SceneryRemoveSmallAction.
2019-01-07 09:04:51 +01:00
Michał Janiszewski
ecfbf60cc4
Drop SDL2/ prefix on includes
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pkg-config, cmake, all demos and tests define the path with SDL2/
already included.
2019-01-06 17:29:29 +01:00
Richard Fine
e90e9dd73f
Introduce many uses of direction_reverse
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Change many of the places doing the ^2 trick to use direction_reverse instead, for improved readability.
2019-01-05 15:41:46 +00:00
Hielke Morsink
53ae48ffca
Merge pull request #8550 from janisozaur/fallthroughs
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Fix implicit fallthroughs
2019-01-04 23:27:02 +01:00
Hielke Morsink
5ef5e4153d
Fix some more implicit and conditional fallthroughs
2019-01-04 22:26:56 +01:00
Michał Janiszewski
8a70b29f64
Fix GCC's warning regarding enum vs non-enum values being compared ( #8551 )
2019-01-04 21:29:44 +01:00
Michał Janiszewski
7e769ed662
Fix #7536 : Android build fails to start ( #8554 )
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This was a regression from #7435 which introduced threads and caused JNI
to misbehave and fail to load our expected classes. Provide a workaround
based on the description in https://stackoverflow.com/a/16302771 which
stores a main thread's class loader and uses that in neighbouring
threads.
2019-01-04 19:48:26 +01:00
Michael Steenbeek
31298bd772
Merge pull request #8543 from IntelOrca/refactor-ride
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Refactor ride structure
2019-01-02 22:38:20 +01:00
Michał Janiszewski
c5e1abcfb1
Fix implicit fallthroughs
2019-01-02 22:30:57 +01:00
Michael Steenbeek
b5317ee9e9
Split drawing of path and railing
2019-01-02 19:52:53 +01:00
Ted John
38f632074b
Merge ride track colour arrays into one
2019-01-01 21:25:34 +00:00
Ted John
37f76d1687
Move station fields into new station struct
2019-01-01 02:26:14 +00:00
Matt
d3a20df682
Fix track designs ignoring ghost/preview flags.
2018-12-29 19:23:28 +01:00
Ted John
fa3374c827
Fix #8484 : Object selection doesn't work
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Revert change to _filter_object_counts from d145ae6922
2018-12-22 11:18:17 +00:00
Matt
4dce91e027
Move defines into Colour.h
2018-12-20 22:29:16 +01:00
Matt
c4c4f46b78
Use different colours for entrance/exit on track design previews.
2018-12-20 22:27:01 +01:00
ζeh Matt
c457de1ece
Fix #8402 : prevent dereferencing invalid iterator ( #8504 )
2018-12-20 22:25:10 +01:00
Ted John
abbdab9b6d
Merge pull request #8452 from IntelOrca/change-structures
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Change a few structures from fixed to C++
2018-12-16 19:01:36 +00:00
Ted John
08b02943d3
Use std::string for scenario name, details etc.
2018-12-16 19:01:14 +00:00
Ted John
19a687f2fa
Change gParkEntrance to a vector so we can now have more than 4
2018-12-16 19:00:16 +00:00
Michael Steenbeek
59f9476ecd
Change 'entrance style' to 'station style'
2018-12-16 19:38:30 +01:00
Michael Steenbeek
e2a91e55e5
Fix compile error in EditorObjectSelection.cpp
2018-12-16 17:10:45 +01:00