OpenRCT2/src/cmdline_sprite.c

971 lines
25 KiB
C

/*****************************************************************************
* Copyright (c) 2015 Ted John
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* This file is part of OpenRCT2.
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*****************************************************************************/
#include <lodepng/lodepng.h>
#include "cmdline.h"
#include "drawing/drawing.h"
#include "platform/platform.h"
#include "util/util.h"
#include "openrct2.h"
#define MODE_DEFAULT 0
#define MODE_CLOSEST 1
#define MODE_DITHERING 2
typedef struct {
uint32 num_entries;
uint32 total_size;
} rct_sprite_file_header;
typedef struct { uint8 b, g, r, a; } rct_sprite_file_palette_entry;
rct_sprite_file_palette_entry spriteFilePalette[256];
static rct_sprite_file_palette_entry _standardPalette[256];
rct_sprite_file_header spriteFileHeader;
rct_g1_element *spriteFileEntries;
uint8 *spriteFileData;
void sprite_file_load_palette(int spriteIndex)
{
rct_g1_element *g1 = &spriteFileEntries[spriteIndex];
int numPaletteEntries = g1->width;
uint8* src = g1->offset;
rct_sprite_file_palette_entry *destPaletteEntry = &spriteFilePalette[g1->x_offset];
for (; numPaletteEntries > 0; numPaletteEntries--) {
destPaletteEntry->b = src[0];
destPaletteEntry->g = src[1];
destPaletteEntry->r = src[2];
src += 3;
destPaletteEntry++;
}
}
void sprite_entries_make_absolute()
{
for (uint32 i = 0; i < spriteFileHeader.num_entries; i++)
spriteFileEntries[i].offset += (int)spriteFileData;
}
void sprite_entries_make_relative()
{
for (uint32 i = 0; i < spriteFileHeader.num_entries; i++)
spriteFileEntries[i].offset -= (int)spriteFileData;
}
bool sprite_file_open(const utf8 *path)
{
SDL_RWops *file;
file = SDL_RWFromFile(path, "rb");
if (file == NULL)
return false;
if (SDL_RWread(file, &spriteFileHeader, sizeof(rct_sprite_file_header), 1) != 1) {
SDL_RWclose(file);
return false;
}
if (spriteFileHeader.num_entries > 0) {
int entryTableSize = spriteFileHeader.num_entries * sizeof(rct_g1_element);
spriteFileEntries = malloc(entryTableSize);
if (SDL_RWread(file, spriteFileEntries, entryTableSize, 1) != 1) {
SDL_RWclose(file);
return false;
}
spriteFileData = malloc(spriteFileHeader.total_size);
if (SDL_RWread(file, spriteFileData, spriteFileHeader.total_size, 1) != 1) {
SDL_RWclose(file);
return false;
}
sprite_entries_make_absolute();
}
SDL_RWclose(file);
return true;
}
bool sprite_file_save(const char *path)
{
SDL_RWops *file = SDL_RWFromFile(path, "wb");
if (file == NULL)
return false;
if (SDL_RWwrite(file, &spriteFileHeader, sizeof(rct_sprite_file_header), 1) != 1) {
SDL_RWclose(file);
return false;
}
if (spriteFileHeader.num_entries > 0) {
sprite_entries_make_relative();
int entryTableSize = spriteFileHeader.num_entries * sizeof(rct_g1_element);
if (SDL_RWwrite(file, spriteFileEntries, entryTableSize, 1) != 1) {
sprite_entries_make_absolute();
SDL_RWclose(file);
return false;
} else {
sprite_entries_make_absolute();
}
if (SDL_RWwrite(file, spriteFileData, spriteFileHeader.total_size, 1) != 1) {
SDL_RWclose(file);
return false;
}
}
SDL_RWclose(file);
return true;
}
void sprite_file_close()
{
free(spriteFileEntries);
free(spriteFileData);
}
bool sprite_file_export(int spriteIndex, const char *outPath)
{
rct_g1_element *spriteHeader;
rct_drawpixelinfo dpi;
uint8 *pixels;
int pixelBufferSize;
spriteHeader = &spriteFileEntries[spriteIndex];
pixelBufferSize = spriteHeader->width * spriteHeader->height;
pixels = malloc(pixelBufferSize);
memset(pixels, 0, pixelBufferSize);
dpi.bits = pixels;
dpi.x = 0;
dpi.y = 0;
dpi.width = spriteHeader->width;
dpi.height = spriteHeader->height;
dpi.pitch = 0;
dpi.zoom_level = 0;
memcpy(spriteFilePalette, _standardPalette, 256 * 4);
gfx_rle_sprite_to_buffer(spriteHeader->offset, pixels, (uint8*)spriteFilePalette, &dpi, IMAGE_TYPE_NO_BACKGROUND, 0, spriteHeader->height, 0, spriteHeader->width);
LodePNGState pngState;
unsigned int pngError;
unsigned char* pngData;
size_t pngSize;
lodepng_state_init(&pngState);
pngState.info_raw.colortype = LCT_PALETTE;
lodepng_palette_add(&pngState.info_raw, 0, 0, 0, 0);
for (int i = 1; i < 256; i++) {
lodepng_palette_add(
&pngState.info_raw,
spriteFilePalette[i].r,
spriteFilePalette[i].g,
spriteFilePalette[i].b,
255
);
}
pngError = lodepng_encode(&pngData, &pngSize, pixels, spriteHeader->width, spriteHeader->height, &pngState);
if (pngError != 0) {
free(pngData);
fprintf(stderr, "Error creating PNG data, %u: %s", pngError, lodepng_error_text(pngError));
return false;
} else {
lodepng_save_file(pngData, pngSize, outPath);
free(pngData);
return true;
}
}
bool is_transparent_pixel(sint16 *colour){
return colour[3] < 128;
}
// Returns true if pixel index is an index not used for remapping
bool is_changable_pixel(int palette_index) {
if (palette_index == -1)
return true;
if (palette_index == 0)
return false;
if (palette_index >= 203 && palette_index < 214)
return false;
if (palette_index == 226)
return false;
if (palette_index >= 227 && palette_index < 229)
return false;
if (palette_index >= 243)
return false;
return true;
}
int get_closest_palette_index(sint16 *colour){
uint32 smallest_error = -1;
int best_match = -1;
for (int x = 0; x < 256; x++){
if (is_changable_pixel(x)){
uint32 error =
((sint16)(spriteFilePalette[x].r) - colour[0]) * ((sint16)(spriteFilePalette[x].r) - colour[0]) +
((sint16)(spriteFilePalette[x].g) - colour[1]) * ((sint16)(spriteFilePalette[x].g) - colour[1]) +
((sint16)(spriteFilePalette[x].b) - colour[2]) * ((sint16)(spriteFilePalette[x].b) - colour[2]);
if (smallest_error == -1 || smallest_error > error){
best_match = x;
smallest_error = error;
}
}
}
return best_match;
}
int get_palette_index(sint16 *colour)
{
if (is_transparent_pixel(colour))
return -1;
for (int i = 0; i < 256; i++) {
if ((sint16)(spriteFilePalette[i].r) != colour[0]) continue;
if ((sint16)(spriteFilePalette[i].g) != colour[1]) continue;
if ((sint16)(spriteFilePalette[i].b) != colour[2]) continue;
return i;
}
return -1;
}
typedef struct {
uint8 num_pixels;
uint8 offset_x;
} rle_code;
bool sprite_file_import(const char *path, rct_g1_element *outElement, uint8 **outBuffer, int *outBufferLength, int mode)
{
unsigned char *pixels;
unsigned int width, height;
unsigned int pngError;
memcpy(spriteFilePalette, _standardPalette, 256 * 4);
pngError = lodepng_decode_file(&pixels, &width, &height, path, LCT_RGBA, 8);
if (pngError != 0) {
free(pixels);
fprintf(stderr, "Error creating PNG data, %u: %s", pngError, lodepng_error_text(pngError));
return false;
}
if (width > 256 || height > 256) {
fprintf(stderr, "Only images 256x256 or less are supported.");
free(pixels);
return false;
}
uint8 *buffer = malloc((height * 2) + (width * height * 16));
memset(buffer, 0, (height * 2) + (width * height * 16));
uint16 *yOffsets = (uint16*)buffer;
// A larger range is needed for proper dithering
sint16 *src = malloc(height * width * 4 * 2);
sint16 *src_orig = src;
for (uint32 x = 0; x < height * width * 4; x++){
src[x] = (sint16) pixels[x];
}
uint8 *dst = buffer + (height * 2);
for (unsigned int y = 0; y < height; y++) {
rle_code *previousCode, *currentCode;
yOffsets[y] = (dst - buffer);
previousCode = NULL;
currentCode = (rle_code*)dst;
dst += 2;
int startX = 0;
int pixels = 0;
bool pushRun = false;
for (unsigned int x = 0; x < width; x++) {
int paletteIndex = get_palette_index(src);
if (mode == MODE_CLOSEST || mode == MODE_DITHERING)
if (paletteIndex == -1 && !is_transparent_pixel(src))
paletteIndex = get_closest_palette_index(src);
if (mode == MODE_DITHERING)
if (!is_transparent_pixel(src) && is_changable_pixel(get_palette_index(src))){
sint16 dr = src[0] - (sint16)(spriteFilePalette[paletteIndex].r);
sint16 dg = src[1] - (sint16)(spriteFilePalette[paletteIndex].g);
sint16 db = src[2] - (sint16)(spriteFilePalette[paletteIndex].b);
if (x + 1 < width){
if (!is_transparent_pixel(src + 4) && is_changable_pixel(get_palette_index(src + 4))){
// Right
src[4] += dr * 7 / 16;
src[5] += dg * 7 / 16;
src[6] += db * 7 / 16;
}
}
if (y + 1 < height){
if (x > 0){
if (!is_transparent_pixel(src + 4 * (width - 1)) && is_changable_pixel(get_palette_index(src + 4 * (width - 1)))){
// Bottom left
src[4 * (width - 1)] += dr * 3 / 16;
src[4 * (width - 1) + 1] += dg * 3 / 16;
src[4 * (width - 1) + 2] += db * 3 / 16;
}
}
// Bottom
if (!is_transparent_pixel(src + 4 * width) && is_changable_pixel(get_palette_index(src + 4 * width))){
src[4 * width] += dr * 5 / 16;
src[4 * width + 1] += dg * 5 / 16;
src[4 * width + 2] += db * 5 / 16;
}
if (x + 1 < width){
if (!is_transparent_pixel(src + 4 * (width - 1)) && is_changable_pixel(get_palette_index(src + 4 * (width + 1)))){
// Bottom right
src[4 * (width + 1)] += dr * 1 / 16;
src[4 * (width + 1) + 1] += dg * 1 / 16;
src[4 * (width + 1) + 2] += db * 1 / 16;
}
}
}
}
src += 4;
if (paletteIndex == -1) {
if (pixels != 0) {
x--;
src -= 4;
pushRun = true;
}
} else {
if (pixels == 0)
startX = x;
pixels++;
*dst++ = (uint8)paletteIndex;
}
if (pixels == 127 || x == width - 1)
pushRun = true;
if (pushRun) {
if (pixels > 0) {
previousCode = currentCode;
currentCode->num_pixels = pixels;
currentCode->offset_x = startX;
if (x == width - 1)
currentCode->num_pixels |= 0x80;
currentCode = (rle_code*)dst;
dst += 2;
} else {
if (previousCode == NULL) {
currentCode->num_pixels = 0x80;
currentCode->offset_x = 0;
} else {
previousCode->num_pixels |= 0x80;
dst -= 2;
}
}
startX = 0;
pixels = 0;
pushRun = false;
}
}
}
free(pixels);
free(src_orig);
int bufferLength = (int)(dst - buffer);
buffer = realloc(buffer, bufferLength);
outElement->offset = buffer;
outElement->width = width;
outElement->height = height;
outElement->flags = G1_FLAG_RLE_COMPRESSION;
outElement->x_offset = 0;
outElement->y_offset = 0;
outElement->zoomed_offset = 0;
*outBuffer = buffer;
*outBufferLength = bufferLength;
return true;
}
int cmdline_for_sprite(const char **argv, int argc)
{
gOpenRCT2Headless = true;
if (argc == 0)
return -1;
if (_strcmpi(argv[0], "details") == 0) {
if (argc < 2) {
fprintf(stderr, "usage: sprite details <spritefile> [idx]\n");
return -1;
} else if (argc == 2) {
const char *spriteFilePath = argv[1];
if (!sprite_file_open(spriteFilePath)) {
fprintf(stderr, "Unable to open input sprite file.\n");
return -1;
}
printf("sprites: %lu\n", spriteFileHeader.num_entries);
printf("data size: %lu\n", spriteFileHeader.total_size);
sprite_file_close();
return 1;
} else {
const char *spriteFilePath = argv[1];
int spriteIndex = atoi(argv[2]);
if (!sprite_file_open(spriteFilePath)) {
fprintf(stderr, "Unable to open input sprite file.\n");
return -1;
}
if (spriteIndex < 0 || spriteIndex >= (int)spriteFileHeader.num_entries) {
sprite_file_close();
fprintf(stderr, "Sprite #%d does not exist in sprite file.\n", spriteIndex);
return -1;
}
rct_g1_element *g1 = &spriteFileEntries[spriteIndex];
printf("width: %d\n", g1->width);
printf("height: %d\n", g1->height);
printf("x offset: %d\n", g1->x_offset);
printf("y offset: %d\n", g1->y_offset);
printf("data offset: 0x%lX\n", (uint32)g1->offset);
sprite_file_close();
return 1;
}
} else if (_strcmpi(argv[0], "export") == 0) {
if (argc < 4) {
fprintf(stderr, "usage: sprite export <spritefile> <idx> <output>\n");
return -1;
}
const char *spriteFilePath = argv[1];
int spriteIndex = atoi(argv[2]);
const char *outputPath = argv[3];
if (!sprite_file_open(spriteFilePath)) {
fprintf(stderr, "Unable to open input sprite file.\n");
return -1;
}
if (spriteIndex < 0 || spriteIndex >= (int)spriteFileHeader.num_entries) {
fprintf(stderr, "Sprite #%d does not exist in sprite file.\n", spriteIndex);
return -1;
}
if (!sprite_file_export(spriteIndex, outputPath)) {
fprintf(stderr, "Could not export\n");
sprite_file_close();
return -1;
}
sprite_file_close();
return 1;
} else if (_strcmpi(argv[0], "exportall") == 0) {
if (argc < 3) {
fprintf(stderr, "usage: sprite exportall <spritefile> <output directory>\n");
return -1;
}
const char *spriteFilePath = argv[1];
char outputPath[MAX_PATH];
if (!sprite_file_open(spriteFilePath)) {
fprintf(stderr, "Unable to open input sprite file.\n");
return -1;
}
if (!platform_ensure_directory_exists(argv[2])){
fprintf(stderr, "Unable to create directory.\n");
return -1;
}
int maxIndex = (int)spriteFileHeader.num_entries;
int numbers = (int)floor(log(maxIndex));
safe_strncpy(outputPath, argv[2], MAX_PATH);
int pathLen = strlen(outputPath);
if (pathLen >= MAX_PATH - numbers - 5){
fprintf(stderr, "Path too long.\n");
return -1;
}
for (int x = 0; x < numbers; x++){
outputPath[pathLen + x] = '0';
}
safe_strncpy(outputPath + pathLen + numbers, ".png", MAX_PATH);
for (int spriteIndex = 0; spriteIndex < maxIndex; spriteIndex++){
if (spriteIndex % 100 == 99){
// Status indicator
printf("\r%d / %d, %d%%", spriteIndex, maxIndex, spriteIndex / maxIndex);
}
// Add to the index at the end of the file name
char *counter = outputPath + pathLen + numbers - 1;
(*counter)++;
while (*counter > '9'){
*counter = '0';
counter--;
(*counter)++;
}
if (!sprite_file_export(spriteIndex, outputPath)) {
fprintf(stderr, "Could not export\n");
sprite_file_close();
return -1;
}
}
sprite_file_close();
return 1;
} else if (_strcmpi(argv[0], "create") == 0) {
if (argc < 2) {
fprintf(stderr, "usage: sprite create <spritefile>\n");
return -1;
}
const char *spriteFilePath = argv[1];
spriteFileHeader.num_entries = 0;
spriteFileHeader.total_size = 0;
sprite_file_save(spriteFilePath);
sprite_file_close();
return 1;
} else if (_strcmpi(argv[0], "append") == 0) {
if (argc < 3) {
fprintf(stderr, "usage: sprite append <spritefile> <input>\n");
return -1;
}
const char *spriteFilePath = argv[1];
const char *imagePath = argv[2];
rct_g1_element spriteElement;
uint8 *buffer;
int bufferLength;
if (!sprite_file_import(imagePath, &spriteElement, &buffer, &bufferLength, sprite_mode))
return -1;
if (!sprite_file_open(spriteFilePath)) {
fprintf(stderr, "Unable to open input sprite file.\n");
return -1;
}
spriteFileHeader.num_entries++;
spriteFileHeader.total_size += bufferLength;
spriteFileEntries = realloc(spriteFileEntries, spriteFileHeader.num_entries * sizeof(rct_g1_element));
sprite_entries_make_relative();
spriteFileData = realloc(spriteFileData, spriteFileHeader.total_size);
sprite_entries_make_absolute();
spriteFileEntries[spriteFileHeader.num_entries - 1] = spriteElement;
memcpy(spriteFileData + (spriteFileHeader.total_size - bufferLength), buffer, bufferLength);
spriteFileEntries[spriteFileHeader.num_entries - 1].offset = spriteFileData + (spriteFileHeader.total_size - bufferLength);
free(buffer);
if (!sprite_file_save(spriteFilePath))
return -1;
return 1;
} else if (_strcmpi(argv[0], "build") == 0) {
if (argc < 3) {
fprintf(stderr, "usage: sprite build <spritefile> <resourcedir> [silent]\n");
return -1;
}
const char *spriteFilePath = argv[1];
const char *resourcePath = argv[2];
char imagePath[MAX_PATH];
int resourceLength = strlen(resourcePath);
bool silent = (argc >= 4 && strcmp(argv[3], "silent") == 0);
bool fileExists = true;
SDL_RWops *file;
spriteFileHeader.num_entries = 0;
spriteFileHeader.total_size = 0;
sprite_file_save(spriteFilePath);
fprintf(stderr, "Building: %s\n", spriteFilePath);
int i = 0;
do {
// Create image path
safe_strncpy(imagePath, resourcePath, MAX_PATH);
if (resourcePath[resourceLength - 1] == '/' || resourcePath[resourceLength - 1] == '\\')
imagePath[resourceLength - 1] = 0;
sprintf(imagePath, "%s%c%d.png", imagePath, platform_get_path_separator(), i);
file = SDL_RWFromFile(imagePath, "r");
if (file != NULL) {
SDL_RWclose(file);
rct_g1_element spriteElement;
uint8 *buffer;
int bufferLength;
if (!sprite_file_import(imagePath, &spriteElement, &buffer, &bufferLength, sprite_mode)) {
fprintf(stderr, "Could not import image file: %s\nCanceling\n", imagePath);
return -1;
}
if (!sprite_file_open(spriteFilePath)) {
fprintf(stderr, "Unable to open sprite file: %s\nCanceling\n", spriteFilePath);
return -1;
}
spriteFileHeader.num_entries++;
spriteFileHeader.total_size += bufferLength;
spriteFileEntries = realloc(spriteFileEntries, spriteFileHeader.num_entries * sizeof(rct_g1_element));
sprite_entries_make_relative();
spriteFileData = realloc(spriteFileData, spriteFileHeader.total_size);
sprite_entries_make_absolute();
spriteFileEntries[spriteFileHeader.num_entries - 1] = spriteElement;
memcpy(spriteFileData + (spriteFileHeader.total_size - bufferLength), buffer, bufferLength);
spriteFileEntries[spriteFileHeader.num_entries - 1].offset = spriteFileData + (spriteFileHeader.total_size - bufferLength);
free(buffer);
if (!sprite_file_save(spriteFilePath)) {
fprintf(stderr, "Could not save sprite file: %s\nCanceling\n", imagePath);
return -1;
}
if (!silent)
fprintf(stderr, "Added: %s\n", imagePath);
}
i++;
} while (file != NULL);
fprintf(stderr, "Finished\n");
return 1;
} else {
fprintf(stderr, "Unknown sprite command.");
return 1;
}
}
static rct_sprite_file_palette_entry _standardPalette[256] = {
// 0 (unused)
{ 0, 0, 0, 255 },
// 1 - 9 (misc. e.g. font and water)
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
{ 0, 0, 0, 255 },
//
{ 35, 35, 23, 255 },
{ 51, 51, 35, 255 },
{ 67, 67, 47, 255 },
{ 83, 83, 63, 255 },
{ 99, 99, 75, 255 },
{ 115, 115, 91, 255 },
{ 131, 131, 111, 255 },
{ 151, 151, 131, 255 },
{ 175, 175, 159, 255 },
{ 195, 195, 183, 255 },
{ 219, 219, 211, 255 },
{ 243, 243, 239, 255 },
{ 0, 47, 51, 255 },
{ 0, 59, 63, 255 },
{ 11, 75, 79, 255 },
{ 19, 91, 91, 255 },
{ 31, 107, 107, 255 },
{ 47, 123, 119, 255 },
{ 59, 139, 135, 255 },
{ 79, 155, 151, 255 },
{ 95, 175, 167, 255 },
{ 115, 191, 187, 255 },
{ 139, 207, 203, 255 },
{ 163, 227, 223, 255 },
{ 7, 43, 67, 255 },
{ 11, 59, 87, 255 },
{ 23, 75, 111, 255 },
{ 31, 87, 127, 255 },
{ 39, 99, 143, 255 },
{ 51, 115, 159, 255 },
{ 67, 131, 179, 255 },
{ 87, 151, 191, 255 },
{ 111, 175, 203, 255 },
{ 135, 199, 219, 255 },
{ 163, 219, 231, 255 },
{ 195, 239, 247, 255 },
{ 0, 27, 71, 255 },
{ 0, 43, 95, 255 },
{ 0, 63, 119, 255 },
{ 7, 83, 143, 255 },
{ 7, 111, 167, 255 },
{ 15, 139, 191, 255 },
{ 19, 167, 215, 255 },
{ 27, 203, 243, 255 },
{ 47, 231, 255, 255 },
{ 95, 243, 255, 255 },
{ 143, 251, 255, 255 },
{ 195, 255, 255, 255 },
{ 0, 0, 35, 255 },
{ 0, 0, 79, 255 },
{ 7, 7, 95, 255 },
{ 15, 15, 111, 255 },
{ 27, 27, 127, 255 },
{ 39, 39, 143, 255 },
{ 59, 59, 163, 255 },
{ 79, 79, 179, 255 },
{ 103, 103, 199, 255 },
{ 127, 127, 215, 255 },
{ 159, 159, 235, 255 },
{ 191, 191, 255, 255 },
{ 19, 51, 27, 255 },
{ 23, 63, 35, 255 },
{ 31, 79, 47, 255 },
{ 39, 95, 59, 255 },
{ 43, 111, 71, 255 },
{ 51, 127, 87, 255 },
{ 59, 143, 99, 255 },
{ 67, 155, 115, 255 },
{ 75, 171, 131, 255 },
{ 83, 187, 147, 255 },
{ 95, 203, 163, 255 },
{ 103, 219, 183, 255 },
{ 27, 55, 31, 255 },
{ 35, 71, 47, 255 },
{ 43, 83, 59, 255 },
{ 55, 99, 75, 255 },
{ 67, 111, 91, 255 },
{ 79, 135, 111, 255 },
{ 95, 159, 135, 255 },
{ 111, 183, 159, 255 },
{ 127, 207, 183, 255 },
{ 147, 219, 195, 255 },
{ 167, 231, 207, 255 },
{ 191, 247, 223, 255 },
{ 0, 63, 15, 255 },
{ 0, 83, 19, 255 },
{ 0, 103, 23, 255 },
{ 0, 123, 31, 255 },
{ 7, 143, 39, 255 },
{ 23, 159, 55, 255 },
{ 39, 175, 71, 255 },
{ 63, 191, 91, 255 },
{ 87, 207, 111, 255 },
{ 115, 223, 139, 255 },
{ 143, 239, 163, 255 },
{ 179, 255, 195, 255 },
{ 19, 43, 79, 255 },
{ 27, 55, 99, 255 },
{ 43, 71, 119, 255 },
{ 59, 87, 139, 255 },
{ 67, 99, 167, 255 },
{ 83, 115, 187, 255 },
{ 99, 131, 207, 255 },
{ 115, 151, 215, 255 },
{ 131, 171, 227, 255 },
{ 151, 191, 239, 255 },
{ 171, 207, 247, 255 },
{ 195, 227, 255, 255 },
{ 55, 19, 15, 255 },
{ 87, 43, 39, 255 },
{ 103, 55, 51, 255 },
{ 119, 67, 63, 255 },
{ 139, 83, 83, 255 },
{ 155, 99, 99, 255 },
{ 175, 119, 119, 255 },
{ 191, 139, 139, 255 },
{ 207, 159, 159, 255 },
{ 223, 183, 183, 255 },
{ 239, 211, 211, 255 },
{ 255, 239, 239, 255 },
{ 111, 27, 0, 255 },
{ 151, 39, 0, 255 },
{ 167, 51, 7, 255 },
{ 187, 67, 15, 255 },
{ 203, 83, 27, 255 },
{ 223, 103, 43, 255 },
{ 227, 135, 67, 255 },
{ 231, 163, 91, 255 },
{ 239, 187, 119, 255 },
{ 243, 211, 143, 255 },
{ 251, 231, 175, 255 },
{ 255, 247, 215, 255 },
{ 15, 43, 11, 255 },
{ 23, 55, 15, 255 },
{ 31, 71, 23, 255 },
{ 43, 83, 35, 255 },
{ 59, 99, 47, 255 },
{ 75, 115, 59, 255 },
{ 95, 135, 79, 255 },
{ 119, 155, 99, 255 },
{ 139, 175, 123, 255 },
{ 167, 199, 147, 255 },
{ 195, 219, 175, 255 },
{ 223, 243, 207, 255 },
{ 95, 0, 63, 255 },
{ 115, 7, 75, 255 },
{ 127, 15, 83, 255 },
{ 143, 31, 95, 255 },
{ 155, 43, 107, 255 },
{ 171, 63, 123, 255 },
{ 187, 83, 135, 255 },
{ 199, 103, 155, 255 },
{ 215, 127, 171, 255 },
{ 231, 155, 191, 255 },
{ 243, 195, 215, 255 },
{ 255, 235, 243, 255 },
{ 0, 0, 63, 255 },
{ 0, 0, 87, 255 },
{ 0, 0, 115, 255 },
{ 0, 0, 143, 255 },
{ 0, 0, 171, 255 },
{ 0, 0, 199, 255 },
{ 0, 7, 227, 255 },
{ 0, 7, 255, 255 },
{ 67, 79, 255, 255 },
{ 115, 123, 255, 255 },
{ 163, 171, 255, 255 },
{ 215, 219, 255, 255 },
{ 0, 39, 79, 255 },
{ 0, 51, 111, 255 },
{ 0, 63, 147, 255 },
{ 0, 71, 183, 255 },
{ 0, 79, 219, 255 },
{ 0, 83, 255, 255 },
{ 23, 111, 255, 255 },
{ 51, 139, 255, 255 },
{ 79, 163, 255, 255 },
{ 107, 183, 255, 255 },
{ 135, 203, 255, 255 },
{ 163, 219, 255, 255 },
{ 47, 51, 0, 255 },
{ 55, 63, 0, 255 },
{ 67, 75, 0, 255 },
{ 79, 87, 0, 255 },
{ 99, 107, 7, 255 },
{ 119, 127, 23, 255 },
{ 143, 147, 43, 255 },
{ 163, 167, 71, 255 },
{ 187, 187, 99, 255 },
{ 207, 207, 131, 255 },
{ 231, 231, 171, 255 },
{ 255, 255, 207, 255 },
// 203 - 214 (Secondary remap)
{ 27, 0, 63, 255 },
{ 51, 0, 103, 255 },
{ 63, 11, 123, 255 },
{ 79, 23, 143, 255 },
{ 95, 31, 163, 255 },
{ 111, 39, 183, 255 },
{ 143, 59, 219, 255 },
{ 171, 91, 239, 255 },
{ 187, 119, 243, 255 },
{ 203, 151, 247, 255 },
{ 223, 183, 251, 255 },
{ 239, 215, 255, 255 },
// 214 - 225 (Brown)
{ 0, 19, 39, 255 },
{ 7, 31, 55, 255 },
{ 15, 47, 71, 255 },
{ 31, 63, 91, 255 },
{ 51, 83, 107, 255 },
{ 75, 103, 123, 255 },
{ 107, 127, 143, 255 },
{ 127, 147, 163, 255 },
{ 147, 171, 187, 255 },
{ 171, 195, 207, 255 },
{ 195, 219, 231, 255 },
{ 223, 243, 255, 255 },
// 226 (unknown)
{ 75, 75, 55, 255 },
// 227 - 229 (tertiary remap)
{ 0, 183, 255, 255 },
{ 0, 219, 255, 255 },
{ 0, 255, 255, 255 },
// 230 - 239 (water)
{ 99, 107, 7, 255 },
{ 99, 107, 7, 255 },
{ 135, 143, 39, 255 },
{ 123, 131, 27, 255 },
{ 99, 107, 7, 255 },
{ 151, 155, 55, 255 },
{ 151, 155, 55, 255 },
{ 227, 227, 155, 255 },
{ 203, 203, 115, 255 },
{ 151, 155, 55, 255 },
// 240 - 242 (chain lift)
{ 91, 91, 67, 255 },
{ 107, 107, 83, 255 },
{ 123, 123, 99, 255 },
// Old 243 - 245, changed to nice shade remap below
// { 47, 47, 47, 255 },
// { 47, 47, 47, 255 },
// { 47, 71, 87, 255 },
// 243 to 254 (primary remap)
{ 47, 51, 111, 255 },
{ 47, 55, 131, 255 },
{ 51, 63, 151, 255 },
{ 51, 67, 171, 255 },
{ 47, 75, 191, 255 },
{ 43, 79, 211, 255 },
{ 35, 87, 231, 255 },
{ 31, 95, 255, 255 },
{ 39, 127, 255, 255 },
{ 51, 155, 255, 255 },
{ 63, 183, 255, 255 },
{ 75, 207, 255, 255 },
// 255 (unused?)
{ 0, 0, 0, 255 }
};