OpenRCT2/src/openrct2
Gymnasiast 14275f3be4
Read hasShelter property from station object
2021-10-27 11:46:07 +02:00
..
actions Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-27 04:30:41 +03:00
audio Check for nullptr explicitly (#15458) 2021-09-24 20:05:50 +02:00
cmdline Merge branch 'develop' into new-save-format 2021-09-17 23:41:58 +02:00
config Revert mistaken rename 2021-09-27 12:35:03 +01:00
core Backport track design changes 2021-10-11 20:28:13 +03:00
drawing Fix #15177: Crash in lightfx_add_lights_magic_vehicle() 2021-10-26 20:10:03 +02:00
interface Merge branch 'develop' into new-save-format 2021-10-19 22:26:08 +02:00
localisation Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-20 20:47:31 +03:00
management Merge branch 'develop' into new-save-format 2021-10-19 22:26:08 +02:00
network Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-26 20:14:01 +02:00
object Read hasShelter property from station object 2021-10-27 11:46:07 +02:00
paint Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-21 19:05:17 +03:00
peep Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-21 19:05:17 +03:00
platform Merge branch 'develop' into new-save-format 2021-10-19 22:26:08 +02:00
rct1 Split out min/max cars per train 2021-10-17 14:29:11 +02:00
rct2 Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-26 20:14:01 +02:00
rct12 Merge branch 'develop' into new-save-format 2021-10-19 22:26:08 +02:00
ride Read hasShelter property from station object 2021-10-27 11:46:07 +02:00
scenario Remove scenario ticks and adjust export/import 2021-09-23 21:49:09 +03:00
scripting Merge branch 'develop' into new-save-format 2021-10-17 13:14:25 +02:00
title Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
ui Pass rct_drawpixelinfo explicit to avoid races 2021-10-06 23:48:07 +03:00
util Extract math-related functions from common.h to Math.hpp 2021-10-09 21:43:06 +02:00
windows Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-20 16:35:05 +03:00
world Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-27 04:30:41 +03:00
CMakeLists.txt fix static library name for PkgConfig 2021-02-28 15:48:30 -07:00
Cheats.cpp Merge pull request #14780 from duncanspumpkin/sprite2 2021-06-01 20:10:17 +01:00
Cheats.h Update include guards 2021-08-21 09:43:26 +02:00
CmdlineSprite.cpp Remove unnecessary else blocks 2021-09-16 18:31:12 +02:00
CmdlineSprite.h Update include guards 2021-08-21 09:43:26 +02:00
Context.cpp Remove scenario ticks and adjust export/import 2021-09-23 21:49:09 +03:00
Context.h Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-08-31 00:42:44 +02:00
Date.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Date.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Diagnostic.cpp Improve array formatting 2021-10-17 18:21:45 +02:00
Diagnostic.h Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
Editor.cpp Merge branch 'develop' into new-save-format 2021-09-25 12:28:42 +02:00
Editor.h Update more include guards (#15254) 2021-08-21 12:55:28 +02:00
EditorObjectSelectionSession.cpp Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-16 16:50:16 +03:00
EditorObjectSelectionSession.h Modify object loading for JSON-only objects 2021-09-15 11:28:39 +02:00
FileClassifier.cpp Use constants for .PARK magic value 2021-08-29 15:54:00 +02:00
FileClassifier.h Remove S6Exporter 2021-04-03 04:20:51 +01:00
Game.cpp Merge branch 'develop' into HEAD 2021-10-10 07:21:36 +01:00
Game.h Fix #14474: Map size can be synced in multiplayer (#15312) 2021-09-29 16:46:03 +01:00
GameState.cpp Fix merge error 2021-10-01 18:48:05 +02:00
GameState.h Address review comments for benchsimulate 2021-01-10 13:34:14 +01:00
GameStateSnapshots.cpp Merge branch 'develop' into new-save-format 2021-09-25 12:28:42 +02:00
GameStateSnapshots.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Input.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Input.h Update include guards 2021-08-21 09:43:26 +02:00
Intro.cpp Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Intro.h Update include guards 2021-08-21 09:43:26 +02:00
OpenRCT2.cpp Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
OpenRCT2.h Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
ParkFile.cpp Split out min/max cars per train 2021-10-17 14:29:11 +02:00
ParkFile.h Use constants for .PARK magic value 2021-08-29 15:54:00 +02:00
ParkImporter.cpp Add .sea support to New Scenario list and extension handling 2020-09-28 21:17:28 +02:00
ParkImporter.h Modify object loading for JSON-only objects 2021-09-15 11:28:39 +02:00
PlatformEnvironment.cpp Save crash dumps into a separate directory 2021-07-27 18:39:13 +03:00
PlatformEnvironment.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
ReplayManager.cpp Merge branch 'develop' into new-save-format 2021-09-25 12:28:42 +02:00
ReplayManager.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
System.hpp Introduce a base class for system models 2021-08-17 06:58:42 +03:00
TrackImporter.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
TrackImporter.h Use [[nodiscard]] for allocator and RAII functions (#15244) 2021-08-23 20:09:43 +02:00
Version.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Version.h Release v0.3.4.1 2021-07-25 20:16:08 +01:00
common.h Extract math-related functions from common.h to Math.hpp 2021-10-09 21:43:06 +02:00
libopenrct2.vcxproj Merge remote-tracking branch 'upstream/develop' into new-save-format 2021-10-21 19:05:17 +03:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Add icon for path railings tab 2021-09-13 09:29:46 +02:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.