OpenRCT2/src/input.c

1720 lines
45 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <SDL_keycode.h>
#include "audio/audio.h"
#include "config.h"
#include "game.h"
#include "input.h"
#include "interface/chat.h"
#include "interface/console.h"
#include "interface/Cursors.h"
#include "interface/keyboard_shortcut.h"
#include "interface/viewport.h"
#include "interface/widget.h"
#include "interface/window.h"
#include "localisation/localisation.h"
#include "platform/platform.h"
#include "ride/ride_data.h"
#include "scenario.h"
#include "windows/tooltip.h"
#include "windows/dropdown.h"
#include "world/banner.h"
#include "world/map.h"
#include "world/sprite.h"
#include "world/scenery.h"
#include "openrct2.h"
typedef struct rct_mouse_data {
uint32 x;
uint32 y;
uint32 state;
} rct_mouse_data;
static rct_mouse_data _mouseInputQueue[64];
static uint8 _mouseInputQueueReadIndex = 0;
static uint8 _mouseInputQueueWriteIndex = 0;
static uint32 _ticksSinceDragStart;
static widget_ref _dragWidget;
static uint8 _dragScrollIndex;
static sint32 _originalWindowWidth;
static sint32 _originalWindowHeight;
static uint8 _currentScrollIndex;
static uint8 _currentScrollArea;
uint8 gInputState;
uint8 gInputFlags;
uint8 gInputPlaceObjectModifier;
sint32 gInputDragLastX;
sint32 gInputDragLastY;
widget_ref gHoverWidget;
widget_ref gPressedWidget;
uint16 gTooltipNotShownTicks;
uint16 gTooltipTimeout;
widget_ref gTooltipWidget;
sint32 gTooltipCursorX;
sint32 gTooltipCursorY;
uint8 gCurrentToolId;
widget_ref gCurrentToolWidget;
static sint16 _clickRepeatTicks;
static int game_get_next_input(int *x, int *y);
static void input_widget_over(int x, int y, rct_window *w, int widgetIndex);
static void input_widget_over_change_check(rct_windowclass windowClass, rct_windownumber windowNumber, int widgetIndex);
static void input_widget_over_flatbutton_invalidate();
void process_mouse_over(int x, int y);
void process_mouse_tool(int x, int y);
void invalidate_scroll();
static rct_mouse_data* get_mouse_input();
void map_element_right_click(int type, rct_map_element *mapElement, int x, int y);
int sub_6EDE88(int x, int y, rct_map_element **mapElement, int *outX, int *outY);
int get_next_key();
static void game_handle_input_mouse(int x, int y, int state);
void game_handle_edge_scroll();
void game_handle_key_scroll();
static void input_widget_left(int x, int y, rct_window *w, int widgetIndex);
void input_state_widget_pressed(int x, int y, int state, int widgetIndex, rct_window* w, rct_widget* widget);
void sub_6ED990(uint8 cursor_id);
static void input_window_position_continue(rct_window *w, int lastX, int lastY, int newX, int newY);
static void input_window_position_end(rct_window *w, int x, int y);
static void input_window_resize_begin(rct_window *w, int widgetIndex, int x, int y);
static void input_window_resize_continue(rct_window *w, int x, int y);
static void input_window_resize_end();
static void input_viewport_drag_begin(rct_window *w, int x, int y);
static void input_viewport_drag_continue();
static void input_viewport_drag_end();
static void input_scroll_begin();
static void input_scroll_continue(rct_window *w, int widgetIndex, int state, int x, int y);
static void input_scroll_end();
static void input_scroll_part_update_hthumb(rct_window *w, int widgetIndex, int x, int scroll_id);
static void input_scroll_part_update_hleft(rct_window *w, int widgetIndex, int scroll_id);
static void input_scroll_part_update_hright(rct_window *w, int widgetIndex, int scroll_id);
static void input_scroll_part_update_vthumb(rct_window *w, int widgetIndex, int y, int scroll_id);
static void input_scroll_part_update_vtop(rct_window *w, int widgetIndex, int scroll_id);
static void input_scroll_part_update_vbottom(rct_window *w, int widgetIndex, int scroll_id);
static void input_update_tooltip(rct_window *w, int widgetIndex, int x, int y);
#pragma region Mouse input
/**
*
* rct2: 0x006EA627
*/
void game_handle_input()
{
for (rct_window *w = g_window_list; w < gWindowNextSlot; w++) {
window_event_unknown_07_call(w);
}
sub_6EA73F();
int x, y, state;
while ((state = game_get_next_input(&x, &y)) != MOUSE_STATE_RELEASED) {
game_handle_input_mouse(x, y, state & 0xFF);
}
if (gInputFlags & INPUT_FLAG_5) {
game_handle_input_mouse(x, y, state);
} else if (x != 0x80000000) {
x = clamp(0, x, gScreenWidth - 1);
y = clamp(0, y, gScreenHeight - 1);
game_handle_input_mouse(x, y, state);
process_mouse_over(x, y);
process_mouse_tool(x, y);
}
for (rct_window *w = g_window_list; w < gWindowNextSlot; w++) {
window_event_unknown_08_call(w);
}
}
/**
*
* rct2: 0x006E83C7
*/
static int game_get_next_input(int *x, int *y)
{
rct_mouse_data *input = get_mouse_input();
if (input == NULL) {
*x = gCursorState.x;
*y = gCursorState.y;
return 0;
} else {
*x = input->x;
*y = input->y;
return input->state;
}
}
/**
*
* rct2: 0x00407074
*/
static rct_mouse_data *get_mouse_input()
{
// Check if that location has been written to yet
if (_mouseInputQueueReadIndex == _mouseInputQueueWriteIndex) {
return NULL;
} else {
rct_mouse_data *result = &_mouseInputQueue[_mouseInputQueueReadIndex];
_mouseInputQueueReadIndex = (_mouseInputQueueReadIndex + 1) % countof(_mouseInputQueue);
return result;
}
}
/**
*
* rct2: 0x006E957F
*/
static void input_scroll_drag_begin(int x, int y, rct_window* w, rct_widget* widget, int widgetIndex)
{
gInputState = INPUT_STATE_SCROLL_RIGHT;
gInputDragLastX = x;
gInputDragLastY = y;
_dragWidget.window_classification = w->classification;
_dragWidget.window_number = w->number;
_dragWidget.widget_index = widgetIndex;
_ticksSinceDragStart = 0;
_dragScrollIndex = window_get_scroll_data_index(w, widgetIndex);
platform_hide_cursor();
}
/**
* Based on (heavily changed)
* rct2: 0x006E9E0E, 0x006E9ED0
*/
static void input_scroll_drag_continue(int x, int y, rct_window* w)
{
rct_widgetindex widgetIndex = _dragWidget.widget_index;
uint8 scrollIndex = _dragScrollIndex;
rct_widget* widget = &w->widgets[widgetIndex];
rct_scroll* scroll = &w->scrolls[scrollIndex];
int dx, dy;
dx = x - gInputDragLastX;
dy = y - gInputDragLastY;
if (scroll->flags & HSCROLLBAR_VISIBLE) {
sint16 size = widget->right - widget->left - 1;
if (scroll->flags & VSCROLLBAR_VISIBLE)
size -= 11;
size = max(0, scroll->h_right - size);
scroll->h_left = min(max(0, scroll->h_left + dx), size);
}
if (scroll->flags & VSCROLLBAR_VISIBLE) {
sint16 size = widget->bottom - widget->top - 1;
if (scroll->flags & HSCROLLBAR_VISIBLE)
size -= 11;
size = max(0, scroll->v_bottom - size);
scroll->v_top = min(max(0, scroll->v_top + dy), size);
}
widget_scroll_update_thumbs(w, widgetIndex);
window_invalidate_by_number(w->classification, w->number);
int fixedCursorPositionX = (int) ceilf(gInputDragLastX * gConfigGeneral.window_scale);
int fixedCursorPositionY = (int) ceilf(gInputDragLastY * gConfigGeneral.window_scale);
platform_set_cursor_position(fixedCursorPositionX, fixedCursorPositionY);
}
/**
*
* rct2: 0x006E8ACB
*/
static void input_scroll_right(int x, int y, int state)
{
rct_window* w = window_find_by_number(_dragWidget.window_classification, _dragWidget.window_number);
if (w == NULL) {
platform_show_cursor();
gInputState = INPUT_STATE_RESET;
return;
}
switch (state) {
case MOUSE_STATE_RELEASED:
_ticksSinceDragStart += gTicksSinceLastUpdate;
if (x != 0 || y != 0) {
_ticksSinceDragStart = 1000;
input_scroll_drag_continue(x, y, w);
}
break;
case MOUSE_STATE_RIGHT_RELEASE:
gInputState = INPUT_STATE_RESET;
platform_show_cursor();
break;
}
}
/**
*
* rct2: 0x006E8655
*/
static void game_handle_input_mouse(int x, int y, int state)
{
rct_window *w;
rct_widget *widget;
int widgetIndex;
// Get window and widget under cursor position
w = window_find_from_point(x, y);
widgetIndex = w == NULL ? -1 : window_find_widget_from_point(w, x, y);
widget = widgetIndex == -1 ? 0 : &w->widgets[widgetIndex];
switch (gInputState) {
case INPUT_STATE_RESET:
window_tooltip_reset(x, y);
// fall-through
case INPUT_STATE_NORMAL:
switch (state) {
case MOUSE_STATE_RELEASED:
input_widget_over(x, y, w, widgetIndex);
break;
case MOUSE_STATE_LEFT_PRESS:
input_widget_left(x, y, w, widgetIndex);
break;
case MOUSE_STATE_RIGHT_PRESS:
window_close_by_class(WC_TOOLTIP);
if (w != NULL) {
w = window_bring_to_front(w);
}
if (widgetIndex != -1) {
switch (widget->type) {
case WWT_VIEWPORT:
if (!(gScreenFlags & (SCREEN_FLAGS_TRACK_MANAGER | SCREEN_FLAGS_TITLE_DEMO))) {
input_viewport_drag_begin(w, x, y);
}
break;
case WWT_SCROLL:
input_scroll_drag_begin(x, y, w, widget, widgetIndex);
break;
}
}
break;
}
break;
case INPUT_STATE_WIDGET_PRESSED:
input_state_widget_pressed(x, y, state, widgetIndex, w, widget);
break;
case INPUT_STATE_POSITIONING_WINDOW:
w = window_find_by_number(_dragWidget.window_classification, _dragWidget.window_number);
if (w == NULL) {
gInputState = INPUT_STATE_RESET;
} else {
input_window_position_continue(w, gInputDragLastX, gInputDragLastY, x, y);
if (state == MOUSE_STATE_LEFT_RELEASE) {
input_window_position_end(w, x, y);
}
}
break;
case INPUT_STATE_VIEWPORT_RIGHT:
if (state == MOUSE_STATE_RELEASED) {
input_viewport_drag_continue();
} else if (state == MOUSE_STATE_RIGHT_RELEASE) {
input_viewport_drag_end();
if (_ticksSinceDragStart < 500) {
// If the user pressed the right mouse button for less than 500 ticks, interpret as right click
viewport_interaction_right_click(x, y);
}
}
break;
case INPUT_STATE_DROPDOWN_ACTIVE:
input_state_widget_pressed(x, y, state, widgetIndex, w, widget);
break;
case INPUT_STATE_VIEWPORT_LEFT:
w = window_find_by_number(_dragWidget.window_classification, _dragWidget.window_number);
if (w == NULL) {
gInputState = INPUT_STATE_RESET;
break;
}
switch (state) {
case MOUSE_STATE_RELEASED:
if (w->viewport == NULL) {
gInputState = INPUT_STATE_RESET;
break;
}
if (w->classification != _dragWidget.window_classification ||
w->number != _dragWidget.window_number ||
!(gInputFlags & INPUT_FLAG_TOOL_ACTIVE)
) {
break;
}
w = window_find_by_number(
gCurrentToolWidget.window_classification,
gCurrentToolWidget.window_number
);
if (w == NULL) {
break;
}
window_event_tool_drag_call(w, gCurrentToolWidget.widget_index, x, y);
break;
case MOUSE_STATE_LEFT_RELEASE:
gInputState = INPUT_STATE_RESET;
if (_dragWidget.window_number == w->number) {
if ((gInputFlags & INPUT_FLAG_TOOL_ACTIVE)) {
w = window_find_by_number(
gCurrentToolWidget.window_classification,
gCurrentToolWidget.window_number
);
if (w != NULL) {
window_event_tool_up_call(w, gCurrentToolWidget.widget_index, x, y);
}
} else if (!(gInputFlags & INPUT_FLAG_4)) {
viewport_interaction_left_click(x, y);
}
}
break;
}
break;
case INPUT_STATE_SCROLL_LEFT:
switch (state) {
case MOUSE_STATE_RELEASED:
input_scroll_continue(w, widgetIndex, state, x, y);
break;
case MOUSE_STATE_LEFT_RELEASE:
input_scroll_end();
break;
}
break;
case INPUT_STATE_RESIZING:
w = window_find_by_number(_dragWidget.window_classification, _dragWidget.window_number);
if (w == NULL) {
gInputState = INPUT_STATE_RESET;
} else {
if (state == MOUSE_STATE_LEFT_RELEASE) {
input_window_resize_end();
}
if (state == MOUSE_STATE_RELEASED || state == MOUSE_STATE_LEFT_RELEASE) {
input_window_resize_continue(w, x, y);
}
}
break;
case INPUT_STATE_SCROLL_RIGHT:
input_scroll_right(x, y, state);
break;
}
}
#pragma region Window positioning / resizing
void input_window_position_begin(rct_window *w, int widgetIndex, int x, int y)
{
gInputState = INPUT_STATE_POSITIONING_WINDOW;
gInputDragLastX = x - w->x;
gInputDragLastY = y - w->y;
_dragWidget.window_classification = w->classification;
_dragWidget.window_number = w->number;
_dragWidget.widget_index = widgetIndex;
}
static void input_window_position_continue(rct_window *w, int wdx, int wdy, int x, int y)
{
int snapProximity;
snapProximity = w->flags & WF_NO_SNAPPING ? 0 : gConfigGeneral.window_snap_proximity;
window_move_and_snap(w, x - wdx, y - wdy, snapProximity);
}
static void input_window_position_end(rct_window *w, int x, int y)
{
gInputState = INPUT_STATE_NORMAL;
gTooltipTimeout = 0;
gTooltipWidget = _dragWidget;
window_event_moved_call(w, x, y);
}
static void input_window_resize_begin(rct_window *w, int widgetIndex, int x, int y)
{
gInputState = INPUT_STATE_RESIZING;
gInputDragLastX = x;
gInputDragLastY = y;
_dragWidget.window_classification = w->classification;
_dragWidget.window_number = w->number;
_dragWidget.widget_index = widgetIndex;
_originalWindowWidth = w->width;
_originalWindowHeight = w->height;
}
static void input_window_resize_continue(rct_window *w, int x, int y)
{
int dx, dy, targetWidth, targetHeight;
if (y < (int)gScreenHeight - 2) {
dx = x - gInputDragLastX;
dy = y - gInputDragLastY;
targetWidth = _originalWindowWidth + dx;
targetHeight = _originalWindowHeight + dy;
window_resize(
w,
targetWidth - w->width,
targetHeight - w->height
);
}
}
static void input_window_resize_end()
{
gInputState = INPUT_STATE_NORMAL;
gTooltipTimeout = 0;
gTooltipWidget = _dragWidget;
}
#pragma endregion
#pragma region Viewport dragging
static void input_viewport_drag_begin(rct_window *w, int x, int y)
{
w->flags &= ~WF_SCROLLING_TO_LOCATION;
gInputState = INPUT_STATE_VIEWPORT_RIGHT;
_dragWidget.window_classification = w->classification;
_dragWidget.window_number = w->number;
_ticksSinceDragStart = 0;
platform_get_cursor_position(&gInputDragLastX, &gInputDragLastY);
platform_hide_cursor();
// gInputFlags |= INPUT_FLAG_5;
}
static void input_viewport_drag_continue()
{
int dx, dy, newDragX, newDragY;
rct_window *w;
rct_viewport *viewport;
platform_get_cursor_position(&newDragX, &newDragY);
dx = newDragX - gInputDragLastX;
dy = newDragY - gInputDragLastY;
w = window_find_by_number(_dragWidget.window_classification, _dragWidget.window_number);
// #3294: Window can be closed during a drag session, so just finish
// the session if the window no longer exists
if (w == NULL) {
input_viewport_drag_end();
return;
}
viewport = w->viewport;
_ticksSinceDragStart += gTicksSinceLastUpdate;
if (viewport == NULL) {
platform_show_cursor();
gInputState = INPUT_STATE_RESET;
} else if (dx != 0 || dy != 0) {
if (!(w->flags & WF_NO_SCROLLING)) {
// User dragged a scrollable viewport
// If the drag time is less than 500 the "drag" is usually interpreted as a right click.
// As the user moved the mouse, don't interpret it as right click in any case.
_ticksSinceDragStart = 1000;
dx *= 1 << (viewport->zoom + 1);
dy *= 1 << (viewport->zoom + 1);
if (gConfigGeneral.invert_viewport_drag){
w->saved_view_x -= dx;
w->saved_view_y -= dy;
} else {
w->saved_view_x += dx;
w->saved_view_y += dy;
}
}
}
platform_set_cursor_position(gInputDragLastX, gInputDragLastY);
}
static void input_viewport_drag_end()
{
gInputState = INPUT_STATE_RESET;
platform_show_cursor();
}
#pragma endregion
#pragma region Scroll bars
static void input_scroll_begin(rct_window *w, int widgetIndex, int x, int y)
{
rct_widget *widget;
widget = &w->widgets[widgetIndex];
gInputState = INPUT_STATE_SCROLL_LEFT;
gPressedWidget.window_classification = w->classification;
gPressedWidget.window_number = w->number;
gPressedWidget.widget_index = widgetIndex;
gTooltipCursorX = x;
gTooltipCursorY = y;
int eax, ebx, scroll_area, scroll_id;
scroll_id = 0; // safety
widget_scroll_get_part(w, widget, x, y, &eax, &ebx, &scroll_area, &scroll_id);
_currentScrollArea = scroll_area;
_currentScrollIndex = scroll_id;
window_event_unknown_15_call(w, scroll_id, scroll_area);
if (scroll_area == SCROLL_PART_VIEW){
window_event_scroll_mousedown_call(w, scroll_id, eax, ebx);
return;
}
rct_widget* widg = &w->widgets[widgetIndex];
rct_scroll* scroll = &w->scrolls[scroll_id];
int widget_width = widg->right - widg->left - 1;
if (scroll->flags & VSCROLLBAR_VISIBLE)
widget_width -= 11;
int widget_content_width = max(scroll->h_right - widget_width, 0);
int widget_height = widg->bottom - widg->top - 1;
if (scroll->flags & HSCROLLBAR_VISIBLE)
widget_height -= 11;
int widget_content_height = max(scroll->v_bottom - widget_height, 0);
switch (scroll_area) {
case SCROLL_PART_HSCROLLBAR_LEFT:
scroll->h_left = max(scroll->h_left - 3, 0);
break;
case SCROLL_PART_HSCROLLBAR_RIGHT:
scroll->h_left = min(scroll->h_left + 3, widget_content_width);
break;
case SCROLL_PART_HSCROLLBAR_LEFT_TROUGH:
scroll->h_left = max(scroll->h_left - widget_width, 0);
break;
case SCROLL_PART_HSCROLLBAR_RIGHT_TROUGH:
scroll->h_left = min(scroll->h_left + widget_width, widget_content_width);
break;
case SCROLL_PART_VSCROLLBAR_TOP:
scroll->v_top = max(scroll->v_top - 3, 0);
break;
case SCROLL_PART_VSCROLLBAR_BOTTOM:
scroll->v_top = min(scroll->v_top + 3, widget_content_height);
break;
case SCROLL_PART_VSCROLLBAR_TOP_TROUGH:
scroll->v_top = max(scroll->v_top - widget_height, 0);
break;
case SCROLL_PART_VSCROLLBAR_BOTTOM_TROUGH:
scroll->v_top = min(scroll->v_top + widget_height, widget_content_height);
break;
default:
break;
}
widget_scroll_update_thumbs(w, widgetIndex);
window_invalidate_by_number(widgetIndex, w->classification);
}
static void input_scroll_continue(rct_window *w, int widgetIndex, int state, int x, int y)
{
rct_widget *widget;
int scroll_part, scroll_id;
int x2, y2;
assert(w != NULL);
widget = &w->widgets[widgetIndex];
if (w->classification != gPressedWidget.window_classification ||
w->number != gPressedWidget.window_number ||
widgetIndex != gPressedWidget.widget_index
) {
invalidate_scroll();
return;
}
widget_scroll_get_part(w, widget, x, y, &x2, &y2, &scroll_part, &scroll_id);
if (_currentScrollArea == SCROLL_PART_HSCROLLBAR_THUMB){
int originalTooltipCursorX = gTooltipCursorX;
gTooltipCursorX = x;
input_scroll_part_update_hthumb(w, widgetIndex, x - originalTooltipCursorX, scroll_id);
return;
}
if (_currentScrollArea == SCROLL_PART_VSCROLLBAR_THUMB){
int originalTooltipCursorY = gTooltipCursorY;
gTooltipCursorY = y;
input_scroll_part_update_vthumb(w, widgetIndex, y - originalTooltipCursorY, scroll_id);
return;
}
x = x2;
y = y2;
if (scroll_part != _currentScrollArea) {
invalidate_scroll();
return;
}
switch (scroll_part){
case SCROLL_PART_VIEW:
window_event_scroll_mousedrag_call(w, scroll_id, x, y);
break;
case SCROLL_PART_HSCROLLBAR_LEFT:
input_scroll_part_update_hleft(w, widgetIndex, scroll_id);
break;
case SCROLL_PART_HSCROLLBAR_RIGHT:
input_scroll_part_update_hright(w, widgetIndex, scroll_id);
break;
case SCROLL_PART_HSCROLLBAR_THUMB:
case SCROLL_PART_VSCROLLBAR_TOP:
input_scroll_part_update_vtop(w, widgetIndex, scroll_id);
break;
case SCROLL_PART_VSCROLLBAR_BOTTOM:
input_scroll_part_update_vbottom(w, widgetIndex, scroll_id);
break;
}
}
static void input_scroll_end()
{
gInputState = INPUT_STATE_RESET;
invalidate_scroll();
}
/**
*
* rct2: 0x006E98F2
*/
static void input_scroll_part_update_hthumb(rct_window *w, int widgetIndex, int x, int scroll_id)
{
rct_widget *widget = &w->widgets[widgetIndex];
int newLeft;
if (window_find_by_number(w->classification, w->number)) {
newLeft = w->scrolls[scroll_id].h_right;
newLeft *= x;
x = widget->right - widget->left - 21;
if (w->scrolls[scroll_id].flags & VSCROLLBAR_VISIBLE)
x -= 11;
newLeft /= x;
x = newLeft;
w->scrolls[scroll_id].flags |= HSCROLLBAR_THUMB_PRESSED;
newLeft = w->scrolls[scroll_id].h_left;
newLeft += x;
if (newLeft < 0)
newLeft = 0;
x = widget->right - widget->left - 1;
if (w->scrolls[scroll_id].flags & VSCROLLBAR_VISIBLE)
x -= 11;
x *= -1;
x += w->scrolls[scroll_id].h_right;
if (x < 0)
x = 0;
if (newLeft > x)
newLeft = x;
w->scrolls[scroll_id].h_left = newLeft;
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate_by_number(w->classification, w->number, widgetIndex);
}
}
/**
*
* rct2: 0x006E99A9
*/
static void input_scroll_part_update_vthumb(rct_window *w, int widgetIndex, int y, int scroll_id)
{
assert(w != NULL);
rct_widget *widget = &w->widgets[widgetIndex];
int newTop;
if (window_find_by_number(w->classification, w->number)) {
newTop = w->scrolls[scroll_id].v_bottom;
newTop *= y;
y = widget->bottom - widget->top - 21;
if (w->scrolls[scroll_id].flags & HSCROLLBAR_VISIBLE)
y -= 11;
newTop /= y;
y = newTop;
w->scrolls[scroll_id].flags |= VSCROLLBAR_THUMB_PRESSED;
newTop = w->scrolls[scroll_id].v_top;
newTop += y;
if (newTop < 0)
newTop = 0;
y = widget->bottom - widget->top - 1;
if (w->scrolls[scroll_id].flags & HSCROLLBAR_VISIBLE)
y -= 11;
y *= -1;
y += w->scrolls[scroll_id].v_bottom;
if (y < 0)
y = 0;
if (newTop > y)
newTop = y;
w->scrolls[scroll_id].v_top = newTop;
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate_by_number(w->classification, w->number, widgetIndex);
}
}
/**
*
* rct2: 0x006E9A60
*/
static void input_scroll_part_update_hleft(rct_window *w, int widgetIndex, int scroll_id)
{
assert(w != NULL);
if (window_find_by_number(w->classification, w->number)) {
w->scrolls[scroll_id].flags |= HSCROLLBAR_LEFT_PRESSED;
if (w->scrolls[scroll_id].h_left >= 3)
w->scrolls[scroll_id].h_left -= 3;
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate_by_number(w->classification, w->number, widgetIndex);
}
}
/**
*
* rct2: 0x006E9ABF
*/
static void input_scroll_part_update_hright(rct_window *w, int widgetIndex, int scroll_id)
{
assert(w != NULL);
rct_widget *widget = &w->widgets[widgetIndex];
if (window_find_by_number(w->classification, w->number)) {
w->scrolls[scroll_id].flags |= HSCROLLBAR_RIGHT_PRESSED;
w->scrolls[scroll_id].h_left += 3;
int newLeft = widget->right - widget->left - 1;
if (w->scrolls[scroll_id].flags & VSCROLLBAR_VISIBLE)
newLeft -= 11;
newLeft *= -1;
newLeft += w->scrolls[scroll_id].h_right;
if (newLeft < 0)
newLeft = 0;
if (w->scrolls[scroll_id].h_left > newLeft)
w->scrolls[scroll_id].h_left = newLeft;
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate_by_number(w->classification, w->number, widgetIndex);
}
}
/**
*
* rct2: 0x006E9C37
*/
static void input_scroll_part_update_vtop(rct_window *w, int widgetIndex, int scroll_id)
{
assert(w != NULL);
if (window_find_by_number(w->classification, w->number)) {
w->scrolls[scroll_id].flags |= VSCROLLBAR_UP_PRESSED;
if (w->scrolls[scroll_id].v_top >= 3)
w->scrolls[scroll_id].v_top -= 3;
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate_by_number(w->classification, w->number, widgetIndex);
}
}
/**
*
* rct2: 0x006E9C96
*/
static void input_scroll_part_update_vbottom(rct_window *w, int widgetIndex, int scroll_id)
{
assert(w != NULL);
rct_widget *widget = &w->widgets[widgetIndex];
if (window_find_by_number(w->classification, w->number)) {
w->scrolls[scroll_id].flags |= VSCROLLBAR_DOWN_PRESSED;
w->scrolls[scroll_id].v_top += 3;
int newTop = widget->bottom - widget->top - 1;
if (w->scrolls[scroll_id].flags & HSCROLLBAR_VISIBLE)
newTop -= 11;
newTop *= -1;
newTop += w->scrolls[scroll_id].v_bottom;
if (newTop < 0)
newTop = 0;
if (w->scrolls[scroll_id].v_top > newTop)
w->scrolls[scroll_id].v_top = newTop;
widget_scroll_update_thumbs(w, widgetIndex);
widget_invalidate_by_number(w->classification, w->number, widgetIndex);
}
}
#pragma endregion
#pragma region Widgets
/**
*
* rct2: 0x006E9253
*/
static void input_widget_over(int x, int y, rct_window *w, int widgetIndex)
{
rct_windowclass windowClass = 255;
rct_windownumber windowNumber = 0;
rct_widget *widget = NULL;
if (w != NULL) {
windowClass = w->classification;
windowNumber = w->number;
widget = &w->widgets[widgetIndex];
}
input_widget_over_change_check(windowClass, windowNumber, widgetIndex);
if (w != NULL && widgetIndex != -1 && widget->type == WWT_SCROLL) {
int eax, ebx, scroll_part, edx;
widget_scroll_get_part(w, widget, x, y, &eax, &ebx, &scroll_part, &edx);
if (scroll_part != SCROLL_PART_VIEW)
window_tooltip_close();
else {
window_event_scroll_mouseover_call(w, edx, eax, ebx);
input_update_tooltip(w, widgetIndex, x, y);
}
}
else {
input_update_tooltip(w, widgetIndex, x, y);
}
gTooltipTimeout = 0;
gTooltipCursorX = x;
gTooltipCursorY = y;
}
/**
*
* rct2: 0x006E9269
*/
static void input_widget_over_change_check(rct_windowclass windowClass, rct_windownumber windowNumber, int widgetIndex)
{
// Prevents invalid widgets being clicked source of bug is elsewhere
if (widgetIndex == -1)
return;
// Check if the widget that the cursor was over, has changed
if (windowClass != gHoverWidget.window_classification ||
windowNumber != gHoverWidget.window_number ||
widgetIndex != gHoverWidget.widget_index
) {
// Invalidate last widget cursor was on if widget is a flat button
input_widget_over_flatbutton_invalidate();
// Set new cursor over widget
gHoverWidget.window_classification = windowClass;
gHoverWidget.window_number = windowNumber;
gHoverWidget.widget_index = widgetIndex;
// Invalidate new widget cursor is on if widget is a flat button
if (windowClass != 255)
input_widget_over_flatbutton_invalidate();
}
}
/**
* Used to invalidate flat button widgets when the mouse leaves and enters them. This should be generalised so that all widgets
* can use this in the future.
*/
static void input_widget_over_flatbutton_invalidate()
{
rct_window *w = window_find_by_number(gHoverWidget.window_classification, gHoverWidget.window_number);
if (w != NULL) {
window_event_invalidate_call(w);
if (w->widgets[gHoverWidget.widget_index].type == WWT_FLATBTN) {
widget_invalidate_by_number(
gHoverWidget.window_classification,
gHoverWidget.window_number,
gHoverWidget.widget_index
);
}
}
}
/**
*
* rct2: 0x006E95F9
*/
static void input_widget_left(int x, int y, rct_window *w, int widgetIndex)
{
rct_windowclass windowClass = 255;
rct_windownumber windowNumber = 0;
rct_widget *widget;
if (w != NULL) {
windowClass = w->classification;
windowNumber = w->number;
}
window_close_by_class(WC_ERROR);
window_close_by_class(WC_TOOLTIP);
// Window might have changed position in the list, therefore find it again
w = window_find_by_number(windowClass, windowNumber);
if (w == NULL)
return;
w = window_bring_to_front(w);
if (widgetIndex == -1)
return;
if (windowClass != gCurrentTextBox.window.classification ||
windowNumber != gCurrentTextBox.window.number ||
widgetIndex != gCurrentTextBox.widget_index) {
window_cancel_textbox();
}
widget = &w->widgets[widgetIndex];
switch (widget->type) {
case WWT_FRAME:
case WWT_RESIZE:
if (window_can_resize(w) && (x >= w->x + w->width - 19 && y >= w->y + w->height - 19))
input_window_resize_begin(w, widgetIndex, x, y);
break;
case WWT_VIEWPORT:
gInputState = INPUT_STATE_VIEWPORT_LEFT;
gInputDragLastX = x;
gInputDragLastY = y;
_dragWidget.window_classification = windowClass;
_dragWidget.window_number = windowNumber;
if (gInputFlags & INPUT_FLAG_TOOL_ACTIVE) {
w = window_find_by_number(
gCurrentToolWidget.window_classification,
gCurrentToolWidget.window_number
);
if (w != NULL) {
window_event_tool_down_call(w, gCurrentToolWidget.widget_index, x, y);
gInputFlags |= INPUT_FLAG_4;
}
}
break;
case WWT_CAPTION:
input_window_position_begin(w, widgetIndex, x, y);
break;
case WWT_SCROLL:
input_scroll_begin(w, widgetIndex, x, y);
break;
default:
if (widget_is_enabled(w, widgetIndex) && !widget_is_disabled(w, widgetIndex)) {
audio_play_sound_panned(SOUND_CLICK_1, w->x + (widget->left + widget->right) / 2, 0, 0, 0);
// Set new cursor down widget
gPressedWidget.window_classification = windowClass;
gPressedWidget.window_number = windowNumber;
gPressedWidget.widget_index = widgetIndex;
gInputFlags |= INPUT_FLAG_WIDGET_PRESSED;
gInputState = INPUT_STATE_WIDGET_PRESSED;
_clickRepeatTicks = 1;
widget_invalidate_by_number(windowClass, windowNumber, widgetIndex);
window_event_mouse_down_call(w, widgetIndex);
}
break;
}
}
#pragma endregion
/**
*
* rct2: 0x006ED833
*/
void process_mouse_over(int x, int y)
{
rct_window* window;
rct_window* subWindow;
int widgetId;
int cursorId;
int ebx, edi;
cursorId = CURSOR_ARROW;
set_map_tooltip_format_arg(0, rct_string_id, STR_NONE);
window = window_find_from_point(x, y);
if (window != NULL) {
widgetId = window_find_widget_from_point(window, x, y);
if (widgetId != -1) {
switch (window->widgets[widgetId].type){
case WWT_VIEWPORT:
if (!(gInputFlags & INPUT_FLAG_TOOL_ACTIVE)) {
if (viewport_interaction_left_over(x, y)) {
sub_6ED990(CURSOR_HAND_POINT);
return;
}
break;
}
cursorId = gCurrentToolId;
subWindow = window_find_by_number(
gCurrentToolWidget.window_classification,
gCurrentToolWidget.window_number
);
if (subWindow == NULL)
break;
ebx = 0;
edi = cursorId;
// Window event WE_UNKNOWN_0E was called here, but no windows actually implemented a handler and
// its not known what it was for
cursorId = edi;
if ((ebx & 0xFF) != 0)
{
sub_6ED990(cursorId);
return;
}
break;
case WWT_FRAME:
case WWT_RESIZE:
if (!(window->flags & 0x100))
break;
if (window->min_width == window->max_width && window->min_height == window->max_height)
break;
if (x < window->x + window->width - 0x13)
break;
if (y < window->y + window->height - 0x13)
break;
cursorId = CURSOR_DIAGONAL_ARROWS;
break;
case WWT_SCROLL:
{
int output_scroll_area, scroll_id;
int scroll_x, scroll_y;
widget_scroll_get_part(window, &window->widgets[widgetId], x, y, &scroll_x, &scroll_y, &output_scroll_area, &scroll_id);
cursorId = scroll_id;
if (output_scroll_area != SCROLL_PART_VIEW)
{
cursorId = CURSOR_ARROW;
break;
}
// Same as default but with scroll_x/y
cursorId = window_event_cursor_call(window, widgetId, scroll_x, scroll_y);
if (cursorId == -1)
cursorId = CURSOR_ARROW;
break;
}
default:
cursorId = window_event_cursor_call(window, widgetId, x, y);
if (cursorId == -1)
cursorId = CURSOR_ARROW;
break;
}
}
}
viewport_interaction_right_over(x, y);
sub_6ED990(cursorId);
}
/**
*
* rct2: 0x006ED801
*/
void process_mouse_tool(int x, int y)
{
if (gInputFlags & INPUT_FLAG_TOOL_ACTIVE)
{
rct_window* w = window_find_by_number(
gCurrentToolWidget.window_classification,
gCurrentToolWidget.window_number
);
if (!w)
tool_cancel();
else
window_event_tool_update_call(w, gCurrentToolWidget.widget_index, x, y);
}
}
/**
*
* rct2: 0x006E8DA7
*/
void input_state_widget_pressed(int x, int y, int state, int widgetIndex, rct_window *w, rct_widget *widget)
{
rct_windowclass cursor_w_class;
rct_windownumber cursor_w_number;
cursor_w_class = gPressedWidget.window_classification;
cursor_w_number = gPressedWidget.window_number;
int cursor_widgetIndex = gPressedWidget.widget_index;
rct_window *cursor_w = window_find_by_number(cursor_w_class, cursor_w_number);
if (cursor_w == NULL) {
gInputState = INPUT_STATE_RESET;
return;
}
switch (state) {
case MOUSE_STATE_RELEASED:
if (!w || cursor_w_class != w->classification || cursor_w_number != w->number || widgetIndex != cursor_widgetIndex)
break;
if (w->disabled_widgets & (1ULL << widgetIndex))
break;
if (_clickRepeatTicks != 0) {
_clickRepeatTicks++;
// Handle click repeat
if (_clickRepeatTicks >= 16 && (_clickRepeatTicks & 3) != 0) {
if (w->hold_down_widgets & (1ULL << widgetIndex)) {
window_event_mouse_down_call(w, widgetIndex);
}
}
}
if (gInputFlags & INPUT_FLAG_WIDGET_PRESSED) {
if (gInputState == INPUT_STATE_DROPDOWN_ACTIVE) {
gDropdownHighlightedIndex = gDropdownDefaultIndex;
window_invalidate_by_class(WC_DROPDOWN);
}
return;
}
gInputFlags |= INPUT_FLAG_WIDGET_PRESSED;
widget_invalidate_by_number(cursor_w_class, cursor_w_number, widgetIndex);
return;
case MOUSE_STATE_LEFT_RELEASE:
case MOUSE_STATE_RIGHT_PRESS:
if (gInputState == INPUT_STATE_DROPDOWN_ACTIVE) {
if (w) {
int dropdown_index = 0;
if (w->classification == WC_DROPDOWN) {
dropdown_index = dropdown_index_from_point(x, y, w);
if (dropdown_index == -1) {
goto dropdown_cleanup;
}
if (dropdown_index < 64 && gDropdownItemsDisabled & (1ULL << dropdown_index)) {
goto dropdown_cleanup;
}
if (gDropdownItemsFormat[dropdown_index] == 0) {
goto dropdown_cleanup;
}
}
else {
if (cursor_w_class != w->classification || cursor_w_number != w->number || widgetIndex != cursor_widgetIndex)
goto dropdown_cleanup;
dropdown_index = -1;
if (gInputFlags & INPUT_FLAG_DROPDOWN_STAY_OPEN){
if (!(gInputFlags & INPUT_FLAG_DROPDOWN_MOUSE_UP)){
gInputFlags |= INPUT_FLAG_DROPDOWN_MOUSE_UP;
return;
}
}
}
window_close_by_class(WC_DROPDOWN);
cursor_w = window_find_by_number(cursor_w_class, cursor_w_number);
if (gInputFlags & INPUT_FLAG_WIDGET_PRESSED) {
gInputFlags &= ~INPUT_FLAG_WIDGET_PRESSED;
widget_invalidate_by_number(cursor_w_class, cursor_w_number, cursor_widgetIndex);
}
gInputState = INPUT_STATE_NORMAL;
gTooltipTimeout = 0;
gTooltipWidget.widget_index = cursor_widgetIndex;
gTooltipWidget.window_classification = cursor_w_class;
gTooltipWidget.window_number = cursor_w_number;
if (dropdown_index == -1) {
if (!dropdown_is_disabled(gDropdownDefaultIndex)) {
dropdown_index = gDropdownDefaultIndex;
}
}
window_event_dropdown_call(cursor_w, cursor_widgetIndex, dropdown_index);
}
dropdown_cleanup:
window_close_by_class(WC_DROPDOWN);
}
if (state == MOUSE_STATE_RIGHT_PRESS) {
return;
}
gInputState = INPUT_STATE_NORMAL;
gTooltipTimeout = 0;
gTooltipWidget.widget_index = cursor_widgetIndex;
if (!w)
break;
if (!widget)
break;
int mid_point_x = (widget->left + widget->right) / 2 + w->x;
audio_play_sound_panned(5, mid_point_x, 0, 0, 0);
if (cursor_w_class != w->classification || cursor_w_number != w->number || widgetIndex != cursor_widgetIndex)
break;
if (w->disabled_widgets & (1ULL << widgetIndex))
break;
widget_invalidate_by_number(cursor_w_class, cursor_w_number, widgetIndex);
window_event_mouse_up_call(w, widgetIndex);
default:
return;
}
_clickRepeatTicks = 0;
if (gInputState != INPUT_STATE_DROPDOWN_ACTIVE){
// Hold down widget and drag outside of area??
if (gInputFlags & INPUT_FLAG_WIDGET_PRESSED){
gInputFlags &= ~INPUT_FLAG_WIDGET_PRESSED;
widget_invalidate_by_number(cursor_w_class, cursor_w_number, cursor_widgetIndex);
}
return;
}
gDropdownHighlightedIndex = -1;
window_invalidate_by_class(WC_DROPDOWN);
if (w == NULL) {
return;
}
if (w->classification == WC_DROPDOWN){
int dropdown_index = dropdown_index_from_point(x, y, w);
if (dropdown_index == -1) {
return;
}
if (gDropdownIsColour && gDropdownLastColourHover != dropdown_index) {
gDropdownLastColourHover = dropdown_index;
window_tooltip_close();
static const rct_string_id colourTooltips[] = {
STR_COLOUR_BLACK_TIP,
STR_COLOUR_GREY_TIP,
STR_COLOUR_WHITE_TIP,
STR_COLOUR_DARK_PURPLE_TIP,
STR_COLOUR_LIGHT_PURPLE_TIP,
STR_COLOUR_BRIGHT_PURPLE_TIP,
STR_COLOUR_DARK_BLUE_TIP,
STR_COLOUR_LIGHT_BLUE_TIP,
STR_COLOUR_ICY_BLUE_TIP,
STR_COLOUR_TEAL_TIP,
STR_COLOUR_AQUAMARINE_TIP,
STR_COLOUR_SATURATED_GREEN_TIP,
STR_COLOUR_DARK_GREEN_TIP,
STR_COLOUR_MOSS_GREEN_TIP,
STR_COLOUR_BRIGHT_GREEN_TIP,
STR_COLOUR_OLIVE_GREEN_TIP,
STR_COLOUR_DARK_OLIVE_GREEN_TIP,
STR_COLOUR_BRIGHT_YELLOW_TIP,
STR_COLOUR_YELLOW_TIP,
STR_COLOUR_DARK_YELLOW_TIP,
STR_COLOUR_LIGHT_ORANGE_TIP,
STR_COLOUR_DARK_ORANGE_TIP,
STR_COLOUR_LIGHT_BROWN_TIP,
STR_COLOUR_SATURATED_BROWN_TIP,
STR_COLOUR_DARK_BROWN_TIP,
STR_COLOUR_SALMON_PINK_TIP,
STR_COLOUR_BORDEAUX_RED_TIP,
STR_COLOUR_SATURATED_RED_TIP,
STR_COLOUR_BRIGHT_RED_TIP,
STR_COLOUR_DARK_PINK_TIP,
STR_COLOUR_BRIGHT_PINK_TIP,
STR_COLOUR_LIGHT_PINK_TIP,
};
window_tooltip_show(colourTooltips[dropdown_index], x, y);
}
if (dropdown_index < 64 && gDropdownItemsDisabled & (1ULL << dropdown_index)) {
return;
}
if (gDropdownItemsFormat[dropdown_index] == 0) {
return;
}
gDropdownHighlightedIndex = dropdown_index;
window_invalidate_by_class(WC_DROPDOWN);
} else {
gDropdownLastColourHover = -1;
window_tooltip_close();
}
}
static void input_update_tooltip(rct_window *w, int widgetIndex, int x, int y)
{
if (gTooltipWidget.window_classification == 255) {
if (gTooltipCursorX == x && gTooltipCursorY == y) {
gTooltipNotShownTicks++;
if (gTooltipNotShownTicks > 50) {
gTooltipTimeout = 0;
window_tooltip_open(w, widgetIndex, x, y);
}
}
} else {
gTooltipNotShownTicks = 0;
if (w == NULL ||
gTooltipWidget.window_classification != w->classification ||
gTooltipWidget.window_number != w->number ||
gTooltipWidget.widget_index != widgetIndex
) {
window_tooltip_close();
}
gTooltipTimeout += gTicksSinceLastUpdate;
if (gTooltipTimeout >= 8000) {
window_close_by_class(WC_TOOLTIP);
}
}
}
#pragma endregion
#pragma region Keyboard input
/**
*
* rct2: 0x006E3B43
*/
void title_handle_keyboard_input()
{
rct_window *w;
int key;
if (gOpenRCT2Headless) {
return;
}
if (!gConsoleOpen) {
// Handle modifier keys and key scrolling
gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE;
if (gKeysState[SDL_SCANCODE_LSHIFT] || gKeysState[SDL_SCANCODE_RSHIFT])
gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z;
if (gKeysState[SDL_SCANCODE_LCTRL] || gKeysState[SDL_SCANCODE_RCTRL])
gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z;
if (gKeysState[SDL_SCANCODE_LALT] || gKeysState[SDL_SCANCODE_RALT])
gInputPlaceObjectModifier |= 4;
#ifdef __MACOSX__
if (gKeysState[SDL_SCANCODE_LGUI] || gKeysState[SDL_SCANCODE_RGUI]) {
gInputPlaceObjectModifier |= 8;
}
#endif
}
while ((key = get_next_key()) != 0) {
if (key == 255)
continue;
// Reserve backtick for console
if (key == SDL_SCANCODE_GRAVE) {
if ((gConfigGeneral.debugging_tools && !platform_is_input_active()) || gConsoleOpen) {
window_cancel_textbox();
console_toggle();
}
continue;
} else if (gConsoleOpen) {
console_input(key);
continue;
}
key |= gInputPlaceObjectModifier << 8;
w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT);
if (w != NULL) {
keyboard_shortcut_set(key);
} else {
w = window_find_by_class(WC_TEXTINPUT);
if (w != NULL) {
window_text_input_key(w, key);
}
else if (!gUsingWidgetTextBox) {
keyboard_shortcut_handle(key);
}
}
}
}
/**
*
* rct2: 0x006E3B43
*/
void game_handle_keyboard_input()
{
rct_window *w;
int key;
if (!gConsoleOpen) {
// Handle mouse scrolling
if (gInputState == INPUT_STATE_NORMAL && gConfigGeneral.edge_scrolling) {
if (!(gInputPlaceObjectModifier & (PLACE_OBJECT_MODIFIER_SHIFT_Z | PLACE_OBJECT_MODIFIER_COPY_Z))) {
game_handle_edge_scroll();
}
}
// Handle modifier keys and key scrolling
gInputPlaceObjectModifier = PLACE_OBJECT_MODIFIER_NONE;
if (gKeysState[SDL_SCANCODE_LSHIFT] || gKeysState[SDL_SCANCODE_RSHIFT]) {
gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_SHIFT_Z;
}
if (gKeysState[SDL_SCANCODE_LCTRL] || gKeysState[SDL_SCANCODE_RCTRL]) {
gInputPlaceObjectModifier |= PLACE_OBJECT_MODIFIER_COPY_Z;
}
if (gKeysState[SDL_SCANCODE_LALT] || gKeysState[SDL_SCANCODE_RALT]) {
gInputPlaceObjectModifier |= 4;
}
#ifdef __MACOSX__
if (gKeysState[SDL_SCANCODE_LGUI] || gKeysState[SDL_SCANCODE_RGUI]) {
gInputPlaceObjectModifier |= 8;
}
#endif
game_handle_key_scroll();
}
// Handle key input
while (!gOpenRCT2Headless && (key = get_next_key()) != 0) {
if (key == 255)
continue;
// Reserve backtick for console
if (key == SDL_SCANCODE_GRAVE) {
if ((gConfigGeneral.debugging_tools && !platform_is_input_active()) || gConsoleOpen) {
window_cancel_textbox();
console_toggle();
}
continue;
} else if (gConsoleOpen) {
console_input(key);
continue;
} else if (gChatOpen) {
chat_input(key);
continue;
}
key |= gInputPlaceObjectModifier << 8;
w = window_find_by_class(WC_CHANGE_KEYBOARD_SHORTCUT);
if (w != NULL) {
keyboard_shortcut_set(key);
} else {
w = window_find_by_class(WC_TEXTINPUT);
if (w != NULL) {
window_text_input_key(w, key);
} else if (!gUsingWidgetTextBox) {
keyboard_shortcut_handle(key);
}
}
}
}
/**
*
* rct2: 0x00406CD2
*/
int get_next_key()
{
int i;
for (i = 0; i < 221; i++) {
if (gKeysPressed[i]) {
gKeysPressed[i] = 0;
return i;
}
}
return 0;
}
#pragma endregion
/**
*
* rct2: 0x006ED990
*/
void sub_6ED990(uint8 cursor_id)
{
if (gInputState == INPUT_STATE_RESIZING) {
cursor_id = CURSOR_DIAGONAL_ARROWS;
}
cursors_setcurrentcursor(cursor_id);
}
/**
*
* rct2: 0x006E876D
*/
void invalidate_scroll()
{
rct_window* w = window_find_by_number(gPressedWidget.window_classification, gPressedWidget.window_number);
if (w != NULL) {
// Reset to basic scroll
w->scrolls[_currentScrollIndex].flags &= 0xFF11;
window_invalidate_by_number(gPressedWidget.window_classification, gPressedWidget.window_number);
}
}
/**
* rct2: 0x00406C96
*/
void store_mouse_input(int state, int x, int y)
{
uint32 writeIndex = _mouseInputQueueWriteIndex;
uint32 nextWriteIndex = (writeIndex + 1) % countof(_mouseInputQueue);
// Check if the queue is full
if (nextWriteIndex != _mouseInputQueueReadIndex) {
rct_mouse_data *item = &_mouseInputQueue[writeIndex];
item->x = x;
item->y = y;
item->state = state;
_mouseInputQueueWriteIndex = nextWriteIndex;
}
}
void game_handle_edge_scroll()
{
rct_window *mainWindow;
int scrollX, scrollY;
mainWindow = window_get_main();
if (mainWindow == NULL)
return;
if ((mainWindow->flags & WF_NO_SCROLLING) || (gScreenFlags & 9))
return;
if (mainWindow->viewport == NULL)
return;
uint32 window_flags = SDL_GetWindowFlags(gWindow);
if ((window_flags & SDL_WINDOW_INPUT_FOCUS) == 0)
return;
scrollX = 0;
scrollY = 0;
// Scroll left / right
if (gCursorState.x == 0)
scrollX = -1;
else if (gCursorState.x >= gScreenWidth - 1)
scrollX = 1;
// Scroll up / down
if (gCursorState.y == 0)
scrollY = -1;
else if (gCursorState.y >= gScreenHeight - 1)
scrollY = 1;
// Scroll viewport
if (scrollX != 0) {
mainWindow->saved_view_x += scrollX * (12 << mainWindow->viewport->zoom);
gInputFlags |= INPUT_FLAG_VIEWPORT_SCROLLING;
}
if (scrollY != 0) {
mainWindow->saved_view_y += scrollY * (12 << mainWindow->viewport->zoom);
gInputFlags |= INPUT_FLAG_VIEWPORT_SCROLLING;
}
}
void game_handle_key_scroll()
{
rct_window *mainWindow;
int scrollX, scrollY;
mainWindow = window_get_main();
if (mainWindow == NULL)
return;
if ((mainWindow->flags & WF_NO_SCROLLING) || (gScreenFlags & 9))
return;
if (mainWindow->viewport == NULL)
return;
rct_window *textWindow;
textWindow = window_find_by_class(WC_TEXTINPUT);
if (textWindow || gUsingWidgetTextBox) return;
if (gChatOpen) return;
scrollX = 0;
scrollY = 0;
for (int shortcutId = SHORTCUT_SCROLL_MAP_UP; shortcutId <= SHORTCUT_SCROLL_MAP_RIGHT; shortcutId++) {
const int SHIFT = 0x100;
const int CTRL = 0x200;
const int ALT = 0x400;
#ifdef __MACOSX__
const int CMD = 0x800;
#endif
uint16 shortcutKey = gShortcutKeys[shortcutId];
uint8 scancode = shortcutKey & 0xFF;
if (shortcutKey == 0xFFFF) continue;
if (!gKeysState[scancode]) continue;
if (shortcutKey & SHIFT) {
if (!gKeysState[SDL_SCANCODE_LSHIFT] && !gKeysState[SDL_SCANCODE_RSHIFT]) continue;
}
if (shortcutKey & CTRL) {
if (!gKeysState[SDL_SCANCODE_LCTRL] && !gKeysState[SDL_SCANCODE_RCTRL]) continue;
}
if (shortcutKey & ALT) {
if (!gKeysState[SDL_SCANCODE_LALT] && !gKeysState[SDL_SCANCODE_RALT]) continue;
}
#ifdef __MACOSX__
if (shortcutKey & CMD) {
if (!gKeysState[SDL_SCANCODE_LGUI] && !gKeysState[SDL_SCANCODE_RGUI]) continue;
}
#endif
switch (shortcutId) {
case SHORTCUT_SCROLL_MAP_UP:
scrollY = -1;
break;
case SHORTCUT_SCROLL_MAP_LEFT:
scrollX = -1;
break;
case SHORTCUT_SCROLL_MAP_DOWN:
scrollY = 1;
break;
case SHORTCUT_SCROLL_MAP_RIGHT:
scrollX = 1;
break;
}
}
// Scroll viewport
if (scrollX != 0) {
mainWindow->saved_view_x += scrollX * (12 << mainWindow->viewport->zoom);
gInputFlags |= INPUT_FLAG_VIEWPORT_SCROLLING;
}
if (scrollY != 0) {
mainWindow->saved_view_y += scrollY * (12 << mainWindow->viewport->zoom);
gInputFlags |= INPUT_FLAG_VIEWPORT_SCROLLING;
}
}