OpenRCT2/src
Ted John 07f5682392 Remove lightfx debug stuff 2016-10-24 18:52:42 +01:00
..
audio Fix #4522: Theme music doesn't stop when connected to paused server 2016-10-03 18:14:34 +01:00
cmdline Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
core Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
drawing Rename lightfx guard 2016-10-24 13:06:44 +01:00
interface Merge pull request #4414 from Broxzier/extended_tile_inspector 2016-10-16 21:12:21 +01:00
localisation Merge pull request #4414 from Broxzier/extended_tile_inspector 2016-10-16 21:12:21 +01:00
management Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
network Update dependencies for Windows and remove certificates 2016-10-16 16:11:33 +01:00
object Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
paint Rename lightfx guard 2016-10-24 13:06:44 +01:00
peep Merge pull request #4414 from Broxzier/extended_tile_inspector 2016-10-16 21:12:21 +01:00
platform Rename lightfx guard 2016-10-24 13:06:44 +01:00
rct1 Use RCT1 table method for converting ride type 2016-10-15 18:56:51 +01:00
rct2 Fix left shifts that may overflow 2016-10-13 19:48:42 +01:00
ride Merge branch 'stout-expanded-rendering-2' into render/night-lights 2016-10-16 23:40:59 +01:00
util Fix uninitialised variables 2016-10-09 22:43:07 +02:00
windows Merge pull request #4414 from Broxzier/extended_tile_inspector 2016-10-16 21:12:21 +01:00
world Merge pull request #4414 from Broxzier/extended_tile_inspector 2016-10-16 21:12:21 +01:00
addresses.c Add variable to identify crashes in original code 2016-09-22 22:41:10 +01:00
addresses.h Move registers struct to common.h 2016-09-17 23:12:25 +01:00
cheats.c Merge pull request #4510 from Gymnasiast/fix-4505 2016-10-01 13:49:42 +01:00
cheats.h Fix #4172: Expose ride-type changing capability in UI 2016-08-01 20:30:08 +02:00
cmdline_sprite.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
cmdline_sprite.h Fix function definitions to match their declarations 2016-07-14 14:11:49 +02:00
common.h Rename lightfx guard 2016-10-24 13:06:44 +01:00
config.c Fix uninitialised variables 2016-10-09 22:43:07 +02:00
config.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
diagnostic.c Add and correct licence headers to all sources (#3108) 2016-05-04 18:24:41 +01:00
diagnostic.h Add missing #defines when DEBUG=0. 2016-10-04 10:05:51 +02:00
editor.c Fix Uninitialized Variable Warning 2016-10-05 21:36:19 +01:00
editor.h Integrate gEditorSelectedObjects 2016-09-05 22:26:02 +01:00
game.c Fix #1943: Placing Handyman/Security Guard/Mechanic In Multiplayer Causes Crash 2016-10-13 22:02:10 +01:00
game.h Fix left shifts that may overflow 2016-10-13 19:48:42 +01:00
hook.c Fix NO_RCT2 evaluation in hook.c 2016-08-28 10:31:53 +01:00
hook.h Fix many warnings for x64 2016-08-27 23:32:15 +01:00
image_io.c implement OpenGL screenshot 2016-06-11 03:06:30 +01:00
image_io.h implement OpenGL screenshot 2016-06-11 03:06:30 +01:00
input.c Fix #3062: Backtick ` opens console when inputting text into chat or other things 2016-10-12 21:52:33 +01:00
input.h Refactor cursors to C++ and improve isolation 2016-10-11 18:23:49 +01:00
intro.c Refactor inclusion of addresses.h 2016-09-03 21:25:19 +01:00
intro.h fix intro with new drawing 2016-06-07 22:45:36 +01:00
object.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
object_list.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
object_list.h Remove unnecessary addresses.h imports 2016-09-17 20:59:55 +01:00
openrct2.c Introduce `UNUSED(x)` macro, mark some variables as unused 2016-10-09 22:41:18 +02:00
openrct2.h Close #3981: Global configuration option/argument for RCT2 data path 2016-09-18 22:25:49 +01:00
rct1.c x64: Fix readentirefile calls 2016-09-06 21:33:15 +01:00
rct1.h Fix TD4 loading / memory violation 2016-10-15 18:56:51 +01:00
rct2.c Rename lightfx guard 2016-10-24 13:06:44 +01:00
rct2.h Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
readme.md update src/readme.md 2014-11-16 15:37:41 +00:00
scenario.c Remove lightfx debug stuff 2016-10-24 18:52:42 +01:00
scenario.h Remove unnecessary addresses.h imports 2016-09-17 20:59:55 +01:00
scenario_list.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
scenario_sources.c Name all the typdef-ed structs (#3581) 2016-05-12 22:57:40 +01:00
sprites.h Added sort button, cleaned up page switching. 2016-10-11 23:21:32 +02:00
title.c Refactor/Improve String and Path Handling 2016-10-09 15:29:58 -05:00
title.h Allow more keyboard shortcuts on title screen 2016-09-25 00:09:55 +01:00
version.c Added Git Info for macOS Builds 2016-07-31 23:12:07 +02:00
version.h Improve architecture detection macros 2016-08-28 16:57:54 +02:00

readme.md

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.