OpenRCT2/src/openrct2/drawing/Line.cpp

162 lines
4.0 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Drawing.h"
#include <cmath>
#include <cstdlib>
/**
* Draws a horizontal line of specified colour to a buffer.
* rct2: 0x0068474C
*/
static void gfx_draw_line_on_buffer(rct_drawpixelinfo* dpi, char colour, int32_t y, int32_t x, int32_t no_pixels)
{
y -= dpi->y;
// Check to make sure point is in the y range
if (y < 0)
return;
if (y >= dpi->height)
return;
// Check to make sure we are drawing at least a pixel
if (!no_pixels)
no_pixels++;
x -= dpi->x;
// If x coord outside range leave
if (x < 0)
{
// Unless the number of pixels is enough to be in range
no_pixels += x;
if (no_pixels <= 0)
return;
// Resets starting point to 0 as we don't draw outside the range
x = 0;
}
// Ensure that the end point of the line is within range
if (x + no_pixels - dpi->width > 0)
{
// If the end point has any pixels outside range
// cut them off. If there are now no pixels return.
no_pixels -= x + no_pixels - dpi->width;
if (no_pixels <= 0)
return;
}
// Get the buffer we are drawing to and move to the first coordinate.
uint8_t* bits_pointer = dpi->bits + y * (dpi->pitch + dpi->width) + x;
// Draw the line to the specified colour
for (; no_pixels > 0; --no_pixels, ++bits_pointer)
{
*bits_pointer = colour;
}
}
/**
* Draws a line on dpi if within dpi boundaries
* rct2: 0x00684466
* dpi (edi)
* x1 (ax)
* y1 (bx)
* x2 (cx)
* y2 (dx)
* colour (ebp)
*/
void gfx_draw_line_software(rct_drawpixelinfo* dpi, int32_t x1, int32_t y1, int32_t x2, int32_t y2, int32_t colour)
{
// Check to make sure the line is within the drawing area
if ((x1 < dpi->x) && (x2 < dpi->x))
{
return;
}
if ((y1 < dpi->y) && (y2 < dpi->y))
{
return;
}
if ((x1 > (dpi->x + dpi->width)) && (x2 > (dpi->x + dpi->width)))
{
return;
}
if ((y1 > (dpi->y + dpi->height)) && (y2 > (dpi->y + dpi->height)))
{
return;
}
// Bresenham's algorithm
// If vertical plot points upwards
int32_t steep = std::abs(y2 - y1) > std::abs(x2 - x1);
if (steep)
{
int32_t temp_y2 = y2;
int32_t temp_x2 = x2;
y2 = x1;
x2 = y1;
y1 = temp_x2;
x1 = temp_y2;
}
// If line is right to left swap direction
if (x1 > x2)
{
int32_t temp_y2 = y2;
int32_t temp_x2 = x2;
y2 = y1;
x2 = x1;
y1 = temp_y2;
x1 = temp_x2;
}
int32_t delta_x = x2 - x1;
int32_t delta_y = std::abs(y2 - y1);
int32_t error = delta_x / 2;
int32_t y_step;
int32_t y = y1;
// Direction of step
if (y1 < y2)
y_step = 1;
else
y_step = -1;
for (int32_t x = x1, x_start = x1, no_pixels = 1; x < x2; ++x, ++no_pixels)
{
// Vertical lines are drawn 1 pixel at a time
if (steep)
gfx_draw_line_on_buffer(dpi, colour, x, y, 1);
error -= delta_y;
if (error < 0)
{
// Non vertical lines are drawn with as many pixels in a horizontal line as possible
if (!steep)
gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels);
// Reset non vertical line vars
x_start = x + 1;
no_pixels = 1;
y += y_step;
error += delta_x;
}
// Catch the case of the last line
if (x + 1 == x2 && !steep)
{
gfx_draw_line_on_buffer(dpi, colour, y, x_start, no_pixels);
}
}
}