mirror of https://github.com/OpenRCT2/OpenRCT2.git
70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "TerrainEdgeObject.h"
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#include "../Context.h"
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#include "../core/IStream.hpp"
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#include "../core/Json.hpp"
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#include "../core/String.hpp"
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#include "../drawing/Drawing.h"
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#include "../localisation/Localisation.h"
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#include "ObjectManager.h"
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void TerrainEdgeObject::Load()
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{
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GetStringTable().Sort();
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NameStringId = language_allocate_object_string(GetName());
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IconImageId = gfx_object_allocate_images(GetImageTable().GetImages(), GetImageTable().GetCount());
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// First image is icon followed by edge images
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BaseImageId = IconImageId + 1;
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}
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void TerrainEdgeObject::Unload()
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{
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language_free_object_string(NameStringId);
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gfx_object_free_images(IconImageId, GetImageTable().GetCount());
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NameStringId = 0;
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IconImageId = 0;
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BaseImageId = 0;
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}
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void TerrainEdgeObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t height) const
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{
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auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
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uint32_t imageId = BaseImageId;
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gfx_draw_sprite(dpi, imageId + 5, screenCoords + ScreenCoordsXY{ 8, -8 }, 0);
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gfx_draw_sprite(dpi, imageId + 5, screenCoords + ScreenCoordsXY{ 8, 8 }, 0);
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}
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void TerrainEdgeObject::ReadJson(IReadObjectContext* context, json_t& root)
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{
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Guard::Assert(root.is_object(), "TerrainEdgeObject::ReadJson expects parameter root to be object");
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auto properties = root["properties"];
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if (properties.is_object())
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{
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HasDoors = Json::GetBoolean(properties["hasDoors"]);
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}
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PopulateTablesFromJson(context, root);
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NumImagesLoaded = GetImageTable().GetCount();
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}
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TerrainEdgeObject* TerrainEdgeObject::GetById(ObjectEntryIndex entryIndex)
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{
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auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
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auto obj = objMgr.GetLoadedObject(ObjectType::TerrainSurface, entryIndex);
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return obj != nullptr ? static_cast<TerrainEdgeObject*>(obj) : nullptr;
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}
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