OpenRCT2/src/openrct2/object/TerrainEdgeObject.cpp

70 lines
2.3 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "TerrainEdgeObject.h"
#include "../Context.h"
#include "../core/IStream.hpp"
#include "../core/Json.hpp"
#include "../core/String.hpp"
#include "../drawing/Drawing.h"
#include "../localisation/Localisation.h"
#include "ObjectManager.h"
void TerrainEdgeObject::Load()
{
GetStringTable().Sort();
NameStringId = language_allocate_object_string(GetName());
IconImageId = gfx_object_allocate_images(GetImageTable().GetImages(), GetImageTable().GetCount());
// First image is icon followed by edge images
BaseImageId = IconImageId + 1;
}
void TerrainEdgeObject::Unload()
{
language_free_object_string(NameStringId);
gfx_object_free_images(IconImageId, GetImageTable().GetCount());
NameStringId = 0;
IconImageId = 0;
BaseImageId = 0;
}
void TerrainEdgeObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t height) const
{
auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
uint32_t imageId = BaseImageId;
gfx_draw_sprite(dpi, imageId + 5, screenCoords + ScreenCoordsXY{ 8, -8 }, 0);
gfx_draw_sprite(dpi, imageId + 5, screenCoords + ScreenCoordsXY{ 8, 8 }, 0);
}
void TerrainEdgeObject::ReadJson(IReadObjectContext* context, json_t& root)
{
Guard::Assert(root.is_object(), "TerrainEdgeObject::ReadJson expects parameter root to be object");
auto properties = root["properties"];
if (properties.is_object())
{
HasDoors = Json::GetBoolean(properties["hasDoors"]);
}
PopulateTablesFromJson(context, root);
NumImagesLoaded = GetImageTable().GetCount();
}
TerrainEdgeObject* TerrainEdgeObject::GetById(ObjectEntryIndex entryIndex)
{
auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
auto obj = objMgr.GetLoadedObject(ObjectType::TerrainSurface, entryIndex);
return obj != nullptr ? static_cast<TerrainEdgeObject*>(obj) : nullptr;
}