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BannerObject.cpp
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BannerSceneryEntry Refactor (#14810)
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2021-06-03 21:43:30 +01:00 |
BannerObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
DefaultObjects.cpp
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Update object names
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2021-05-19 15:12:50 +02:00 |
DefaultObjects.h
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Update object names
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2021-05-19 15:12:50 +02:00 |
EntranceObject.cpp
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Replace includes of Json.hpp in header files with json_fwd.hpp
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2020-10-02 11:31:20 +01:00 |
EntranceObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
FootpathItemObject.cpp
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Refactor PATH_BIT_DRAW_TYPE_LIGHTS to use strong enum (#14837)
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2021-06-07 13:40:27 +01:00 |
FootpathItemObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
FootpathObject.cpp
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Rework path surface and railings descriptor handling
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2021-09-05 19:09:09 +02:00 |
FootpathObject.h
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Fix remaining merge conflicts
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2021-09-17 22:16:47 +01:00 |
FootpathRailingsObject.cpp
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Add support for “no queue banner” flag
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2021-10-17 12:34:54 +02:00 |
FootpathRailingsObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
FootpathSurfaceObject.cpp
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Rework path surface and railings descriptor handling
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2021-09-05 19:09:09 +02:00 |
FootpathSurfaceObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
ImageTable.cpp
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Backport ImageTable changes
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2021-10-20 16:50:38 +03:00 |
ImageTable.h
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Backport ImageTable changes
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2021-10-20 16:50:38 +03:00 |
LargeSceneryObject.cpp
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Fix LargeSceneryObject and WaterObject not tearing down the image ID
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2021-10-10 00:09:36 +02:00 |
LargeSceneryObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
MusicObject.cpp
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Remove unnecessary else blocks
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2021-09-16 18:31:12 +02:00 |
MusicObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
Object.cpp
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Merge remote-tracking branch 'upstream/develop' into new-save-format
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2021-09-28 01:53:18 +03:00 |
Object.h
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Merge remote-tracking branch 'upstream/develop' into new-save-format
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2021-09-28 01:53:18 +03:00 |
ObjectFactory.cpp
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
ObjectFactory.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
ObjectLimits.h
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Fix #15319: Clicking on Object Selection Cheat Freezes the Game
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2021-09-04 01:09:09 +02:00 |
ObjectList.cpp
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Merge branch 'develop' into new-save-format
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2021-10-19 22:26:08 +02:00 |
ObjectList.h
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Fix more merge conflicts
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2021-09-17 21:17:23 +01:00 |
ObjectManager.cpp
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Remove resolved TODO
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2021-10-20 21:37:01 +02:00 |
ObjectManager.h
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Fix remaining merge conflicts
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2021-09-17 22:16:47 +01:00 |
ObjectRepository.cpp
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Merge branch 'develop' into new-save-format
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2021-09-17 23:41:58 +02:00 |
ObjectRepository.h
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Remove unnecessary else blocks
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2021-09-16 18:31:12 +02:00 |
RideObject.cpp
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Remove unnecessary else blocks
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2021-09-16 18:31:12 +02:00 |
RideObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
SceneryGroupObject.cpp
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Move function for NSF use
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2021-09-27 22:54:41 +02:00 |
SceneryGroupObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
SceneryObject.cpp
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Update objects to v1.0.21
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2021-03-12 11:04:04 +01:00 |
SceneryObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
SmallSceneryObject.cpp
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Merge remote-tracking branch 'upstream/develop' into new-save-format
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2021-10-06 19:47:09 +03:00 |
SmallSceneryObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
StationObject.cpp
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Read hasShelter property from station object
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2021-10-27 11:46:07 +02:00 |
StationObject.h
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Read hasShelter property from station object
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2021-10-27 11:46:07 +02:00 |
StringTable.cpp
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Refactor to use push_back more efficient (#13726)
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2021-01-08 20:59:55 +00:00 |
StringTable.h
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Change includes of nlohmann/json_fwd.hpp to new core/JsonFwd.hpp
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2020-10-06 00:16:21 +02:00 |
TerrainEdgeObject.cpp
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Apply review requests
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2021-03-31 19:15:33 +02:00 |
TerrainEdgeObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
TerrainSurfaceObject.cpp
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Apply review requests
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2021-03-31 19:15:33 +02:00 |
TerrainSurfaceObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
WallObject.cpp
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Rearrange WallSceneryEntry to enforce types (#14808)
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2021-06-03 13:26:00 +01:00 |
WallObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |
WaterObject.cpp
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Fix LargeSceneryObject and WaterObject not tearing down the image ID
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2021-10-10 00:09:36 +02:00 |
WaterObject.h
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Modify object loading for JSON-only objects
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2021-09-15 11:28:39 +02:00 |