OpenRCT2/src/openrct2/Editor.cpp

569 lines
17 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Editor.h"
#include "Context.h"
#include "EditorObjectSelectionSession.h"
#include "FileClassifier.h"
#include "Game.h"
#include "GameState.h"
#include "OpenRCT2.h"
#include "ParkImporter.h"
#include "actions/LandBuyRightsAction.hpp"
#include "actions/LandSetRightsAction.hpp"
#include "audio/audio.h"
#include "interface/Viewport.h"
#include "interface/Window_internal.h"
#include "localisation/Localisation.h"
#include "localisation/LocalisationService.h"
#include "management/NewsItem.h"
#include "object/ObjectManager.h"
#include "object/ObjectRepository.h"
#include "peep/Staff.h"
#include "rct1/RCT1.h"
#include "scenario/Scenario.h"
#include "ui/UiContext.h"
#include "ui/WindowManager.h"
#include "util/Util.h"
#include "windows/Intent.h"
#include "world/Climate.h"
#include "world/Entrance.h"
#include "world/Footpath.h"
#include "world/Park.h"
#include "world/Scenery.h"
#include <algorithm>
#include <array>
#include <vector>
using namespace OpenRCT2;
namespace Editor
{
static std::array<std::vector<uint8_t>, OBJECT_TYPE_COUNT> _editorSelectedObjectFlags;
static void ConvertSaveToScenarioCallback(int32_t result, const utf8* path);
static void SetAllLandOwned();
static bool LoadLandscapeFromSV4(const char* path);
static bool LoadLandscapeFromSC4(const char* path);
static void FinaliseMainView();
static bool ReadS6(const char* path);
static void ClearMapForEditing(bool fromSave);
static void object_list_load()
{
// Scan objects if necessary
auto context = GetContext();
const auto& localisationService = context->GetLocalisationService();
auto& objectRepository = context->GetObjectRepository();
objectRepository.LoadOrConstruct(localisationService.GetCurrentLanguage());
// Reset loaded objects to just defaults
auto& objectManager = context->GetObjectManager();
objectManager.UnloadAll();
objectManager.LoadDefaultObjects();
}
/**
*
* rct2: 0x0066FFE1
*/
void Load()
{
audio_stop_all_music_and_sounds();
object_manager_unload_all_objects();
object_list_load();
OpenRCT2::GetContext()->GetGameState()->InitAll(150);
gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION;
gParkFlags |= PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
gS6Info.category = SCENARIO_CATEGORY_OTHER;
viewport_init_all();
rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN);
mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
load_palette();
gScreenAge = 0;
gScenarioName = language_get_string(STR_MY_NEW_SCENARIO);
}
/**
*
* rct2: 0x00672781
*/
void ConvertSaveToScenario()
{
tool_cancel();
auto intent = Intent(WC_LOADSAVE);
intent.putExtra(INTENT_EXTRA_LOADSAVE_TYPE, LOADSAVETYPE_LOAD | LOADSAVETYPE_GAME);
intent.putExtra(INTENT_EXTRA_CALLBACK, reinterpret_cast<void*>(ConvertSaveToScenarioCallback));
context_open_intent(&intent);
}
static void ConvertSaveToScenarioCallback(int32_t result, const utf8* path)
{
if (result != MODAL_RESULT_OK)
{
return;
}
if (!context_load_park_from_file(path))
{
return;
}
if (gParkFlags & PARK_FLAGS_NO_MONEY)
{
gParkFlags |= PARK_FLAGS_NO_MONEY_SCENARIO;
}
else
{
gParkFlags &= ~PARK_FLAGS_NO_MONEY_SCENARIO;
}
gParkFlags |= PARK_FLAGS_NO_MONEY;
safe_strcpy(gS6Info.name, gScenarioName.c_str(), sizeof(gS6Info.name));
safe_strcpy(gS6Info.details, gScenarioDetails.c_str(), sizeof(gS6Info.details));
gS6Info.objective_type = gScenarioObjectiveType;
gS6Info.objective_arg_1 = gScenarioObjectiveYear;
gS6Info.objective_arg_2 = gScenarioObjectiveCurrency;
gS6Info.objective_arg_3 = gScenarioObjectiveNumGuests;
climate_reset(gClimate);
gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
gS6Info.editor_step = EDITOR_STEP_OBJECTIVE_SELECTION;
gS6Info.category = SCENARIO_CATEGORY_OTHER;
viewport_init_all();
News::InitQueue();
context_open_window_view(WV_EDITOR_MAIN);
FinaliseMainView();
gScreenAge = 0;
}
/**
*
* rct2: 0x00672957
*/
void LoadTrackDesigner()
{
audio_stop_all_music_and_sounds();
gScreenFlags = SCREEN_FLAGS_TRACK_DESIGNER;
gScreenAge = 0;
object_manager_unload_all_objects();
object_list_load();
OpenRCT2::GetContext()->GetGameState()->InitAll(150);
SetAllLandOwned();
gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION;
viewport_init_all();
rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN);
mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
load_palette();
}
/**
*
* rct2: 0x006729FD
*/
void LoadTrackManager()
{
audio_stop_all_music_and_sounds();
gScreenFlags = SCREEN_FLAGS_TRACK_MANAGER;
gScreenAge = 0;
object_manager_unload_all_objects();
object_list_load();
OpenRCT2::GetContext()->GetGameState()->InitAll(150);
SetAllLandOwned();
gS6Info.editor_step = EDITOR_STEP_OBJECT_SELECTION;
viewport_init_all();
rct_window* mainWindow = context_open_window_view(WV_EDITOR_MAIN);
mainWindow->SetLocation(TileCoordsXYZ{ 75, 75, 14 }.ToCoordsXYZ());
load_palette();
}
/**
*
* rct2: 0x0068ABEC
*/
static void SetAllLandOwned()
{
int32_t mapSize = gMapSize;
MapRange range = { 64, 64, (mapSize - 3) * 32, (mapSize - 3) * 32 };
auto landSetRightsAction = LandSetRightsAction(range, LandSetRightSetting::SetForSale);
landSetRightsAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND);
GameActions::Execute(&landSetRightsAction);
auto landBuyRightsAction = LandBuyRightsAction(range, LandBuyRightSetting::BuyLand);
landBuyRightsAction.SetFlags(GAME_COMMAND_FLAG_NO_SPEND);
GameActions::Execute(&landBuyRightsAction);
}
/**
*
* rct2: 0x006758C0
*/
bool LoadLandscape(const utf8* path)
{
// #4996: Make sure the object selection window closes here to prevent unload objects
// after we have loaded a new park.
window_close_all();
uint32_t extension = get_file_extension_type(path);
switch (extension)
{
case FILE_EXTENSION_SC6:
case FILE_EXTENSION_SV6:
return ReadS6(path);
case FILE_EXTENSION_SC4:
return LoadLandscapeFromSC4(path);
case FILE_EXTENSION_SV4:
return LoadLandscapeFromSV4(path);
default:
return false;
}
}
/**
*
* rct2: 0x006A2B02
*/
static bool LoadLandscapeFromSV4(const char* path)
{
load_from_sv4(path);
ClearMapForEditing(true);
gS6Info.editor_step = EDITOR_STEP_LANDSCAPE_EDITOR;
gScreenAge = 0;
gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
viewport_init_all();
context_open_window_view(WV_EDITOR_MAIN);
FinaliseMainView();
return true;
}
static bool LoadLandscapeFromSC4(const char* path)
{
load_from_sc4(path);
ClearMapForEditing(false);
gS6Info.editor_step = EDITOR_STEP_LANDSCAPE_EDITOR;
gScreenAge = 0;
gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
viewport_init_all();
context_open_window_view(WV_EDITOR_MAIN);
FinaliseMainView();
return true;
}
/**
*
* rct2: 0x006758FE
*/
static bool ReadS6(const char* path)
{
auto extension = path_get_extension(path);
auto loadedFromSave = false;
if (_stricmp(extension, ".sc6") == 0)
{
load_from_sc6(path);
}
else if (_stricmp(extension, ".sv6") == 0 || _stricmp(extension, ".sv7") == 0)
{
load_from_sv6(path);
loadedFromSave = true;
}
ClearMapForEditing(loadedFromSave);
gS6Info.editor_step = EDITOR_STEP_LANDSCAPE_EDITOR;
gScreenAge = 0;
gScreenFlags = SCREEN_FLAGS_SCENARIO_EDITOR;
viewport_init_all();
context_open_window_view(WV_EDITOR_MAIN);
FinaliseMainView();
return true;
}
static void ClearMapForEditing(bool fromSave)
{
map_remove_all_rides();
//
for (BannerIndex i = 0; i < MAX_BANNERS; i++)
{
auto banner = GetBanner(i);
if (banner->IsNull())
{
banner->flags &= ~BANNER_FLAG_LINKED_TO_RIDE;
}
}
ride_init_all();
//
for (int32_t i = 0; i < MAX_SPRITES; i++)
{
auto peep = GetEntity<Peep>(i);
if (peep != nullptr)
{
peep->SetName({});
}
}
reset_sprite_list();
staff_reset_modes();
gNumGuestsInPark = 0;
gNumGuestsHeadingForPark = 0;
gNumGuestsInParkLastWeek = 0;
gGuestChangeModifier = 0;
if (fromSave)
{
research_populate_list_random();
if (gParkFlags & PARK_FLAGS_NO_MONEY)
{
gParkFlags |= PARK_FLAGS_NO_MONEY_SCENARIO;
}
else
{
gParkFlags &= ~PARK_FLAGS_NO_MONEY_SCENARIO;
}
gParkFlags |= PARK_FLAGS_NO_MONEY;
if (gParkEntranceFee == 0)
{
gParkFlags |= PARK_FLAGS_PARK_FREE_ENTRY;
}
else
{
gParkFlags &= ~PARK_FLAGS_PARK_FREE_ENTRY;
}
gParkFlags &= ~PARK_FLAGS_SPRITES_INITIALISED;
gGuestInitialCash = std::clamp(
gGuestInitialCash, static_cast<money16>(MONEY(10, 00)), static_cast<money16>(MAX_ENTRANCE_FEE));
gInitialCash = std::min(gInitialCash, 100000);
finance_reset_cash_to_initial();
gBankLoan = std::clamp(gBankLoan, MONEY(0, 00), MONEY(5000000, 00));
gMaxBankLoan = std::clamp(gMaxBankLoan, MONEY(0, 00), MONEY(5000000, 00));
gBankLoanInterestRate = std::clamp<uint8_t>(gBankLoanInterestRate, 5, 80);
}
climate_reset(gClimate);
News::InitQueue();
}
/**
*
* rct2: 0x0067009A
*/
void OpenWindowsForCurrentStep()
{
if (!(gScreenFlags & SCREEN_FLAGS_EDITOR))
{
return;
}
switch (gS6Info.editor_step)
{
case EDITOR_STEP_OBJECT_SELECTION:
if (window_find_by_class(WC_EDITOR_OBJECT_SELECTION))
{
return;
}
if (window_find_by_class(WC_INSTALL_TRACK))
{
return;
}
if (gScreenFlags & SCREEN_FLAGS_TRACK_MANAGER)
{
object_manager_unload_all_objects();
}
context_open_window(WC_EDITOR_OBJECT_SELECTION);
break;
case EDITOR_STEP_INVENTIONS_LIST_SET_UP:
if (window_find_by_class(WC_EDITOR_INVENTION_LIST))
{
return;
}
context_open_window(WC_EDITOR_INVENTION_LIST);
break;
case EDITOR_STEP_OPTIONS_SELECTION:
if (window_find_by_class(WC_EDITOR_SCENARIO_OPTIONS))
{
return;
}
context_open_window(WC_EDITOR_SCENARIO_OPTIONS);
break;
case EDITOR_STEP_OBJECTIVE_SELECTION:
if (window_find_by_class(WC_EDTIOR_OBJECTIVE_OPTIONS))
{
return;
}
context_open_window(WC_EDTIOR_OBJECTIVE_OPTIONS);
break;
}
}
static void FinaliseMainView()
{
auto windowManager = GetContext()->GetUiContext()->GetWindowManager();
windowManager->SetMainView(gSavedView, gSavedViewZoom, gSavedViewRotation);
reset_all_sprite_quadrant_placements();
scenery_set_default_placement_configuration();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_REFRESH_NEW_RIDES));
gWindowUpdateTicks = 0;
load_palette();
windowManager->BroadcastIntent(Intent(INTENT_ACTION_CLEAR_TILE_INSPECTOR_CLIPBOARD));
}
/**
*
* rct2: 0x006AB9B8
*/
int32_t CheckObjectSelection()
{
bool isTrackDesignerManager = gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER);
if (!isTrackDesignerManager)
{
if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_PATHS))
{
gGameCommandErrorText = STR_AT_LEAST_ONE_PATH_OBJECT_MUST_BE_SELECTED;
return OBJECT_TYPE_PATHS;
}
}
if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_RIDE))
{
gGameCommandErrorText = STR_AT_LEAST_ONE_RIDE_OBJECT_MUST_BE_SELECTED;
return OBJECT_TYPE_RIDE;
}
if (!isTrackDesignerManager)
{
if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_PARK_ENTRANCE))
{
gGameCommandErrorText = STR_PARK_ENTRANCE_TYPE_MUST_BE_SELECTED;
return OBJECT_TYPE_PARK_ENTRANCE;
}
if (!editor_check_object_group_at_least_one_selected(OBJECT_TYPE_WATER))
{
gGameCommandErrorText = STR_WATER_TYPE_MUST_BE_SELECTED;
return OBJECT_TYPE_WATER;
}
}
return -1;
}
/**
*
* rct2: 0x0066FEAC
*/
bool CheckPark()
{
int32_t parkSize = park_calculate_size();
if (parkSize == 0)
{
gGameCommandErrorText = STR_PARK_MUST_OWN_SOME_LAND;
return false;
}
if (gParkEntrances.empty())
{
gGameCommandErrorText = STR_NO_PARK_ENTRANCES;
return false;
}
for (const auto& parkEntrance : gParkEntrances)
{
int32_t direction = direction_reverse(parkEntrance.direction);
switch (footpath_is_connected_to_map_edge(parkEntrance, direction, 0))
{
case FOOTPATH_SEARCH_NOT_FOUND:
gGameCommandErrorText = STR_PARK_ENTRANCE_WRONG_DIRECTION_OR_NO_PATH;
return false;
case FOOTPATH_SEARCH_INCOMPLETE:
case FOOTPATH_SEARCH_TOO_COMPLEX:
gGameCommandErrorText = STR_PARK_ENTRANCE_PATH_INCOMPLETE_OR_COMPLEX;
return false;
case FOOTPATH_SEARCH_SUCCESS:
// Run the search again and unown the path
footpath_is_connected_to_map_edge(parkEntrance, direction, (1 << 5));
break;
}
}
if (gPeepSpawns.empty())
{
gGameCommandErrorText = STR_PEEP_SPAWNS_NOT_SET;
return false;
}
return true;
}
uint8_t GetSelectedObjectFlags(int32_t objectType, size_t index)
{
uint8_t result = 0;
auto& list = _editorSelectedObjectFlags[objectType];
if (list.size() > index)
{
result = list[index];
}
return result;
}
void ClearSelectedObject(int32_t objectType, size_t index, uint32_t flags)
{
auto& list = _editorSelectedObjectFlags[objectType];
if (list.size() <= index)
{
list.resize(index + 1);
}
list[index] &= ~flags;
}
void SetSelectedObject(int32_t objectType, size_t index, uint32_t flags)
{
auto& list = _editorSelectedObjectFlags[objectType];
if (list.size() <= index)
{
list.resize(index + 1);
}
list[index] |= flags;
}
} // namespace Editor
void editor_open_windows_for_current_step()
{
Editor::OpenWindowsForCurrentStep();
}