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BannerObject.cpp
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Add more object source filters
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2018-01-31 13:07:20 +01:00 |
BannerObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
EntranceObject.cpp
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Compile localisation folder as C++
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2018-01-06 18:32:25 +01:00 |
EntranceObject.h
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Compile files in paint folder as C++
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2017-12-17 17:24:36 +01:00 |
FootpathItemObject.cpp
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Fix #7111: Path items appear twice in build menu
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2018-02-01 11:39:34 +01:00 |
FootpathItemObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
FootpathObject.cpp
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
FootpathObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
ImageTable.cpp
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Remove custom base Exception class
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2018-01-05 18:11:47 +00:00 |
ImageTable.h
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Refactor drawing.c to C++
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2018-01-05 22:57:57 +01:00 |
LargeSceneryObject.cpp
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Compile localisation folder as C++
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2018-01-06 18:32:25 +01:00 |
LargeSceneryObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
Object.cpp
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Fix mistake in RCT1 object list [ci skip]
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2018-01-31 22:09:12 +01:00 |
Object.h
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Add more object source filters
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2018-01-31 13:07:20 +01:00 |
ObjectFactory.cpp
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Remove custom base Exception class
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2018-01-05 18:11:47 +00:00 |
ObjectFactory.h
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Move extern "C" {} blocks to headers (#6282)
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2017-09-18 17:05:28 +02:00 |
ObjectLimits.h
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Refactor objects
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2018-01-03 10:16:51 +01:00 |
ObjectList.cpp
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Clang-format guards for static data
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2018-01-11 09:19:56 +01:00 |
ObjectList.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
ObjectManager.cpp
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Add more object source filters
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2018-01-31 13:07:20 +01:00 |
ObjectManager.h
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Refactor objects
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2018-01-03 10:16:51 +01:00 |
ObjectRepository.cpp
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Add more object source filters
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2018-01-31 13:07:20 +01:00 |
ObjectRepository.h
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Remove unused ORI_RIDE_FLAG_SEPARATE
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2018-01-09 21:35:10 +01:00 |
RideObject.cpp
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Name animation flags
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2018-01-30 12:53:50 +00:00 |
RideObject.h
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Compile ride.c as C++
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2017-12-31 20:43:17 +01:00 |
SceneryGroupObject.cpp
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Compile localisation folder as C++
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2018-01-06 18:32:25 +01:00 |
SceneryGroupObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
SceneryObject.h
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Apply some refactoring
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2017-11-02 12:22:28 +01:00 |
SmallSceneryObject.cpp
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Make official object translations consistent, fix bug
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2018-01-31 21:17:27 +01:00 |
SmallSceneryObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
StexObject.cpp
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Compile localisation folder as C++
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2018-01-06 18:32:25 +01:00 |
StexObject.h
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Rename scenario.c|h to cpp
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2018-01-03 15:07:17 +01:00 |
StringTable.cpp
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Use const and constexpr whenever possible.
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2018-01-11 22:29:08 +01:00 |
StringTable.h
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Use std::string for objects
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2017-12-14 14:38:14 +01:00 |
WallObject.cpp
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Compile localisation folder as C++
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2018-01-06 18:32:25 +01:00 |
WallObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |
WaterObject.cpp
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Compile localisation folder as C++
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2018-01-06 18:32:25 +01:00 |
WaterObject.h
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Compile files in world folder as C++
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2018-01-11 13:25:09 +01:00 |