OpenRCT2/src/openrct2
Gymnasiast 1d693f9751
Fix display of number of items in scenery group
2021-05-27 19:54:44 +02:00
..
actions Fix #14724: Money was ignored for ride creation 2021-05-23 19:58:47 +03:00
audio Fix #14295: Assertion hit in Audio.cpp 2021-03-19 11:58:50 +01:00
cmdline Fix benchmarking 2021-05-03 02:38:42 +01:00
config Reverse option, add shortcut 2021-05-24 16:54:30 +02:00
core FileStream::Read: Throw the exception basing on fread return value 2021-05-21 19:55:43 +02:00
drawing Correct palette indexes of remap colors in image importer 2021-05-13 16:30:35 +02:00
interface Reverse option, add shortcut 2021-05-24 16:54:30 +02:00
localisation Show tracks list of music styles in Object Selection 2021-05-27 19:53:52 +02:00
management Fix #14724: Money was ignored for ride creation 2021-05-23 19:58:47 +03:00
network Bump network version 2021-05-23 20:01:42 +03:00
object Fix display of number of items in scenery group 2021-05-27 19:54:44 +02:00
paint Reverse option, add shortcut 2021-05-24 16:54:30 +02:00
peep Merge pull request #14625 from ZehMatt/refactor/peep 2021-05-13 18:15:54 +01:00
platform Add File::GetSize to get object size in a simpler way 2021-05-21 19:55:42 +02:00
rct1 move Litter functions into class and refactor 2021-05-13 16:11:13 +02:00
rct2 move Litter functions into class and refactor 2021-05-13 16:11:13 +02:00
rct12 Add a persistentChunks flag to SawyerChunkReader 2021-05-23 15:04:50 +02:00
ride Also make the water splash use opaque water 2021-05-24 17:07:48 +02:00
scenario Move duck method into class 2021-05-13 16:09:26 +02:00
scripting Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr 2021-05-20 19:22:36 +02:00
title Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr 2021-05-20 19:22:36 +02:00
ui Remove old shortcut code and fix issues 2021-02-21 03:14:18 +00:00
util Cleanup variables usage and initialize them 2021-01-06 22:29:40 +01:00
windows Use the RTD instead of ride_type_has_flag() 2021-02-24 14:10:30 +01:00
world Merge pull request #14625 from ZehMatt/refactor/peep 2021-05-13 18:15:54 +01:00
CMakeLists.txt fix static library name for PkgConfig 2021-02-28 15:48:30 -07:00
Cheats.cpp Split actions hpp files into separate h and cpp files (#13548) 2020-12-10 06:39:10 +00:00
Cheats.h Remove built-in explode guests cheat 2020-11-16 22:07:52 +01:00
CmdlineSprite.cpp Remove hardcoded terrain style constants from RCT1 and MapGen 2021-03-27 17:34:10 +01:00
CmdlineSprite.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Context.cpp Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr 2021-05-20 19:22:36 +02:00
Context.h Fix REPL write line on Linux 2021-02-16 20:24:51 +00:00
Date.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Date.h Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Diagnostic.cpp Fix REPL write line on Linux 2021-02-16 20:24:51 +00:00
Diagnostic.h Close #12452: Refactor DIAGNOSTIC_LEVEL to use strong enum (#12549) 2020-08-02 07:51:02 +01:00
Editor.cpp Use entity list rather than MAX_ENTITIES loop (#14384) 2021-03-25 08:08:26 +00:00
Editor.h Close #12453: Refactor RCT2_EDITOR_STEP to strong enum 2020-12-23 20:07:53 -03:00
EditorObjectSelectionSession.cpp Use 16-bit ride_id_t thoughout and raise RIDE_ID_NULL (#14411) 2021-04-01 16:02:57 +01:00
EditorObjectSelectionSession.h Create ObjectEntryDescriptor to properly handle mixed DAT and JSON 2020-12-02 17:17:25 +01:00
FileClassifier.cpp Refactor IStream::ReadArray to return unique_ptr 2021-02-12 19:30:53 +02:00
FileClassifier.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Game.cpp Fix #13445: Make FileScanner::ScanDirectory return a unique_ptr 2021-05-20 19:22:36 +02:00
Game.h Fix #13842: News is imported incorrectly 2021-01-20 12:35:11 +01:00
GameState.cpp Fix #14668: Ensure to flush network data when paused (#14673) 2021-05-16 13:14:29 +02:00
GameState.h Address review comments for benchsimulate 2021-01-10 13:34:14 +01:00
GameStateSnapshots.cpp Change Vehicle Rotation namings in accordance with OpenRCT2 Codestyle (#14616) 2021-05-12 12:38:46 +01:00
GameStateSnapshots.h Entity type 2: Remove sprite_identifier (#14334) 2021-03-17 08:04:41 +00:00
Input.cpp Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Input.h Close #13625: Refactor TOOL_IDX to use strong enum 2020-12-23 20:07:54 -03:00
Intro.cpp Allow passing ImageId into gfx_draw_sprite() 2021-03-23 11:58:09 +01:00
Intro.h Close #12457: Rename INTRO_STATE to use PascalCase 2020-07-26 09:32:53 -04:00
OpenRCT2.cpp Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
OpenRCT2.h Close #12412: Refactor PROMPT_MODE to use strong enum (#13076) 2020-10-02 23:04:59 -03:00
ParkImporter.cpp Add .sea support to New Scenario list and extension handling 2020-09-28 21:17:28 +02:00
ParkImporter.h Refactor to avoid unnecessary copies (#13736) 2021-01-11 18:14:15 -03:00
PlatformEnvironment.cpp Read legacy shortcuts and move to constants 2021-02-21 03:14:17 +00:00
PlatformEnvironment.h Read legacy shortcuts and move to constants 2021-02-21 03:14:17 +00:00
ReplayManager.cpp Reduce inclusion of world/Sprite.h 2021-02-25 10:56:27 +01:00
ReplayManager.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
TrackImporter.cpp Update copyright year to 2020 2020-07-21 15:04:34 +02:00
TrackImporter.h Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Version.cpp Rename GameActionResult and use GameActions namespace instead (#13184) 2020-10-14 22:04:39 -03:00
Version.h Release v0.3.3 2021-03-13 12:17:05 +01:00
common.h Move SPRITE_INDEX_NULL, MAX_SPRITES to their new homes 2021-02-25 10:56:27 +01:00
libopenrct2.vcxproj Add climate information to Park API (#14636) 2021-05-16 21:06:36 -03:00
readme.md Use named casts instead of old-style casts 2020-04-22 17:09:29 +02:00
sprites.h Add eye icon for tab 2021-02-21 03:14:18 +00:00

readme.md

Source directory structure

  • actions

    Handles player actions and queues pending actions.

  • audio

    Contains files for mixing and playing music and sound.

  • cmdline

    Code specific to command line (arguments).

  • config

    Code concerning game configuration.

  • core

    Provides core functionality such as string operations, encryption, and compression.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • management

    Park management logic such as finance, marketing and research.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • object

    Code relating to objects (rides, shops, scenery, etc).

  • paint

    Prepares objects' sprites to be drawn.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • rct1

    Code specific only to RCT1 (vanilla).

  • rct2

    Code specific only to RCT2 (vanilla).

  • rct12

    Code specific to vanilla RCT, either RCT 1 or RCT 2.

  • ride

    Data and logic for rides, vehicles and track.

  • scenario

    Code relating to game scenarios.

  • title

    Code for loading and updating title screen sequence.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.