OpenRCT2/src/openrct2/actions/LandSetRightsAction.h

46 lines
1.5 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "GameAction.h"
enum class LandSetRightSetting : uint8_t
{
UnownLand,
UnownConstructionRights,
SetForSale,
SetConstructionRightsForSale,
SetOwnershipWithChecks,
Count
};
DEFINE_GAME_ACTION(LandSetRightsAction, GameCommand::SetLandOwnership, GameActions::Result)
{
private:
MapRange _range;
LandSetRightSetting _setting{ LandSetRightSetting::Count };
uint8_t _ownership{};
public:
LandSetRightsAction() = default;
LandSetRightsAction(const MapRange& range, LandSetRightSetting setting, uint8_t ownership = 0);
LandSetRightsAction(const CoordsXY& coord, LandSetRightSetting setting, uint8_t ownership = 0);
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser & stream) override;
GameActions::Result::Ptr Query() const override;
GameActions::Result::Ptr Execute() const override;
private:
GameActions::Result::Ptr QueryExecute(bool isExecuting) const;
GameActions::Result::Ptr map_buy_land_rights_for_tile(const CoordsXY& loc, bool isExecuting) const;
};